Lugh1000 Posted February 7, 2012 Share Posted February 7, 2012 Has anyone gotten this going already? Link to comment Share on other sites More sharing options...
magnemoe Posted February 7, 2012 Share Posted February 7, 2012 You can easy create new spells in the CK, however making an mod who let you design spells while playing will be an major undertaking if posible. Link to comment Share on other sites More sharing options...
Lugh1000 Posted February 7, 2012 Author Share Posted February 7, 2012 You can easy create new spells in the CK, however making an mod who let you design spells while playing will be an major undertaking if posible. Well it's the latter that interests me. Link to comment Share on other sites More sharing options...
Nalim666 Posted February 7, 2012 Share Posted February 7, 2012 you could create a massive amount of spells trough combining effects/magnitudes and then make a system similar to the crafting system to "create" these ingame. Would work like the alchemy system where certain choices amount to an item representing a new spell(something like a pergament with the spell jotted down).It's not actually creating the spells ingame but there would be no real practical difference as the same restraints will be there either way. Link to comment Share on other sites More sharing options...
Lugh1000 Posted February 8, 2012 Author Share Posted February 8, 2012 you could create a massive amount of spells trough combining effects/magnitudes and then make a system similar to the crafting system to "create" these ingame. Would work like the alchemy system where certain choices amount to an item representing a new spell(something like a pergament with the spell jotted down).It's not actually creating the spells ingame but there would be no real practical difference as the same restraints will be there either way. So there's really no way to make a slider based on the type of spell selected? Link to comment Share on other sites More sharing options...
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