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why dont the bullets hit where you aim


blaydon

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Sniper and other scoped weapons point of impact is nowhere near the aim point.

 

As you cannot adjust the sight for range as you would in real life then is there anything mod wise which alters the ballistic trajectory so it is flat so that the aim/impact point is the same?

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If I remember right it was basically all related to the way Bethesda designed VATS. Part of that system leaked over to normal aiming and Bethesda just left it that way. Without the auto aim fix its basically a percentage based system as to what is hit even outside of VATS. I personally use Arwen Realism Tweaks. Auto Aim Fix is part of its tweaks. It has a good number of game Tweaks that make the game more challenging and realistic and for the most part you can pick and choose which ones you want or don't want. I especially like how it enhances the AI to not be so stupid when attacking and just rush me out in the open every time.
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When you get to a high level and get the sniper perk and maybe another, you should not have a problem. I can do one shot kills beyond the range of the HUD. If I can see it in the scope and the target is stationary, I can hit it without VATS. You need high small arms and be at a crouch to do long range shooting.
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Thanks for your responses I will play with it a bit and try some of the fixes and see what works best or if it works at all.

 

I use 20th Century Weapons and i do not know if these fixes will affect addons if not I may have to learn how to use the GECK and make my own mod to 20cw.

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