zilav Posted March 30, 2017 Posted March 30, 2017 No, pink texture is a missing texture. You did not convert generated atlas to DDS and put it in the right folder. No, CK won't do that for you.
Attackpony Posted March 30, 2017 Author Posted March 30, 2017 So, the wrap error message will not break anything? I was just wondering because the entire process was so quick. I am running this on an I7 and while the world terrain LOD takes about 9 minutes to generate, the object lod is done in less than 5 seconds.
zilav Posted March 30, 2017 Posted March 30, 2017 Generated LOD files *.bto are meshes which you can open with NifSkope and check yourself. You can also see what texture atlas they are using if in doubt where to put it.
phantompuck Posted August 30, 2018 Posted August 30, 2018 Does anyone have a proper Tutorial on how to get Tree LOD working in Fallout 4?
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