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Rate my build (suggestions?)


boomboy2k1

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Character Name: Raptor

Race: Argonian

Sex: Male

Difficulty: Master

 

Skill perks (@ Lvl 50, 49 perks)

 

Destruction (6x):

Novice Destruction

Apprentice Destruction

Adept Destruction

Expert Destruction

Master Destruction

Destruction Dual Casting

 

Illusion (7x):

Novice Illusion

Apprentice Illusion

Adept Illusion

Expert Illusion

Animage

Kindred Mage

Quiet Casting

 

Sneak (12x):

Stealth (5x)

Muffled Movement

Light Foot

Silent Roll

Silence

Backstab

Deadly Aim

Assassin's Blade

 

One-handed (10x):

Armsman (5x)

Dual Flurry (2x)

Dual Savagery

Fighting Stance

Savage Strike

 

Heavy Armor (8x):

Juggernaut (5x)

Fists of Steel

Cushioned

Conditioning

 

Smithing (6x):

Steel Smithing

Arcane Blacksmith

Dwarven Smithing

Orcish Smithing

Ebony Smithing

Daedric Smithing

 

Any suggestions for my post-game build (31 additional perks)? I'm thinking maybe I will invest in Enchanting and fill Destruction, Illusion, and Heavy Armor trees.

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First of all Heavy Armor & Sneak do not work together, plus destruction perk will draw more attention to you if your sneaking . So it who be best if u go with light armor & archery.

 

With silent casting, I will not draw any attention if using destruction. At early game I will sneak first and if I draw attention for some reason, I will cast destruction until they come up close and I switch to one-handed to finish them off. With frost spell, I can slow them down and they won't have enough time to reach me. Like MrBuio has said, with Conditioning in Heavy Armor, sneaking could work. Only problem, it takes a while to reach 70 skill. Heavy armor is good for additional protection just in case I mess up and they look cooler, too. I want to wear full Daedric armor and it is another reason, also.

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The pickpocket perk, extra pockets is very nice to have and would help you carry more as the heavy armour is much heavier than light armour. Also, wearing heavy armour, I can see you getting detected quite easily and fights becoming drawn out rather than the usual 1 shot backstab you usually get with sneaking. Plus light armour can reach the same max armour rating as heavy armour in end game.
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The pickpocket perk, extra pockets is very nice to have and would help you carry more as the heavy armour is much heavier than light armour. Also, wearing heavy armour, I can see you getting detected quite easily and fights becoming drawn out rather than the usual 1 shot backstab you usually get with sneaking. Plus light armour can reach the same max armour rating as heavy armour in end game.

 

With the Conditioning perk, it doesn't matter because the heavy armor weighs nothing! It's true I can get detected quite easy early in the game but I'm thinking about power level Heavy Armor. It is pretty easy to do anyway.

 

I really doubt light armor can reach the same max armor rating because heavy armor already has a higher base armor rating. If you compare both with all identical perks, heavy armor wins. I hate it when I die because I jump off a cliff. With Cushioned, I only take half damage which I find appealing.

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The pickpocket perk, extra pockets is very nice to have and would help you carry more as the heavy armour is much heavier than light armour. Also, wearing heavy armour, I can see you getting detected quite easily and fights becoming drawn out rather than the usual 1 shot backstab you usually get with sneaking. Plus light armour can reach the same max armour rating as heavy armour in end game.

 

With the Conditioning perk, it doesn't matter because the heavy armor weighs nothing! It's true I can get detected quite easy early in the game but I'm thinking about power level Heavy Armor. It is pretty easy to do anyway.

 

I really doubt light armor can reach the same max armor rating because heavy armor already has a higher base armor rating. If you compare both with all identical perks, heavy armor wins. I hate it when I die because I jump off a cliff. With Cushioned, I only take half damage which I find appealing.

 

Sorry i forgot, thats with smithing that light armour can reach the same values. Heavy armour gets there much more easily without. But if you are sneaking, most of your attacks I presume will come from backstabs. You aren't using blocking which is useful for maximising defence with heavy armour, and you are taking smithing so you are going to be upgrading armour, or at least, should have the ability to do so. Also, the last skill on light armour is more useful - avoiding 1/10 attacks versus reflecting 10% damage which i presume to be physical.

 

EDIT: Just realised the smithing is debateable as you are going for daedric, presumably to make the strongest weapons.

Edited by deathjam
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*Illusion has spells that replace muffle and steatlh perks. You don't need to go that far in the left side of the sneak tree.

 

*If you are going to fight with dual wield weapon I think you won't need savage strike, critical charge and paralizing strike.

 

You can save some perk points that can be used to fill the Illusion perk tree in case some creatures resist some spells.

Edited by pastafrola
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*silent casting only affects the cast itself. So even if you have silent casting, if you throw a stream of lightning/fire/ice at them continuously, they'll see you quickly. Unlike archery where there is just one arrow shot which you control the frequency of when they become alert. Quiet casting and sneak doesn't make you invisible, it just makes you unnoticed until you do something noisy/extravagant, like shoot a stream of fire. Destruction was not designed for silent/sneak kills.

 

*sneaking in heavy armor does not work as well as with light armor. Even with all the perks in heavy, you're still louder and more easily detected than wearing light unless you wear Ebony Mail (Daedric artifact)

 

*lightfoot and silent roll are useless perks to spend on unless you plan on going shadow master perk which isn't really worth it IMO.

 

*

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