redxavier Posted February 6, 2012 Share Posted February 6, 2012 You shouldn't need to touch the armature record in Skyedit at all, especially because it doesn't specify the texture for the mesh; that's entirely a Nifskope function. It's not clear what you're trying to do here, you've got an armour but want to replace which texture exactly, the flesh of your character? Link to comment Share on other sites More sharing options...
Recommended Posts