TheFourthHorse Posted February 8, 2012 Share Posted February 8, 2012 I'm aware that Steam added support for Large Address Aware in the patch before last but I'm still not clear on how it works. Is it enabled automatically or do I have to do something? Link to comment Share on other sites More sharing options...
luxwing0go Posted February 8, 2012 Share Posted February 8, 2012 (edited) It should be automatic. If you can get alt-tab to work, while Skyrim is running do a ctrl-alt-delete (Windows) and click Task Manager. It will show how much memory is currently being used by your computer. If Skyrim is the only program running and it isn't using more than 1.5 or 2 Gb of memory, it's not working. Edited February 8, 2012 by luxwing0go Link to comment Share on other sites More sharing options...
TheFourthHorse Posted February 8, 2012 Author Share Posted February 8, 2012 (edited) It should be automatic. If you can get alt-tab to work, while Skyrim is running do a ctrl-alt-delete (Windows) and click Task Manager. It will show how much memory is currently being used by your computer. If Skyrim is the only program running and it isn't using more than 1.5 or 2 Gb of memory, it's not working. Thats what I thought... With Steam running Physical Memory Usage is at around 2.56 gb and shows Skyrim at about 740,000 k :ermm: I dont know what to make of that. http://i1109.photobucket.com/albums/h421/edblevins01/SkyrimPerformance.jpg http://i1109.photobucket.com/albums/h421/edblevins01/SkyrimPerformance2.jpg Edited February 8, 2012 by TheFourthHorse Link to comment Share on other sites More sharing options...
luthienanarion Posted February 8, 2012 Share Posted February 8, 2012 It's not going to use more RAM just because it is capable of doing so. The LGA bit just raises the amount it could use, if it needed to. You're not going to go over the previous limit unless you're loading a ton of data into memory, like high-resolution texture packs. Link to comment Share on other sites More sharing options...
TheFourthHorse Posted February 8, 2012 Author Share Posted February 8, 2012 It's not going to use more RAM just because it is capable of doing so. The LGA bit just raises the amount it could use, if it needed to. You're not going to go over the previous limit unless you're loading a ton of data into memory, like high-resolution texture packs. Figured as much... been having studdering problems and hopped it might be RAM related so I deleted my hires texture pack. Now I guess it's just my old GPU or CPU... what I dont understand is why it didn't do this before 1.4 :facepalm: Anyway, thanks for the input. Link to comment Share on other sites More sharing options...
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