plozaq Posted March 12, 2017 Share Posted March 12, 2017 hi everyone, could someone please give me an example of a script that could be attached to a custom follower and would check the players current level and only offer the follow me dialogue if the level was above a certain threshold? any help would be greatly appreciated. thanks Link to comment Share on other sites More sharing options...
cdcooley Posted March 12, 2017 Share Posted March 12, 2017 That wouldn't be a script. That would be either an edit to the conditions on the NPC's "Follow me" entry (if it has a unique one) or a new custom dialogue entry for that NPC that gives some sort of negative response if the NPC just uses the game's original "Follow me" entry. Link to comment Share on other sites More sharing options...
plozaq Posted March 12, 2017 Author Share Posted March 12, 2017 thanks for the responce but could you give me some pointers on how to go about doing that. i am familiar enough with the ck to create a custom follower but am not sure about editing conditions on entries or how to create custom entries. my follower currently uses standard options eg: potentialfollowerfaction 0 and currentfollowerfaction -1.thanks again for your help. Link to comment Share on other sites More sharing options...
cdcooley Posted March 12, 2017 Share Posted March 12, 2017 While I know what has to be done I don't do much with that aspect of the game myself. It should be as simple as opening the DialogueFollower quest, finding the Follow Me dialogue topic and adding a new entry at the top of that list with a condition on the player's level. You should probably search for a tutorial on dialogue editing though. Link to comment Share on other sites More sharing options...
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