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How to make location aware dialog?


bananakillerBRO

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This came up just a little while ago in the "Mod Talk" sub-forum thread "Location-specific dialogue for companion". The answer was "use an xMarker" as a dialog condition. You might find the thread "Need some help understanding scripts and x-markers" in this sub-forum of some interest as well.

 

Please see the "Dialogue & Lip-synch" section of the wiki "Getting started creating mods using GECK" article for more help on the general subject.

 

-Dubious-

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Howdy bananakillerBRO ...

 

I could have sworn you were the one that asked this question awhile back , then I mentioned the Getdistance to XmarkerRef as a condition on the dialogue. Which JoKelly then mentioned when Dubious was creating the help guide.

 

Hmmm ... maybe I'm wrong though ?

 

But I guess the point being , did it not work for you the first time and I failed to see a response from you on how why the solution wasn't working ?

Edited by Mktavish
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