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Realistic Money


StanIsTheLaw

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One thing that is/was missing from Oblivion and Skyrim is realistic money, what i mean is, you should have outgoings if you have followers and property. I tried to script that in Oblivion but could not get my head around the language so I used to simulate it by buying and selling expensive items once a week.

 

Pretty sure its simple for someone with the scripting knowledge, to deduct once a week coin for each follower and each property you have. If you dont have enough coin, you loose all but your last 200 say and the debt accumulates interest. Maybe 500 per week for a follower and 500-750 for a property.

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One thing that is/was missing from Oblivion and Skyrim is realistic money, what i mean is, you should have outgoings if you have followers and property. I tried to script that in Oblivion but could not get my head around the language so I used to simulate it by buying and selling expensive items once a week.

 

Pretty sure its simple for someone with the scripting knowledge, to deduct once a week coin for each follower and each property you have. If you dont have enough coin, you loose all but your last 200 say and the debt accumulates interest. Maybe 500 per week for a follower and 500-750 for a property.

 

What if you never pay your debt?

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