Stormline09 Posted March 30, 2017 Share Posted March 30, 2017 I've gone through and disabled all of my mods, I'm down to the vanilla game and this is still happening, so whatever it is is probably a permanent script change done by one of my mods, I have no idea how to fix that so some help would be appreciated. This is affecting Laser weapons only I am on Shadow of Steel at the Cambridge Police Station. Before boarding the vertibird Righteous Authority in my inventory is doing about 38 damage. As soon as I board the vertibird I hear the sound of an item entering my inventory (The little clicking sound) and I open my inventory to find that Righteous Authority is now doing over 600 damage. This applies to all laser rifles, including ones in random drops, on npcs, and being sold by vendors. Again I'm not experienced with bug fixing, so any help would be appreciated. If someone can instruct me on how to export my load order from MO2 I will gladly do that. Also, I'd need to know how to make a spoiler section to post it so it's not a great big wall of text. Thank you in advance! Link to comment Share on other sites More sharing options...
Moraelin Posted March 30, 2017 Share Posted March 30, 2017 Does it stay that way after you exit the vertibird? Link to comment Share on other sites More sharing options...
Stormline09 Posted March 30, 2017 Author Share Posted March 30, 2017 Yes it does, it stays that way indefinitely, making it near impossible to get through fort strong, as some of the mutants use laser weaponry. Link to comment Share on other sites More sharing options...
Moraelin Posted March 31, 2017 Share Posted March 31, 2017 Ouch. So it modifies the base weapon record? Dang, I didn't even know that was possible to do by script. In fact, the consensus (as far as _I_ know, which admittedly may not say much) seemed to be that it's flat out impossible to do that by script. Hmm... I suppose it would be possible to attach a magic effect or something to every laser in the game, or something, though it seems kinda overkill. Or I guess it would be possible to remove it from your inventory and replace it with a modded weapon, which would explain the sound. Maybe you have -- or rather, HAD -- some mod that's supposed to make BOS soldiers in vertibirds tougher in some very non-kosher way? I suppose if all else fails, you can always uninstall and reinstall the whole game, to revert all scripts to the original. Though if your ISP sucks half as badly as mine, that's a cruel and unsuual punishment by itself. Link to comment Share on other sites More sharing options...
Stormline09 Posted March 31, 2017 Author Share Posted March 31, 2017 (edited) I've got the durable vertibird's mod, but uninstalling that didn't fix anything. Atleast not without starting a new game, which I'd really hope to avoid. If that is the case I don't need to reinstall because of how MO2 handles mods. nothing is actually installed in the base game, it's all stored in seperate folders, so I can make a new "profile" and be back to vanilla. Edited March 31, 2017 by Stormline09 Link to comment Share on other sites More sharing options...
Moraelin Posted March 31, 2017 Share Posted March 31, 2017 Hmm, admittedly I only have 1.61, but I don't see any such scripts in it, nor any mention of lasers. Link to comment Share on other sites More sharing options...
Stormline09 Posted March 31, 2017 Author Share Posted March 31, 2017 Not sure about that one then. Idunno. I still have no clue on a load order. The only other thing I have that would modify weapon damage is Unique Uniques, which if that were the case should only effect Righteous Authority. IDK Would PLUNDER do it?? Link to comment Share on other sites More sharing options...
Stormline09 Posted March 31, 2017 Author Share Posted March 31, 2017 (edited) Wait... Hold on a minute... I have ave gone full stupid. This change occured (Granted I had never ridden a vertibird before on this save) after installing the Lasers have no recoil mod... though that doesn't really touch damage it could theoretically cause an issue... but again, turning it off with the rest of the batch yielded no results. Maybe if I just turn it off by its self? I'll give that a go, Edit: Gave it a go, didn't work Edited March 31, 2017 by Stormline09 Link to comment Share on other sites More sharing options...
Stormline09 Posted March 31, 2017 Author Share Posted March 31, 2017 Just opened up the file for "Lasergun" In the CK and theres no red flags that jump out at someone of my limited experience. I have No idea where to look for scripts, or how to figure out what they do. Link to comment Share on other sites More sharing options...
Stormline09 Posted March 31, 2017 Author Share Posted March 31, 2017 I'm going to try loading an earlier save from before I installed Lasers have no recoil, without the mod installed, and see if that works Link to comment Share on other sites More sharing options...
Recommended Posts