PeterMartyr Posted March 16, 2017 Share Posted March 16, 2017 (edited) About the Game only uses pex files, & the Kit only uses psc files?I admit I'm self taught, but I am self taught in good way. Recently I decided to use Expired UIExtensions Mod, I wanted it's List Menu. Ignoring Expired worldly advise that it hard to use I set to. First I unpacked Source Codes from it's BSA & had a good read. Deciding the global scripts weren't for me, I didn't Esmify it & decided I'll link straight to UIListMenu Script dynamically. (like SkyUI sort of, so it's soft requirement) Added my properties in the form the old message boxes effect, presay.I turn off the Kit, scripted & compiled with Sublime for in game testing reasons. Now I've use UILIB_1(SkyUILib by SkyUI Team) so it all happen pretty quick, soon I was in game testing the final product. Then I tweaked OnplayerLoad compatibility, if it finds UIExtensions use that, else use UILIB_1. But in my infinite wisdom, I reasoned, this needs a Clicky Sound, found the On Menu Activate Sound, my world fell apart, the ERROR messages from previous okay property values blew my mind! Fearfully I shut the Kit without Saving. Tested again in Game > It work Perfectly< What did I do to deserves this?? Reopened the KIt, same ERRORS. Only this time I read them, with my tail between my legs I UNPACKED THE UIEXTENSIONS PEX FILES.Problem solved, no more Errors.The Game only uses pex files, you can script & compile with only the psc, but the Kit uses & needs both, pex & psc of the Everything your Extending or Using. Very Important!Hope this help someone, who like me is self taught, & doesn't know any better.In case your interested, I am very happy with my clicky sound & my new one click user interface.Edit typo; wisedom to wisdom Edited March 16, 2017 by PeterMartyr Link to comment Share on other sites More sharing options...
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