Magnalenian Posted March 21, 2017 Share Posted March 21, 2017 Good evening, the other day I made an armor mashup and now i'm a bit annoyed because when my character gets hit blood appear on the "invisible" mesh.Is there anyway i can fix this? Thanks Link to comment Share on other sites More sharing options...
Skagens Posted March 22, 2017 Share Posted March 22, 2017 (edited) I would assume the functionality of blood for weapons would be the same for armors. Weapons use their own "blood mesh" that sort of floats over the original 3D-Model and only gets activated when you attack something. The "blood mesh" itself is invisible using a texture with an alpha channel. From the sound of it, you made a certain part on the armor invisible but forgot to remove or edit the alpha channel for that specific part. I haven't done any modding for a while but if memory serves, this can easily be done in Photoshop. Edited March 22, 2017 by Skagens Link to comment Share on other sites More sharing options...
Magnalenian Posted March 22, 2017 Author Share Posted March 22, 2017 (edited) Ok Ill check the alpha chanel to see if that works EDIT: the problem is that if I remove the alpha channel the whole armor appears... Edited March 22, 2017 by Magnalenian Link to comment Share on other sites More sharing options...
Skagens Posted March 22, 2017 Share Posted March 22, 2017 Yeah, sorry, I'm not sure either. I went through NifSkope a bit myself and it doesn't seem to be in any NiTriShape. If it's a problem with the blood decals then you might have to muck about in Blender or 3DsMax. Link to comment Share on other sites More sharing options...
Magnalenian Posted March 23, 2017 Author Share Posted March 23, 2017 :S thats too bad because i dont know how to use either of those... well thanks any way and have a nice day :D Link to comment Share on other sites More sharing options...
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