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Poulscath

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Everything posted by Poulscath

  1. GOG just released Neverwinter Nights 2 with all expansions today. You can see it here at www.gog.com/gamecard/neverwinter_nights_2_complete Might be worth a look for those who missed it.
  2. NWN2 with all expansions just appeared on GOG for $14.99.
  3. Ooh, spotted a lurker :O
  4. Machine back up and running with a shiny new SSD
  5. I just noticed that the forum profile pages haven't been updated to match the Oblivion/Morrowind site split yet. It still links to TESNexus.
  6. Hey Dru, I'm well, thanks for asking :)

    I've just been catching up with my reading instead of playing games or browsing forums.

  7. They will both be up at the same time if I am correct. Oblivion has been in the front forever and if these sites are put up any seconds apart, you can expect Oblivion to be first. But they should both be up within the same day at the most, if I am reading correctly. Now if you are talking about TESNexus before other Nexus sites, it might not be first. Who knows? Actually, I was wondering why the web sites had to wait for the Nexus Mod Manager (NMM) to support Morrowind first, not which web site would be first. Edit: Chopped excessive quoting.
  8. Excellent, thank you :) I'm curious as to why you're doing NMM support for Morrowind first though.
  9. Thanks for doing the TGND conversions. They're much appreciated :)
  10. On sale again for £5 for today (another 23 hours from this post time) at GamersGate again. I got it last sale and it included the following (looking at my CD key list): Neverwinter Nights NWN: Shadows of Undrentide NWN: Hordes of the Underdark Neverwinter Nights 2 NWN 2: Mask of the Betrayer NWN 2: Storm of Zehir NWN 2: Mysteries of Westgate Edit: Formatting fail & reflink
  11. It seems that it's not the games themselves that don't run on 64bit but rather that the installer tries to install .NET v2.0 at the end and this is what's not supported. The games appear to be fine.
  12. Luckily I woke up in the early morning and spotted this. My third copy of NWN1 and second of NWN2 but still cheaper than buying the expansions I don't have by themselves :)
  13. What makes it awkward is that it's inconsistent. Every other supported game series has either a site per series or a site per game. Only TES has a mixed setup with one game on its own and the other two mixed together. Note that I'm not criticising the Nexus for this, it was undoubtedly the right decision at the time but may be worth revisiting due to changed circumstances (Skyrims release and aren't IGN reducing support for the fan sites like PES?)
  14. Hmm, a texture artist called NeilMc? It wouldn't happen to be the same person as NMC would it? (His mods are marked as "by NeilMc_NMC")
  15. Indeed. The site has quite an "Oblivion mods preferred" feel to it which may be off-putting to morrowind modders.
  16. I have to agree with this, it's painful picking out the Morrowind mods from the Oblivion ones. Also, "The Elder Scrolls Nexus" isn't quite accurate now since Skyrim is separate :)
  17. The plugins are just esp+bsa pairs (except spelltomes and mehrunes razor which are just esps) Yes, I did make a BAIN of the cleaned plugins :)
  18. Yes. The Code Patch affects the executable, the Patch Project affects the game data files so they're non-overlapping and affect different things.
  19. They look like they might be from the Ren's Strangers race. Hmm, they're apparently called "Kikaimegami's long elf ears" but I can't find a trace of that anywhere. Google has failed me :(
  20. No, they're not lop-ears. Thanks anyways
  21. Can anyone tell me if the ears from this picture are available anywhere? I've searched but can't find anything.
  22. Sorry to necro this thread but I just ran into this problem and might have found a workaround. I triggered it after accidentally uninstalling Frostcrag while switching from Reborn to AFK. After that, the Frostcrag doors all have the test bruma name whenever I build a bashed patch with CBash. If I switch to a Python Bashed Patch, the bug disappears and the correct names show. This is with default settings on both patches. This is with Wrye Bash 295.2, CBash 0.5.3 So if you're having this problem, try a Python patch to see if that fixes it :biggrin: Edit: Turns out this is the C.Name bug listed here. Use the python patch until it's fixed.
  23. This is so weird. And awesome :biggrin: It would be fun to see all five TES games like this :tongue:
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