IronhideLivesOn Posted February 8, 2012 Share Posted February 8, 2012 (edited) So I was wandering around Skyrim the other day, and just for fun, I started tweaking the scale of various creatures and objects. My first victim was a dragon, which, unfortunately, caused some weird bugs where he dissappeared for a second, moved way too fast when he reappeared, and looked all weird and screwed up when he landed on the ground. Hopefully a mod will be made to address that stuff. But anyway, I eventually started increasing the scale of various trees to about 3-5 times their initial size, and I was rather amazed by the way this affected the feel of the environment. My surroundings suddenly felt so much more epic, and all I did was increase the size of five or six trees around me. Here's some screenshots to show what I'm talking about: http://i1164.photobucket.com/albums/q569/IronhideLivesOn/BigTrees_01.jpghttp://i1164.photobucket.com/albums/q569/IronhideLivesOn/BigTrees_02.jpghttp://i1164.photobucket.com/albums/q569/IronhideLivesOn/BigTrees_03.jpg Problem is, I can't exactly go around Skyrim and manually scale up trees in every area. I suppose I could, but that would take a lot more time than I think it's worth.With the CK out, I investigated it to see if it was possible to simply scale up all of the trees by modifying the original files through the CK (not the objects placed throughout the world, but the base files themselves), but alas, my brief inspection turned up no such option.Is anyone aware of a possible way to scale up all of the game's trees, or would my best bet probably just be to take the time to handpick individual trees throughout Skyrim and scale them using the CK? Edited February 8, 2012 by IronhideLivesOn Link to comment Share on other sites More sharing options...
RaktoastTheSandwichTopper Posted February 8, 2012 Share Posted February 8, 2012 OMG that would be so epic! Link to comment Share on other sites More sharing options...
EvilDeadAsh34 Posted February 8, 2012 Share Posted February 8, 2012 (edited) Great idea. Have you tried increasing the various tree sizes in NifSkope? Then it would be applied to each of that kind and not one at a time. Edit: I'll give it a try. Edit 2: i tried it and it worked. I'd just change the trees with nifskope. A word of advice though. I upped the size of a pine tree by 15X but when i looked up towards the top of the tree the whole tree disappeared. If you make them larger try not to make them too large or you might have that happen. Edited February 8, 2012 by EvilDeadAsh34 Link to comment Share on other sites More sharing options...
IronhideLivesOn Posted February 8, 2012 Author Share Posted February 8, 2012 When I upped the scale ingame, I only increased them by about 3-5 x their original size, which was big enough for me. I'll give it a try and see how it works out. I suppose it wouldn't affect the LOD trees, would it? Link to comment Share on other sites More sharing options...
EvilDeadAsh34 Posted February 8, 2012 Share Posted February 8, 2012 When I upped the scale ingame, I only increased them by about 3-5 x their original size, which was big enough for me. I'll give it a try and see how it works out. I suppose it wouldn't affect the LOD trees, would it? I'm not really sure. I think they may have different meshes for the LOD's. Link to comment Share on other sites More sharing options...
RaktoastTheSandwichTopper Posted February 9, 2012 Share Posted February 9, 2012 how does one change the tree size? Link to comment Share on other sites More sharing options...
IronhideLivesOn Posted February 9, 2012 Author Share Posted February 9, 2012 (edited) @StuartSmiles: The way I did it at first is to just go into the console (ingame), select trees, and type "setscale x"; with x being a number between 1-10. Unfortunately, if you want trees like this throughout Skyrim, this is definitely the most tedious way to do it. I'm still trying to figure out other methods. @EvilDeadAsh34: I tried increasing their size through nifskope, but it caused a weird error. When I load my game, all of the trees look large when I'm a certain distance from them, but when I get closer, *POP*, they're small again. And I'm pretty sure it's not just the LOD that I increased, because they're close enough that they shouldn't use LOD, plus they look like the 3d models, but as soon as I get closer, they get small... and then, when I move farther away, they get big again. Did anything like this happen to you? What exactly did you do to make them bigger? I just opened them up in NifSkope, right-clicked the meshes I wanted to scale up, clicked transform>>edit, increased the scale, and then clicked apply for all of them. Did I miss something? Also, whenever I try to save, a little message pops up that says "link points to wrong block type". Any idea what that's all about? Edit: Nevermind, I think I figured it out. I managed to make the models bigger, but I'm having that same problem where if I look straight up, some of the trees disappear (and I only set them to 4x bigger).Another problem is that the collision isn't affected, so when I walk up to a tree, I can basically phase right through it, because the collision is still the original size. Plus, with all of the trees scaled up like that, it really blocks your view in areas where a lot of trees are clustered together, and stuff like that. I think what I may end up doing is starting a little project to pick out trees throughout Skyrim and scale them up using the CK. That way, I can just pick trees that are in good enough positions that scaling them up won't cause any weird problems (like a giant tree right in the middle of the road). It'll take a long time, but I think it'll be worth it, and I'll probably release it... unless someone else beats me to the punch, lol. Edited February 9, 2012 by IronhideLivesOn Link to comment Share on other sites More sharing options...
EvilDeadAsh34 Posted February 9, 2012 Share Posted February 9, 2012 That sounds cool. you may even want to make a unique "redwoods" type forest somewhere in Skyrim. That would look great. I'll try to keep an eye out for it because it sounds pretty cool. Good luck. P.S. The nifskope error are a mystery to me. I get them all the time but they don't seem to affect anything so idk. Link to comment Share on other sites More sharing options...
supafuzz Posted February 9, 2012 Share Posted February 9, 2012 bump, i really like this idea as well! Link to comment Share on other sites More sharing options...
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