ghosu Posted February 3, 2012 Share Posted February 3, 2012 (edited) So it's in the game now: Download: http://up.ht/A1fGUw Upgraded dmg (lvl33, smithing 100)http://666kb.com/i/c0yb778v95w2e7cw5.jpg I hope the dmg scaling works as it should...Forge: Daedric perk or player.additem xx001000 1 (xx= load order of the mod) Check out if it works (it does on my computer), i sized it to fit into the hand/scabbard - had no time for further tweaking, busy atm as usual and even making it standalone took a while. EDIT: How to change size/position: Download NIFSKOPE 1.1.0-RC4, open both NIF files and edit the values in the green box, same values in both files: http://666kb.com/i/c0ybn26zmolv1ax39.jpg How to adjust the lighting: Edit the values of this block http://666kb.com/i/c0ybrmrf8d5grcc1x.jpg or change the cubemap for different light reflection properties: http://666kb.com/i/c0ybtm1mtnz4m7cw5.jpg Cubemaps are located in textures\cubemaps\... Always do the same edits in both nif files.greetings Edited February 3, 2012 by ghosu Link to comment Share on other sites More sharing options...
CurseOfDarkness Posted February 3, 2012 Author Share Posted February 3, 2012 Thank you, this helps a great deal.. I guess I'll have to wait for the CK to come out to apply the 40/40/40 Fire/Frost/Shock effect then, but that's okay because these are for my brother's character mostly. Is there anything I can do about the normals? hmm I'll probably have to re-harden the defined edges and reimport to nifSkope? I haven't touched nifSkope until this morning so I'm still quite a noob at that whole process. Any random tips on anything would be great.. this is my first attempt at modelling for a game. Anyways thanks again this is excellent. :) Link to comment Share on other sites More sharing options...
ghosu Posted February 3, 2012 Share Posted February 3, 2012 (edited) What you want to change? The edges are already smoothed so... ?If you want to reimport a new object you may check out my short version tutorial (without deleting the blood effect blocks of course): Edited February 3, 2012 by ghosu Link to comment Share on other sites More sharing options...
CurseOfDarkness Posted February 3, 2012 Author Share Posted February 3, 2012 (edited) Just the one side.. but now that I think about it it's probably because I haven't offset and continued the texturing properly for the maps.. Dude it came out so good. So the blood map is imported separately?When I import (model & blood area) do I have to be on a specific layer?Do I need to extract something for the cubemaps? I don't see them Edited February 3, 2012 by CurseOfDarkness Link to comment Share on other sites More sharing options...
CurseOfDarkness Posted February 4, 2012 Author Share Posted February 4, 2012 (edited) If you have time can you do a video on blood maps? And where to find cubemaps? :\ Ugh I loaded the model in again for the original edges and now it wont load the normal map..? Edited February 4, 2012 by CurseOfDarkness Link to comment Share on other sites More sharing options...
ghosu Posted February 4, 2012 Share Posted February 4, 2012 (edited) Jeah i'll do one for you...will be up within the next hour, i'm uploading another one atm. My native language is german so don't complain 'bout my english :biggrin: Edited February 4, 2012 by ghosu Link to comment Share on other sites More sharing options...
ghosu Posted February 4, 2012 Share Posted February 4, 2012 (edited) It should be possible to add an enchantement using SkyEdit: http://666kb.com/i/c0z5n3l1k580zw19f.png And i guess you can adjust the enchantement and add effects by editing those settings or create a copy of the enchantement, rename it and link it to your weapon as seen on the first image. http://666kb.com/i/c0z5nv9mjz1p77hwj.jpg Edited February 4, 2012 by ghosu Link to comment Share on other sites More sharing options...
ghosu Posted February 4, 2012 Share Posted February 4, 2012 Finally: Link to comment Share on other sites More sharing options...
CurseOfDarkness Posted February 5, 2012 Author Share Posted February 5, 2012 Thanks for all the help! I decided not to use a cubemap.. some are too shiny others are too dull.. http://img138.imageshack.us/img138/5098/2012020500001b.jpg Link to comment Share on other sites More sharing options...
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