EPHHall Posted March 4, 2017 Share Posted March 4, 2017 (edited) When I upload a mod that uses custom scripts, should I place the scripts in the 7z archive in a folder, or can they be "free floating," for lack of a better term? I've tried looking this up, but none of the answers I found seemed very clear. Edited March 4, 2017 by EPHHall Link to comment Share on other sites More sharing options...
IsharaMeradin Posted March 4, 2017 Share Posted March 4, 2017 Two options:#1 Create a BSA manually with the Creation Kit's external BSA packer Archive.exe #2 Include the folder structure along with the script files. Example:MyMod.espScripts > myModScript.pexScripts > Source > myModScript.psc In both cases, pack it all up in the 7z file for distribution. Link to comment Share on other sites More sharing options...
EPHHall Posted March 4, 2017 Author Share Posted March 4, 2017 Awesome, thank you. Link to comment Share on other sites More sharing options...
EPHHall Posted March 4, 2017 Author Share Posted March 4, 2017 (edited) Out of curiosity, in your second example, are the scripts put into a "scripts" folder because they need to be, or is it just to keep them organized? Edited March 4, 2017 by EPHHall Link to comment Share on other sites More sharing options...
IsharaMeradin Posted March 5, 2017 Share Posted March 5, 2017 Out of curiosity, in your second example, are the scripts put into a "scripts" folder because they need to be, or is it just to keep them organized?Because they need to be. The PSC files can be wherever you want as the game does not use them. You don't even have to supply them with the mod, tho it is nice if you do. The PEX files must be in the Scripts folder because that is where the game looks for them. Link to comment Share on other sites More sharing options...
EPHHall Posted March 5, 2017 Author Share Posted March 5, 2017 Thanks Link to comment Share on other sites More sharing options...
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