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Failing to create archive from within CK


LukeH

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Hi,

I finally decided to start converting my mods and already having a showstopping experience.

When I try to create the archive it tells me it can't open a file with archive name and .tdt extension from "c:\temp" and it fails. In that folder I see some files created with the mod name and the following extensions: tdt, bsl, thd.

I use windows 10 home and SSE is installed on a library on partition d:\ (no ssd, a single hard drive). I use a user with admin rights and tryed everything I could on that folder: set owner, assign different rights with no luck. Anyone can please help? Maybe a way to tell SSE/CK/Archive which path to use for temp files?

Bonus question: if I'll start modding for SSE then can I (or someone I give permission) convert the new mod for the old Skyrim or that way around is impossible.

Thanks

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When you are in the CK there is an option to Create an Archive. Files are auto added but be careful, they will try to pack loose files that you might not want. Files need to be created from the folders in your /data directory and have the right extentions (.nif , .dds)

 

SSE mods are not backwards compatible (you should make them in 32bit first and then convert to 64bit after).

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I managed to get over it by deleting that folder and recreating it from cmd ran with admin rights. It was impossible to do that from any file explorer, even if with admin rights, whatever owner/rights I set for that folder and contents. BTW, even if I manually created a text file there it couldn't be opened afterwards.

 

My mods are only esp and scripts and I can keep track of those for archiving. Anything past that would really be an exception I'll be careful to add.

 

Well regarding compatibility, it sucks cause most likely, if I'll start new mods, I'll do it for SSE.

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