NekoGatoKnight Posted March 5, 2017 Share Posted March 5, 2017 (edited) First off, if you've come here to help, three things: 1) Thank you. I've lost track of how long I've been trying to solve this. I'm a bit of a semi-noob. 2) Yes, I have the memory patch. 3) My crashing problem involves memory running out but for different "sources." (Feel free to skip this. This is a timeline of odd-happenings and how I got to where I am now.) The Timeline:------------------ I've installed many mods wished to play Skyrim, like many-a-player.To then be disrupted and introduced to the realm of CTDs. :facepalm: I've only recently started modding (about a month ago) and found this extremely disturbing. So, I did everything I could to try to make the game as stable as possible.However, I did add many new textures, and I will tell of that afterwards. After I re-modded Skyrim and attempted to optimize it, I deleted all of my old saves to get a clean slate and start anew.Upon starting anew, I encounter a bug where the carriage at the beginning of the game flipped wildly out of control.I was able to bypass this by just re-attempting a new save until it was normal. (Didn't take too long.) After I got to the character edit screen, I recall crashing after pressing F12.After this, I started a new save again and avoided F12. I proceeded the game until when you first enter an interior and used XPMSE to use Dual Sheath Redux to eventually find that I could no longer find the Styles menu, within MCM. (I actually had a moment where I couldn't access any of the MCM menus but I reloaded and then it was just XPMSE. I then re-patched everything to see if it would work, and got access to it again. I did, but only until after I extited the cave with the bear at the end. The Problem:------------------ Every time I leave this area (the first cave of the game), on the way to Riverwood, the game crashes due to a failed allocation due to memory. I know this, because I have CrashFixPlugin that attempts to help with issues with loading cells (yes, I know, the memory patch is for that). However, it also tells me why I crashed.I was getting so irritated with the CTDs at one point because I didn't know why they were occurring so I got this so that I can.It provides me with logs when these things happen. I also have ENBoost, to try to prevent these things. Now, arguably, this was a while ago when I got it. Before I re-moded the game.I called myself a semi-noob because, when I started, I knew nearly nothing.After all of this, I've come to learn many terminologies and supposedly proper methods of doing things.And nearly memorized my long load order in the process, while unmedicatted for ADD. :psyduck:(Lol Don't worry about that, just expressing my level of focus. I have a reason for why this is.) In short, I've come a long way from being a simple noob. I have made some .ini edits but tried to keep them as immersive and performance friendly as possible. Now that I'm talking about .ini edits, I also enabled Papyrus logs to see if it has anything to do with scripts, just in case.After re-crashing, I did not find any such log. This leads me to believe that my mods that involve scripts are not the cause of the issue. Leaving me with six possibilities: - It's a texture problem - I have too much grass (I used Verdant, which requires it's own ini settings. I've adjusted them to no avail.) - I have too many trees that are too tall - I did something I shouldn't have in my .ini(s) [However, unlikely, but I wouldn't say impossible] - SMIM - Or all or a mix of the above After all, with the logs telling me nothing about scripts and only about memory allocation, I find it difficult that the culprit is because the pack of wolves I'm immediately confronted with were originally trying to kill a elk and said elk tried to run away when I walked not 2 minutes away from the cave entrance. I have attached my load order, ini edits, and the most recent crash log for review.If you believe you have a solution or can find one (or will try to find one), your help would be greatly appreciated. Also.... "May your journey lead you to warm sands..." :thumbsup: Also forgot to mention that: - I have 16GB of RAM - 6,144MB of VRAM(According to Skyrim Performance Monitor)(It didn't do anything for me, by the way < _ > Means that I can't get any data about what's going on aside from crash logs.) - NVIDIA GeForce GTX 970M - Intel® Core i7-6700HQ CPU @ 2.60GHz - x8 (According to Skyrim Performance Monitor) Edited March 5, 2017 by NekoGatoKnight Link to comment Share on other sites More sharing options...
saurusmaximus Posted March 5, 2017 Share Posted March 5, 2017 To start, you don't have that much VRAM, you system is probably sharing RAM and that's what SPM is seeing. I would start by backing off on some of your texture overhauls, I agree that Verdant should be the first to go. What are your memory settings in your enblocal.ini? Also, your load order is friggin' huge, and it could be set up a little better. LOOT is good, but I would do some manual tweaking, you can use the guide here as a reference. Link to comment Share on other sites More sharing options...
NekoGatoKnight Posted March 5, 2017 Author Share Posted March 5, 2017 To start, you don't have that much VRAM, you system is probably sharing RAM and that's what SPM is seeing. I would start by backing off on some of your texture overhauls, I agree that Verdant should be the first to go. What are your memory settings in your enblocal.ini? Also, your load order is friggin' huge, and it could be set up a little better. LOOT is good, but I would do some manual tweaking, you can use the guide here as a reference. Here's my memory settings: [MEMORY]ExpandSystemMemoryX64=falseReduceSystemMemoryUsage=trueDisableDriverMemoryManager=falseDisablePreloadToVRAM=falseEnableUnsafeMemoryHacks=falseReservedMemorySizeMb=512VideoMemorySizeMb=2000EnableCompression=trueAutodetectVideoMemorySize=true Also, the link you tried to set didn't link to anywhere for some reason. I was able to highlight it but clicking didn't do anything. Link to comment Share on other sites More sharing options...
Algabar Posted March 5, 2017 Share Posted March 5, 2017 In addition to saurusmaximus: Could you please post your SKSE.ini (located in Skyrim/data/SKSE)? And what OS are you using? This is important for knowing how much RAM Skyrim really can use. Due to a bug (or whatever), 32bit applications running with Win 10 or Win 8 are limited to 4 GB - no matter how much RAM you got installed. Don't worry - Skyrim (even heavily modded) WILL run fine with Win 8/10. It's just something you will have to consider. On a sidenote: I doubt, that your problem is a mere texture issue. You got a ton of script heavy mods installed. From what I've seen so far, it's these scripted mods that make your game unstable in the end. You might rethink EtaC and /or "Populated..." Also make sure these mods, that add lots of NPCs, are compatible with each other - EtaC with JK for example. Also make sure, that SoS is compatible with ETaC and COT - both City and weather overhauls often add sounds... Link to comment Share on other sites More sharing options...
NekoGatoKnight Posted March 5, 2017 Author Share Posted March 5, 2017 In addition to saurusmaximus: Could you please post your SKSE.ini (located in Skyrim/data/SKSE)? And what OS are you using? This is important for knowing how much RAM Skyrim really can use. Due to a bug (or whatever), 32bit applications running with Win 10 or Win 8 are limited to 4 GB - no matter how much RAM you got installed. Don't worry - Skyrim (even heavily modded) WILL run fine with Win 8/10. It's just something you will have to consider. On a sidenote: I doubt, that your problem is a mere texture issue. You got a ton of script heavy mods installed. From what I've seen so far, it's these scripted mods that make your game unstable in the end. You might rethink EtaC and /or "Populated..." Also make sure these mods, that add lots of NPCs, are compatible with each other - EtaC with JK for example. Also make sure, that SoS is compatible with ETaC and COT - both City and weather overhauls often add sounds... Here's the SKSE.ini settings: [Memory]DefaultHeapInitialAllocMB=1024ScrapHeapSizeMB=256[Debug]WriteMiniDumps=1[General]ClearInvalidRegistrations=1EnableDiagnostics=1 I am running Windows 10 and I have compatibility patches for SoS and COT.I thought ETaC was just an exterior overhaul and didn't know for sure if SoS was incompatible with it.Though, I would add that I did run google searches for patches and didn't turn up one for SoS + ETaC. Link to comment Share on other sites More sharing options...
saurusmaximus Posted March 5, 2017 Share Posted March 5, 2017 In you enblocal.ini, set the following value: VideoMemorySizeMb=4064 Start there, and then we may have to look at paring things down if it doesn't help. Link to comment Share on other sites More sharing options...
NekoGatoKnight Posted March 5, 2017 Author Share Posted March 5, 2017 In you enblocal.ini, set the following value: VideoMemorySizeMb=4064 Start there, and then we may have to look at paring things down if it doesn't help. Okay, I've increased the value and removed Verdant and retextures that were present at the time of the CTD.This significantly increased the performance but after reaching the wolves on the way to Riverwood and attacking them, I CTD'd on the first hit that I landed. Link to comment Share on other sites More sharing options...
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