Jumbotron Posted February 7, 2012 Share Posted February 7, 2012 Hello, I was wondering whether it's possible to make BAIN packages of the official Oblivion plug-ins. Just a moment ago I've tried to install KOTN in an empty directory, but I haven't been able to do that as the installer doesn't ask the user where they want the files to be installed (I guess the installer autodetects where Oblivion is installed and hence it doesn't need to ask the user for anything). The reason why I want to install it into an empty directory is to know what files and folders it installs in order to make a BAIN package of them. And as the subtitle I've chosen for this post says: does it make any sense for you to make BAIN packages of the official plug-ins (ideally after the plugins haven been cleaned and the meshes pyffi'ed)? Or on the other hand, you think it isn't worth it. Regards, Jumbo Link to comment Share on other sites More sharing options...
Poulscath Posted February 7, 2012 Share Posted February 7, 2012 The plugins are just esp+bsa pairs (except spelltomes and mehrunes razor which are just esps) Yes, I did make a BAIN of the cleaned plugins :) Link to comment Share on other sites More sharing options...
Jumbotron Posted February 7, 2012 Author Share Posted February 7, 2012 That's good news. Thanks, Poulscath! Link to comment Share on other sites More sharing options...
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