macaren15 Posted January 28, 2012 Share Posted January 28, 2012 I am making a mod with a new worldspace and as the title says: both the game and the geck are crashing when tI put too many NPCs( around 50 ) in a single cell Any help will be appreciated Link to comment Share on other sites More sharing options...
rickerhk Posted January 28, 2012 Share Posted January 28, 2012 Most people's computers probably wouldn't be able to handle that many NPCs close by, either. Link to comment Share on other sites More sharing options...
Jeoshua Posted January 28, 2012 Share Posted January 28, 2012 Basically no help is forthcomming on this issue mac. You're trying to push the game to heights it deffinitely doesn't support, and there is no way to make 50 NPC's-worth of computation and rendering go quickly on this game engine. None at all. Link to comment Share on other sites More sharing options...
Recommended Posts