TheGOATWhisperer Posted March 9, 2017 Share Posted March 9, 2017 So, I decided to try a little modding.I was following a YouTube video “Creation Kit - Settlement Tutorial: Part 1 - The Basics (Fallout 4)” by markymint (link here). But I’m having a problem, my happiness is at 0% and I can’t send anyone to the settlement. I go to location and try to select a reference so I can select the XMarkerHeading that is connected to the map marker and it won’t let me select the XMarkerHeading. Any idea why?Note: The XMarkerHeading is referenced from the map marker, and for some reason the encounter zone was automatically selected, but can’t be changed.I didn’t add a XMarkerHeading for an attack point because I don’t want this settlement to be attacked. Some other oddities… Why can’t I delete some stuff, tried to delete the encounter zone, and a duplicate of my modded cell but couldn't, why? Somewhere to do it manually? Can items be marked as scrapable? Thank you Link to comment Share on other sites More sharing options...
chucksteel Posted March 10, 2017 Share Posted March 10, 2017 I haven't messed much with custom settlements so I can't really answer those questions but, for an object to be scrapable it must have a scraping recipe. Many vanilla forms have both scrapable and non-Scrapable versions so you need to make sure the object you use has a recipe or you'll need to make one. Link to comment Share on other sites More sharing options...
greekrage Posted March 10, 2017 Share Posted March 10, 2017 im pretty sure youve missed a lot of steps .Try a better tutorial ...http://stuyk.com/forum/viewtopic.php?f=11&t=32 Also note that settlers also spawn at the "attack" marker or "out of sight " as we call it. btw have you edited the cell/s and give it the proper location ?? Link to comment Share on other sites More sharing options...
TheGOATWhisperer Posted March 10, 2017 Author Share Posted March 10, 2017 Thanks I try that tutorial and see if I can get it all working. Link to comment Share on other sites More sharing options...
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