ryanfss Posted March 12, 2017 Share Posted March 12, 2017 I am trying to make a static door constructable except that is a large barn door not used in the workshop, so I can't copy. I've looked online and in forums and can't figure out how to make it active (open,close) in game. The only thing I could find was in NifSkope, ControllerManager, attached to the workshop doors. So, How is it done? From what I gathered Copying and pasting the branch in NifSkope won't work because of the coordinates so I'm Stumped. Any help is much appreciated. Link to comment Share on other sites More sharing options...
chucksteel Posted March 12, 2017 Share Posted March 12, 2017 You can copy and past something together in nifscope if there is a vanilla version of a door that is close enough in size an shape to use as your base. There is some trial and error involved and it won't be 100% but you can get the animation to work with a different model. what door are you looking at? Link to comment Share on other sites More sharing options...
ryanfss Posted March 12, 2017 Author Share Posted March 12, 2017 Big Barn door with a doorway inside. Can't seem to get picture loaded. Measures 320 units tall. Was wanting to make it a sliding door but sounds like it's a little above my pay scale. Thanks for the reply! Link to comment Share on other sites More sharing options...
chucksteel Posted March 12, 2017 Share Posted March 12, 2017 give me the editor id in the ckit. "BarnDoorStatic01" or whatever it's really called a description doesn't help me find the mesh. Once I can look at the one your interested in I may be able to give you more help and explain how to make it work the way you want. I've hacked together some small doors but, this will all depend on the mesh and if there is something vanilla that is close enough to use as a base. Link to comment Share on other sites More sharing options...
ryanfss Posted March 12, 2017 Author Share Posted March 12, 2017 BarnMainDoorLargeL02 and R02. ID 1003a65 and 1003a66 respectively. Thanks! Link to comment Share on other sites More sharing options...
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