brainArid Posted February 26, 2017 Share Posted February 26, 2017 Hi, I'm having trouble overwriting a formlist using Creation Kit. More specifically, I'm working on a patch between two mods: A and B. I want to add forms defined by mod A into a formlist defined in mod B. I've made both A and B masters to my patch and made my patch the active plugin. I do the editing (dragging and dropping into the formlist), save and close Creation Kit. But, when I re-open myPatch.esp in Creation Kit the original formlist is unchanged and there is a new formlist (with same EditorID as formlist from mod B with the suffix DUPLICAT002) that contains all the forms from mod A that I had dragged into the original formlist in the previous session. Any ideas what I'm doing wrong? Thanks Link to comment Share on other sites More sharing options...
Tasheni Posted February 26, 2017 Share Posted February 26, 2017 Have you named the formlists in mod A and B with the same name? Then the ck will rename one as a duplicate when you load both mods together. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted February 27, 2017 Share Posted February 27, 2017 If you are going to have the two mods be 'masters' of your plugin, you need to 'esmify' them with Wrye Bash or xEdit so that the Creation Kit will think that they are ESM files. Otherwise you will get the results that you are seeing with object instances being duplicated in the object window. Every time you work on the plugin in the CK you need to make sure the ESP parent masters are 'esmified'Every time you test in game you need to make sure the ESP parent masters are 'espified' Link to comment Share on other sites More sharing options...
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