soopytwist Posted February 26, 2017 Posted February 26, 2017 Specifically I just want to remove the flashlight icon as it's completely unnecessary having one. I tried editing the HUDMenu.swf using JPEXS to move the icon off the screen (change it's Y coord) but this didn't seem to work so I figured I would just find the texture and erase it/blank it out instead - but I can't find it, in fact I can't find any HUD textures at all apart from map markers and compass in Fallout4 - Textures6.ba2. If this were a mesh I'd just edit the mesh in hex to point to a blank .dds texture but the flashlight icon isn't a mesh.
chucksteel Posted February 26, 2017 Posted February 26, 2017 it's not a texture it a .swf file located in the Interface.ba2. Editing the hud and the .swf files is not that easy.
soopytwist Posted February 27, 2017 Author Posted February 27, 2017 it's not a texture it a .swf file located in the Interface.ba2. Editing the hud and the .swf files is not that easy. Thanks for that. My error after using JPEXS was not putting the .swf file in the right folder. Works now, no more flashlight icon!
soopytwist Posted February 28, 2017 Author Posted February 28, 2017 Anyone know where each HUD element is in the HUDMenu.swf file? I want to move Health widget further into the bottom left corner, the compass to go at the top of the screen with stealth indicator below it. Also move a few other things around too by changing their X and Y positions. I don't know where they are in the file though and JPEXS is really complex to use. I know there are mods that do stuff like this already but they do things I don't want. I want my HUD elements to stay I just want to move them.
Deleted15964729User Posted March 2, 2017 Posted March 2, 2017 You should find them under shapes or maybe sprites in your specific case. I got all swfs decompiuled on my Onedrive if you want to take a peek: https://1drv.ms/f/s!Ai4z0jNsozEnpMIJbfF3xv2IG6YRJQ
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