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Help Request, Testing Debuging


chucksteel

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I'm almost ready for an update to NVInteriors but, suddenly out of no ware I've started to get CTD's, Exit crashes and, other issues. I've cleaned the mod several times, When I use FNVedit to check for errors I get,

 

"[00:00] Checking for Errors in [02] NVInteriors_WastelandEditon.esp

[00:03] DATA - Flags -> <Unknown: 7>

[00:03] Above errors were found in :WastelandNV "Mojave Wasteland" [WRLD:000DA726]

[00:03] Above errors were found in :GRUP Top "WRLD"

[00:04] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP

[00:04] Above errors were found in :[REFR:020112BA] (places ModNVHuntingRifleCustomAction "Hunting Rifle Custom Action" [iMOD:0010C861] in GRUP Cell Temporary Children of FNVIntBCBankValult "Security Office, Vault Room" [CELL:0200EC47])

[00:04] NAME - Base -> Found a IMOD reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CONT,DOOR,FURN,GRAS,IDLM,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,TXST,WEAP

[00:04] Above errors were found in :[REFR:020112BB] (places ModNVServiceRifleForgedReceiver "Svc. Rifle Forged Receiver" [iMOD:0010C851] in GRUP Cell Temporary Children of FNVIntBCBankValult "Security Office, Vault Room" [CELL:0200EC47])

[00:04] Above errors were found in :GRUP Cell Temporary Children of FNVIntBCBankValult "Security Office, Vault Room" [CELL:0200EC47]

[00:04] Above errors were found in :GRUP Cell Children of FNVIntBCBankValult "Security Office, Vault Room" [CELL:0200EC47]

[00:04] Above errors were found in :GRUP Interior Cell Sub-Block 8

[00:04] Above errors were found in :GRUP Interior Cell Block 7

[00:07] Above errors were found in :GRUP Top "CELL"

[00:07] Above errors were found in :[02] NVInteriors_WastelandEditon.esp

[00:07] All Done!"

 

I don't understand these errors! http://static.zenimax.com/forums.bethsoft.com/public/style_emoticons/default/swear.gif

 

I also had two venders which worked perfectly, suddenly start causing CTD's when you, the player asks to see there inventory! I don't get why they worked at first and, now they cause CTD's! :wallbash: I can fix this issue, if I stop these NPC's from being venders and, turn them into Generic NPC's but, I really wanted to have them selling stuff.

 

I'm at a loss for what to do to fix this, I've tried everything I can think of and, get the same results! :verymad: If there is anyone out there that wouldn't mind taking a look at my mod to see if I'm missing something. I would really appreciate it.

 

Thanks in advance.

 

cev

 

 

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Those two errors can be ignored. The <unknown: 7> 'error' always displays when you make any change in the WastelandNV worldspace. The IMOD 'error' displays whenever you place a weapon mod in the editor.

Have you tried a clean save?

Do you have a merged patch that you forgot to update, that might have an unresolved reference, like a vendor inventory item?

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Those two errors can be ignored. The <unknown: 7> 'error' always displays when you make any change in the WastelandNV worldspace. The IMOD 'error' displays whenever you place a weapon mod in the editor.

Have you tried a clean save?

Do you have a merged patch that you forgot to update, that might have an unresolved reference, like a vendor inventory item?

 

I've tested a clean save and, both in .esp and, .esm formats. While working on my mod I'm testing with only the DLC's and, DarnUI, no other nods installed. No need for a merged patch. things seemed to go buggy after I added a bunch of NPC's some with specific packages others only using the "Defaultsandbox" Package. I did have some navemesh bugs but, I've cleaned them out.

 

Thanks for the info on the errors, I assumed as much but needed conformation. If you wouldn't mind could I ask you to look at my WIP? I could use a second set of eyes, I can't figure out why this is happening.

 

chuck

 

 

 

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rickerhk, luthienanarion,

 

Thanks for the offer, Octarina, (over on the beth thread,) tested them last night and reported he couldn't find any issues and, everything seemed to be working. I went back and, started a new game and, went back to Nellis AFB, my CTD's were gone. I can only assume that something dinked my saves, even the clean save I was using for testing.

 

If your still willing to take a look, poke around them in FNVedit and, see if you can find if there are any errors we've missed I would still appreciate it. It never hurts to get a second, third opinion.

 

I'm uploading the files now.

 

thanks

 

chuck

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