StanIsTheLaw Posted February 8, 2012 Share Posted February 8, 2012 One thing that is/was missing from Oblivion and Skyrim is realistic money, what i mean is, you should have outgoings if you have followers and property. I tried to script that in Oblivion but could not get my head around the language so I used to simulate it by buying and selling expensive items once a week. Pretty sure its simple for someone with the scripting knowledge, to deduct once a week coin for each follower and each property you have. If you dont have enough coin, you loose all but your last 200 say and the debt accumulates interest. Maybe 500 per week for a follower and 500-750 for a property. Link to comment Share on other sites More sharing options...
Mystra007 Posted February 8, 2012 Share Posted February 8, 2012 One thing that is/was missing from Oblivion and Skyrim is realistic money, what i mean is, you should have outgoings if you have followers and property. I tried to script that in Oblivion but could not get my head around the language so I used to simulate it by buying and selling expensive items once a week. Pretty sure its simple for someone with the scripting knowledge, to deduct once a week coin for each follower and each property you have. If you dont have enough coin, you loose all but your last 200 say and the debt accumulates interest. Maybe 500 per week for a follower and 500-750 for a property. What if you never pay your debt? Link to comment Share on other sites More sharing options...
StanIsTheLaw Posted February 8, 2012 Author Share Posted February 8, 2012 At the end of the week, U loose all your money save 200. Link to comment Share on other sites More sharing options...
StanIsTheLaw Posted February 10, 2012 Author Share Posted February 10, 2012 Bit curious, people talk about role playing and immersion yet you can have lots of followers who don't eat, don't need to be paid and heaps of property that doesn't need any upkeep? Link to comment Share on other sites More sharing options...
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