aRocaArocan Posted March 19, 2017 Share Posted March 19, 2017 I collected several mods for use in the pathfinder update 1.2, I wont list them here,, but each one i have tried both in groups and separately , dont active and or modify the described use. I placed them as instructed,, restarted the game etc. renamed the disabled note to ENabled, cleared shaders etc. for Each time I changed the mods for testing so either I'm still placing them in the wrong location or it's some other aspect I have missed. :confused: ANY IDEAS ? Link to comment Share on other sites More sharing options...
flyingnurse Posted March 27, 2017 Share Posted March 27, 2017 I am having the same problem Link to comment Share on other sites More sharing options...
ZenraNukenin Posted June 30, 2017 Share Posted June 30, 2017 The problem that I was having was that I didn't create a folder called "MODS" inside of PCBANKS (\No Man's Sky\GAMEDATA\PCBANKS\MODS). I was just putting the mods into PCBANKS. I'm sure that you've done this though. Link to comment Share on other sites More sharing options...
ThaynTheGamer Posted August 26, 2017 Share Posted August 26, 2017 I've noticed today that when, in the NMM settings, you put your No Man's Sky Mods Directory as SteamLibrary\steamapps\common\No Man's Sky\GAMEDATA\PCBANKS\MODS then NMM will again create GAMEDATA\PCBANKS\MODS inside that mod folder (e.g. SteamLibrary\steamapps\common\No Man's Sky\GAMEDATA\PCBANKS\MODS\GAMEDATA\PCBANKS\MODS). Thus no mods would be in the correct place for No Man's Sky to find it. So I changed my setting to just SteamLibrary\steamapps\common\No Man's Sky and the game was able to find the mods. Step1: Disable all your NMM installed modsStep2: in NMM, change your No Man's Sky Mods Directory setting to the No Man's Sky root directory (e.g. F:\Games\SteamLibrary\steamapps\common\No Man's Sky)Step3: Enable all your NMM installed mods Link to comment Share on other sites More sharing options...
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