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Posted

I have scoured the internet for an understanding of this creation kit, but I really want to hammer away and understand just how powerful the kit is going to be.

What are we not going to be able to change through the use of the CK, can we modify actual gameplay mechanics/physics/etc.

Is there anything we can't do with the kit?

Posted (edited)

I think that is incredibly lame. With something like that, I see no reason why they shouldnt post screens, tutorials, details, all that crap. It is free right? So what's the problem?

 

Oh, and the wiki should have been put out there a week ago so we could start getting a feel for how to do things once it is released.

Edited by thedemoninside
Posted
uhm, right. You know that they probably signed a NDA that strictly told them to keep any experience, pictures and tutorials for themselves right?
Posted

If I weren't in the beta group, I think I'd hope that specific information wouldn't be released while the test was going on. At least that way I could have some kind of indication that the features aren't set in stone yet, so the developers might listen to the testers.

 

That goes for the wiki as well - if it were available while testing was still going on then any changes made due to suggestions or bug reports from the testers would be publicly visible. That would make the kind of closed beta testing they want to do much more difficult.

 

 

The kit will likely be released at around 1pm (in Bethesda), which is about 15 1/2 hours away.

 

Cipscis

Posted
So many questline mods can be made! THATS WHAT CAN BE DONE! You'll see 8 (each 4 hours long) from me once CK comes out!
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