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Dependency automatically removed from .esp


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I would suggest redoing the wrye bash process that you used to create the dependency in the first place. Have you tried loading it in the proper order even though the dependency has been removed? Does it stop working? I've made patches between two .esp's with the ck. The patch esp doesn't have dependency with the other two, but if I load it into the game after the other two plugins, it works as intended.

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As far as I know, the Creation Kit will aoutmaticly remove any ESP to esp dependencies. No way around it as far as I've been able to see.

Only allows for esp to esm.

 

I just got in the habit of redoing the dependency in FO4Edit (or wrye bash) every time after an edit...but it is kinda lame and the limitation seems a little arbitrary.

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