bananakillerBRO Posted April 15, 2017 Share Posted April 15, 2017 I'm trying to give a companion location aware dialog, for example, if you're in Goodsprings she will comment on the area. How do I do this? Link to comment Share on other sites More sharing options...
dubiousintent Posted April 15, 2017 Share Posted April 15, 2017 This came up just a little while ago in the "Mod Talk" sub-forum thread "Location-specific dialogue for companion". The answer was "use an xMarker" as a dialog condition. You might find the thread "Need some help understanding scripts and x-markers" in this sub-forum of some interest as well. Please see the "Dialogue & Lip-synch" section of the wiki "Getting started creating mods using GECK" article for more help on the general subject. -Dubious- Link to comment Share on other sites More sharing options...
Mktavish Posted April 16, 2017 Share Posted April 16, 2017 (edited) Howdy bananakillerBRO ... I could have sworn you were the one that asked this question awhile back , then I mentioned the Getdistance to XmarkerRef as a condition on the dialogue. Which JoKelly then mentioned when Dubious was creating the help guide. Hmmm ... maybe I'm wrong though ? But I guess the point being , did it not work for you the first time and I failed to see a response from you on how why the solution wasn't working ? Edited April 16, 2017 by Mktavish Link to comment Share on other sites More sharing options...
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