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Can someone please give a run down and any links to help me resolve this parricular issue? I have spent nearly 4 hours on how fix this issue and have had no luck. Script Merger isn't finding any conflicting mods but I keep getting this error no matter what unless I completely remove my mods.

 

 

Error [content0]core\enginetime.ws(14): Structure 'EngineTime' was already exported.
Error [content0]core\math.ws(15): Structure 'Vector' was already exported.
Error [content0]core\math.ws(21): Structure 'EulerAngles' was already exported.
Error [content0]core\math.ws(27): Structure 'Matrix' was already exported.
Error [content0]core\math.ws(33): Structure 'Box' was already exported.
Error [content0]core\math.ws(39): Structure 'Color' was already exported.
Error [content0]core\math.ws(45): Structure 'Sphere' was already exported.
Error [content0]core\math.ws(51): Structure 'SRange' already defined.
Error [content0]core\math.ws(56): Structure 'SRangeF' already defined.
Error [content0]engine\animevents.ws(6): Structure 'SMultiValue' was already exported.
Error [content0]engine\animevents.ws(17): Structure 'SSlideToTargetEventProps' was already exported.
Error [content0]engine\animevents.ws(33): Structure 'SEnumVariant' was already exported.
Error [content0]engine\animevents.ws(43): Structure 'SAnimationEventAnimInfo' was already exported.
Error [content0]engine\behavior.ws(11): Structure 'SBehaviorComboAttack' was already exported.
Error [content0]engine\components.ws(56): Structure 'SAnimMultiplyCauser' already defined.
Error [content0]engine\entity.ws(13): Structure 'SEntitySpawnData' was already exported.
Error [content0]engine\gametime.ws(14): Structure 'GameTime' was already exported.
Error [content0]engine\gametime.ws(16): Structure 'GameTimeWrapper' was already exported.
Error [content0]engine\gametimeinterval.ws(14): Structure 'GameTimeInterval' was already exported.
Error [content0]engine\persistentreference.ws(10): Structure 'PersistentRef' was already exported.
Error [content0]engine\physicstracemanager.ws(10): Structure 'SScriptRaycastId' was already exported.
Error [content0]engine\physicstracemanager.ws(12): Structure 'SScriptSweepId' was already exported.
Error [content0]engine\physicstracemanager.ws(14): Structure 'SRaycastHitResult' was already exported.
Error [content0]engine\physicstracemanager.ws(22): Structure 'SSweepHitResult' was already exported.
Error [content0]game\animations\animatedslider.ws(11): Structure 'SAnimatedComponentSyncSettings' was already exported.
Error [content0]game\animations\animatedslider.ws(22): Structure 'SAnimatedSlideSettings' was already exported.
Error [content0]game\animations\animatedslider.ws(36): Structure 'SActionMatchToSettings' was already exported.
Error [content0]game\animations\animatedslider.ws(48): Structure 'SActionMatchToTarget' was already exported.
Error [content0]game\animations\animatedslider.ws(54): Structure 'SAnimatedComponentSlotAnimationSettings' was already exported.
Error [content0]game\animations\animationselectors.ws(13): Structure 'SAnimationTrajectoryPlayerInput' was already exported.
Error [content0]game\animations\animationselectors.ws(24): Structure 'SAnimationTrajectoryPlayerToken' was already exported.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(15): Structure 'SEncounterActionPointSelectorPair' was already exported.
Error [content0]game\behavior_tree\aicombatstorage.ws(7): Structure 'CriticalStateStruct' already defined.
Error [content0]game\behavior_tree\aicombatstorage.ws(554): Structure 'AttackInfo' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(106): Structure 'SFxOnAnimEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\btaskplaysyncanim.ws(144): Structure 'SSyncAttackTypes' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageblindcreature.ws(10): Structure 'SNoiseEntity' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecombatphases.ws(17): Structure 'SCombatPhaseParameters' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskeventsbroadcaster.ws(9): Structure 'SReactionEventData' already defined.
Error [content0]game\cameras\combat\customcamera.ws(15): Structure 'SQuestCameraRequest' already defined.
Error [content0]game\cameras\combat\customcamera.ws(31): Structure 'SCustomCameraPreset' was already exported.
Error [content0]game\cameras\combat\customcamera.ws(38): Structure 'SCameraAnimationDefinition' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(114): Structure 'SCameraMovementData' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(151): Structure 'SCameraAnimationData' already defined.
Error [content0]game\characterstats.ws(396): Structure 'SPlayerOffenseStats' already defined.
Error [content0]game\commonmapmanager.ws(6): Structure 'SAreaMapPinInfo' was already exported.
Error [content0]game\commonmapmanager.ws(16): Structure 'SEntityMapPinInfo' was already exported.
Error [content0]game\commonmapmanager.ws(28): Structure 'SCommonMapPinInstance' was already exported.
Error [content0]game\commonmapmanager.ws(49): Structure 'SMapPathInstance' was already exported.
Error [content0]game\commonmapmanager.ws(58): Structure 'SCustomMapPinDefinition' was already exported.
Error [content0]game\commonmapmanager.ws(64): Structure 'SAvailableFastTravelMapPin' already defined.
Error [content0]game\components\craftsmancomponent.ws(10): Structure 'SCraftsman' already defined.
Error [content0]game\components\inventorycomponent.ws(17): Structure 'SItemNameProperty' was already exported.
Error [content0]game\components\inventorycomponent.ws(22): Structure 'SR4LootNameProperty' was already exported.
Error [content0]game\components\inventorycomponent.ws(27): Structure 'SItemExt' already defined.
Error [content0]game\components\inventorycomponent.ws(34): Structure 'SCardSourceData' already defined.
Error [content0]game\components\inventorycomponent.ws(45): Structure 'SItemChangedData' was already exported.
Error [content0]game\components\movingagentcomponent.ws(195): Structure 'SCollisionData' was already exported.
Error [content0]game\components\r4humanoidcombatcomponent.ws(7): Structure 'SSoundInfoMapping' was already exported.
Error [content0]game\components\runewordmanager.ws(6): Structure 'Runeword' already defined.
Error [content0]game\definitionsmanager.ws(10): Structure 'SCustomNodeAttribute' was already exported.
Error [content0]game\definitionsmanager.ws(15): Structure 'SCustomNode' was already exported.
Error [content0]game\dex_test.ws(6): Structure 'AlignmentTest' already defined.
Error [content0]game\environmentmanager.ws(66): Structure 'SWeatherBonus' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(15): Structure 'SPlaneMovementParameters' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(26): Structure 'SVerticalMovementParams' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(36): Structure 'SSlidingMovementParams' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(55): Structure 'SSkatingLevelParams' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(63): Structure 'SSkatingMovementParams' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationstateabstract.ws(11): Structure 'SDefaultStateTransition' already defined.
Error [content0]game\explorations\explorationapi.ws(7): Structure 'SExplorationQueryContext' was already exported.
Error [content0]game\explorations\explorationapi.ws(19): Structure 'SExplorationQueryToken' was already exported.
Error [content0]game\facts.ws(15): Structure 'SFactParameters' already defined.
Error [content0]game\facts.ws(68): Structure 'SGameplayFact' already defined.
Error [content0]game\facts.ws(74): Structure 'SGameplayFactRemoval' already defined.
Error [content0]game\gameparams.ws(: Structure 'SDurabilityThreshold' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(11): Structure 'SBaseStat' was already exported.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(19): Structure 'SBlockedAbility' was already exported.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(48): Structure 'SMutagenSlot' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(56): Structure 'SSkillSlot' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(66): Structure 'SSkill' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(110): Structure 'SRestoredSkill' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(118): Structure 'SSimpleSkill' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(124): Structure 'STutorialSavedSkill' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(131): Structure 'STutorialTemporarySkill' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(137): Structure 'SMutagenBonusAlchemy19' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(342): Structure 'SResistanceValue' was already exported.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(412): Structure 'SMutationProgress' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(425): Structure 'SMutation' already defined.
Error [content0]game\gameplay\alchemy\alchemytypes.ws(23): Structure 'SAlchemyRecipe' already defined.
Error [content0]game\gameplay\alchemy\alchemytypes.ws(50): Structure 'SCookable' already defined.
Error [content0]game\gameplay\animals\animalstypes.ws(17): Structure 'SBirdSpawnpoint' already defined.
Error [content0]game\gameplay\animals\animalstypes.ws(28): Structure 'SFishSpawnpoint' already defined.
Error [content0]game\gameplay\board.ws(10): Structure 'ErrandDetailsList' already defined.
Error [content0]game\gameplay\community\actionpointmanager.ws(13): Structure 'SActionPointId' was already exported.
Error [content0]game\gameplay\containers\cookingplace.ws(6): Structure 'SCookingSchematic' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(31): Structure 'SCraftable' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(54): Structure 'SCraftAttribute' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(126): Structure 'SCraftingSchematic' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(137): Structure 'SEnchantmentSchematic' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(147): Structure 'SItemUpgradeListElement' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(153): Structure 'SItemUpgrade' already defined.
Error [content0]game\gameplay\damage\damagemanagertypes.ws(7): Structure 'SProcessedDamage' was already exported.
Error [content0]game\gameplay\damage\damagemanagertypes.ws(16): Structure 'SRawDamage' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(13): Structure 'SCustomEffectParams' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(29): Structure 'SCurrentBuffFX' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(41): Structure 'SEffectInitInfo' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(60): Structure 'SEffectInfo' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(74): Structure 'SEffectCachedDamage' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(88): Structure 'SDoTDamage' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(97): Structure 'SEffectIconType' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(324): Structure 'CBuffImmunity' was already exported.
Error [content0]game\gameplay\effects\effecttypes.ws(340): Structure 'SApplicatorSpawnEffect' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(348): Structure 'SPausedAutoEffect' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(358): Structure 'STemporarilyPausedEffect' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(368): Structure 'SBuffPauseLock' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(677): Structure 'SBuffImmunity' already defined.
Error [content0]game\gameplay\encounter\encounterdatamanager.ws(15): Structure 'CreatureCounterDef' already defined.
Error [content0]game\gameplay\encounter\encounterdatamanager.ws(21): Structure 'CreaturesGroupDef' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(14): Structure 'SOwnerEncounterTaskParams' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(33): Structure 'SExternalEncounterTaskParams' already defined.
Error [content0]game\gameplay\encounter\encounterspawners.ws(22): Structure 'CSpawnTreeWaypointSpawner' was already exported.
Error [content0]game\gameplay\encounter\encounterspawners.ws(29): Structure 'CSpawnTreeActionPointSpawner' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(7): Structure 'SCreatureDefinitionWrapper' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(12): Structure 'SWorkCategoryWrapper' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(17): Structure 'SEncounterActionPointSelectorPairScr' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(23): Structure 'SWorkCategoriesWrapper' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(28): Structure 'SWorkCetegoriesForCreatureDefinitionEntryGeneratorParam' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(34): Structure 'SGuardAreaEntryGeneratorNodeParam' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(41): Structure 'SCreatureEntryEntryGeneratorNodeParam' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(52): Structure 'SWorkSmartAIEntryGeneratorNodeParam' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(61): Structure 'SCreatureEntrySpawnerParams' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\idleaientriesgenerator.ws(7): Structure 'SIdleAEntryGeneratorParam' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws(: Structure 'SWanderWorkCetegoriesForCreatureDefinitionEntryGeneratorParam' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws(15): Structure 'SWanderAndWorkEntryGeneratorCommon' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws(23): Structure 'SWanderAndWorkEntryGeneratorParams' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws(31): Structure 'SWanderHistoryEntryGeneratorParams' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws(36): Structure 'SWorkWanderSmartAIEntryGeneratorParam' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\wanderentriesgenerator.ws(7): Structure 'SWanderEntryGeneratorParam' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\worksmartaientriesgenerator.ws(7): Structure 'SWorkEntryGeneratorParam' was already exported.
Error [content0]game\gameplay\gameplay_triggers\generic_scene_area.ws(9): Structure 'genericSceneDefinition' already defined.
Error [content0]game\gameplay\interactive\housegenericdecorationentity.ws(9): Structure 'SHouseDecorationItemData' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(12): Structure 'SMonsterNestUpdateDefinition' already defined.
Error [content0]game\gameplay\interactive\tournamentleaderboardcustom.ws(: Structure 'SLeaderBoardData' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(254): Structure 'SItemDataStub' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(289): Structure 'SInventoryItem' was already exported.
Error [content0]game\gameplay\items\itemstypes.ws(291): Structure 'SItemUniqueId' was already exported.
Error [content0]game\gameplay\items\itemstypes.ws(293): Structure 'SInventoryItemUIData' was already exported.
Error [content0]game\gameplay\items\itemstypes.ws(300): Structure 'SItemParts' was already exported.
Error [content0]game\gameplay\items\itemstypes.ws(506): Structure 'SAreaItemDefinition' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(512): Structure 'SAreaLootParams' already defined.
Error [content0]game\gameplay\items\spells\aardentity.ws(9): Structure 'SAardEffects' already defined.
Error [content0]game\gameplay\items\spells\aardentity.ws(39): Structure 'SAardAspect' already defined.
Error [content0]game\gameplay\items\spells\axiientity.ws(6): Structure 'SAxiiEffects' already defined.
Error [content0]game\gameplay\items\spells\ignientity.ws(6): Structure 'SIgniEffects' already defined.
Error [content0]game\gameplay\items\spells\ignientity.ws(16): Structure 'SIgniAspect' already defined.
Error [content0]game\gameplay\items\spells\ignientity.ws(24): Structure 'SIgniChannelDT' already defined.
Error [content0]game\gameplay\items\spells\quenentity.ws(6): Structure 'SQuenEffects' already defined.
Error [content0]game\gameplay\items\spells\yrdenentity.ws(10): Structure 'SYrdenEffects' already defined.
Error [content0]game\gameplay\items\throwables\petards\types.ws(6): Structure 'SPetardParams' already defined.
Error [content0]game\gameplay\items\throwables\petards\types.ws(51): Structure 'SPetardShownDecals' already defined.
Error [content0]game\gameplay\leveling\leveltypes.ws(15): Structure 'SSpendablePoints' already defined.
Error [content0]game\gameplay\leveling\leveltypes.ws(21): Structure 'SLevelDefinition' already defined.
Error [content0]game\gameplay\mechanisms\riddle\riddlenode.ws(10): Structure 'SRiddleNodePositionDef' already defined.
Error [content0]game\gameplay\mechanisms\riddle\riddlenode.ws(24): Structure 'SExternalRiddleEffectEntityDef' already defined.
Error [content0]game\gameplay\mechanisms\riddle\riddlenode.ws(30): Structure 'SPairedRiddleNodeDef' already defined.
Error [content0]game\gameplay\mechanisms\switch\virtualswitch\virtualswitch.ws(16): Structure 'SRequiredSwitch' already defined.
Error [content0]game\gameplay\micro_quest\microquest.ws(13): Structure 'EncounterEntryDetails' already defined.
Error [content0]game\gameplay\projectile\signs\signprojectile.ws(6): Structure 'SSignProjectile' already defined.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(14): Structure 'CFlyingGroupId' was already exported.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(20): Structure 'CFlyingSwarmGroup' was already exported.
Error [content0]game\gameplay\swarms\poidispenser.ws(32): Structure 'W3POIEntities' already defined.
Error [content0]game\gameplay\syncmanager.ws(10): Structure 'SAnimationSequencePartDefinition' was already exported.
Error [content0]game\gameplay\syncmanager.ws(32): Structure 'SAnimationSequenceDefinition' was already exported.
Error [content0]game\gameplay\tutorial\tutorialtypes.ws(30): Structure 'SUITutorial' already defined.
Error [content0]game\gui\_old\components\guitooltipcomponent.ws(6): Structure 'SItemGenericStat' already defined.
Error [content0]game\gui\flashscriptimports.ws(167): Structure 'SFlashArg' was already exported.
Error [content0]game\gui\hud\modules\hudmoduledialog.ws(6): Structure 'SSceneChoice' was already exported.
Error [content0]game\gui\hud\modules\hudmoduleinteractions.ws(6): Structure 'SFocusInteractionIcon' already defined.
Error [content0]game\gui\hud\modules\hudmoduleiteminfo.ws(16): Structure 'SHudItemInfo' already defined.
Error [content0]game\gui\hud\modules\hudmodulejournalupdate.ws(6): Structure 'SJournalUpdate' already defined.
Error [content0]game\gui\hud\modules\hudmoduleoneliners.ws(6): Structure 'OnelinerDefinition' already defined.
Error [content0]game\gui\hud\modules\hudmodulequests.ws(15): Structure 'SUpdateEvent' already defined.
Error [content0]game\gui\main_menu\ingamemenu.ws(56): Structure 'newGameConfig' already defined.
Error [content0]game\gui\main_menu\maincreditsmenu.ws(10): Structure 'CreditsSection' already defined.
Error [content0]game\gui\main_menu\mainstartupmoviesmenu.ws(12): Structure 'SMovieData' already defined.
Error [content0]game\gui\menus\alchemymenu.ws(10): Structure 'SItemAttribute' already defined.
Error [content0]game\gui\menus\commonmenu.ws(6): Structure 'SMenuTab' already defined.
Error [content0]game\gui\menus\gwintmanager.ws(12): Structure 'SCardDefinition' was already exported.
Error [content0]game\gui\menus\gwintmanager.ws(30): Structure 'SDeckDefinition' was already exported.
Error [content0]game\gui\menus\gwintmanager.ws(40): Structure 'CollectionCard' was already exported.
Error [content0]game\gui\menus\inventorymenu.ws(36): Structure 'SentStatsData' already defined.
Error [content0]game\gui\menus\journalquestmenu.ws(10): Structure 'JournalDescriptionText' already defined.
Error [content0]game\gui\menus\menubase.ws(12): Structure 'SMenuButtonDef' already defined.
Error [content0]game\gui\menus\menubase.ws(19): Structure 'SKeyBinding' already defined.
Error [content0]game\gui\popups\messagepopup.ws(27): Structure 'UserMessageActionData' already defined.
Error [content0]game\gui\popups\tutorialpopup.ws(10): Structure 'TutorialHighlightedArea' already defined.
Error [content0]game\gui\r4guimanager.ws(6): Structure 'SUISavedData' already defined.
Error [content0]game\gui\r4guimanager.ws(18): Structure 'SGlossaryEntry' already defined.
Error [content0]game\gui\r4guimanager.ws(25): Structure 'SMappinEntry' already defined.
Error [content0]game\gui\r4guimanager.ws(31): Structure 'SCraftingFilters' already defined.
Error [content0]game\gui\r4guimanager.ws(38): Structure 'SEnchantmentFilters' already defined.
Error [content0]game\gui\r4guimanager.ws(47): Structure 'SGuiEnhancementInfo' was already exported.
Error [content0]game\ingameconfigwrapper.ws(52): Structure 'SInGameConfigBufferedEntry' already defined.
Error [content0]game\inputmanager.ws(224): Structure 'SInputAction' was already exported.
Error [content0]game\journal.ws(250): Structure 'SJournalCreatureParams' was already exported.
Error [content0]game\journal.ws(260): Structure 'SJournalQuestObjectiveData' was already exported.
Error [content0]game\movement\locomotionapi.ws(14): Structure 'SMoveLocomotionGoal' was already exported.
Error [content0]game\movement\movementadjustor.ws(20): Structure 'SMovementAdjustmentRequestTicket' was already exported.
Error [content0]game\npc\backgroundnpcpair.ws(27): Structure 'SBackgroundPairSpawnedEntity' already defined.
Error [content0]game\npc\backgroundnpcpair.ws(35): Structure 'SMountEvent' already defined.
Error [content0]game\npc\merchantnpc.ws(6): Structure 'MerchantNPCEmbeddedScenes' already defined.
Error [content0]game\npc\merchantnpc.ws(14): Structure 'MerchantNPCEmbeddedScenesConditions' already defined.
Error [content0]game\player\combos\comboplayer.ws(14): Structure 'SComboAttackCallbackInfo' was already exported.
Error [content0]game\player\playertargeting.ws(9): Structure 'STargetingInfo' was already exported.
Error [content0]game\player\playertargeting.ws(32): Structure 'STargetSelectionData' was already exported.
Error [content0]game\player\playertargeting.ws(42): Structure 'SR4PlayerTargetingConsts' was already exported.
Error [content0]game\player\playertargeting.ws(50): Structure 'SR4PlayerTargetingPrecalcs' was already exported.
Error [content0]game\player\playertargeting.ws(64): Structure 'SR4PlayerTargetingIn' was already exported.
Error [content0]game\player\playertargeting.ws(104): Structure 'SR4PlayerTargetingOut' was already exported.
Error [content0]game\player\playertypes.ws(691): Structure 'SParryInfo' already defined.
Error [content0]game\player\playertypes.ws(704): Structure 'STargetSelectionWeights' was already exported.
Error [content0]game\player\playertypes.ws(711): Structure 'SDrunkMutagen' already defined.
Error [content0]game\player\playertypes.ws(719): Structure 'SWitcherSign' already defined.
Error [content0]game\player\playertypes.ws(725): Structure 'SRadialSlotDef' already defined.
Error [content0]game\player\playertypes.ws(828): Structure 'SHighlightMappin' already defined.
Error [content0]game\player\playertypes.ws(834): Structure 'SInputActionLock' already defined.
Error [content0]game\player\playertypes.ws(842): Structure 'SInteriorAreaInfo' already defined.
Error [content0]game\player\playertypes.ws(849): Structure 'SCustomOrientationInfo' already defined.
Error [content0]game\player\playertypes.ws(856): Structure 'SSelectedQuickslotItem' already defined.
Error [content0]game\player\playertypes.ws(934): Structure 'SRewardMultiplier' already defined.
Error [content0]game\player\states\combat.ws(25): Structure 'SCustomCameraParams' already defined.
Error [content0]game\player\states\combat.ws(32): Structure 'SCustomOrientationParams' already defined.
Error [content0]game\player\states\movable.ws(133): Structure 'SHeadingHistory' already defined.
Error [content0]game\quests\conditions\questplayerskilllevel.ws(22): Structure 'SQuestPlayerSkill' already defined.
Error [content0]game\quests\functions\tutorial.ws(713): Structure 'SRadialDesaturation' already defined.
Error [content0]game\quests\quest_function.ws(6958): Structure 'SGwentIngDef' already defined.
Error [content0]game\quests\questtypes.ws(7): Structure 'SItem' already defined.
Error [content0]game\quests\questtypes.ws(21): Structure 'SGlossaryImageOverride' already defined.
Error [content0]game\r4game.ws(10): Structure 'SSavegameInfo' was already exported.
Error [content0]game\r4game.ws(27): Structure 'SPostponedPreAttackEvent' already defined.
Error [content0]game\rewards.ws(6): Structure 'SItemReward' was already exported.
Error [content0]game\rewards.ws(12): Structure 'SReward' was already exported.
Error [content0]game\scenes\scene_functions.ws(89): Structure 'shopQuestItemDef' already defined.
Error [content0]game\scenes\sceneplayer.ws(326): Structure 'SStorySceneGameplayActionCallbackInfo' was already exported.
Error [content0]game\temp\temp_entities.ws(6): Structure 'SBackgroundEntityData' already defined.
Error [content0]game\types.ws(257): Structure 'SCombatParams' already defined.
Error [content0]game\types.ws(265): Structure 'SAttackEventData' already defined.
Error [content0]game\types.ws(361): Structure 'CPreAttackEventData' was already exported.
Error [content0]game\types.ws(427): Structure 'STimescaleSource' already defined.
Error [content0]game\types.ws(435): Structure 'SDroppedItem' already defined.
Error [content0]game\types.ws(576): Structure 'SAttributeTooltip' already defined.
Error [content0]game\types.ws(588): Structure 'SNotWorkingOutFunctionParametersHackStruct1' already defined.
Error [content0]game\types.ws(602): Structure 'SAbilityAttributeValue' was already exported.
Error [content0]game\types.ws(683): Structure 'SStatistic' already defined.
Error [content0]game\types.ws(773): Structure 'SCachedCombatMessage' already defined.
Error [content0]game\types.ws(784): Structure 'SAchievement' already defined.
Error [content0]game\types.ws(1067): Structure 'STutorialMessage' already defined.
Error [content0]game\types.ws(1133): Structure 'STutorialHighlight' already defined.
Error [content0]game\types.ws(1149): Structure 'SFXSurfacePostParams' already defined.
Error [content0]game\types.ws(1180): Structure 'SSwarmVictim' already defined.
Error [content0]game\vehicles\boat\boatcomponent.ws(10): Structure 'ParticleEffectNames' already defined.
Error [content0]game\vehicles\boat\types.ws(10): Structure 'SBoatDestructionVolume' was already exported.
Error [content0]game\vehicles\boat\types.ws(17): Structure 'SBoatPartsConfig' already defined.
Error [content0]game\vehicles\boat\types.ws(23): Structure 'SBoatDesctructionPart' already defined.
Error [content0]game\vehicles\horse\horsecomponent.ws(1051): Structure 'CollsionActorStruct' already defined.
Error [content0]game\vehicles\horse\prediction.ws( :cool:: Structure 'SPredictionInfo' was already exported.
Error [content0]core\curve.ws(21): Enum 'EInterpMethodType' already defined.
Error [content0]core\curvepoint.ws(6): Enum 'EInterpCurveMode' already defined.
Error [content0]core\misc.ws(62): Enum 'ECompareOp' already defined.
Error [content0]core\string.ws(154): Enum 'ESpaceFillMode' already defined.
Error [content0]engine\behavior.ws(33): Enum 'EComboAttackResponse' already defined.
Error [content0]engine\camera.ws(10): Enum 'ECameraState' already defined.
Error [content0]engine\camera.ws(21): Enum 'ECameraShakeState' already defined.
Error [content0]engine\camera.ws(28): Enum 'ECameraShakeMagnitude' already defined.
Error [content0]engine\components.ws(355): Enum 'EDismembermentEffectTypeFlags' already defined.
Error [content0]engine\components.ws(481): Enum 'ETriggerChannels' already defined.
Error [content0]engine\gametime.ws(125): Enum 'EDayPart' already defined.
Error [content0]engine\mimics.ws(7): Enum 'EGameplayMimicMode' already defined.
Error [content0]engine\mimics.ws(17): Enum 'EPlayerGameplayMimicMode' already defined.
Error [content0]engine\sound.ws(10): Enum 'ESoundGameState' already defined.
Error [content0]engine\sound.ws(35): Enum 'ESoundEventSaveBehavior' already defined.
Error [content0]engine\staticcamera.ws(6): Enum 'EStaticCameraAnimState' already defined.
Error [content0]engine\staticcamera.ws(14): Enum 'EStaticCameraGuiEffect' already defined.
Error [content0]game\behavior_tree\conditions\btcondbasestatelowerthan.ws(12): Enum 'EStatOwner' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinterior.ws(10): Enum 'ETestSubject' already defined.
Error [content0]game\behavior_tree\conditions\btcondisintheway.ws(18): Enum 'ETargetName' already defined.
Error [content0]game\behavior_tree\conditions\btcondmonstertacticisused.ws(10): Enum 'EMonsterTactic' already defined.
Error [content0]game\behavior_tree\conditions\btcondnumberofopponents.ws(6): Enum 'EOperator' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(16): Enum 'ESpawnPositionPattern' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(22): Enum 'ESpawnRotation' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcheckflyingactors.ws(10): Enum 'EFlyingCheck' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcseffect.ws(10): Enum 'ECriticalEffectCounterType' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfairytalewitchactions.ws(67): Enum 'EFairytaleWitchAction' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksendinfo.ws(7): Enum 'EActionInfoType' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(6): Enum 'EBossAction' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(15): Enum 'EBossSpecialAttacks' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(947): Enum 'EEredinPhaseChangeAction' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawnanim.ws(10): Enum 'ESpawnCondition' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskcollide.ws(6): Enum 'ENPCCollisionStance' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskcollide.ws(14): Enum 'ENPCBaseType' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskguard.ws(10): Enum 'EGuardState' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskplayhorsebumpsound.ws(10): Enum 'ENPCType' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskuseinteractivespawner.ws(6): Enum 'EChosenTarget' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(10): Enum 'ETeleportType' already defined.
Error [content0]game\cameras\combat\customcamera.ws(6): Enum 'ECameraAnimPriority' already defined.
Error [content0]game\cameras\exploration\jumpcamera.ws(11): Enum 'ECameraBlendSpeedMode' already defined.
Error [content0]game\characterstats.ws(49): Enum 'ECharacterPowerStats' already defined.
Error [content0]game\characterstats.ws(136): Enum 'ECharacterRegenStats' already defined.
Error [content0]game\components\ai\scentcomponent.ws(15): Enum 'EFoodGroup' already defined.
Error [content0]game\components\merchantcomponent.ws(9): Enum 'EMerchantMapPinType' already defined.
Error [content0]game\components\scripteddestroyablecomponent.ws(7): Enum 'EScriptedDetroyableComponentState' already defined.
Error [content0]game\direction.ws(10): Enum 'EDirection' already defined.
Error [content0]game\direction.ws(20): Enum 'EDirectionZ' already defined.
Error [content0]game\environmentmanager.ws(6): Enum 'EMoonState' already defined.
Error [content0]game\environmentmanager.ws(30): Enum 'EWeatherEffect' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationclimboracle.ws(11): Enum 'EClimbProbeUsed' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationstateabstract.ws(17): Enum 'EGameplayContextInput' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationstatemanager.ws(14): Enum 'EExplorationStateType' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationstatemanager.ws(26): Enum 'EBehGraphConfirmationState' already defined.
Error [content0]game\explorations\prediction\collisiontrajectory.ws(9): Enum 'ECollisionTrajecoryStatus' already defined.
Error [content0]game\explorations\prediction\collisiontrajectory.ws(19): Enum 'ECollisionTrajecoryExplorationStatus' already defined.
Error [content0]game\explorations\prediction\collisiontrajectory.ws(28): Enum 'ECollisionTrajectoryPart' already defined.
Error [content0]game\explorations\prediction\collisiontrajectory.ws(44): Enum 'ECollisionTrajectoryToWaterState' already defined.
Error [content0]game\explorations\prediction\door_marking.ws(11): Enum 'EDoorMarkingState' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(27): Enum 'ESkillColor' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(143): Enum 'ESkillPath' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(214): Enum 'ESkillSubPath' already defined.
Error [content0]game\gameplay\ability\abilitymanagertypes.ws(370): Enum 'EPlayerMutationType' already defined.
Error [content0]game\gameplay\actions\baseaction.ws(11): Enum 'EActionHitAnim' already defined.
Error [content0]game\gameplay\alchemy\alchemytypes.ws(10): Enum 'EAlchemyExceptions' already defined.
Error [content0]game\gameplay\alchemy\alchemytypes.ws(36): Enum 'EAlchemyCookedItemType' already defined.
Error [content0]game\gameplay\animals\animalstypes.ws(9): Enum 'EBirdType' already defined.
Error [content0]game\gameplay\animals\whale.ws(10): Enum 'EWhaleMovementPatern' already defined.
Error [content0]game\gameplay\board.ws(25): Enum 'AQMTN_EntityType' already defined.
Error [content0]game\gameplay\community\jobtree.ws(18): Enum 'EJobTreeType' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(10): Enum 'ECraftsmanType' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(19): Enum 'ECraftingException' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(63): Enum 'ECraftsmanLevel' already defined.
Error [content0]game\gameplay\crafting\craftingtypes.ws(165): Enum 'EItemUpgradeException' already defined.
Error [content0]game\gameplay\devices\elevator.ws(57): Enum 'EElevatorSwitchType' already defined.
Error [content0]game\gameplay\devices\traps\base_trap.ws(9): Enum 'ETrapOperation' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(104): Enum 'EEffectInteract' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(128): Enum 'EEffectType' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(670): Enum 'ECriticalHandling' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(6): Enum 'EEncounterMonitorCounterType' already defined.
Error [content0]game\gameplay\encounter\encounterspawners.ws(40): Enum 'EEncounterSpawnGroup' already defined.
Error [content0]game\gameplay\focus\focus.ws(6): Enum 'EFocusModeChooseEntityStrategy' already defined.
Error [content0]game\gameplay\gameplay_triggers\root_dmg_area_trigger.ws(10): Enum 'ETriggeredDamageType' already defined.
Error [content0]game\gameplay\illusions\illusionaryobstacle .ws(10): Enum 'EIllusionDiscoveredOneliner' already defined.
Error [content0]game\gameplay\interactive\alchemytable.ws(10): Enum 'W3TableState' already defined.
Error [content0]game\gameplay\interactive\door.ws(9): Enum 'EDoorOperation' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(6): Enum 'EMonsterNestType' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(767): Enum 'ENestType' already defined.
Error [content0]game\gameplay\interactive\newdoor.ws(7): Enum 'ENewDoorOperation' already defined.
Error [content0]game\gameplay\interactive\oilbarrel\oilbarrelentity.ws(6): Enum 'EOilBarrelOperation' already defined.
Error [content0]game\gameplay\interactive\placeofpowerentity.ws(293): Enum 'EShrineBuffs' already defined.
Error [content0]game\gameplay\interactive\toxiccloudentity.ws(9): Enum 'EToxicCloudOperation' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(10): Enum 'EArmorType' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(20): Enum 'EEquipmentSlots' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(140): Enum 'EItemGroup' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(216): Enum 'EInventoryFilterType' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(232): Enum 'EInventoryActionType' already defined.
Error [content0]game\gameplay\items\itemstypes.ws(279): Enum 'ECompareType' already defined.
Error [content0]game\gameplay\leveling\leveltypes.ws(9): Enum 'ESpendablePointType' already defined.
Error [content0]game\gameplay\living_world\bossandtreasureentity.ws(6): Enum 'EEP2PoiType' already defined.
Error [content0]game\gameplay\mechanisms\physicaldamagemechanism.ws( :cool:: Enum 'EPhysicalDamagemechanismOperation' already defined.
Error [content0]game\gameplay\mechanisms\switch\physical\physicalswitch.ws(10): Enum 'PhysicalSwitchAnimationType' already defined.
Error [content0]game\gameplay\mechanisms\switch\switch.ws(10): Enum 'ESwitchState' already defined.
Error [content0]game\gameplay\mechanisms\switch\switch.ws(19): Enum 'EResetSwitchMode' already defined.
Error [content0]game\gameplay\mechanisms\switch\virtualswitch\virtualswitch.ws(9): Enum 'ERequiredSwitchState' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_encounter.ws(10): Enum 'EEncounterOperation' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_facts.ws(10): Enum 'EFactOperation' already defined.
Error [content0]game\gameplay\micro_quest\microquest.ws(6): Enum 'EOcurrenceTime' already defined.
Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(6): Enum 'ELogicalOperator' already defined.
Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(11): Enum 'EBoidClueState' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(6): Enum 'EFocusClueAttributeAction' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(14): Enum 'EClueOperation' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(21): Enum 'EFocusClueMedallionReaction' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(29): Enum 'EPlayerVoicesetType' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(840): Enum 'EMonsterClueAnim' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(6): Enum 'EMonsterCluesTypes' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(21): Enum 'EMonsterSize' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(34): Enum 'EMonsterEmittedSound' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(48): Enum 'EMonsterDamageMarks' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(70): Enum 'EMonsterVictimState' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(86): Enum 'EMonsterApperance' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(107): Enum 'EMonsterSkinFacture' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(123): Enum 'EMonsterMovement' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(139): Enum 'EMonsterBehaviour' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(148): Enum 'EMonsterAttitude' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(156): Enum 'EMonsterAttackTime' already defined.
Error [content0]game\gameplay\monster_hunting\monstertypes.ws(164): Enum 'EMonsterHideout' already defined.
Error [content0]game\gameplay\reputation\reputation.ws(21): Enum 'EReputationLevel' already defined.
Error [content0]game\gameplay\reputation\reputation.ws(31): Enum 'EFactionName' already defined.
Error [content0]game\gameplay\tutorial\tutorialtypes.ws(10): Enum 'ETutorialMessageType' already defined.
Error [content0]game\gameplay\tutorial\tutorialtypes.ws(48): Enum 'EUITutorialTriggerCondition' already defined.
Error [content0]game\globaleventsscriptsdisptacher.ws(11): Enum 'EScriptedEventCategory' already defined.
Error [content0]game\globaleventsscriptsdisptacher.ws(25): Enum 'EScriptedEventType' already defined.
Error [content0]game\gui\_old\components\guipreparationinventorycomponent.ws(6): Enum 'EPreporationItemType' already defined.
Error [content0]game\gui\data\popupdata.ws( :cool:: Enum 'EQuantityTransferFunction' already defined.
Error [content0]game\gui\hud\hud.ws(13): Enum 'EHudVisibilitySource' already defined.
Error [content0]game\gui\hud\modules\hudmoduleenemyfocus.ws(6): Enum 'EFloatingValueType' already defined.
Error [content0]game\gui\hud\modules\hudmoduleiteminfo.ws(7): Enum 'HudItemInfoBinding' already defined.
Error [content0]game\gui\hud\modules\hudmodulequests.ws(6): Enum 'EUpdateEventType' already defined.
Error [content0]game\gui\hud\modules\hudmodulewolfhead.ws(6): Enum 'EMutationFeedbackType' already defined.
Error [content0]game\gui\main_menu\ingamemenu.ws(10): Enum 'InGameMenuActionType' already defined.
Error [content0]game\gui\main_menu\ingamemenu.ws(45): Enum 'EIngameMenuConstants' already defined.
Error [content0]game\gui\main_menu\maincreditsmenu.ws(21): Enum 'CreditsIndex' already defined.
Error [content0]game\gui\menus\charactermenu.ws(28): Enum 'CharacterMenuTabIndexes' already defined.
Error [content0]game\gui\menus\charactermenu.ws(38): Enum 'EMutationResourceType' already defined.
Error [content0]game\gui\menus\charactermenu.ws(46): Enum 'EBonusSkillSlot' already defined.
Error [content0]game\gui\menus\inventorymenu.ws(10): Enum 'EInventoryMenuState' already defined.
Error [content0]game\gui\menus\inventorymenu.ws(19): Enum 'InventoryMenuTabIndexes' already defined.
Error [content0]game\gui\menus\inventorymenu.ws(29): Enum 'InventoryMenuStashTabIndexes' already defined.
Error [content0]game\gui\menus\menubase.ws(30): Enum 'ENotificationType' already defined.
Error [content0]game\gui\menus\preparationmenu.ws(11): Enum 'PreparationTrackType' already defined.
Error [content0]game\gui\menus\preparationmenu.ws(18): Enum 'PreparationMenuTabIndexes' already defined.
Error [content0]game\gui\popups\itemselectionpopup.ws(7): Enum 'EItemSelectionPopupMode' already defined.
Error [content0]game\gui\popups\messagepopup.ws(11): Enum 'EUserMessageAction' already defined.
Error [content0]game\gui\popups\messagepopup.ws(20): Enum 'EUserMessageProgressType' already defined.
Error [content0]game\gui\r4guimanager.ws(60): Enum 'EUserDialogButtons' already defined.
Error [content0]game\gui\r4guimanager.ws(68): Enum 'EUniqueMessageIDs' already defined.
Error [content0]game\gui\r4guimanager.ws(89): Enum 'ELockedControlScheme' already defined.
Error [content0]game\gui\r4guimanager.ws(96): Enum 'EGamepadType' already defined.
Error [content0]game\gui\r4guimanager.ws(103): Enum 'ECursorType' already defined.
Error [content0]game\gui\r4guiscenecontroller.ws(7): Enum 'EGuiSceneControllerRenderFocus' already defined.
Error [content0]game\inputmanager.ws(7): Enum 'EInputDeviceType' already defined.
Error [content0]game\npc\backgroundnpc.ws(10): Enum 'EBackgroundNPCWork_Single' already defined.
Error [content0]game\npc\backgroundnpcpair.ws(10): Enum 'EBackgroundNPCWork_Paired' already defined.
Error [content0]game\npc\backgroundnpcpair.ws(19): Enum 'EBgNPCType' already defined.
Error [content0]game\npc\backgroundnpcwoman.ws(10): Enum 'EBackgroundNPCWomanWork' already defined.
Error [content0]game\npc\npc.ws(9): Enum 'EConverserType' already defined.
Error [content0]game\npc\npc_custom_classes\animal.ws(53): Enum 'EAnimalType' already defined.
Error [content0]game\npc\npctypes.ws(11): Enum 'EDeathType' already defined.
Error [content0]game\npc\npctypes.ws(20): Enum 'EFinisherDeathType' already defined.
Error [content0]game\npc\npctypes.ws(32): Enum 'EActionFail' already defined.
Error [content0]game\npc\npctypes.ws(42): Enum 'ETauntType' already defined.
Error [content0]game\npc\npctypes.ws(55): Enum 'EBehaviorGraph' already defined.
Error [content0]game\npc\npctypes.ws(90): Enum 'EExplorationMode' already defined.
Error [content0]game\npc\npctypes.ws(100): Enum 'EAgonyType' already defined.
Error [content0]game\npc\npctypes.ws(106): Enum 'ENPCFightStage' already defined.
Error [content0]game\npc\npctypes.ws(116): Enum 'ECriticalStateType' already defined.
Error [content0]game\npc\npctypes.ws(170): Enum 'EHitReactionDirection' already defined.
Error [content0]game\npc\npctypes.ws(176): Enum 'EHitReactionSide' already defined.
Error [content0]game\npc\npctypes.ws(183): Enum 'EDetailedHitType' already defined.
Error [content0]game\npc\npctypes.ws(191): Enum 'EAttackType' already defined.
Error [content0]game\npc\npctypes.ws(215): Enum 'EChargeAttackType' already defined.
Error [content0]game\npc\npctypes.ws(221): Enum 'EDodgeType' already defined.
Error [content0]game\npc\npctypes.ws(233): Enum 'EDodgeDirection' already defined.
Error [content0]game\npc\npctypes.ws(241): Enum 'ETurnDirection' already defined.
Error [content0]game\npc\npctypes.ws(247): Enum 'ETargetDirection' already defined.
Error [content0]game\npc\npctypes.ws(259): Enum 'ENpcPose' already defined.
Error [content0]game\npc\npctypes.ws(265): Enum 'EFlightStance' already defined.
Error [content0]game\npc\npctypes.ws(272): Enum 'ENPCRightItemType' already defined.
Error [content0]game\npc\npctypes.ws(283): Enum 'ENPCLeftItemType' already defined.
Error [content0]game\npc\npctypes.ws(291): Enum 'EInventoryFundsType' already defined.
Error [content0]game\npc\npctypes.ws(306): Enum 'EWeaponSubType1Handed' already defined.
Error [content0]game\npc\npctypes.ws(314): Enum 'EWeaponSubType2Handed' already defined.
Error [content0]game\npc\npctypes.ws(324): Enum 'EWeaponSubTypeRanged' already defined.
Error [content0]game\npc\npctypes.ws(332): Enum 'ENpcWeapons' already defined.
Error [content0]game\npc\npctypes.ws(346): Enum 'ENpcFightingStyles' already defined.
Error [content0]game\player\player.ws(9): Enum 'EPlayerDeathType' already defined.
Error [content0]game\player\playeraiming.ws(6): Enum 'EAimType' already defined.
Error [content0]game\player\playermode.ws(9): Enum 'EPlayerMode' already defined.
Error [content0]game\player\playermode.ws(16): Enum 'EForceCombatModeReason' already defined.
Error [content0]game\player\playertypes.ws(7): Enum 'EGeneralEnum' already defined.
Error [content0]game\player\playertypes.ws(22): Enum 'EPlayerExplorationAction' already defined.
Error [content0]game\player\playertypes.ws(43): Enum 'EPlayerBoatMountFacing' already defined.
Error [content0]game\player\playertypes.ws(53): Enum 'EPlayerAttackType' already defined.
Error [content0]game\player\playertypes.ws(61): Enum 'ESkill' already defined.
Error [content0]game\player\playertypes.ws(180): Enum 'EItemSetBonus' already defined.
Error [content0]game\player\playertypes.ws(196): Enum 'EItemSetType' already defined.
Error [content0]game\player\playertypes.ws(477): Enum 'EPlayerCommentary' already defined.
Error [content0]game\player\playertypes.ws(487): Enum 'EPlayerWeapon' already defined.
Error [content0]game\player\playertypes.ws(495): Enum 'EPlayerRangedWeapon' already defined.
Error [content0]game\player\playertypes.ws(501): Enum 'EPlayerCombatStance' already defined.
Error [content0]game\player\playertypes.ws(509): Enum 'ESignType' already defined.
Error [content0]game\player\playertypes.ws(558): Enum 'EMoveSwitchDirection' already defined.
Error [content0]game\player\playertypes.ws(571): Enum 'EPlayerEvadeType' already defined.
Error [content0]game\player\playertypes.ws(578): Enum 'EPlayerEvadeDirection' already defined.
Error [content0]game\player\playertypes.ws(590): Enum 'EPlayerParryDirection' already defined.
Error [content0]game\player\playertypes.ws(598): Enum 'EPlayerRepelType' already defined.
Error [content0]game\player\playertypes.ws(608): Enum 'ERotationRate' already defined.
Error [content0]game\player\playertypes.ws(620): Enum 'EItemType' already defined.
Error [content0]game\player\playertypes.ws(627): Enum 'ESpecialAbilityInput' already defined.
Error [content0]game\player\playertypes.ws(635): Enum 'EThrowStage' already defined.
Error [content0]game\player\playertypes.ws(643): Enum 'EParryStage' already defined.
Error [content0]game\player\playertypes.ws(651): Enum 'EParryType' already defined.
Error [content0]game\player\playertypes.ws(665): Enum 'EAttackSwingRange' already defined.
Error [content0]game\player\playertypes.ws(739): Enum 'EInputActionBlock' already defined.
Error [content0]game\player\playertypes.ws(820): Enum 'EPlayerMoveType' already defined.
Error [content0]game\player\playertypes.ws(862): Enum 'EPlayerActionToRestore' already defined.
Error [content0]game\player\playertypes.ws(873): Enum 'EPlayerInteractionLock' already defined.
Error [content0]game\player\playertypes.ws(884): Enum 'EPlayerPreviewInventory' already defined.
Error [content0]game\player\playertypes.ws(899): Enum 'EDismembermentWoundTypes' already defined.
Error [content0]game\player\playertypes.ws(920): Enum 'ERecoilLevel' already defined.
Error [content0]game\player\playertypes.ws(927): Enum 'EPlayerMovementLockType' already defined.
Error [content0]game\player\playertypes.ws(941): Enum 'EHorseMode' already defined.
Error [content0]game\player\states\combat.ws(10): Enum 'ECustomCameraType' already defined.
Error [content0]game\player\states\combat.ws(18): Enum 'ECustomCameraController' already defined.
Error [content0]game\player\states\combatfists.ws(10): Enum 'EInitialAction' already defined.
Error [content0]game\player\states\movable.ws(13): Enum 'EDir' already defined.
Error [content0]game\player\states\movable.ws(26): Enum 'EPlayerStopPose' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(476): Enum 'EVehicleCombatAction' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(908): Enum 'HorseAttackSide' already defined.
Error [content0]game\quests\conditions\chosenlanguagecondition.ws(10): Enum 'ELanguageCheckType' already defined.
Error [content0]game\quests\conditions\chosenlanguagecondition.ws(17): Enum 'ECheckedLanguage' already defined.
Error [content0]game\quests\conditions\isdlcenabled.ws(6): Enum 'EQuestConditionDLCType' already defined.
Error [content0]game\quests\conditions\questcontainer.ws(36): Enum 'EContainerMode' already defined.
Error [content0]game\quests\conditions\questplayerskilllevel.ws(9): Enum 'EQuestPlayerSkillLevel' already defined.
Error [content0]game\quests\conditions\questplayerskilllevel.ws(15): Enum 'EQuestPlayerSkillCondition' already defined.
Error [content0]game\quests\conditions\questplayerstate.ws(9): Enum 'EQuestConditionPlayerState' already defined.
Error [content0]game\quests\conditions\questswitch.ws(6): Enum 'ESwitchStateCondition' already defined.
Error [content0]game\quests\conditions\replacer.ws(9): Enum 'EPlayerReplacerType' already defined.
Error [content0]game\quests\quest_function.ws(36): Enum 'EFactValueChangeMethod' already defined.
Error [content0]game\quests\quest_function.ws(277): Enum 'EMapPinStatus' already defined.
Error [content0]game\quests\quest_function.ws(1421): Enum 'EFocusEffectActivationAction' already defined.
Error [content0]game\quests\quest_function.ws(1538): Enum 'ECameraEffect' already defined.
Error [content0]game\quests\quest_function.ws(2796): Enum 'EQuestReplacerEntities' already defined.
Error [content0]game\quests\quest_function.ws(2950): Enum 'EItemSelectionType' already defined.
Error [content0]game\quests\quest_function.ws(3297): Enum 'EQuestNPCStates' already defined.
Error [content0]game\quests\quest_function.ws(3478): Enum 'EDrawWeaponQuestType' already defined.
Error [content0]game\quests\quest_function.ws(3571): Enum 'ESwarmStateOnArrival' already defined.
Error [content0]game\quests\quest_function.ws(3697): Enum 'EAnimalReaction' already defined.
Error [content0]game\quests\quest_function.ws(4131): Enum 'EDoorQuestState' already defined.
Error [content0]game\quests\quest_function.ws(5248): Enum 'EGeraltPath' already defined.
Error [content0]game\quests\quest_function.ws(5626): Enum 'EDM_MappinType' already defined.
Error [content0]game\quests\quest_function.ws(6129): Enum 'EGwentCardFaction' already defined.
Error [content0]game\quests\quest_function.ws(6747): Enum 'EGwentDeckUnlock' already defined.
Error [content0]game\quests\quest_function.ws(6814): Enum 'EEnableMode' already defined.
Error [content0]game\quests\quest_function.ws(7690): Enum 'EHudTimeOutAction' already defined.
Error [content0]game\quests\quest_function.ws(8134): Enum 'EQuestPadVibrationStrength' already defined.
Error [content0]game\quests\questcustomscripts.ws(10): Enum 'EBookDirection' already defined.
Error [content0]game\quests\questtypes.ws(14): Enum 'EQuestSword' already defined.
Error [content0]game\r4game.ws(19): Enum 'Platform' already defined.
Error [content0]game\scenes\scene_functions.ws(277): Enum 'ENegotiationResult' already defined.
Error [content0]game\scenes\scene_functions.ws(812): Enum 'ECollectItemsRes' already defined.
Error [content0]game\scenes\scene_functions.ws(905): Enum 'ECollectItemsCustomRes' already defined.
Error [content0]game\scenes\sceneplayer.ws(6): Enum 'EStorySceneOutputAction' already defined.
Error [content0]game\scenes\sceneplayer.ws(307): Enum 'EStorySceneGameplayAction' already defined.
Error [content0]game\temp.ws(12785): Enum 'EncumbranceBoyMode' already defined.
Error [content0]game\types.ws(9): Enum 'EActorImmortalityMode' already defined.
Error [content0]game\types.ws(17): Enum 'EActorImmortalityChanel' already defined.
Error [content0]game\types.ws(40): Enum 'ETerrainType' already defined.
Error [content0]game\types.ws(52): Enum 'EAreaName' already defined.
Error [content0]game\types.ws(68): Enum 'EDlcAreaName' already defined.
Error [content0]game\types.ws(134): Enum 'EZoneName' already defined.
Error [content0]game\types.ws(272): Enum 'EHitReactionType' already defined.
Error [content0]game\types.ws(319): Enum 'EFocusHitReaction' already defined.
Error [content0]game\types.ws(329): Enum 'EAttackSwingType' already defined.
Error [content0]game\types.ws(339): Enum 'EAttackSwingDirection' already defined.
Error [content0]game\types.ws(348): Enum 'EManageGravity' already defined.
Error [content0]game\types.ws(355): Enum 'ECounterAttackSwitch' already defined.
Error [content0]game\types.ws(384): Enum 'EAttitudeGroupPriority' already defined.
Error [content0]game\types.ws(407): Enum 'ETimescaleSource' already defined.
Error [content0]game\types.ws(442): Enum 'EMonsterCategory' already defined.
Error [content0]game\types.ws(595): Enum 'EButtonStage' already defined.
Error [content0]game\types.ws(632): Enum 'EStaminaActionType' already defined.
Error [content0]game\types.ws(672): Enum 'EFocusModeSoundEffectType' already defined.
Error [content0]game\types.ws(689): Enum 'EStatistic' already defined.
Error [content0]game\types.ws(790): Enum 'EAchievement' already defined.
Error [content0]game\types.ws(1113): Enum 'ETutorialHintDurationType' already defined.
Error [content0]game\types.ws(1123): Enum 'ETutorialHintPositionType' already defined.
Error [content0]game\types.ws(1166): Enum 'ESpeedType' already defined.
Error [content0]game\types.ws(1188): Enum 'EBloodType' already defined.
Error [content0]game\vehicles\horse\states\exploration.ws(6): Enum 'EHorseWaterTestResult' already defined.
Error [content0]core\2darray.ws(10): Class 'C2dArray' was already exported.
Error [content0]core\2darray.ws(34): Class 'CIndexed2dArray' was already exported.
Error [content0]core\curve.ws(9): Class 'CCurve' was already exported.
Error [content0]core\curve.ws(30): Class 'InterpCurve' already defined.
Error [content0]core\curve.ws(36): Class 'InterpCurveF' already defined.
Error [content0]core\curve.ws(231): Class 'InterpCurveV' already defined.
Error [content0]core\curvepoint.ws(19): Class 'InterpCurvePoint' already defined.
Error [content0]core\curvepoint.ws(35): Class 'InterpCurvePointF' already defined.
Error [content0]core\curvepoint.ws(44): Class 'InterpCurvePointV' already defined.
Error [content0]core\object.ws(15): Class 'IScriptable' was already exported.
Error [content0]core\object.ws(66): Class 'CObject' was already exported.
Error [content0]core\resource.ws(19): Class 'CResource' was already exported.
Error [content0]core\states.ws(14): Class 'CScriptableState' was already exported.
Error [content0]engine\appearancecomponent.ws(6): Class 'CAppearanceComponent' was already exported.
Error [content0]engine\camera.ws(38): Class 'CCamera' was already exported.
Error [content0]engine\cameradirector.ws(9): Class 'CCameraDirector' was already exported.
Error [content0]engine\components.ws(14): Class 'CComponent' was already exported.
Error [content0]engine\components.ws(66): Class 'CInteractionAreaComponent' was already exported.
Error [content0]engine\components.ws(83): Class 'CInteractionComponent' was already exported.
Error [content0]engine\components.ws(185): Class 'CAnimatedComponent' was already exported.
Error [content0]engine\components.ws(343): Class 'CDropPhysicsComponent' was already exported.
Error [content0]engine\components.ws(367): Class 'CDismembermentComponent' was already exported.
Error [content0]engine\components.ws(391): Class 'CBoundedComponent' was already exported.
Error [content0]engine\components.ws(397): Class 'CAreaComponent' was already exported.
Error [content0]engine\components.ws(414): Class 'CDrawableComponent' was already exported.
Error [content0]engine\components.ws(439): Class 'CRigidMeshComponent' was already exported.
Error [content0]engine\components.ws(449): Class 'CDecalComponent' was already exported.
Error [content0]engine\components.ws(457): Class 'CNormalBlendComponent' was already exported.
Error [content0]engine\components.ws(465): Class 'CSpriteComponent' was already exported.
Error [content0]engine\components.ws(473): Class 'CWayPointComponent' was already exported.
Error [content0]engine\components.ws(513): Class 'CTriggerAreaComponent' was already exported.
Error [content0]engine\components.ws(575): Class 'CTriggerActivatorComponent' was already exported.
Error [content0]engine\components.ws(600): Class 'CCombatDataComponent' was already exported.
Error [content0]engine\components.ws(620): Class 'CDestructionSystemComponent' was already exported.
Error [content0]engine\components.ws(645): Class 'CDestructionComponent' was already exported.
Error [content0]engine\components.ws(665): Class 'CSoundAmbientAreaComponent' was already exported.
Error [content0]engine\components.ws(674): Class 'CClothComponent' was already exported.
Error [content0]engine\entity.ws(21): Class 'CEntity' was already exported.
Error [content0]engine\environment.ws(11): Class 'CEnvironmentDefinition' was already exported.
Error [content0]engine\game.ws(15): Class 'CGame' was already exported.
Error [content0]engine\game.ws(269): Class 'CCreateEntityHelper' was already exported.
Error [content0]engine\game.ws(277): Class 'CR4CreateEntityHelper' was already exported.
Error [content0]engine\gameplayeffectscomponent.ws(15): Class 'CGameplayEffectsComponent' was already exported.
Error [content0]engine\morphedmeshmanagercomponent.ws(6): Class 'CMorphedMeshManagerComponent' was already exported.
Error [content0]engine\node.ws(14): Class 'CNode' was already exported.
Error [content0]engine\pathcomponent.ws(10): Class 'CPathComponent' was already exported.
Error [content0]engine\persistententity.ws(9): Class 'CPeristentEntity' was already exported.
Error [content0]engine\phantomcomponent.ws(6): Class 'CPhantomComponent' was already exported.
Error [content0]engine\physicstracemanager.ws(30): Class 'CScriptBatchQueryAccessor' was already exported.
Error [content0]engine\sound.ws(45): Class 'CScriptSoundSystem' was already exported.
Error [content0]engine\staticcamera.ws(20): Class 'CStaticCamera' was already exported.
Error [content0]engine\staticcamera.ws(39): Class 'CStaticCameraArea' already defined.
Error [content0]engine\switchablefoliagecomponent.ws(6): Class 'CSwitchableFoliageComponent' was already exported.
Error [content0]engine\telemetrykeyword.ws( :cool:: Class 'CR4TelemetryScriptProxy' was already exported.
Error [content0]engine\timerkeyword.ws(9): Class 'CTimerScriptKeyword' was already exported.
Error [content0]engine\visualdebug.ws(11): Class 'CVisualDebug' was already exported.
Error [content0]engine\visualdebug.ws(109): Class 'CScriptedRenderFrame' was already exported.
Error [content0]engine\world.ws(10): Class 'CWorld' was already exported.
Error [content0]game\actor.ws(17): Class 'CActor' was already exported.
Error [content0]game\ai\volumepathmanager.ws(10): Class 'CVolumePathManager' was already exported.
Error [content0]game\animations\animatedslider.ws(64): Class 'CActionMoveAnimationProxy' was already exported.
Error [content0]game\animations\animationselectors.ws(37): Class 'AnimationTrajectoryPlayerScriptWrapper' was already exported.
Error [content0]game\animations\debugbehaviorentity.ws(7): Class 'W3DebugScriptBehaviorToolComponent' already defined.
Error [content0]game\attributemanager.ws(11): Class 'CDebugAttributesManager' was already exported.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(11): Class 'IAIBaseAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(19): Class 'CAIFollowAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(32): Class 'CAIFollowParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(68): Class 'CAIFollowSideBySideAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(86): Class 'CAIRiderFollowAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(100): Class 'CAIRiderFollowActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(142): Class 'CAIRiderFollowSideBySideAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(159): Class 'CAIRiderFollowSideBySideActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(191): Class 'CAIHorseDoNothingAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(197): Class 'CAIDoNothingAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(204): Class 'CAIMoveAlongPathAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(227): Class 'CAIMoveAlongPathParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(267): Class 'CAIMoveAlongPathWithCompanionAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(278): Class 'CAIMoveAlongPathWithCompanionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(302): Class 'CAIMoveAlongPathAwareOfTailAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(313): Class 'CAIMoveAlongPathAwareOfTailParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(326): Class 'CAIRaceAlongPathAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(338): Class 'CAIRaceAlongPathParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(350): Class 'CAIRiderMoveAlongPathAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(364): Class 'CAIRiderMoveAlongPathActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(420): Class 'CAIRiderMoveAlongPathWithCompanionAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(431): Class 'CAIRiderMoveAlongPathWithCompanionActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(473): Class 'CAIRiderRaceAlongPathAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(487): Class 'CAIRiderRaceAlongPathActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(542): Class 'CAIRiderRideHorseAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(555): Class 'ISailorActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(558): Class 'ISailorActionParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(564): Class 'CAISailorMountBoatAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(579): Class 'CAISailorMountBoatActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(590): Class 'CAISailorDismountBoatAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(599): Class 'CAISailorMoveToAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(614): Class 'CAISailorMoveToActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(626): Class 'CAISailorMoveAlongPathAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(641): Class 'CAISailorMoveAlongPathActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(657): Class 'CAISailorRaceAlongPathAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(672): Class 'CAISailorRaceAlongPathActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(689): Class 'CAIMoveToPoint' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(703): Class 'CAIMoveToPointParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(722): Class 'CAIMoveToAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(736): Class 'CAIMoveToParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(755): Class 'CAIMoveToActionAwareOfTail' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(768): Class 'CAIMoveToActionAwareOfTailParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(781): Class 'CAIRiderMoveToAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(795): Class 'CAIRiderMoveToActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(822): Class 'CAIPlayAnimationStateAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(829): Class 'CAIPlayAnimationStateParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(835): Class 'CAIPlayAnimationSlotAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(854): Class 'IAIFormationActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(859): Class 'CAIFormationFollowActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(866): Class 'CAIFormationLeadActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(882): Class 'CAIFinishAnimationsAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(888): Class 'CAIBreakAnimationsAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(894): Class 'CAIPlayVoiceSetAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(902): Class 'CAIPlayVoiceSetParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(909): Class 'CAIRotateToAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(918): Class 'CAIWalkToTargetWaitAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(931): Class 'CAIWalkToTargetWaitParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(951): Class 'CAIActionSequence' was already exported.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(956): Class 'CAIActionSequenceParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(962): Class 'CAIActionLoop' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(973): Class 'CAISyannaCompanionBehavior' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(993): Class 'CAISyannaCompanionBehaviorParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1048): Class 'CAIActionPoke' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1057): Class 'CAIRiderActionSequence' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1064): Class 'CAIRiderActionPoke' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1073): Class 'CAIWalkToTargetWaitingForActorAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1095): Class 'CAIPlayEffectAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1103): Class 'CAIPlayEffectParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1110): Class 'CAIExecuteAttackAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1119): Class 'CAIExecuteRangeAttackAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1134): Class 'CAIDrawTorchAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1141): Class 'CAIHideTorchAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1149): Class 'CAIAttachToCurve' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1165): Class 'CAIWaitForChangingWeaponEndAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1170): Class 'IActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1177): Class 'CAIGoToExplorationActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1188): Class 'CAIPlayAnimationUpperBodySlotAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1199): Class 'CAIHandsBehindBackOverlayActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1209): Class 'CAICombatModeActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1232): Class 'CAIInterruptableByHitAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1249): Class 'CAIInterruptOnHitOrOnCriticalEffect' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1262): Class 'CAIkLookAtActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1271): Class 'CAIChangeBehaviorGraphDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1281): Class 'CAIScaredActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1287): Class 'CAICustomSpawnActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1296): Class 'IPlayerActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1301): Class 'IPlayerRiderActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1306): Class 'CAIPlayerActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\actionparams.ws(1315): Class 'CAIPlayerRiderActionDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(11): Class 'CAIAnimalBase' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(29): Class 'CAIAnimalDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(59): Class 'CAIAnimalQuestDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(77): Class 'CAIHorseDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(98): Class 'CAIRaceHorseDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(111): Class 'CAIWildHorseDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(159): Class 'CAIDeerLeaderDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(174): Class 'CAIDeerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(218): Class 'CAIHareDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(238): Class 'CAIDogDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(292): Class 'CAIGoatDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(341): Class 'CAIGoatQuestDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(353): Class 'CAIPigDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(411): Class 'CAISheepDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(448): Class 'CAIGooseDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(478): Class 'CAICowDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(518): Class 'CAIChickenDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(540): Class 'CAIRoosterDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(568): Class 'CAICatDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(602): Class 'CAIAnimalDeath' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(612): Class 'CAIAnimalDeathParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(632): Class 'CAIAnimalCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(659): Class 'CAIAnimalCombatFlee' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(665): Class 'CAIAnimalCombatCurious' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(670): Class 'CAIHorseShakeRider' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(676): Class 'CAIAnimalQuestCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(681): Class 'CAIAnimalQuestCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(686): Class 'CAIAnimalQuestScaredBehaviour' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(692): Class 'CAIAnimalCombatDog' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(704): Class 'CAIAnimalCombatPig' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(713): Class 'CAIAnimalCombatRooster' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(725): Class 'CAIAnimalCombatGoose' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(737): Class 'CAIAnimalCombatCat' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(749): Class 'CAIAnimalCombatCow' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(758): Class 'CAIAnimalCombatGoat' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(768): Class 'CAIAnimalCombatSheep' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(779): Class 'CAIAnimalCombatHare' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(791): Class 'CAIAnimalCombatDeer' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(802): Class 'CAIAnimalCombatHorse' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(824): Class 'CAIAnimalCharmed' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(831): Class 'CAIHorseCharmed' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(840): Class 'CAICowCharmed' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(851): Class 'CAnimalIdleDecoratorTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\animalparams.ws(863): Class 'CHorseIdleDecoratorTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(9): Class 'CAIMainTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(17): Class 'CAIIdleTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(22): Class 'CAIWanderTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(31): Class 'CAIIdleDecoratorTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(35): Class 'CAICombatTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(39): Class 'CAIAxiiTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(43): Class 'CAITauntTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(47): Class 'CAICombatQuestTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(51): Class 'CAICombatDecoratorTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(55): Class 'CAIDeathTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(60): Class 'CAICustomMainTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(64): Class 'CAIReactionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(68): Class 'CAISoftReactionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(72): Class 'CAIFleeTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(76): Class 'CAISubTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(81): Class 'CAIActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(85): Class 'CAICombatActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(89): Class 'CAIRidingSubTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(93): Class 'CAIRetreatTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(99): Class 'CAIKeepDistanceTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(108): Class 'CAIRunToGAKnockdown' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(117): Class 'CAIMainParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(121): Class 'CAIIdleParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(125): Class 'CAICombatDecoratorParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(128): Class 'CAICombatParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(131): Class 'CAIAxiiParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(134): Class 'CAITauntParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(137): Class 'CAIDeathParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(140): Class 'CAIReactionsParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(143): Class 'CAISoftReactionsParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(146): Class 'CAICustomMainParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(149): Class 'CAISubTreeParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(152): Class 'CAIActionTreeParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(155): Class 'CAICombatActionParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(158): Class 'CAIWanderParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(161): Class 'CAIRidingSubTreeParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(164): Class 'CAIFleeParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(170): Class 'IAIActionTree' was already exported.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(173): Class 'IRiderActionTree' was already exported.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(179): Class 'IAIActionParameters' was already exported.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(182): Class 'IRiderActionParameters' was already exported.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(190): Class 'CAIRedefinitionParameters' was already exported.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(195): Class 'CAIMultiRedefinitionParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(200): Class 'CAIIdleRedefinitionParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(205): Class 'CAIRiderIdleRedefinitionParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(216): Class 'CAIStartingBehaviorParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(229): Class 'CAIRiderStartingBehaviorParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(242): Class 'CAICombatDecoratorRedefinitionParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\baseparams.ws(247): Class 'CAINPCGroupTypeRedefinition' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(7): Class 'IAICustomActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(11): Class 'CAICarryMiscreantActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(24): Class 'CAIMiscreantAttachActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(34): Class 'CAIMiscreantCryActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(41): Class 'CAISorceressAttacksBoidActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(52): Class 'CAISorceressMagicBubbleActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(62): Class 'CAISorceressFireballCastActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(69): Class 'CAISorceressLightningCastActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(76): Class 'CAISorceressTeleportActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(83): Class 'CAIVampireTeleportActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(90): Class 'CAISwarmTeleportAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(97): Class 'CAIFrostAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(108): Class 'CAIForceJumpAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(115): Class 'CAIGryphonCrashActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(120): Class 'CAIShootActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(144): Class 'CAILambertTrainingActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(159): Class 'CAICiriSnowballFightActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(178): Class 'CAIMageBossFightActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(193): Class 'CAIWitcherCastOffensiveSignActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\customactionparams.ws(202): Class 'CAIKickActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\engineinternalparams.ws(7): Class 'CAIQuestScriptedActionsTree' was already exported.
Error [content0]game\behavior_tree\ai_parameters\engineinternalparams.ws(12): Class 'CAIDespawnTree' was already exported.
Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(7): Class 'IAIExplorationTree' was already exported.
Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(11): Class 'IAIDoorExplorationTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(15): Class 'CAIDoorMoveExplorationTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(22): Class 'CAIUseExplorationActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(30): Class 'CAIRunExplorationActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\explorationparams.ws(41): Class 'CAIRunExplorationActionTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws( :cool:: Class 'IFlightActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(14): Class 'CFlyToActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(31): Class 'CAIFlyOnCurve' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(62): Class 'CAIFlyFindLandingSpotTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(69): Class 'CAIFlyLandTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(76): Class 'CAIFlyInterruptableAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(85): Class 'IAIFlightIdleTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(90): Class 'CAIFlightIdleRedefinitionParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(96): Class 'CAIFlightIdleAroundTargets' already defined.
Error [content0]game\behavior_tree\ai_parameters\flightactionparams.ws(120): Class 'CAIFlightIdleFreeRoam' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(12): Class 'CAICombatSoftReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(18): Class 'CAICommonerSoftReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(24): Class 'CAIGuardSoftReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(30): Class 'CAIQuestSoftReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(36): Class 'CAIMainQuestSoftReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(42): Class 'CAIChildSoftReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(52): Class 'CAINpcReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(84): Class 'CAICommonerReactionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(146): Class 'CAIChildReactionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(224): Class 'CAIDrunkCommonerReactionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(246): Class 'CAIGuardReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(381): Class 'CAICombatNPCReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(457): Class 'CAIQuestNPCReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(477): Class 'CAIPhilippaReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(491): Class 'CAIBruxaCommonerReactionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(556): Class 'CAINpcActionSubtree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(594): Class 'CAIActionBeingHit' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(610): Class 'CAIActionBumpTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(630): Class 'CAIActionCombatNearby' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(648): Class 'CAIActionDrawSword' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(667): Class 'CAIActionAttack' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(685): Class 'CAIActionCastSign' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(703): Class 'CAIActionCrossbowShot' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(722): Class 'CAIActionBombExplosion' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(737): Class 'CAIActionLooting' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(755): Class 'CAIActionTaunt' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(774): Class 'CAIActionRain' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(794): Class 'CAIActionJump' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(813): Class 'CAIActionCombatStarted' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(835): Class 'CAIActionGossip' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(853): Class 'CAIActionQuestion' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(871): Class 'CAIActionGreeting' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(889): Class 'CAIActionBarter' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(907): Class 'CAIActionPlayerPresence' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(928): Class 'CAIQuestActionPlayerPresence' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(943): Class 'CAIActionBruxaBeingHit' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(960): Class 'CAIActionBruxaDrawSword' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(978): Class 'CAIActionBruxaAttack' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(996): Class 'CAIActionBruxaFriendlyAttackAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1014): Class 'CAIActionBruxaCastSign' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1032): Class 'CAIActionBruxaCrossbowShot' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1050): Class 'CAIActionBruxaBombExplosion' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1067): Class 'CAIActionBruxaPlayerPresence' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1087): Class 'CAIActionBruxaPlayerPresenceForced' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1118): Class 'CAINpcReaction' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1126): Class 'CAINpcReactionGetScared' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1149): Class 'CAINpcReactionTaunt' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1155): Class 'CAINpcReactionStopAndComment' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1171): Class 'CAINpcReactionSurprise' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1184): Class 'CAINpcReactionJoinFight' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1196): Class 'CAINpcReactionObserveFight' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1209): Class 'CAINpcReactionTurnHostile' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1221): Class 'CAINpcReactionGuardWarnSword' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1227): Class 'CAINpcReactionGuardWarnGeneral' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1240): Class 'CAINpcReactionBump' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1247): Class 'CAINpcReactionRain' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1263): Class 'CAINpcReactionBruxaSpawn' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1280): Class 'CAIScaredSubTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1285): Class 'CAIScaredTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\humanreactionparams.ws(1290): Class 'CAIRunOnlyScaredTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(7): Class 'CAIMonsterIdleAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(19): Class 'CAIMonsterFlyIdleAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(29): Class 'CAIMonsterIdleActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(41): Class 'CAIMonsterFlyIdleActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(47): Class 'CAIMonsterIdleEat' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(63): Class 'CAIMonsterIdleDig' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(78): Class 'CAIMonsterIdleClean' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(92): Class 'CAIMonsterIdleOnGroundAndClean' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(107): Class 'CAIMonsterIdleSit' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(122): Class 'CAIMonsterIdleLie' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(137): Class 'CAIMonsterIdleOnGround' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(152): Class 'CAIMonsterIdleHowl' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(166): Class 'CAIMonsterIdleSleep' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(181): Class 'CAIMonsterIdleRoll' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(194): Class 'CAIMonsterIdleStretch' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(207): Class 'CAIMonsterIdleCough' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(220): Class 'CAIMonsterIdleStrikeFists' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(233): Class 'CAIMonsterIdleGrowl' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(246): Class 'CAIMonsterIdleWings' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(259): Class 'CAIMonsterIdleLookAround' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(272): Class 'CAIMonsterIdleYawn' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(285): Class 'CAIMonsterIdleSniff' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(298): Class 'CAIMonsterIdleTail' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(315): Class 'CAIMonsterIdleFlyBarrel' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(327): Class 'CAIMonsterIdleFlyAirDive' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(342): Class 'CAIMonsterIdlePlayAround' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(354): Class 'CAIAnimalRunWild' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(369): Class 'CAIMonsterIdleFlyOnCurve' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridleactions.ws(383): Class 'CAIMonsterIdleFlyOnCurveParamsDefault' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(10): Class 'CAIMonsterIdle' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(16): Class 'CAIMonsterIdleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(21): Class 'CAIMonsterIdleDefault' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(33): Class 'CAIMonsterSearchFoodTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(49): Class 'CAIMonsterSearchFoodIdleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(69): Class 'CAILessogIdle' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(81): Class 'CAIMonsterIdleDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(97): Class 'CAIScolopendromorphIdleDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(103): Class 'CAIEchinopsIdleDecorator' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(109): Class 'CAIMonsterIdleDecoratorParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(129): Class 'CAIMonsterIdleDecoratorArachas' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(154): Class 'CAIMonsterIdleDecoratorPanther' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(173): Class 'CAIMonsterIdleDecoratorBoar' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(198): Class 'CAIMonsterIdleDecoratorKatakan' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(207): Class 'CAIMonsterIdleDecoratorBear' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(239): Class 'CAIMonsterIdleDecoratorBies' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(264): Class 'CAIMonsterIdleDecoratorTroll' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(277): Class 'CAIMonsterIdleDecoratorDrowner' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(302): Class 'CAIMonsterIdleDecoratorGhoul' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(324): Class 'CAIMonsterIdleDecoratorGolem' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(346): Class 'CAIMonsterIdleDecoratorGryphon' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(380): Class 'CAIDynamicFlyingWanderGryphon' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(387): Class 'CAIMonsterIdleDecoratorHarpy' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(407): Class 'CAIDynamicFlyingWanderHarpy' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(421): Class 'CAIMonsterIdleDecoratorWraith' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(430): Class 'CAIMonsterIdleDecoratorNoonWraith' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(439): Class 'CAIMonsterIdleDecoratorSiren' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(460): Class 'CAIMonsterIdleDecoratorGiant' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(484): Class 'CAIMonsterIdleDecoratorNekker' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(506): Class 'CAIMonsterIdleDecoratorWerewolf' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(525): Class 'CAIMonsterIdleDecoratorWolfAlpha' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(566): Class 'CAIMonsterIdleDecoratorWolf' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(622): Class 'CAIMonsterIdleDecoratorWyvern' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(650): Class 'CAIDynamicFlyingWanderWyvern' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsteridles.ws(657): Class 'CAIMonsterIdleDecoratorGravehag' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(14): Class 'CAIMonsterBase' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(28): Class 'CAIBaseMonsterDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(62): Class 'CAIMonsterDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(84): Class 'CAIFlyingMonsterDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(113): Class 'CAITrollDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(129): Class 'CAISharleyDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(145): Class 'CAIVampiressDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(157): Class 'CAINekkerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(176): Class 'CAIBiesDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(198): Class 'CAIBiesDEBUG' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(209): Class 'CAISirenDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(238): Class 'CAIIceGiantDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(252): Class 'CAIIceGiantEp2Defaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(266): Class 'CAIDjinnDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(278): Class 'CAIDrownerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(307): Class 'CAIDrownerUnderwaterDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(313): Class 'CAIRotfiendDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(325): Class 'CAIGhoulDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(349): Class 'CAIGryphonDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(370): Class 'CAIHarpyDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(397): Class 'CAIWraithDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(418): Class 'CAINoonwraithDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(434): Class 'CAINoonwraithDoppelgangerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(449): Class 'CAIPestaDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(464): Class 'CAIIrisDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(485): Class 'CAIShadeDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(500): Class 'CAIWolfDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(521): Class 'CAIWolfAlphaDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(544): Class 'CAIGuardDogDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(559): Class 'CAILessogDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(577): Class 'CAISpriganDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(593): Class 'CAIHimDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(606): Class 'CAIEndriagaDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(629): Class 'CAIBlackSpiderDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(652): Class 'CAIBlackSpiderEP2Defaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(675): Class 'CAIArachasDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(689): Class 'CAIArachasDEBUG' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(700): Class 'CAIGolemDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(716): Class 'CAIIfritDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(726): Class 'CAIIceGolemDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(737): Class 'CAIGolemDEBUG' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(748): Class 'CAIWerewolfDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(770): Class 'CAIBigbadwolfDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(792): Class 'CAIKatakanDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(809): Class 'CAIFlederDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(823): Class 'CAIBearDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(837): Class 'CAIBearProtectiveDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(856): Class 'CAIWyvernDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(877): Class 'CAIDracolizardDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(898): Class 'CAIGravierDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(928): Class 'CAIGravehagDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(947): Class 'CAIFoglingDopplegangerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(965): Class 'CAIWitchDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(976): Class 'CAIWitch2Defaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(987): Class 'CAIWightDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1006): Class 'CAIFugasDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1021): Class 'CAIRatDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1050): Class 'CAIBoarDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1062): Class 'CAIBoarEP2Defaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1074): Class 'CAIPantherDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1087): Class 'CAIKikimoreDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1101): Class 'CAIToadDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1116): Class 'CAIScolopendromorphDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1129): Class 'CAIBroomDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1140): Class 'CAIArchesporDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1153): Class 'CAIDettlaffDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1166): Class 'CAIDettlaffVampireDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1177): Class 'CAIFairytaleWitchDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1188): Class 'CAIBarghestDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1203): Class 'CAIDettlaffFlederDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1219): Class 'CAIDettlaffVampiressDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1233): Class 'CAIBansheeDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1252): Class 'CAIMonsterAxii' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1265): Class 'CAIMonsterAxiiParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1282): Class 'CAIMonsterTaunt' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1299): Class 'CAIMonsterTauntParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1326): Class 'CAICowardMonsterTaunt' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1339): Class 'CAICowardMonsterTauntParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1354): Class 'CAIBaseMonsterCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1420): Class 'CAIMonsterCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1437): Class 'CAIMonsterCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1459): Class 'CAIFlyingMonsterCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1477): Class 'CAIFlyingMonsterCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1498): Class 'CAIMonsterCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1510): Class 'CAIMonsterCombatLogicParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1515): Class 'CAIGravehagCombatLogicParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1524): Class 'CAISharleyCombatLogicParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1530): Class 'CAIFlyingMonsterCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1535): Class 'CAITrollCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1547): Class 'CAISharleyCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1559): Class 'CAIVampiressCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1571): Class 'CAIIceGiantCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1583): Class 'CAIIceGiantEp2CombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1595): Class 'CAINekkerCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1607): Class 'CAIBiesCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1619): Class 'CAIBiesDEBUGLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1631): Class 'CAISirenCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1643): Class 'CAIDjinnCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1655): Class 'CAIDrownerCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1667): Class 'CAIGhoulCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1679): Class 'CAINoonwraithCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1691): Class 'CAIPestaCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1703): Class 'CAIIrisCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1715): Class 'CAIShadeCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1728): Class 'CAIGryphonCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1740): Class 'CAILessogCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1752): Class 'CAISpriganCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1764): Class 'CAIHimCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1776): Class 'CAIWolfCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1788): Class 'CAIWolfCombatLogicParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1800): Class 'CAIGolemCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1812): Class 'CAIGolemCombatLogicParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1825): Class 'CAIGolemDEBUGLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1837): Class 'CAIWerewolfCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1849): Class 'CAIBigbadwolfCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1861): Class 'CAIKatakanCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1873): Class 'CAIFlederCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1885): Class 'CAIBansheeCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1897): Class 'CAIWraithCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1909): Class 'CAIHarpyCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1921): Class 'CAIGhulCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1933): Class 'CAIArachasCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1945): Class 'CAIBlackSpiderCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1957): Class 'CAIBlackSpiderEP2CombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1969): Class 'CAIArachasCombatLogicParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1982): Class 'CAIBlackSpiderCombatLogicParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(1995): Class 'CAIBlackSpiderEP2CombatLogicParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2008): Class 'CAIArachasDEBUGLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2020): Class 'CAIBearCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2032): Class 'CAIWyvernCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2044): Class 'CAIDracolizardCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2056): Class 'CAIGravierCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2068): Class 'CAIFoglingDopplegangerCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2080): Class 'CAIGravehagCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2092): Class 'CAIWightCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2104): Class 'CAIWitchCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2122): Class 'CAIWitch2CombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2148): Class 'CAIWitchSoloCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2161): Class 'CAIFugasCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2182): Class 'CAIRatCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2194): Class 'CAIBoarCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2206): Class 'CAIBoarEP2CombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2219): Class 'CAIPantherCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2231): Class 'CAIKikimoreCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2244): Class 'CAIToadCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2256): Class 'CAIArchesporCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2268): Class 'CAIFairytaleWitchCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2280): Class 'CAIScolopendromorphCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2292): Class 'CAIBroomCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2304): Class 'CAIDettlaffVampireCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2316): Class 'CAIBarghestCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2328): Class 'CAIDettlaffCombatLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2339): Class 'CAIDettlaffTornadoLogic' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2356): Class 'CAIMonsterSimpleDamageReactionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2362): Class 'CAIMonsterDamageReactionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2376): Class 'CAIDamageReactionTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2389): Class 'CAIFinisherTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2400): Class 'CAIMonsterSpawn' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2410): Class 'CAIMonsterSpawnParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2421): Class 'CAIMonsterSpawnDefault' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2433): Class 'CAIMonsterSpawnFleder' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2445): Class 'CAIMonsterSpawnFlying' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2457): Class 'CAIMonsterSpawnIris' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2470): Class 'CAIMonsterSpawnLessog' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2485): Class 'CAIMonsterDeath' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2498): Class 'CAIIrisDeath' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2504): Class 'CAIMonsterDeathParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2520): Class 'CAIMonsterDefeated' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2538): Class 'CAIFlyingMonsterDeath' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterparams.ws(2553): Class 'CAIFlyingMonsterDeathParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(6): Class 'CAIMonsterCombatReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(34): Class 'CAIMonsterReactionsTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(66): Class 'CAIMonsterReactionsTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(73): Class 'CAIReactionHowl' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(79): Class 'CAIMonsterActionSubtree' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(90): Class 'CAIActionSearchForTarget' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(106): Class 'CAIActionAllySearchesTarget' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(123): Class 'CAIActionPlayWithTarget' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(140): Class 'CAIActionMoveToLure' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(158): Class 'CAIActionMoveOut' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(175): Class 'CAIActionTauntAndMoveOut' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(192): Class 'CAIActionMoveInPack' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(215): Class 'CAIActionRunWildInPack' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(233): Class 'CAIActionLeadEscape' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(254): Class 'CAIActionEscapeInPack' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(272): Class 'CAINpcReactionSearchTarget' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(277): Class 'CAINpcReactionJoinSearchForTarget' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(283): Class 'CAINpcReactionPlayWithTarget' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(289): Class 'CAINpcReactionMoveOut' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(295): Class 'CAINpcReactionTauntAndMoveOut' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(301): Class 'CAINpcReactionMoveInPack' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(307): Class 'CAINpcReactionRunWildInPack' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(313): Class 'CAINpcReactionMoveToLure' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(319): Class 'CAINpcReactionLeadEscape' already defined.
Error [content0]game\behavior_tree\ai_parameters\monsterreactionparams.ws(325): Class 'CAINpcReactionEscapeInPack' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(12): Class 'CAINpcCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(26): Class 'CAINpcCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(128): Class 'CAINpcFistsDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(142): Class 'CAINpcFistsCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(151): Class 'CAINpcFistsCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(165): Class 'CAINpcFistsEasyDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(179): Class 'CAINpcFistsEasyCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(188): Class 'CAINpcFistsEasyCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(202): Class 'CAINpcFistsHardDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(216): Class 'CAINpcFistsHardCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(225): Class 'CAINpcFistsHardCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(239): Class 'CAINpcGuardDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(250): Class 'CAINpcGuardCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(259): Class 'CAINpcGuardCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(275): Class 'CAINpcOneHandedDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(286): Class 'CAINpcOneHandedCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(295): Class 'CAINpcOneHandedCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(310): Class 'CAINpcOneHandedAxeDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(321): Class 'CAINpcOneHandedAxeCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(330): Class 'CAINpcOneHandedAxeCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(345): Class 'CAINpcOneHandedBluntDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(356): Class 'CAINpcOneHandedBluntCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(365): Class 'CAINpcOneHandedBluntCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(380): Class 'CAINpcTwoHandedHammerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(391): Class 'CAINpcTwoHandedHammerCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(400): Class 'CAINpcTwoHandedHammerCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(415): Class 'CAINpcTwoHandedAxeDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(426): Class 'CAINpcTwoHandedAxeCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(435): Class 'CAINpcTwoHandedAxeCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(450): Class 'CAINpcTwoHandedHalberdDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(461): Class 'CAINpcTwoHandedHalberdCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(470): Class 'CAINpcTwoHandedHalberdCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(485): Class 'CAINpcTwoHandedSpearDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(496): Class 'CAINpcTwoHandedSpearCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(505): Class 'CAINpcTwoHandedSpearCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(520): Class 'CAINpcPitchforkDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(531): Class 'CAINpcPitchforkCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(540): Class 'CAINpcPitchforkCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(555): Class 'CAINpcShieldDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(566): Class 'CAINpcShieldCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(575): Class 'CAINpcShieldCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(591): Class 'CAINpcBowDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(602): Class 'CAINpcBowCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(611): Class 'CAINpcBowCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(629): Class 'CAINpcCrossbowDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(640): Class 'CAINpcCrossbowCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(649): Class 'CAINpcCrossbowCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(667): Class 'CAINpcTwoHandedSwordDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(678): Class 'CAINpcTwoHandedSwordCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(687): Class 'CAINpcTwoHandedSwordCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(704): Class 'CAINpcGregoireDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(715): Class 'CAINpcGregoireCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(724): Class 'CAINpcGregoireCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(738): Class 'CAIHjalmarDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(761): Class 'CAINpcWitcherDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(772): Class 'CAINpcWitcherCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(781): Class 'CAINpcWitcherCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(796): Class 'CAINpcEredinDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(807): Class 'CAINpcEredinCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(816): Class 'CAINpcEredinCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(830): Class 'CAINpcImlerithDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(841): Class 'CAINpcImlerithCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(850): Class 'CAINpcImlerithCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(867): Class 'CAINpcCaranthirDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(879): Class 'CAINpcCaranthirCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(888): Class 'CAINpcCaranthirCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(905): Class 'CAINpcCaretakerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(916): Class 'CAINpcCaretakerCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(927): Class 'CAINpcCaretakerCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(942): Class 'CAINpcWitcherFollowerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(953): Class 'CAINpcWitcherFollowerCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(962): Class 'CAINpcWitcherFollowerCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(990): Class 'CAINpcCiriDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1001): Class 'CAINpcCiriCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1010): Class 'CAINpcCiriCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1038): Class 'CAINpcSorceressDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1042): Class 'CAINpcYenneferDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1053): Class 'CAINpcTrissDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1064): Class 'CAINpcKeiraDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1075): Class 'CAINpcPhilippaDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1088): Class 'CAINpcLynxWitchDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1101): Class 'CAINpcYenneferCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1109): Class 'CAINpcTrissCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1117): Class 'CAINpcKeiraCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1125): Class 'CAINpcPhilippaCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1133): Class 'CAINpcLynxWitchCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1142): Class 'CAINpcSorceressCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1161): Class 'CAINpcYenneferCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1178): Class 'CAINpcTrissCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1195): Class 'CAINpcKeiraCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1213): Class 'CAINpcPhilippaCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1232): Class 'CAINpcLynxWitchCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1253): Class 'CAINpcSorcererDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1257): Class 'CAINpcDruidDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1268): Class 'CAINpcDruidCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1277): Class 'CAINpcWindMageDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1288): Class 'CAINpcWindMageCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1298): Class 'CAINpcBobWindMageDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1309): Class 'CAINpcBobWindMageCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1319): Class 'CAINpcBobWaterMageDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1330): Class 'CAINpcBobWaterMageCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1339): Class 'CAINpcAvallachDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1350): Class 'CAINpcAvallachCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1360): Class 'CAINpcSorcererCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1380): Class 'CAINpcDruidCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1398): Class 'CAINpcWindMageCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1416): Class 'CAINpcBobWindMageCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1434): Class 'CAINpcBobWaterMageCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1452): Class 'CAINpcAvallachCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1473): Class 'CAINpcMainDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1479): Class 'CAINpcIorwvethDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1493): Class 'CAINpcZoltanDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1505): Class 'CAINpcZoltanCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1514): Class 'CAINpcZoltanCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1535): Class 'CAINpcVesDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1546): Class 'CAINpcVesCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1555): Class 'CAINpcVesCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1582): Class 'CAINpcRocheDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1593): Class 'CAINpcRocheCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1602): Class 'CAINpcRocheCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1629): Class 'CAINpcOlgierdCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1638): Class 'CAINpcOlgierdCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1652): Class 'CAINpcDettlaffVampireCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1661): Class 'CAINpcDettlaffVampireCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1674): Class 'CAINpcDettlaffMinion' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1687): Class 'CAIDettlaffMinionDeath' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1699): Class 'CAINpcDettlaffMinionCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatdefaultsparams.ws(1708): Class 'CAINpcDettlaffMinionCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(9): Class 'CAIScaredCombatTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(18): Class 'CAINpcDefenseAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(24): Class 'CAINpcParryAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(37): Class 'CAINpcDodgeAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(44): Class 'CAINpcCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(51): Class 'CAINpcCounterFistFightAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(58): Class 'CAINpcCounterHitAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(65): Class 'CAIWildHuntCounterHitAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(72): Class 'CAINpcCounterPushAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(79): Class 'CAINpcWitcherCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(86): Class 'CAINpcCiriCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(93): Class 'CAINpcImlerithCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(100): Class 'CAINpcImlerithCounterActionSecondStage' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(107): Class 'CAINpcImlerithParry' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(120): Class 'CAINpcImlerithGuardAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(127): Class 'CAINpcImlerithSignsBlockAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(134): Class 'CAINpcGregoireCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(141): Class 'CAINpcEredinCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(148): Class 'CAINpcEredinRaiseGuardAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(155): Class 'CAINpcEredinSignsBlockAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(162): Class 'CAINpcEredinDodgeAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(169): Class 'CAINpcEredinParryAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(182): Class 'CAINpcOlgierdCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(189): Class 'CAINpcOlgierdDodgeAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(196): Class 'CAINpcOlgierdCounterAfterHitAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(203): Class 'CAINpcOlgierdParryAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(216): Class 'CAINpcDettlaffVampireCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(222): Class 'CAINpcDettlaffVampireCounterAfterHitAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(228): Class 'CAINpcDettlaffVampireParryAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(241): Class 'CAINpcDettlaffMinionParryAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(253): Class 'CAINpcDettlaffMinionCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(260): Class 'CAINpcSummonGuardsAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(267): Class 'CAINpcCaranthirCounterAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(274): Class 'CAINpcCaranthirIceArmorAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(283): Class 'CAINpcTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(296): Class 'CAINpcMeleeTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(302): Class 'CAINpcRangedTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(308): Class 'CAINpcCustomTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(313): Class 'CAINpcTacticTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(347): Class 'CAINpcSimpleTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(360): Class 'CAINpcSurroundTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(372): Class 'CAINpcSurroundTacticTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(390): Class 'CAINpcSurroundTacticCloseTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(402): Class 'CAINpcSurroundTacticFarTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(414): Class 'CAINpcSurroundRangedTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(427): Class 'CAINpcHoldGroundTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(439): Class 'CAINpcHoldGroundTacticTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(454): Class 'CAINpcHoldGroundRangedTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(467): Class 'CAINpcHoldGroundRangedTacticTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(480): Class 'CAINpcVesemirTutorialTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(492): Class 'CAINpcVesemirTutorialTacticTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(514): Class 'CAINpcSorceressTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(525): Class 'CAINpcSorceressTacticTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(543): Class 'CAINpcSorcererTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(554): Class 'CAINpcSorcererTacticTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(572): Class 'CAINpcEredinTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(584): Class 'CAINpcEredinTESTTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(596): Class 'CAINpcImlerithTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(608): Class 'CAINpcImlerithSecondStageTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(620): Class 'CAINpcCaranthirTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(635): Class 'CAINpcCaretakerTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(647): Class 'CAINpcPhilippaTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(659): Class 'CAINpcOlgierdTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(671): Class 'CAINpcDettlaffVampireTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(682): Class 'CAINpcDettlaffMinionTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(694): Class 'CAINpcGregoireTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(706): Class 'CAINpcCombatRetreatActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(714): Class 'CAINpcPreCombatWarningActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(723): Class 'CAINpcFormationTacticTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(737): Class 'CAINpcFormationTacticTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(756): Class 'CAIAttackBehaviorTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(769): Class 'CAIAttackBehaviorTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(795): Class 'CAISpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(806): Class 'CAISpecialActionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(811): Class 'CAIDwimeritiumBombSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(822): Class 'CAIAttachEntitiesSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(833): Class 'CAIDisperseAttachedEntitiesSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(844): Class 'CAIMagicGroundBlastSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(855): Class 'CAIMagicPushSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(866): Class 'CAIMagicSandGroundBlastSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(877): Class 'CAIMagicSandGroundBlastSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(888): Class 'CAIMagicWaterGroundBlastSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(899): Class 'CAIMagicSandPushSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(910): Class 'CAIMagicSandPushSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(921): Class 'CAIMagicWaterPushSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(932): Class 'CAIMagicRootAttackSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(943): Class 'CAIMagicTornadoSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(954): Class 'CAIMagicTornadoSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(965): Class 'CAIMagicWaterTornadoSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(976): Class 'CAIMagicWindCoilSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(987): Class 'CAIMagicWindCoilSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(998): Class 'CAIMagicWaterCoilSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1009): Class 'CAIMagicWindGustSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1020): Class 'CAIMagicWindGustSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1031): Class 'CAIMagicSandCageSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1042): Class 'CAIMagicWaterCageSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1053): Class 'CAIMagicSandCageSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1064): Class 'CAIMagicShieldSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1075): Class 'CAIMagicShieldSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1086): Class 'CAIWaterMagicShieldSpecialActionBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1097): Class 'CAIShootAttachedEntitiesSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1108): Class 'CAIShootProjectilesFromGroundSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1119): Class 'CAILynxWitchShootProjectilesFromGroundSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1131): Class 'CAICastRipApartSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1142): Class 'CAICastFireballSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1153): Class 'CAICastLightningSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1164): Class 'CAILynxWitchCastLightningSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1175): Class 'CAIShootBarrelsSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1186): Class 'CAICastArcaneMissileSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1197): Class 'CAICastArcaneExplosionSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1208): Class 'CAIShadowDashSpecialAction' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1223): Class 'CAIAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1234): Class 'CAIAttackActionTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1243): Class 'CAISimpleAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1254): Class 'CAISimpleAttackActionTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1260): Class 'CAIBasicAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1271): Class 'CAIBasicAttackActionTreeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1279): Class 'CAIFistAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1294): Class 'CAIComboFistAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1306): Class 'CAISword2hAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1320): Class 'CAITwoHandedAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1332): Class 'CAIPitchforkAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1344): Class 'CAIWitcherAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatparams.ws(1356): Class 'CAICiriAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(13): Class 'CAINpcCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(29): Class 'CAINpcCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(92): Class 'CAINpcOneHandedSwordCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(102): Class 'CAINpcStyleOneHandedSwordParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(120): Class 'CAINpcOneHandedAxeCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(130): Class 'CAINpcStyleOneHandedAxeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(151): Class 'CAINpcOneHandedBluntCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(161): Class 'CAINpcStyleOneHandedBluntParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(182): Class 'CAINpcOneHandedAnyCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(192): Class 'CAINpcStyleOneHandedAnyParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(215): Class 'CAINpcTwoHandedAnyCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(224): Class 'CAINpcStyleTwoHandedAnyParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(249): Class 'CAINpcFistsCombatStyleBaseParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(283): Class 'CAINpcFistsCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(293): Class 'CAINpcStyleFistsParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(310): Class 'CAINpcFistsEasyCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(320): Class 'CAINpcStyleFistsEasyParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(334): Class 'CAINpcFistsHardCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(344): Class 'CAINpcStyleFistsHardParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(359): Class 'CAINpcShieldCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(369): Class 'CAINpcStyleShieldParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(388): Class 'CAINpcSorceressCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(398): Class 'CAINpcYenneferCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(417): Class 'CAINpcKeiraCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(437): Class 'CAINpcTrissCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(456): Class 'CAINpcPhilippaCustomCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(476): Class 'CAINpcPhilippaCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(495): Class 'CAINpcLynxWitchCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(516): Class 'CAINpcStyleSorceressParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(544): Class 'CAINpcStylePhilippaParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(573): Class 'CAINpcSorcererCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(584): Class 'CAINpcDruidCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(606): Class 'CAINpcWindMageCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(635): Class 'CAINpcWindMageCombatStyleBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(665): Class 'CAINpcWaterMageCombatStyleBob' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(694): Class 'CAINpcAvallachCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(717): Class 'CAINpcStyleSorcererParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(758): Class 'CAINpcBowCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(768): Class 'CAINpcStyleBowParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(788): Class 'CAINpcBowmanMeleeCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(801): Class 'CAINpcStyleBowmanMeleeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(831): Class 'CAINpcCrossbowCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(841): Class 'CAINpcStyleCrossbowParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(860): Class 'CAINpcTwoHandedHammerCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(870): Class 'CAINpcStyleTwoHandedHammerParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(904): Class 'CAINpcTwoHandedAxeCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(914): Class 'CAINpcStyleTwoHandedAxeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(949): Class 'CAINpcTwoHandedHalberdCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(959): Class 'CAINpcStyleTwoHandedHalberdParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(995): Class 'CAINpcTwoHandedSpearCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1005): Class 'CAINpcStyleTwoHandedSpearParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1043): Class 'CAINpcPitchforkCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1053): Class 'CAINpcStylePitchforkParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1088): Class 'CAINpcWitcherCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1098): Class 'CAINpcWitcherCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1137): Class 'CAINpcEredinCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1147): Class 'CAINpcEredinCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1185): Class 'CAINpcCaranthirCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1195): Class 'CAINpcCaranthirCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1231): Class 'CAINpcImlerithCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1241): Class 'CAINpcImlerithCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1275): Class 'CAINpcImlerithSecondStageCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1285): Class 'CAINpcImlerithSecondStageCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1315): Class 'CAINpcCaretakerCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1325): Class 'CAINpcCaretakerCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1343): Class 'CAINpcCiriCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1353): Class 'CAINpcCiriCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1379): Class 'CAINpcTwoHandedSwordCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1389): Class 'CAINpcStyleTwoHandedSwordParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1411): Class 'CAINpcGregoireCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1421): Class 'CAINpcGregoireCombatStyleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1452): Class 'CAINpcVesemirTutorialCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1462): Class 'CAINpcStyleVesemirTutorialParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1481): Class 'CAINpcOlgierdCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1491): Class 'CAINpcStyleOlgierdParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1522): Class 'CAINpcDettlaffVampireCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1532): Class 'CAINpcStyleDettlaffVampireParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1561): Class 'CAINpcDettlaffMinionCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npccombatstylesparams.ws(1571): Class 'CAINpcStyleDettlaffMinionParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(7): Class 'CActionPointSelector' was already exported.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(11): Class 'CCommunityActionPointSelector' was already exported.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(20): Class 'CWanderActionPointSelector' was already exported.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(31): Class 'CRainActionPointSelector' was already exported.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(35): Class 'CSimpleActionPointSelector' was already exported.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(44): Class 'CHorseParkingActionPointSelector' was already exported.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(56): Class 'CAIPCBase' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(63): Class 'CAINpcBase' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(77): Class 'CAINpcDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(103): Class 'CAINpcRiderBase' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(118): Class 'CAINpcRiderDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(157): Class 'CAINpcRiderCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(171): Class 'CAINpcRiderCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(185): Class 'CAICombatDecoratorCommunity' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(192): Class 'CAICombatDecoratorGeneric' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(200): Class 'CAIRiderCombatDecoratorSimple' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(207): Class 'CAIRiderCombatDecoratorGeneric' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(215): Class 'CAINpcIdle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(226): Class 'CAINpcIdleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(233): Class 'CAIRiderIdle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(243): Class 'CAIRiderIdleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(250): Class 'CAINpcActiveIdle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(269): Class 'CAINpcActiveIdleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(285): Class 'CAIWanderWithHistory' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(306): Class 'CAINpcWanderParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(311): Class 'CAINpcTaggedWanderParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(317): Class 'CAINpcHistoryWanderParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(325): Class 'CAIWanderRandom' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(338): Class 'CAINpcRandomWanderParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(344): Class 'CAILeadPackWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(364): Class 'CAIDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(404): Class 'CAIDynamicWanderParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(423): Class 'CAIAmphibiousDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(429): Class 'CAIDynamicFlyingWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(458): Class 'CAISirenDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(486): Class 'CAIFollowPartyMemeberTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(501): Class 'CAIFollowPartyMemberSideBySideTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(521): Class 'CAIPatrol' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(528): Class 'CAINpcWork' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(549): Class 'CAINpcWorkParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(556): Class 'CAINpcWorkIdle' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(574): Class 'CAINpcWorkIdleParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(583): Class 'CAINpcBoxCarry' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(594): Class 'CAINpcBoxCarryParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(602): Class 'IAIIdleFormationTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(608): Class 'CAIFollowLeaderTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(637): Class 'CAIFollowLeaderParameters' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(644): Class 'CAILeadFormationTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(659): Class 'CAIIdleSpontanousFormationTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(681): Class 'CAINpcIdleHorseRider' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(692): Class 'CAINpcIdleHorseRiderParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(698): Class 'CAINpcDeath' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(711): Class 'CAINpcDeathParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(743): Class 'CAINpcBruxaDeathParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(751): Class 'CAINpcUnconsciousTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(763): Class 'CAINpcUnconsciousParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(774): Class 'CAIDefeated' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(786): Class 'CAIDefeatedParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(801): Class 'CAIBruxaNpcDeath' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(820): Class 'CAINpcStyleHjalmarParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(825): Class 'CAINpcStyleMountedParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(833): Class 'CAINpcCriticalState' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(846): Class 'CAINpcCriticalStateParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(852): Class 'CAINpcCriticalStateFlying' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(869): Class 'CAIMountHorse' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(876): Class 'CAIDismountHorse' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(886): Class 'CAIGenericFlee' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(894): Class 'CGoatDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(909): Class 'CCatDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(924): Class 'CRoosterDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(937): Class 'CRamDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(952): Class 'CGooseDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(967): Class 'CSheepDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(982): Class 'CPigDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(998): Class 'CCowDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(1013): Class 'CDogDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(1028): Class 'CDeerDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(1045): Class 'CHareDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(1059): Class 'CTamedHorseDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\npcparams.ws(1069): Class 'CWildHorseDynamicWander' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(9): Class 'CAIWildHuntTwoHandedSwordDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(20): Class 'CAIWildHuntTwoHandedSwordCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(29): Class 'CAIWildHuntTwoHandedSwordCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(40): Class 'CAIWildHuntTwoHandedSwordCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(50): Class 'CAIWildHuntStyleTwoHandedSwordParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(84): Class 'CAIWildHuntTwoHandedAxeDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(95): Class 'CAIWildHuntTwoHandedAxeCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(104): Class 'CAIWildHuntTwoHandedAxeCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(115): Class 'CAIWildHuntTwoHandedAxeCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(125): Class 'CAIWildHuntStyleTwoHandedAxeParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(159): Class 'CAIWildHuntTwoHandedHalberdDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(170): Class 'CAIWildHuntTwoHandedHalberdCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(179): Class 'CAIWildHuntTwoHandedHalberdCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(190): Class 'CAIWildHuntTwoHandedHalberdCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(200): Class 'CAIWildHuntStyleTwoHandedHalberdParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(236): Class 'CAIWildHuntTwoHandedHammerDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(247): Class 'CAIWildHuntTwoHandedHammerCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(256): Class 'CAIWildHuntTwoHandedHammerCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(267): Class 'CAIWildHuntTwoHandedHammerCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(277): Class 'CAIWildHuntStyleTwoHandedHammerParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(311): Class 'CAIWildHuntTwoHandedSpearDefaults' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(322): Class 'CAIWildHuntTwoHandedSpearCombat' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(331): Class 'CAIWildHuntTwoHandedSpearCombatParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(342): Class 'CAIWildHuntTwoHandedSpearCombatStyle' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(352): Class 'CAIWildHuntStyleTwoHandedSpearParams' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(390): Class 'CAIWildHuntTwoHandedSwordAttackActionTree' already defined.
Error [content0]game\behavior_tree\ai_parameters\wildhuntcombatparams.ws(401): Class 'CAIWildHuntTwoHandedPolearmAttackActionTree' already defined.
Error [content0]game\behavior_tree\aicombatstorage.ws(15): Class 'CBaseAICombatStorage' already defined.
Error [content0]game\behavior_tree\aicombatstorage.ws(196): Class 'CHumanAICombatStorage' already defined.
Error [content0]game\behavior_tree\aicombatstorage.ws(362): Class 'CBossAICombatStorage' already defined.
Error [content0]game\behavior_tree\aicombatstorage.ws(492): Class 'CExtendedAICombatStorage' already defined.
Error [content0]game\behavior_tree\aicombatstorage.ws(545): Class 'CArchesporeAICombatStorage' already defined.
Error [content0]game\behavior_tree\aistorage.ws(6): Class 'CHorseRiderSharedParams' was already exported.
Error [content0]game\behavior_tree\aistorage.ws(34): Class 'CAIStorageAnimalData' was already exported.
Error [content0]game\behavior_tree\aistorage.ws(42): Class 'CAIStorageHorseData' was already exported.
Error [content0]game\behavior_tree\aistorage.ws(50): Class 'CAIStorageRiderData' was already exported.
Error [content0]game\behavior_tree\aistorage.ws(72): Class 'CAIStorageReactionData' already defined.
Error [content0]game\behavior_tree\behtreeenums.ws(6): Class 'IBehTreeValueEnum' was already exported.
Error [content0]game\behavior_tree\behtreeenums.ws(11): Class 'CBTEnumBehaviorGraph' already defined.
Error [content0]game\behavior_tree\behtreeenums.ws(21): Class 'CBTEnumMoveType' already defined.
Error [content0]game\behavior_tree\behtreeenums.ws(31): Class 'CBTEnumCriticalState' already defined.
Error [content0]game\behavior_tree\behtreeenums.ws(41): Class 'CBTEnumHitReactionType' already defined.
Error [content0]game\behavior_tree\behtreeenums.ws(51): Class 'CBTEnumHitReactionSide' already defined.
Error [content0]game\behavior_tree\behtreeenums.ws(61): Class 'CBTEnumHitReactionDirection' already defined.
Error [content0]game\behavior_tree\behtreeenums.ws(71): Class 'CBTEnumAttackSwingType' already defined.
Error [content0]game\behavior_tree\behtreeenums.ws(81): Class 'CBTEnumAttackSwingDriection' already defined.
Error [content0]game\behavior_tree\behtreeparams.ws(6): Class 'IAIParameters' was already exported.
Error [content0]game\behavior_tree\behtreeparams.ws(14): Class 'CAIParameters' was already exported.
Error [content0]game\behavior_tree\behtreeparams.ws(15): Class 'CAIDefaults' was already exported.
Error [content0]game\behavior_tree\behtreeparams.ws(17): Class 'IAITree' was already exported.
Error [content0]game\behavior_tree\behtreeparams.ws(28): Class 'CAITree' was already exported.
Error [content0]game\behavior_tree\behtreeparams.ws(29): Class 'CAIBaseTree' was already exported.
Error [content0]game\behavior_tree\behtreeparams.ws(32): Class 'ICustomValAIParameters' was already exported.
Error [content0]game\behavior_tree\behtreeparams.ws(37): Class 'CHorseTagAIParameters' already defined.
Error [content0]game\behavior_tree\behtreereactionmanager.ws(6): Class 'CBehTreeReactionManager' was already exported.
Error [content0]game\behavior_tree\behtreereactionmanager.ws(23): Class 'CR4ReactionManager' was already exported.
Error [content0]game\behavior_tree\behtreespawneffector.ws(6): Class 'IBehTreeOnSpawnEffector' was already exported.
Error [content0]game\behavior_tree\behtreespawneffector.ws(15): Class 'SpawnOnHorseEffector' already defined.
Error [content0]game\behavior_tree\behtreespawneffector.ws(54): Class 'SetNPCTypeEffector' already defined.
Error [content0]game\behavior_tree\behtreetask.ws(9): Class 'IBehTreeTask' was already exported.
Error [content0]game\behavior_tree\behtreetask.ws(120): Class 'IBehTreeObjectDefinition' was already exported.
Error [content0]game\behavior_tree\behtreetask.ws(149): Class 'IBehTreeTaskDefinition' was already exported.
Error [content0]game\behavior_tree\behtreetask.ws(181): Class 'IBehTreeConditionalTaskDefinition' was already exported.
Error [content0]game\behavior_tree\behtreetask.ws(188): Class 'IBehTreeHLTaskDefinition' already defined.
Error [content0]game\behavior_tree\behtreetask.ws(195): Class 'IBehTreeReactionTaskDefinition' already defined.
Error [content0]game\behavior_tree\behtreetask.ws(202): Class 'IBehTreeFollowerTaskDefinition' already defined.
Error [content0]game\behavior_tree\behtreetypes.ws( :cool:: Class 'W3BehTreeValNameArray' already defined.
Error [content0]game\behavior_tree\carryingitemstree.ws(6): Class 'CSpawnTreeInitializerCarryItemWanderAI' already defined.
Error [content0]game\behavior_tree\carryingitemstree.ws(29): Class 'CAICarryingItems' already defined.
Error [content0]game\behavior_tree\carryingitemstree.ws(43): Class 'CAICarryingItemsParams' already defined.
Error [content0]game\behavior_tree\chatsinapstree.ws(6): Class 'CAIChatsInAPTree' already defined.
Error [content0]game\behavior_tree\chatsinapstree.ws(11): Class 'CBTTaskCanUseChatScene' already defined.
Error [content0]game\behavior_tree\chatsinapstree.ws(27): Class 'CBTTaskCanUseChatSceneDef' already defined.
Error [content0]game\behavior_tree\chatsinapstree.ws(32): Class 'CBTTaskIsAtWork' already defined.
Error [content0]game\behavior_tree\chatsinapstree.ws(51): Class 'CBTTaskIsAtWorkDef' already defined.
Error [content0]game\behavior_tree\conditions\btaerialspaceisfree.ws(16): Class 'BTCondAerialSpaceIsFree' already defined.
Error [content0]game\behavior_tree\conditions\btaerialspaceisfree.ws(117): Class 'BTCondAerialSpaceIsFreeDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondactorcharmed.ws(10): Class 'CBTCondActorCharmed' already defined.
Error [content0]game\behavior_tree\conditions\btcondactorcharmed.ws(25): Class 'CBTCondActorCharmedDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondactorindanger.ws(10): Class 'CBTCondActorInDanger' already defined.
Error [content0]game\behavior_tree\conditions\btcondactorindanger.ws(63): Class 'CBTCondActorInDangerDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondactorinidletrigger.ws(10): Class 'CBTCondActorInIdleTrigger' already defined.
Error [content0]game\behavior_tree\conditions\btcondactorinidletrigger.ws(39): Class 'CBTCondActorInIdleTriggerDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondappearancename.ws(10): Class 'CBTCondAppearanceName' already defined.
Error [content0]game\behavior_tree\conditions\btcondappearancename.ws(34): Class 'CBTCondAppearanceNameDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondattackeddelay.ws(15): Class 'BTCondAttackedDelay' already defined.
Error [content0]game\behavior_tree\conditions\btcondattackeddelay.ws(74): Class 'BTCondAttackedDelayDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondbasestatelowerthan.ws(19): Class 'BTCondBaseStatLowerThan' already defined.
Error [content0]game\behavior_tree\conditions\btcondbasestatelowerthan.ws(76): Class 'BTCondBaseStatLowerThanDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondbasestatelowerthan.ws(94): Class 'BTCondStaminaLowerThan' already defined.
Error [content0]game\behavior_tree\conditions\btcondbasestatelowerthan.ws(125): Class 'BTCondStaminaLowerThanDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondbehvarcheck.ws(10): Class 'CBTCondBehVarCheck' already defined.
Error [content0]game\behavior_tree\conditions\btcondbehvarcheck.ws(24): Class 'CBTCondBehVarCheckDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondbehvarcheck.ws(35): Class 'CBTCondBehVarCheckFloat' already defined.
Error [content0]game\behavior_tree\conditions\btcondbehvarcheck.ws(49): Class 'CBTCondBehVarCheckFloatDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondcanlandatposition.ws(16): Class 'BTCondCanLandAtPosition' already defined.
Error [content0]game\behavior_tree\conditions\btcondcanlandatposition.ws(119): Class 'BTCondCanLandAtPositionDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondchancefromstat.ws(10): Class 'CBTTaskChanceFromStat' already defined.
Error [content0]game\behavior_tree\conditions\btcondchancefromstat.ws(77): Class 'CBTTaskChanceFromStatDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondcheckrotationtotarget.ws(6): Class 'BTCondCheckRotationToTarget' already defined.
Error [content0]game\behavior_tree\conditions\btcondcheckrotationtotarget.ws(26): Class 'BTCondCheckRotationToTargetDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondchecktargetrotationtoactor.ws(15): Class 'BTCondCheckTargetRotationToActor' already defined.
Error [content0]game\behavior_tree\conditions\btcondchecktargetrotationtoactor.ws(31): Class 'BTCondCheckTargetRotationToActorDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondcleanshot.ws(6): Class 'CBTCondCleanShot' already defined.
Error [content0]game\behavior_tree\conditions\btcondcleanshot.ws(99): Class 'CBTCondCleanShotDef' already defined.
Error [content0]game\behavior_tree\conditions\btconddaytime.ws(16): Class 'BTCondDayTime' already defined.
Error [content0]game\behavior_tree\conditions\btconddaytime.ws(39): Class 'BTCondDayTimeDef' already defined.
Error [content0]game\behavior_tree\conditions\btconddistancefromground.ws(16): Class 'BTCondDistanceFromGround' already defined.
Error [content0]game\behavior_tree\conditions\btconddistancefromground.ws(75): Class 'BTCondDistanceFromGroundDef' already defined.
Error [content0]game\behavior_tree\conditions\btconddistancetotagged.ws(7): Class 'BTCondDistanceToTagged' already defined.
Error [content0]game\behavior_tree\conditions\btconddistancetotagged.ws(33): Class 'BTCondDistanceToTaggedDef' already defined.
Error [content0]game\behavior_tree\conditions\btconddistancetotarget.ws(7): Class 'BTCondDistanceToTarget' already defined.
Error [content0]game\behavior_tree\conditions\btconddistancetotarget.ws(70): Class 'BTCondDistanceToTargetDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondfightstage.ws(6): Class 'BTCondFightStage' already defined.
Error [content0]game\behavior_tree\conditions\btcondfightstage.ws(16): Class 'BTCondFightStageDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondhasactorweapondrawn.ws(6): Class 'CBTCondHasActorWeaponDrawn' already defined.
Error [content0]game\behavior_tree\conditions\btcondhasactorweapondrawn.ws(20): Class 'CBTCondHasActorWeaponDrawnDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondhasstaminafor.ws(9): Class 'BTCondHasStaminaFor' already defined.
Error [content0]game\behavior_tree\conditions\btcondhasstaminafor.ws(24): Class 'BTCondHasStaminaForDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondhastag.ws(10): Class 'CBTCondHasTag' already defined.
Error [content0]game\behavior_tree\conditions\btcondhastag.ws(21): Class 'CBTCondHasTagDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondhastag.ws(33): Class 'CBTAddTag' already defined.
Error [content0]game\behavior_tree\conditions\btcondhastag.ws(91): Class 'CBTAddTagDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondhastarget.ws(6): Class 'BTCondHasTarget' already defined.
Error [content0]game\behavior_tree\conditions\btcondhastarget.ws(30): Class 'BTCondHasTargetDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondheightfromtarget.ws(16): Class 'BTCondHeightFromTarget' already defined.
Error [content0]game\behavior_tree\conditions\btcondheightfromtarget.ws(54): Class 'BTCondHeightFromTargetDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondhitcounter.ws(6): Class 'BTCondHitCounter' already defined.
Error [content0]game\behavior_tree\conditions\btcondhitcounter.ws(29): Class 'BTCondHitCounterDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondhorsecanflee.ws(6): Class 'CBTCondHorseCanFlee' already defined.
Error [content0]game\behavior_tree\conditions\btcondhorsecanflee.ws(18): Class 'CBTCondHorseCanFleeDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisattackcountgreaterthanlimit.ws(10): Class 'CBTCondIsAttackCountGreaterThanLimit' already defined.
Error [content0]game\behavior_tree\conditions\btcondisattackcountgreaterthanlimit.ws(35): Class 'CBTCondIsAttackCountGreaterThanLimitDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisattackcountgreaterthanlimit.ws(46): Class 'CBTModifyAttackCount' already defined.
Error [content0]game\behavior_tree\conditions\btcondisattackcountgreaterthanlimit.ws(77): Class 'CBTModifyAttackCountDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisattacking.ws(16): Class 'BTCondIsAttacking' already defined.
Error [content0]game\behavior_tree\conditions\btcondisattacking.ws(38): Class 'BTCondIsAttackingDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisbeinghitbyigni.ws(9): Class 'CBTCondIsBeingHitByIgni' already defined.
Error [content0]game\behavior_tree\conditions\btcondisbeinghitbyigni.ws(18): Class 'CBTCondIsBeingHitByIgniDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondischangingweapon.ws(6): Class 'BTCondIsChangingWeapon' already defined.
Error [content0]game\behavior_tree\conditions\btcondischangingweapon.ws(25): Class 'BTCondIsChangingWeaponDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondischangingweapon.ws(33): Class 'BTCondDoesChangingWeaponRequiresIdle' already defined.
Error [content0]game\behavior_tree\conditions\btcondischangingweapon.ws(52): Class 'BTCondDoesChangingWeaponRequiresIdleDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondiscombattargetalive.ws(9): Class 'CBTCondIsCombatTargetAlive' already defined.
Error [content0]game\behavior_tree\conditions\btcondiscombattargetalive.ws(22): Class 'CBTCondIsCombatTargetAliveDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisdialogorcutsceneplaying.ws( :cool:: Class 'CBTCondIsDialogOrCutscenePlaying' already defined.
Error [content0]game\behavior_tree\conditions\btcondisdialogorcutsceneplaying.ws(17): Class 'CBTCondIsDialogOrCutscenePlayingDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisdodging.ws(6): Class 'BTCondIsDodging' already defined.
Error [content0]game\behavior_tree\conditions\btcondisdodging.ws(14): Class 'BTCondIsDodgingDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisdodging.ws(19): Class 'BTCondIsTargetDodging' already defined.
Error [content0]game\behavior_tree\conditions\btcondisdodging.ws(27): Class 'BTCondIsTargetDodgingDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisguarded.ws(6): Class 'BTCondIsGuarded' already defined.
Error [content0]game\behavior_tree\conditions\btcondisguarded.ws(14): Class 'BTCondIsGuardedDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisguarded.ws(19): Class 'BTCondIsTargetGuarded' already defined.
Error [content0]game\behavior_tree\conditions\btcondisguarded.ws(55): Class 'BTCondIsTargetGuardedDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinbehaviorgraph.ws(10): Class 'CBTCondIsInBehaviorGraph' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinbehaviorgraph.ws(20): Class 'CBTCondIsInBehaviorGraphDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinbehaviorgraphnode.ws(17): Class 'BTCondIsInBehaviorGraphNode' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinbehaviorgraphnode.ws(57): Class 'BTCondIsInBehaviorGraphNodeDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinguardarea.ws(16): Class 'BTCondIsInGuardArea' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinguardarea.ws(74): Class 'BTCondIsInGuardAreaDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinimportantanim.ws(16): Class 'BTCondIsInImportantAnim' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinimportantanim.ws(38): Class 'BTCondIsInImportantAnimDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinstance.ws(10): Class 'BTCondIsInStance' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinstance.ws(40): Class 'BTCondIsInStanceDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(6): Class 'BTCondIsInState' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(34): Class 'BTCondIsInStateDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(47): Class 'BTCondIsPlayerUnconscious' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(55): Class 'BTCondIsPlayerUnconsciousDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(62): Class 'BTCondIsPlayerInCombatState' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinstate.ws(70): Class 'BTCondIsPlayerInCombatStateDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinterior.ws(17): Class 'CBTCondIsInInterior' already defined.
Error [content0]game\behavior_tree\conditions\btcondisinterior.ws(42): Class 'CBTCondIsInInteriorDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisintheway.ws(26): Class 'BTCondIsInTheWay' already defined.
Error [content0]game\behavior_tree\conditions\btcondisintheway.ws(124): Class 'BTCondIsInTheWayDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisnpcalive.ws(6): Class 'CBTCondIsNpcAlive' already defined.
Error [content0]game\behavior_tree\conditions\btcondisnpcalive.ws(28): Class 'CBTCondIsNpcAliveDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisnpcgrouptype.ws(9): Class 'BTCondIsNPCGroupType' already defined.
Error [content0]game\behavior_tree\conditions\btcondisnpcgrouptype.ws(28): Class 'BTCondIsNPCGroupTypeDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisonnavigablespace.ws(6): Class 'CBTCondIsOnNavigableSpaceDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisonnavigablespace.ws(11): Class 'CBTCondIsOnNavigableSpace' already defined.
Error [content0]game\behavior_tree\conditions\btcondispackleader.ws(16): Class 'BTCondIsPackLeader' already defined.
Error [content0]game\behavior_tree\conditions\btcondispackleader.ws(36): Class 'BTCondIsPackLeaderDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargetinwater.ws(7): Class 'CBTCondIsTargetInWater' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargetinwater.ws(24): Class 'CBTCondIsTargetInWaterDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargetinwater.ws(34): Class 'CBTCondIsTargetUnderwater' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargetinwater.ws(46): Class 'CBTCondIsTargetUnderwaterDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargetonhorse.ws(6): Class 'CBTCondIsTargetOnHorse' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargetonhorse.ws(21): Class 'CBTCondIsTargetOnHorseDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargettedby.ws(17): Class 'CBTCondIsTargettedBy' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargettedby.ws(58): Class 'CBTCondIsTargettedByDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargettheplayer.ws(9): Class 'CBTCondIsTargetThePlayer' already defined.
Error [content0]game\behavior_tree\conditions\btcondistargettheplayer.ws(28): Class 'CBTCondIsTargetThePlayerDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisteleporting.ws(10): Class 'CBTCondIsTeleporting' already defined.
Error [content0]game\behavior_tree\conditions\btcondisteleporting.ws(25): Class 'CBTCondIsTeleportingDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisunderwater.ws(16): Class 'CBTCondIsUnderwater' already defined.
Error [content0]game\behavior_tree\conditions\btcondisunderwater.ws(40): Class 'CBTCondIsUnderwaterDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondisvisible.ws(17): Class 'CBTCondIsVisible' already defined.
Error [content0]game\behavior_tree\conditions\btcondisvisible.ws(131): Class 'CBTCondIsVisibleDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondmonstertacticisused.ws(16): Class 'BTCondMonsterTacticIsUsed' already defined.
Error [content0]game\behavior_tree\conditions\btcondmonstertacticisused.ws(47): Class 'BTCondMonsterTacticIsUsedDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondmorphratio.ws(16): Class 'BTCondMorphRatio' already defined.
Error [content0]game\behavior_tree\conditions\btcondmorphratio.ws(50): Class 'BTCondMorphRatioDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondnumberofopponents.ws(16): Class 'BTCondNumberOfOpponents' already defined.
Error [content0]game\behavior_tree\conditions\btcondnumberofopponents.ws(55): Class 'BTCondNumberOfOpponentsDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondnumberofsummonedcreaturesalive.ws(12): Class 'BTCondNumberOfSummonedCreaturesAlive' already defined.
Error [content0]game\behavior_tree\conditions\btcondnumberofsummonedcreaturesalive.ws(45): Class 'BTCondNumberOfSummonedCreaturesAliveDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondplayeriscastingsign.ws(15): Class 'BTCondPlayerIsCastingSign' already defined.
Error [content0]game\behavior_tree\conditions\btcondplayeriscastingsign.ws(42): Class 'BTCondPlayerIsCastingSignDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondsubmersionlevel.ws(16): Class 'BTCondSubmersionLevel' already defined.
Error [content0]game\behavior_tree\conditions\btcondsubmersionlevel.ws(58): Class 'BTCondSubmersionLevelDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondswarmshieldavailable.ws(10): Class 'CBTCondSwarmShieldAvailable' already defined.
Error [content0]game\behavior_tree\conditions\btcondswarmshieldavailable.ws(48): Class 'CBTCondSwarmShieldAvailableDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondsynchroniseddelay.ws(17): Class 'BTCondSynchronisedDelay' already defined.
Error [content0]game\behavior_tree\conditions\btcondsynchroniseddelay.ws(108): Class 'BTCondSynchronisedDelayDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondtargetattackeddelay.ws(15): Class 'BTCondTargetAttackedDelay' already defined.
Error [content0]game\behavior_tree\conditions\btcondtargetattackeddelay.ws(46): Class 'BTCondTargetAttackedDelayDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondtargethasitemheld.ws(7): Class 'CBTCondTargetHasItemHeld' already defined.
Error [content0]game\behavior_tree\conditions\btcondtargethasitemheld.ws(55): Class 'CBTCondTargetHasItemHeldDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondtargethastag.ws(10): Class 'CBTCondTargetHasTag' already defined.
Error [content0]game\behavior_tree\conditions\btcondtargethastag.ws(27): Class 'CBTCondTargetHasTagDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondtargetisally.ws(16): Class 'BTCondTargetIsAlly' already defined.
Error [content0]game\behavior_tree\conditions\btcondtargetisally.ws(79): Class 'BTCondTargetIsAllyDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondthreatlevel.ws(16): Class 'BTCondThreatLevel' already defined.
Error [content0]game\behavior_tree\conditions\btcondthreatlevel.ws(45): Class 'BTCondThreatLevelDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondthreatlevel.ws(57): Class 'BTCondTargetThreatLevel' already defined.
Error [content0]game\behavior_tree\conditions\btcondthreatlevel.ws(93): Class 'BTCondTargetThreatLevelDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondwasnpcintalkinteraction.ws(6): Class 'BTCondWasNPCInTalkInteraction' already defined.
Error [content0]game\behavior_tree\conditions\btcondwasnpcintalkinteraction.ws(14): Class 'BTCondWasNPCInTalkInteractionDef' already defined.
Error [content0]game\behavior_tree\conditions\btcondwaterdepth.ws(11): Class 'BTCondWaterDepth' already defined.
Error [content0]game\behavior_tree\conditions\btcondwaterdepth.ws(54): Class 'BTCondWaterDepthDef' already defined.
Error [content0]game\behavior_tree\conditions\btisweaponloaded.ws(6): Class 'CBTCondIsWeaponLoaded' already defined.
Error [content0]game\behavior_tree\conditions\btisweaponloaded.ws(25): Class 'CBTCondIsWeaponLoadedDef' already defined.
Error [content0]game\behavior_tree\conditions\bttaskistargetamonster.ws(7): Class 'CBTCondIsTargetAMonster' already defined.
Error [content0]game\behavior_tree\conditions\bttaskistargetamonster.ws(22): Class 'CBTCondIsTargetAMonsterDef' already defined.
Error [content0]game\behavior_tree\conditions\bttaskistargetonboat.ws(7): Class 'CBTCondIsTargetOnBoat' already defined.
Error [content0]game\behavior_tree\conditions\bttaskistargetonboat.ws(19): Class 'CBTCondIsTargetOnBoatDef' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentfollow.ws.ws(10): Class 'W3ActorLatentActionFollowPlayer' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentfollow.ws.ws(50): Class 'W3ActorLatentActionFollow' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentmovealongpath.ws(10): Class 'W3ActorLatentActionMoveAlongPath' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentmovealongpath.ws(50): Class 'W3ActorLatentActionMoveAlongPathWithCompanion' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentmovealongpath.ws(95): Class 'W3ActorLatentActionMoveAlongPathAwareOfTail' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentmoveto.ws(10): Class 'W3ActorLatentActionMoveTo' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentplayanimation.ws(10): Class 'W3ActorLatentActionPlayAnimation' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentplayanimation.ws(29): Class 'W3ActorLatentActionSlotAnimation' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentplayanimation.ws(52): Class 'W3ActorLatentActionBreakAnimations' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentplayvoiceset.ws(10): Class 'W3ActorLatentActionPlayVoiceSet' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentrotatetowards.ws(10): Class 'W3ActorLatentActionRotateTo' already defined.
Error [content0]game\behavior_tree\latent\behtreelatentwalktotargetwait.ws(10): Class 'W3ActorLatentActionWalkToTargetWaitActor' already defined.
Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(9): Class 'CBTTaskAnimalSetIsScared' already defined.
Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(35): Class 'CBTTaskAnimalSetIsScaredDef' already defined.
Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(46): Class 'CBTCondAnimalIsScared' already defined.
Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(66): Class 'CBTCondAnimalIsScaredDef' already defined.
Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(80): Class 'CBTCondAnimalFlee' already defined.
Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(140): Class 'CBTCondAnimalFleeDef' already defined.
Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(153): Class 'CBTTaskReactToHostility' already defined.
Error [content0]game\behavior_tree\tasks\animals\btanimal.ws(186): Class 'CBTTaskReactToHostilityDef' already defined.
Error [content0]game\behavior_tree\tasks\animals\btaskanimal3stageidle.ws(6): Class 'CBTTask3StageIdle' already defined.
Error [content0]game\behavior_tree\tasks\animals\btaskanimal3stageidle.ws(39): Class 'CBTTask3StateIdleDef' already defined.
Error [content0]game\behavior_tree\tasks\animals\bttaskanimalflee.ws( :cool:: Class 'CMoveTRGAnimalFlee' already defined.
Error [content0]game\behavior_tree\tasks\animals\bttaskanimalflee.ws(12): Class 'CBTTaskAnimalFlee' already defined.
Error [content0]game\behavior_tree\tasks\animals\bttaskanimalflee.ws(85): Class 'CBTTaskAnimalFleeDef' already defined.
Error [content0]game\behavior_tree\tasks\animals\bttaskaxiicharm.ws(10): Class 'CBTTaskAxiiCharmMonitor' already defined.
Error [content0]game\behavior_tree\tasks\animals\bttaskaxiicharm.ws(49): Class 'CBTTaskAxiiCharmMonitorDef' already defined.
Error [content0]game\behavior_tree\tasks\animals\bttasknervousstate.ws(10): Class 'CBTTaskNervousState' already defined.
Error [content0]game\behavior_tree\tasks\animals\bttasknervousstate.ws(87): Class 'CBTTaskNervousStateDef' already defined.
Error [content0]game\behavior_tree\tasks\btcondthreatleveldifference.ws(16): Class 'BTCondThreatLevelDifference' already defined.
Error [content0]game\behavior_tree\tasks\btcondthreatleveldifference.ws(105): Class 'BTCondThreatLevelDifferenceDef' already defined.
Error [content0]game\behavior_tree\tasks\bttask_debuglog.ws(6): Class 'BTTask_DebugLog' already defined.
Error [content0]game\behavior_tree\tasks\bttask_debuglog.ws(33): Class 'BTTask_DebugLogDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskattack.ws(9): Class 'CBTTaskAttack' already defined.
Error [content0]game\behavior_tree\tasks\bttaskattack.ws(470): Class 'CBTTaskAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskdespawn.ws(10): Class 'CBTTaskDespawn' already defined.
Error [content0]game\behavior_tree\tasks\bttaskdespawn.ws(90): Class 'CBTTaskDespawnDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskempty.ws(6): Class 'BTTaskEmpty' already defined.
Error [content0]game\behavior_tree\tasks\bttaskempty.ws(14): Class 'BTTaskEmptyDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskencountercheck.ws(11): Class 'BTTaskEncounterCheck' already defined.
Error [content0]game\behavior_tree\tasks\bttaskencountercheck.ws(31): Class 'BTTaskEncounterCheckDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskmagiccoilattack.ws(10): Class 'CBTTaskMagicCoilAttack' already defined.
Error [content0]game\behavior_tree\tasks\bttaskmagiccoilattack.ws(264): Class 'CBTTaskMagicCoilAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskraiseanimationevent.ws(6): Class 'CBTTaskRaiseAnimationEvent' already defined.
Error [content0]game\behavior_tree\tasks\bttaskraiseanimationevent.ws(58): Class 'CBTTaskRaiseAnimationEventDef' already defined.
Error [content0]game\behavior_tree\tasks\bttasksavenamedtargetonevent.ws(16): Class 'BTSaveNamedTargetOnEvent' already defined.
Error [content0]game\behavior_tree\tasks\bttasksavenamedtargetonevent.ws(46): Class 'BTSaveNamedTargetOnEventDef' already defined.
Error [content0]game\behavior_tree\tasks\bttasksavetagetposascustomtarget.ws(16): Class 'BTTaskSaveTargetPosAsCustomTarget' already defined.
Error [content0]game\behavior_tree\tasks\bttasksavetagetposascustomtarget.ws(74): Class 'BTTaskSaveTargetPosAsCustomTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskselecttargetfromlist.ws(7): Class 'CBTTaskSelectTargetFromList' already defined.
Error [content0]game\behavior_tree\tasks\bttaskselecttargetfromlist.ws(97): Class 'CBTTaskSelectTargetFromListDef' already defined.
Error [content0]game\behavior_tree\tasks\bttasksendtutorialevent.ws(6): Class 'CBTTaskSendTutorialEvent' already defined.
Error [content0]game\behavior_tree\tasks\bttasksendtutorialevent.ws(41): Class 'CBTTaskSendTutorialEventDef' already defined.
Error [content0]game\behavior_tree\tasks\bttasksoundswitch.ws(16): Class 'BTTaskSoundSwitch' already defined.
Error [content0]game\behavior_tree\tasks\bttasksoundswitch.ws(50): Class 'BTTaskSoundSwitchDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskswarm.ws(10): Class 'CBTTaskSwarm' already defined.
Error [content0]game\behavior_tree\tasks\bttaskswarm.ws(35): Class 'CBTTaskSwarmDef' already defined.
Error [content0]game\behavior_tree\tasks\bttasksyncanimation.ws(7): Class 'CBTTaskPlaySyncedAnimation' already defined.
Error [content0]game\behavior_tree\tasks\bttasksyncanimation.ws(189): Class 'CBTTaskPlaySyncedAnimationDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskwait.ws( :cool:: Class 'CBTTaskWait' already defined.
Error [content0]game\behavior_tree\tasks\bttaskwait.ws(20): Class 'CBTTaskWaitDef' already defined.
Error [content0]game\behavior_tree\tasks\bttaskwait.ws(34): Class 'CBTTaskForceWait' already defined.
Error [content0]game\behavior_tree\tasks\bttaskwait.ws(93): Class 'CBTTaskForceWaitDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(10): Class 'CBTTask3StateAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(193): Class 'CBTTask3StateAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(219): Class 'CBTTask3StateWithRot' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(241): Class 'CBTTask3StateWithRotDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(254): Class 'CBTTask3StateWithDist' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(278): Class 'CBTTask3StateWithDistDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(292): Class 'CBTTask3StateWithDistAndRot' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(320): Class 'CBTTask3StateWithDistAndRotDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(336): Class 'CBTTask3StateAddEffectAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateattack.ws(433): Class 'CBTTask3StateAddEffectAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3statecharge.ws(6): Class 'CBTTask3StateCharge' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3statecharge.ws(126): Class 'CBTTask3StateChargeDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateprojectileattack.ws(6): Class 'CBTTask3StateProjectileAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3stateprojectileattack.ws(132): Class 'CBTTask3StateProjectileAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3statetaunt.ws(10): Class 'CBTTask3StateTaunt' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttask3statetaunt.ws(59): Class 'CBTTask3StateTauntDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskaddeffecttotarget.ws(10): Class 'CBTTaskAddEffectToTarget' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskaddeffecttotarget.ws(203): Class 'CBTTaskAddEffectToTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskadditivehitlistener.ws(6): Class 'BTTaskAdditiveHitListener' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskadditivehitlistener.ws(182): Class 'BTTaskAdditiveHitListenerDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskadditivetaunt.ws(16): Class 'BTTaskAdditiveTaunt' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskadditivetaunt.ws(80): Class 'BTTaskAdditiveTauntDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskboatattack.ws(15): Class 'CBTTaskBoatAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskboatattack.ws(111): Class 'CBTTaskBoatAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskboatgrab.ws(15): Class 'CBTTaskBoatGrab' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskboatgrab.ws(127): Class 'CBTTaskBoatGrabDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(9): Class 'CBTTaskCastSign' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(122): Class 'CBTTaskCastSignDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(129): Class 'CBTTaskCastAard' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(148): Class 'CBTTaskCastAardDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(156): Class 'CBTTaskCastIgni' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(175): Class 'CBTTaskCastIgniDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(183): Class 'CBTTaskCastQuen' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcastsign.ws(394): Class 'CBTTaskCastQuenDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcharge.ws(11): Class 'CBTTaskCharge' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcharge.ws(264): Class 'CBTTaskChargeDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(6): Class 'CBTTaskCombatStorage' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(46): Class 'CBTTaskCombatStorageDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(56): Class 'CBehTreeTaskCombatStorageCleanup' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(117): Class 'CBehTreeTaskCombatStorageCleanupDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(132): Class 'CBTTaskPreCombatWarning' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(173): Class 'CBTTaskPreCombatWarningDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(188): Class 'CBTTaskGetPreCombatWarning' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombatstorage.ws(213): Class 'CBTTaskGetPreCombatWarningDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombattargetselection.ws(6): Class 'CBehTreeCombatTargetSelectionTask' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcombattargetselection.ws(224): Class 'CBehTreeCombatTargetSelectionTaskDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcounterdecorator.ws(6): Class 'CBTTaskCounterDecorator' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcounterdecorator.ws(19): Class 'CBTTaskCounterDecoratorDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcounterdecorator.ws(25): Class 'CBTCondIsCountering' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskcounterdecorator.ws(32): Class 'CBTCondIsCounteringDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdash.ws(6): Class 'CBTTaskDash' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdash.ws(243): Class 'CBTTaskDashDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdefend.ws(6): Class 'CBTTaskDefend' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdefend.ws(125): Class 'CBTTaskDefendDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdelay.ws(7): Class 'CBTTaskDelay' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdelay.ws(36): Class 'CBTTaskDelayDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdelay.ws(46): Class 'CBTTaskActivateOnlyOnce' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdelay.ws(93): Class 'CBTTaskActivateOnlyOnceDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(10): Class 'CBTTaskDodge' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(371): Class 'CBTTaskDodgeDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(423): Class 'CBTTaskCombatStyleDodge' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(457): Class 'CBTTaskCombatStyleDodgeDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(467): Class 'CBTTaskCircularDodge' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskdodge.ws(565): Class 'CBTTaskCircularDodgeDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskequipmonsterweapons.ws(11): Class 'CBehTreeTaskEquipMonsterWeapons' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskequipmonsterweapons.ws(55): Class 'CBehTreeTaskEquipMonsterWeaponsDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskequipweapon.ws(6): Class 'CBTTaskEquipItem' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskequipweapon.ws(36): Class 'CBTTaskEquipItemDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfear.ws(10): Class 'CBTTaskFear' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfear.ws(56): Class 'CBTTaskFearDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfinishable.ws(6): Class 'CBTTaskFinishable' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfinishable.ws(55): Class 'CBTTaskFinishableDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfinishable.ws(63): Class 'CBTTaskEndFinisherOnDeactivate' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfinishable.ws(70): Class 'CBTTaskEndFinisherOnDeactivateDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfrostareaattack.ws(16): Class 'BTTaskFrostAreaAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfrostareaattack.ws(300): Class 'BTTaskFrostAreaAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfrostsnakeattack.ws(16): Class 'BTTaskFrostSnakeAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskfrostsnakeattack.ws(363): Class 'BTTaskFrostSnakeAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskimlerithshielddestruction.ws(6): Class 'CBTTaskImlerithShieldDestruction' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskimlerithshielddestruction.ws(110): Class 'CBTTaskImlerithShieldDestructionDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskisfriendlyneartarget.ws(6): Class 'CBTTaskIsFriendlyNearTarget' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskisfriendlyneartarget.ws(50): Class 'CBTTaskIsFriendlyNearTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskisfriendlyneartarget.ws(66): Class 'CBTTaskIsHostileAndNoFriendlyNearTarget' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskisfriendlyneartarget.ws(111): Class 'CBTTaskIsHostileAndNoFriendlyNearTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskjumpback.ws(10): Class 'CBTTaskJumpBack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskjumpback.ws(65): Class 'CBTTaskJumpBackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskkill.ws(17): Class 'CBTTaskKill' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskkill.ws(223): Class 'CBTTaskKillDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(10): Class 'CBTTaskCollisionAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(30): Class 'CBTTaskCollisionAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(34): Class 'CBTTaskMagicAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(96): Class 'CBTTaskMagicAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(113): Class 'CBTTaskMagicMeleeAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(336): Class 'CBTTaskMagicMeleeAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(344): Class 'CBTTaskMagicRangeAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(380): Class 'CBTTaskMagicRangeAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(386): Class 'CBTTaskMagicFXAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(471): Class 'CBTTaskMagicFXAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(478): Class 'CBTTaskMagicBomb' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmagicattack.ws(527): Class 'CBTTaskMagicBombDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmanagehpregeneffects.ws(13): Class 'BTTaskManageHPRegenEffects' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskmanagehpregeneffects.ws(57): Class 'BTTaskManageHPRegenEffectsDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskperformparry.ws(10): Class 'CBTTaskPerformParry' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskperformparry.ws(392): Class 'CBTTaskPerformParryDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskperformparry.ws(424): Class 'CBTTaskCombatStylePerformParry' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskperformparry.ws(447): Class 'CBTTaskCombatStylePerformParryDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskplayeventlatent.ws(10): Class 'CBTTaskPlayEventLatent' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskplayeventlatent.ws(61): Class 'CBTTaskPlayEventLatentDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskprojectileattack.ws(6): Class 'CBTTaskProjectileAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskprojectileattack.ws(331): Class 'CBTTaskProjectileAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskprojectileattack.ws(382): Class 'CBTTaskProjectileAttackWithPrepare' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskprojectileattack.ws(494): Class 'CBTTaskProjectileAttackWithPrepareDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskreaction.ws( :cool:: Class 'CBTTaskReaction' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskreaction.ws(165): Class 'CBTTaskReactionDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(10): Class 'CBehTreeTaskRequiredItems' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(357): Class 'CBehTreeTaskRequiredItemsDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(381): Class 'IBehTreeTaskProcessProjectile' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(418): Class 'IBehTreeTaskProcessProjectileDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(426): Class 'CBehTreeTaskProcessArrows' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(483): Class 'CBehTreeTaskProcessArrowsDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(498): Class 'CBehTreeTaskProcessCrossbowBolts' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(551): Class 'CBehTreeTaskProcessCrossbowBoltsDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(559): Class 'CBehTreeTaskSheathWeapons' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(640): Class 'CBehTreeTaskSheathWeaponsDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(648): Class 'CBehTreeTaskConditionalSheathWeapons' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskrequireditems.ws(707): Class 'CBehTreeTaskConditionalSheathWeaponsDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasksearchtarget.ws(16): Class 'BTTaskSearchTarget' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasksearchtarget.ws(89): Class 'BTTaskSearchTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasksetadditivehitflag.ws(12): Class 'BTTaskSetAdditiveHitFlag' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasksetadditivehitflag.ws(86): Class 'BTTaskSetAdditiveHitFlagDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskshoot.ws(6): Class 'CBTTaskShoot' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskshoot.ws(198): Class 'CBTTaskShootDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityattack.ws(6): Class 'CBTTaskSpawnEntityAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityattack.ws(103): Class 'CBTTaskSpawnEntityAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityoffset.ws(6): Class 'CBTTaskSpawnEntityOffset' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityoffset.ws(166): Class 'CBTTaskSpawnEntityOffsetDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityoffset.ws(196): Class 'CBTTaskSpawnSlidingEntity' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnentityoffset.ws(255): Class 'CBTTaskSpawnSlidingEntityDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(32): Class 'CBTTaskSpawnMultipleEntitiesAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(322): Class 'CBTTaskSpawnMultipleEntitiesAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(364): Class 'CBTTaskSpawnMultipleEntities3StateAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleentitiesattack.ws(657): Class 'CBTTaskSpawnMultipleEntities3StateAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleprojectilesattack.ws(16): Class 'CBTTaskSpawnMultipleProjectilesAttack' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnmultipleprojectilesattack.ws(67): Class 'CBTTaskSpawnMultipleProjectilesAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnobject.ws(6): Class 'CBTTaskSpawnObject' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttaskspawnobject.ws(220): Class 'CBTTaskSpawnObjectDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasksummoncreatures.ws(10): Class 'CBTTaskSummonCreatures' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasksummoncreatures.ws(286): Class 'CBTTaskSummonCreaturesDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasksummoncreaturesonspots.ws(16): Class 'BTTaskSummonCreaturesOnSpots' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasksummoncreaturesonspots.ws(244): Class 'BTTaskSummonCreaturesOnSpotsDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasktaunt.ws(10): Class 'CBTTaskTaunt' already defined.
Error [content0]game\behavior_tree\tasks\combat\bttasktaunt.ws(54): Class 'CBTTaskTauntDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\btthrowbomb.ws(6): Class 'CBTTaskThrowBomb' already defined.
Error [content0]game\behavior_tree\tasks\combat\btthrowbomb.ws(165): Class 'CBTTaskThrowBombDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\btthrowbomb.ws(180): Class 'CBTTaskThrowDwimeritiumBomb' already defined.
Error [content0]game\behavior_tree\tasks\combat\btthrowbomb.ws(200): Class 'CBTTaskThrowDwimeritiumBombDef' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(7): Class 'CTicketsDefaultConfiguration' was already exported.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(31): Class 'ITicketAlgorithmScriptDefinition' was already exported.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(35): Class 'ITicketAlgorithmScript' was already exported.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(59): Class 'CTicketAlgorithmSimple' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(66): Class 'CTicketAlgorithmSimpleDefinition' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(74): Class 'CTicketAlgorithmCheckHP' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(87): Class 'CTicketAlgorithmCheckHPDefinition' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(96): Class 'CTicketBaseAlgorithm' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(213): Class 'CTicketBaseAlgorithmDefinition' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(218): Class 'CTicketAlgorithmApproach' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(255): Class 'CTicketAlgorithmApproachDefinition' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(261): Class 'CTicketAttackAlgorithm' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(320): Class 'CTicketAttackAlgorithmDefinition' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(338): Class 'CTicketAlgorithmMelee' already defined.
Error [content0]game\behavior_tree\tasks\combat\ticket\btticket.ws(475): Class 'CTicketAlgorithmMeleeDefinition' already defined.
Error [content0]game\behavior_tree\tasks\custom\btaskcustomapplyeffectattack.ws(9): Class 'CBTTaskCustomApplyEffectAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\btaskcustomapplyeffectattack.ws(93): Class 'CBTTaskCustomApplyEffectAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btaskplaysyncanim.ws(10): Class 'CBTTaskPlaySyncAnim' already defined.
Error [content0]game\behavior_tree\tasks\custom\btaskplaysyncanim.ws(116): Class 'CBTTaskPlaySyncAnimDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btaskplaysyncanim.ws(152): Class 'CBTTaskPlaySyncAnimAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\btaskplaysyncanim.ws(493): Class 'CBTTaskPlaySyncAnimAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondcheckbasestatvalue.ws(16): Class 'BTCondCheckStatValue' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondcheckbasestatvalue.ws(86): Class 'BTCondCheckStatValueDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondcheckfact.ws(11): Class 'CBTCondCheckFact' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondcheckfact.ws(38): Class 'CBTCondCheckFactDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondfinisherwasinterrupted.ws(16): Class 'BTCondFinisherWasInterrupted' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondfinisherwasinterrupted.ws(35): Class 'BTCondFinisherWasInterruptedDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondisplayerinspecialattack.ws(6): Class 'BTCondIsPlayerInSpecialAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondisplayerinspecialattack.ws(19): Class 'BTCondIsPlayerInSpecialAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondlairentityinrange.ws(10): Class 'CBTCondLairEntityInRange' already defined.
Error [content0]game\behavior_tree\tasks\custom\btcondlairentityinrange.ws(36): Class 'CBTCondLairEntityInRangeDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btplayagonysyncedfinisher.ws( :cool:: Class 'CBTTaskPlayAgonySyncedFinisher' already defined.
Error [content0]game\behavior_tree\tasks\custom\btplayagonysyncedfinisher.ws(42): Class 'CBTTaskPlayAgonySyncedFinisherDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskactionfail.ws(10): Class 'CBTTaskActionFail' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskactionfail.ws(31): Class 'CBTTaskActionFailDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskactivaterift.ws(7): Class 'CBTTaskActivateRift' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskactivaterift.ws(92): Class 'CBTTaskActivateRiftDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskaddbuff.ws(16): Class 'BTTaskAddBuffs' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskaddbuff.ws(80): Class 'BTTaskAddBuffsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskaddremoveability.ws(16): Class 'BTTaskAddRemoveAbility' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskaddremoveability.ws(114): Class 'BTTaskAddRemoveAbilityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskagony.ws(6): Class 'CBehTreeTaskAgony' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskagony.ws(217): Class 'CBehTreeAgonyDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskarchespormanager.ws(18): Class 'BTTaskArchesporManager' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskarchespormanager.ws(702): Class 'BTTaskArchesporManagerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbehaviorgraph.ws(10): Class 'CBehTreeTaskBehaviorGraph' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbehaviorgraph.ws(185): Class 'CBehTreeBehaviorGraphDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(6): Class 'CBTTaskBombardmentAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(124): Class 'CBTTaskBombardmentAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(141): Class 'CBTIsPlayerInsideDiveAttackArea' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(149): Class 'CBTIsPlayerInsideDiveAttackAreaDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(156): Class 'CBTIsPlayerInsideSelectedDiveAttackArea' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbombardmentattack.ws(166): Class 'CBTIsPlayerInsideSelectedDiveAttackAreaDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbreakquen.ws(6): Class 'CBTTaskBreakQuen' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbreakquen.ws(34): Class 'CBTTaskBreakQuenDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbruxaspawn.ws(10): Class 'CBTTaskBruxaSpawn' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskbruxaspawn.ws(354): Class 'CBTTaskBruxaSpawnDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcaranthirmeteor.ws(9): Class 'CBTTaskCaranthirMeteor' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcaranthirmeteor.ws(95): Class 'CBTTaskCaranthirMeteorDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcaretakermanager.ws(15): Class 'BTTaskCaretakerManager' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcaretakermanager.ws(242): Class 'BTTaskCaretakerManagerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcarrybox.ws(7): Class 'CBTTaskCarryBox' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcarrybox.ws(77): Class 'CTTaskCarryBoxDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcarrybox.ws(93): Class 'CBTTaskRestBetweenBoxes' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcarrybox.ws(104): Class 'CBTTaskRestBetweenBoxesDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskchance.ws(6): Class 'CBTTaskChance' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskchance.ws(72): Class 'CBTTaskChanceDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskchangeappearance.ws(6): Class 'CBTTaskChangeAppearance' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskchangeappearance.ws(46): Class 'CBTTaskChangeAppearanceDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcheckactorspeed.ws(11): Class 'CBTTaskCheckActorSpeed' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcheckactorspeed.ws(70): Class 'CBTTaskCheckActorSpeedDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcheckflyingactors.ws(16): Class 'CBTTaskCheckFlyingActors' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcheckflyingactors.ws(81): Class 'CBTTaskCheckFlyingActorsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcirianimeventlistener.ws( :cool:: Class 'CBTTaskSmartSetVisible' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcirianimeventlistener.ws(86): Class 'CBTTaskSmartSetVisibleDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcollisionmonitor.ws(10): Class 'CBTTaskCollisionMonitor' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcollisionmonitor.ws(337): Class 'CBTTaskCollisionMonitorDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcollisionmonitor.ws(366): Class 'CBTTaskReactionToCollision' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcollisionmonitor.ws(454): Class 'CBTTaskReactionToCollisionDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcombatstylemanager.ws(7): Class 'CBehTreeCombatStyleManager' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcombatstylemanager.ws(198): Class 'CBehTreeCombatStyleManagerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcompleteonanimevent.ws(16): Class 'BTTaskCompleteOnAnimEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcompleteonanimevent.ws(36): Class 'BTTaskCompleteOnAnimEventDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcompleteongameplayevent.ws(9): Class 'BTTaskCompleteOnGameplayEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcompleteongameplayevent.ws(24): Class 'BTTaskCompleteOnGameplayEventDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcrabattack.ws(6): Class 'CBTTaskCrabAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcrabattack.ws(32): Class 'CBTTaskCrabAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcriticalstate.ws(10): Class 'CBehTreeTaskCriticalState' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcriticalstate.ws(180): Class 'CBehTreeTaskCriticalStateDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcseffect.ws(18): Class 'CBehTreeTaskCSEffect' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcseffect.ws(1288): Class 'CBehTreeTaskCSEffectDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcseffectflying.ws(10): Class 'CBehTreeTaskCSEffectFlying' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskcseffectflying.ws(140): Class 'CBehTreeTaskCSEffectFlyingDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdealdamage.ws(6): Class 'CBTTaskDealDamageToOwner' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdealdamage.ws(44): Class 'CBTTaskDealDamageToOwnerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdestroyentity.ws(6): Class 'CBTTaskDestroyEntity' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdestroyentity.ws(65): Class 'CBTTaskDestroyEntityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdettlaffdash.ws(6): Class 'CBTTaskDettlaffDash' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdettlaffdash.ws(78): Class 'CBTTaskDettlaffDashDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreaction.ws(10): Class 'CBTTaskDisableHitReaction' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreaction.ws(33): Class 'CBTTaskDisableHitReactionDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreaction.ws(45): Class 'CBTTaskSetUnstoppable' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreaction.ws(96): Class 'CBTTaskSetUnstoppableDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreactionfor.ws(9): Class 'CBTTaskDisableHitReactionFor' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdisablehitreactionfor.ws(21): Class 'CBTTaskDisableHitReactionForDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdivecheck.ws(16): Class 'CBTTaskDiveCheck' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdivecheck.ws(75): Class 'CBTTaskDiveCheckDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdrainstat.ws(7): Class 'BTTaskDrainStat' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdrainstat.ws(53): Class 'BTTaskDrainStatDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdrink.ws(7): Class 'CBTTaskDrink' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdrink.ws(52): Class 'CBTTaskDrinkDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdropprojectilesfromabove.ws(10): Class 'CBTTaskDropProjectilesFromAbove' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskdropprojectilesfromabove.ws(203): Class 'CBTTaskDropProjectilesFromAboveDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(9): Class 'CBTTaskBaseDuration' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(47): Class 'CBTTaskDuration' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(51): Class 'CBTTaskDurationDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(68): Class 'CBTTaskXMLBasedDuration' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(84): Class 'CBTTaskXMLBasedDurationDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(100): Class 'CBTTaskEventBasedDuration' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskduration.ws(114): Class 'CBTTaskEventBasedDurationDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskenablelookat.ws(13): Class 'CBTTaskEnableLookAt' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskenablelookat.ws(81): Class 'CBTTaskEnableLookAtDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskenterdrinkingminigame.ws(7): Class 'CBTTaskEnterDrinkingMinigame' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskenterdrinkingminigame.ws(59): Class 'CBTTaskEnterDrinkingMinigameDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskevaluate.ws(10): Class 'CBTTaskChangePriority' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskevaluate.ws(28): Class 'CBTTaskChangePriorityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskevaluate.ws(39): Class 'CBTTaskChangePriorityTillAnimEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskevaluate.ws(75): Class 'CBTTaskChangePriorityTillAnimEventDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfairytalewitchactions.ws(6): Class 'CBTTaskFairytaleWitchActions' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfairytalewitchactions.ws(60): Class 'CBTTaskFairytaleWitchActionsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfairytalewitchmanager.ws(6): Class 'BTTaskFairytaleWitchManager' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfairytalewitchmanager.ws(159): Class 'BTTaskFairytaleWitchManagerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfalling.ws(6): Class 'CBTTaskFalling' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfalling.ws(117): Class 'CBTTaskFallingDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfindactorsbytag.ws(6): Class 'CBTTaskFindActorsByTag' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskfindactorsbytag.ws(53): Class 'CBTTaskFindActorsByTagDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskflightstyle.ws(10): Class 'CBTTaskFlightStyle' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskflightstyle.ws(137): Class 'CBTTaskFlightStyleDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskforcefinisher.ws(15): Class 'BTTaskForceFinisher' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskforcefinisher.ws(143): Class 'BTTaskForceFinisherDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskforcehitreaction.ws(16): Class 'BTTaskForceHitReaction' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskforcehitreaction.ws(44): Class 'BTTaskForceHitReactionDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskforcesetstat.ws(6): Class 'CBTTaskForceSetStat' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskforcesetstat.ws(60): Class 'CBTTaskForceSetStatDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskgameplayeventlistener.ws(6): Class 'BTTaskGameplayEventListener' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskgameplayeventlistener.ws(71): Class 'BTTaskGameplayEventListenerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskgameplayeventlistener.ws(109): Class 'BTTaskMultipleGameplayEventListener' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskgameplayeventlistener.ws(113): Class 'BTTaskMultipleGameplayEventListenerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskgesturesmanager.ws(13): Class 'CBTTaskGesturesManager' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskgesturesmanager.ws(481): Class 'CBTTaskGesturesManagerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskguardchange.ws(7): Class 'CBTTaskGuardChange' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskguardchange.ws(93): Class 'CBTTaskGuardChangeDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskguardchange.ws(113): Class 'CBTTaskForceChangeGuard' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskguardchange.ws(151): Class 'CBTTaskForceChangeGuardDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhandlehorsecollision.ws(6): Class 'BTTaskHandleHorseCollision' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhandlehorsecollision.ws(37): Class 'BTTaskHandleHorseCollisionDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhangingfromceilingspawn.ws(10): Class 'CBTTaskHangingFromCeilingSpawn' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhangingfromceilingspawn.ws(345): Class 'CBTTaskHangingFromCeilingSpawnDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhasability.ws(6): Class 'CBTTaskHasAbility' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhasability.ws(78): Class 'CBTTaskHasAbilityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhasability.ws(93): Class 'CBTTaskHasAvailableAbility' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhasability.ws(110): Class 'CBTTaskHasAvailableAbilityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhideallweapons.ws(6): Class 'CBTTaskHideAllWeapons' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhideallweapons.ws(17): Class 'CBTTaskHideAllWeaponsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(10): Class 'CBTTaskHitReactionDecorator' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(223): Class 'CBTTaskHitReactionDecoratorDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(252): Class 'CBTCondBeingHit' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(287): Class 'CBTCondBeingHitDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(301): Class 'CBTCompleteOnHit' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskhitreactiondecorator.ws(321): Class 'CBTCompleteOnHitDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(10): Class 'CBTTaskIfTargetHasEffect' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(41): Class 'CBTTaskIfTargetHasEffectDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(54): Class 'CBTTaskIfTargetHasEffects' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(92): Class 'CBTTaskIfTargetHasEffectsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(109): Class 'CBTTaskHasEffects' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskiftargethaseffect.ws(131): Class 'CBTTaskHasEffectsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskimlerithbreakattachment.ws(6): Class 'CBTTaskImlerithBreakAttachment' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskimlerithbreakattachment.ws(26): Class 'CBTTaskImlerithBreakAttachmentDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskkillentitybytag.ws(11): Class 'CBTTaskKillEntityByTag' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskkillentitybytag.ws(48): Class 'CBTTaskKillEntityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklogreport.ws(6): Class 'CBTTaskReactionSystemLogReport' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklogreport.ws(18): Class 'CBTTaskReactionSystemLogReportDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(6): Class 'BTTaskLookat' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(204): Class 'BTTaskLookatDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(231): Class 'BTTaskUpdateLookatTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(379): Class 'BTTaskUpdateLookatTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(409): Class 'BTTaskAimingUpdateLookatTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(432): Class 'BTTaskAimingUpdateLookatTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(442): Class 'BTTaskUpdateLookatTargetByTag' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasklookat.ws(467): Class 'BTTaskUpdateLookatTargetByTagDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmagicbubble.ws(7): Class 'CBTTaskActivateMagicBubble' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmagicbubble.ws(78): Class 'CBTTaskActivateMagicBubbleDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmagicbubble.ws(93): Class 'CBTTaskDeactivateMagicBubble' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmagicbubble.ws(143): Class 'CBTTaskDeactivateMagicBubbleDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageanimatedmovement.ws(16): Class 'BTTaskManageAnimatedMovement' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageanimatedmovement.ws(62): Class 'BTTaskManageAnimatedMovementDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageblindcreature.ws(17): Class 'CBTTaskManageBlindCreature' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageblindcreature.ws(456): Class 'CBTTaskManageBlindCreatureDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagebuffimmunity.ws(11): Class 'CBTTaskManageBuffImmunity' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagebuffimmunity.ws(75): Class 'CBTTaskManageBuffImmunityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecapsulecollision.ws(7): Class 'TaskManageCapsuleCollision' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecapsulecollision.ws(121): Class 'TaskManageCapsuleCollisionDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecombatphases.ws(32): Class 'BTTaskManageCombatPhases' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecombatphases.ws(222): Class 'BTTaskManageCombatPhasesDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecurveanimatedobjects.ws(17): Class 'BTTaskManageObjectsInPhantomComponentSlots' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagecurveanimatedobjects.ws(534): Class 'BTTaskManageObjectsInPhantomComponentSlotsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagedjinnrage.ws(17): Class 'BTTaskManageDjinnRage' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagedjinnrage.ws(189): Class 'BTTaskManageDjinnRageDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagefact.ws(9): Class 'CBTTaskManageFact' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagefact.ws(62): Class 'CBTTaskManageFactDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagefxinstance.ws(16): Class 'BTTaskManageFXInstance' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagefxinstance.ws(113): Class 'BTTaskManageFXInstanceDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagegravity.ws(10): Class 'CBTTaskManageGravity' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagegravity.ws(107): Class 'CBTTaskManageGravityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageisplayerfollower.ws(10): Class 'CBTManageIsPlayerFollower' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageisplayerfollower.ws(68): Class 'CBTManageIsPlayerFollowerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagepackleader.ws(16): Class 'BTTaskManagePackLeader' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagepackleader.ws(108): Class 'BTTaskManagePackLeaderDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageprojectilerepulsion.ws(10): Class 'CBTTaskManageRepulseProjectileEvents' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanageprojectilerepulsion.ws(42): Class 'CBTTaskManageRepulseProjectileEventsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagesnappingnavigablespace.ws(7): Class 'BTTaskManageSnappingNavigableSpace' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagesnappingnavigablespace.ws(31): Class 'BTTaskManageSnappingNavigableSpaceDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagespectralform.ws(16): Class 'BTTaskManageSpectralForm' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagespectralform.ws(159): Class 'BTTaskManageSpectralFormDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagesplasheffect.ws(16): Class 'BTTaskManageSplashEffect' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagesplasheffect.ws(119): Class 'BTTaskManageSplashEffectDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagevisibility.ws(7): Class 'TaskManageVisibility' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagevisibility.ws(71): Class 'TaskManageVisibilityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagevulnerability.ws(17): Class 'TaskManageVulnerability' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmanagevulnerability.ws(97): Class 'TaskManageVulnerabilityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmonsterbehaviorgraph.ws(6): Class 'CBehTreeTaskMonsterBehaviorGraph' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskmonsterbehaviorgraph.ws(27): Class 'CBehTreeMonsterBehaviorGraphDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasknavtesttotarget.ws(6): Class 'CBTTaskNavTestToTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasknavtesttotarget.ws(52): Class 'CBTTaskNavTestToTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasknpcnotinfrontofplayer.ws(12): Class 'CBTTaskNPCNotInFrontOfPLayer' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasknpcnotinfrontofplayer.ws(52): Class 'CBTTaskNPCNotInFrontOfPLayerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskolgierdphantomattack.ws(6): Class 'CBTTaskOlgierdPhantomAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskolgierdphantomattack.ws(65): Class 'CBTTaskOlgierdPhantomAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayanimationeventdecorator.ws(10): Class 'CBTTaskPlayAnimationEventDecorator' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayanimationeventdecorator.ws(361): Class 'CBTTaskPlayAnimationEventDecoratorDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayeffect.ws(6): Class 'CBTTaskPlayEffect' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayeffect.ws(257): Class 'CBTTaskPlayEffectDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayerbehaviormonitor.ws( :cool:: Class 'CBTTaskPlayerBehaviorMonitor' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayerbehaviormonitor.ws(83): Class 'CBTTaskPlayerBehaviorMonitorDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayerbehaviormonitor.ws(94): Class 'CBTTaskFindNodeClosestToPlayer' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayerbehaviormonitor.ws(130): Class 'CBTTaskFindNodeClosestToPlayerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayhitonshield.ws(9): Class 'BTTaskPlayHitOnShield' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskplayhitonshield.ws(79): Class 'BTTaskPlayHitOnShieldDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskposechangemonitor.ws(6): Class 'CBehTreeTaskPoseChangeMonitor' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskposechangemonitor.ws(34): Class 'CBehTreeTaskPoseChangeMonitorDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskpullobjectsfromgroundandshoot.ws(17): Class 'BTTaskPullObjectsFromGroundAndShoot' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskpullobjectsfromgroundandshoot.ws(619): Class 'BTTaskPullObjectsFromGroundAndShootDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskraiseeventonentity.ws(6): Class 'BTTaskRaiseEventOnEntity' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskraiseeventonentity.ws(60): Class 'BTTaskRaiseEventOnEntityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskraiseeventonentity.ws(76): Class 'BTTaskPlaySyncedAnimWithEntity' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskraiseeventonentity.ws(105): Class 'BTTaskPlaySyncedAnimWithEntityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskreactiontogiantweaponmonitor.ws(11): Class 'CBTTaskReactionToGiantWeaponMonitor' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskreactiontogiantweaponmonitor.ws(100): Class 'CBTTaskReactionToGiantWeaponMonitorDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskrecoverstat.ws(12): Class 'BTTaskRecoverStat' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskrecoverstat.ws(66): Class 'BTTaskRecoverStatDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskrootpitch.ws(7): Class 'CBTTaskRootPitch' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskrootpitch.ws(31): Class 'CBTTaskRootPitchDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksearchforthrowable.ws(10): Class 'CBTTaskSearchForThrowable' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksearchforthrowable.ws(65): Class 'CBTTaskSearchForThrowableDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksendinfo.ws(21): Class 'CBTTaskSendInfo' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksendinfo.ws(114): Class 'CBTTaskSendInfoDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksendinfo.ws(127): Class 'CBTTaskStopMovingBack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksendinfo.ws(160): Class 'CBTTaskStopMovingBackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(27): Class 'BTTaskEredinChangeArena' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(103): Class 'BTTaskEredinChangeArenaDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(121): Class 'BTTaskSpawnEntitiesAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(276): Class 'BTTaskSpawnEntitiesAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(296): Class 'BTTaskEredinIceSpikesAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(320): Class 'BTTaskEredinIceSpikesAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(338): Class 'BTTaskEredinMeteoriteAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(383): Class 'BTTaskEredinMeteoriteAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(401): Class 'BTTaskEredinSummonMeteoriteStorm' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(455): Class 'BTTaskEredinSummonMeteoriteStormDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(469): Class 'BTTaskBlockPlayerActions' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(493): Class 'BTTaskBlockPlayerActionsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(507): Class 'BTTaskEredinMonitorSignCast' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(526): Class 'BTTaskEredinMonitorSignCastDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(534): Class 'BTTaskEredinCanSpawnRift' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(591): Class 'BTTaskEredinCanSpawnRiftDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(599): Class 'BTTaskEredinCanPerformAction' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(638): Class 'BTTaskEredinCanPerformActionDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(648): Class 'BTTaskEredinSetCanPerformAction' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(780): Class 'BTTaskEredinSetCanPerformActionDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(794): Class 'BTTaskEredinIsAttackAvailable' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(811): Class 'BTTaskEredinIsAttackAvailableDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(821): Class 'BTTaskEredinSetIsAttackAvailable' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(858): Class 'BTTaskEredinSetIsAttackAvailableDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(872): Class 'BTTaskEredinSetIsInSpecialAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(893): Class 'BTTaskEredinSetIsInSpecialAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(901): Class 'BTTaskEredinGetIsInSpecialAttack' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(916): Class 'BTTaskEredinGetIsInSpecialAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(924): Class 'BTTaskEredinIsTaunting' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(939): Class 'BTTaskEredinIsTauntingDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(956): Class 'BTTaskEredinPhaseChange' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1018): Class 'BTTaskEredinPhaseChangeDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1028): Class 'BTTaskLockCameraToTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1054): Class 'BTTaskLockCameraToTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1066): Class 'BTTaskIsPlayerReachable' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1079): Class 'BTTaskIsPlayerReachableDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1087): Class 'BTCondIsInvulnerable' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskseredin.ws(1095): Class 'BTCondIsInvulnerableDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetappearance.ws(10): Class 'CBTTaskSetAppearance' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetappearance.ws(76): Class 'CBTTaskSetAppearanceDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvar.ws(9): Class 'CBTTaskSetBehVar' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvar.ws(42): Class 'CBTTaskSetBehVarDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvaronanimevent.ws(10): Class 'CBTTaskSetBehVarOnAnimEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvaronanimevent.ws(74): Class 'CBTTaskSetBehVarOnAnimEventDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvaronscriptevent.ws(10): Class 'CBTTaskSetBehVarOnScriptEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetbehvaronscriptevent.ws(65): Class 'CBTTaskSetBehVarOnScriptEventDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetboatasactiontarget.ws(10): Class 'CBTTaskSetBoatAsActionTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetboatasactiontarget.ws(43): Class 'CBTTaskSetBoatAsActionTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetcanbefollowed.ws( :cool:: Class 'CBTTaskSetCanBeFollowed' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetcanbefollowed.ws(33): Class 'CBTTaskSetCanBeFollowedDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetencounterasactiontarget.ws(16): Class 'BTTaskSetEncounterAsActionTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetencounterasactiontarget.ws(50): Class 'BTTaskSetEncounterAsActionTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetentityasactiontarget.ws(16): Class 'BTTaskSetEntityAsActionTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetentityasactiontarget.ws(51): Class 'BTTaskSetEntityAsActionTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetflyingbosscamera.ws(6): Class 'BTTaskSetFlyingBossCamera' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetflyingbosscamera.ws(33): Class 'BTTaskSetFlyingBossCameraDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetguardareaasactiontarget.ws(16): Class 'BTTaskSetGuardAreaAsActionTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetguardareaasactiontarget.ws(53): Class 'BTTaskSetGuardAreaAsActionTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetistargetablebyplayer.ws(6): Class 'BTTaskSetIsTargetableByPlayer' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetistargetablebyplayer.ws(34): Class 'BTTaskSetIsTargetableByPlayerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetmorph.ws(16): Class 'BTTaskSetMorph' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetmorph.ws(85): Class 'BTTaskSetMorphDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetthreatlevel.ws(16): Class 'BTTaskSetThreatLevel' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetthreatlevel.ws(42): Class 'BTTaskSetThreatLevelDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(6): Class 'BTTaskSetWeakenedState' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(34): Class 'BTTaskSetWeakenedStateDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(45): Class 'BTTaskSetHitWindowOpened' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(73): Class 'BTTaskSetHitWindowOpenedDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(84): Class 'BTTaskActivateEthereal' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksetweakenedstate.ws(111): Class 'BTTaskActivateEtherealDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskshootprojectileatcolumn.ws(6): Class 'CBTTaskShootProjectileAtColumn' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskshootprojectileatcolumn.ws(47): Class 'CBTTaskShootProjectileAtColumnDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(6): Class 'CBTTaskSignalDettlaffColumns' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(46): Class 'CBTTaskSignalDettlaffColumnsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(62): Class 'CBTTaskSignalDettlaffArenaDestruction' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(126): Class 'CBTTaskSignalDettlaffArenaDestructionDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(137): Class 'CBTTaskLockViewToDettlaff' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(160): Class 'CBTTaskLockViewToDettlaffDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(168): Class 'ManageProjectilesDettlaff' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignaldettlaffcolumns.ws(183): Class 'ManageProjectilesDettlaffDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignalgameplayevent.ws(7): Class 'CBTTaskSignalGameplayEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksignalgameplayevent.ws(65): Class 'CBTTaskSignalGameplayEventDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksimpleevent.ws(7): Class 'CBTTaskSimpleEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksimpleevent.ws(47): Class 'CBTTaskSimpleEventDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksirentakeoff.ws(6): Class 'CBTTaskSirenTakeOff' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksirentakeoff.ws(35): Class 'CBTTaskSirenTakeOffDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskslidetotarget.ws(10): Class 'CBTTaskSlideToTarget' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskslidetotarget.ws(60): Class 'CBTTaskSlideToTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskslidetotarget.ws(85): Class 'CBTTaskShadowDash' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskslidetotarget.ws(389): Class 'CBTTaskShadowDashDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksorceressattacksboid.ws(6): Class 'CBTTaskSorceressAttacksBoid' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksorceressattacksboid.ws(41): Class 'CBTTaskSorceressAttacksBoidDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawnanim.ws(16): Class 'CBTTaskSpawnAnim' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawnanim.ws(375): Class 'CBTTaskSpawnAnimDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawndettlaffcolumns.ws(6): Class 'CBTTaskSpawnDettlaffColumns' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawndettlaffcolumns.ws(147): Class 'CBTTaskSpawnDettlaffColumnsDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawnfxentity.ws(10): Class 'CBTTaskSpawnFXEntity' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawnfxentity.ws(525): Class 'CBTTaskSpawnFXEntityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawnfxentity.ws(574): Class 'CBTTaskManageSpawnFXEntity' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskspawnfxentity.ws(772): Class 'CBTTaskManageSpawnFXEntityDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskstopeffectifactive.ws(11): Class 'CBTTaskStopEffectIfActive' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskstopeffectifactive.ws(73): Class 'CBTTaskStopEffectIfActiveDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskstopeffectifactive.ws(89): Class 'CBTTaskIsEffectActive' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskstopeffectifactive.ws(102): Class 'CBTTaskIsEffectActiveDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskstopyrden.ws(6): Class 'CBTTaskStopYrden' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskstopyrden.ws(114): Class 'CBTTaskStopYrdenDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskstopyrden.ws(135): Class 'CBTTaskIsInYrden' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskstopyrden.ws(179): Class 'CBTTaskIsInYrdenDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksummonsmanager.ws(6): Class 'BTTaskSummonsManager' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasksummonsmanager.ws(120): Class 'BTTaskSummonsManagerDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskswarmmonitor.ws(11): Class 'CBTTaskSwarmMonitor' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskswarmmonitor.ws(91): Class 'CBTTaskSwarmMonitorDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskswarmshield.ws(10): Class 'CBTTaskSwarmShield' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskswarmshield.ws(55): Class 'CBTTaskSwarmShieldDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskswarmspawnanim.ws(9): Class 'CBTTaskSwarmSpawnAnim' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskswarmspawnanim.ws(338): Class 'CBTTaskSwarmSpawnAnimDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktackle.ws(11): Class 'CBTTaskTackle' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktackle.ws(97): Class 'CBTTaskTackleDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskteleportplayertonode.ws(6): Class 'CBTTaskTeleportPlayerToNode' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskteleportplayertonode.ws(29): Class 'CBTTaskTeleportPlayerToNodeDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktoadbackprojectiles.ws(6): Class 'CBTTaskToadBackProjectiles' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktoadbackprojectiles.ws(94): Class 'CBTTaskToadBackProjectilesDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktoadeatcorpse.ws(6): Class 'CBTTaskToadEatCorpse' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktoadeatcorpse.ws(46): Class 'CBTTaskToadEatCorpseDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktoadfindcorpses.ws(6): Class 'CBTTaskToadFindCorpses' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktoadfindcorpses.ws(60): Class 'CBTTaskToadFindCorpsesDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktoadyrden.ws(6): Class 'CBTTaskToadYrden' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttasktoadyrden.ws(68): Class 'CBTTaskToadYrdenDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskupdatebehgraphvariables.ws(12): Class 'CBTTaskUpdateBehGraphVariables' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskupdatebehgraphvariables.ws(114): Class 'CBTTaskUpdateBehGraphVariablesDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskwasincriticalstate.ws(9): Class 'CBTTaskWasInCriticalState' already defined.
Error [content0]game\behavior_tree\tasks\custom\bttaskwasincriticalstate.ws(49): Class 'CBTTaskWasInCriticalStateDef' already defined.
Error [content0]game\behavior_tree\tasks\custom\btttaskrotateonrotateevent.ws(6): Class 'BTTaskRotateOnRotateEvent' already defined.
Error [content0]game\behavior_tree\tasks\custom\btttaskrotateonrotateevent.ws(25): Class 'BTTaskRotateOnRotateEventDef' already defined.
Error [content0]game\behavior_tree\tasks\dlc\bttaskgroundtrapattack.ws(10): Class 'CBTTaskGroundTrapAttack' already defined.
Error [content0]game\behavior_tree\tasks\dlc\bttaskgroundtrapattack.ws(339): Class 'CBTTaskGroundTrapAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\dlc\bttaskgroundtrapattack.ws(378): Class 'CBTTaskReactionToCustomHit' already defined.
Error [content0]game\behavior_tree\tasks\dlc\bttaskgroundtrapattack.ws(460): Class 'CBTTaskReactionToCustomHitDef' already defined.
Error [content0]game\behavior_tree\tasks\dlc\bttasktornadoattack.ws(10): Class 'CBTTaskTornadoAttack' already defined.
Error [content0]game\behavior_tree\tasks\dlc\bttasktornadoattack.ws(241): Class 'CBTTaskTornadoAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\followers\bttaskfollowershouldattack.ws( :cool:: Class 'CBTTasFollowerShouldAttack' already defined.
Error [content0]game\behavior_tree\tasks\followers\bttaskfollowershouldattack.ws(34): Class 'CBTTasFollowerShouldAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\followers\bttaskshouldbecomefollower.ws( :cool:: Class 'CBTTaskShouldBecomeAFollower' already defined.
Error [content0]game\behavior_tree\tasks\followers\bttaskshouldbecomefollower.ws(31): Class 'CBTTaskShouldBecomeAFollowerDef' already defined.
Error [content0]game\behavior_tree\tasks\hacks\bthack.ws(6): Class 'CBTHackDef' already defined.
Error [content0]game\behavior_tree\tasks\hacks\bthack.ws(10): Class 'CBTCondIsMan' already defined.
Error [content0]game\behavior_tree\tasks\hacks\bthack.ws(21): Class 'CBTCondIsManDef' already defined.
Error [content0]game\behavior_tree\tasks\hacks\bttaskmaintainspeed.ws(11): Class 'CBTTaskMaintainSpeed' already defined.
Error [content0]game\behavior_tree\tasks\hacks\bttaskmaintainspeed.ws(100): Class 'CBTTaskMaintainSpeedDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(6): Class 'CBehTreeHLTaskCombatBase' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(19): Class 'CBehTreeHLTaskCombatBaseDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(23): Class 'CBehTreeHLTaskCombat' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(69): Class 'CBehTreeHLTaskCombatDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(81): Class 'CBehTreeHLTaskAnimalCombat' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskcombat.ws(112): Class 'CBehTreeHLTaskAnimalCombatDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws( :cool:: Class 'CBehTreeTaskFlyingMonsterDeath' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(90): Class 'CBehTreeTaskFlyingMonsterDeathDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(104): Class 'CBehTreeCondChooseUnconscious' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(117): Class 'CBehTreeCondChooseUnconsciousDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(124): Class 'CBehTreeCondWasDefeatedFromFistFight' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(133): Class 'CBehTreeCondWasDefeatedFromFistFightDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(140): Class 'CBehTreeTaskDeathState' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(380): Class 'CBehTreeTaskDeathStateDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(413): Class 'CBehTreeTaskDeathIdle' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(466): Class 'CBehTreeTaskDeathIdleDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(485): Class 'CBTTaskDropLoot' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(658): Class 'CBTTaskDropLootDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(675): Class 'CBehTreeHLTaskUnconscious' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(747): Class 'CBehTreeHLTaskUnconsciousDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(761): Class 'CBehTreeTaskRevive' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(775): Class 'CBehTreeTaskReviveDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(784): Class 'CBehTreeTaskDeathAnimDecorator' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskdeath.ws(1009): Class 'CBehTreeTaskDeathAnimDecoratorDef' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskwander.ws(6): Class 'CBehTreeHLTaskWander' already defined.
Error [content0]game\behavior_tree\tasks\high_level\bttaskwander.ws(17): Class 'CBehTreeHLTaskWanderDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(7): Class 'IBehTreeHorseTaskDefinition' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(11): Class 'IBehTreeHorseConditionalTaskDefinition' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(20): Class 'CBTCondHorseIsMounted' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(88): Class 'CBTCondHorseIsMountedDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(108): Class 'CBTCondHorseIsMountedByPlayer' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(125): Class 'CBTCondHorseIsMountedByPlayerDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(143): Class 'CBTCondHorseCanDoIdle' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(222): Class 'CBTCondHorseCanDoIdleDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(243): Class 'CBTCondHorsePerformingAction' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(284): Class 'CBTCondHorsePerformingActionDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(299): Class 'CBTCondHorsePlayingAnimWithRider' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(328): Class 'CBTCondHorsePlayingAnimWithRiderDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(335): Class 'CBTCondHorseShouldShakeOffRider' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(398): Class 'CBTCondHorseShouldShakeOffRiderDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(412): Class 'CBTTaskHorseForceStop' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(441): Class 'CBTTaskHorseForceStopDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(448): Class 'CBTTaskHorseForceDismount' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(474): Class 'CBTTaskHorseForceDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(481): Class 'CBTTaskHorseForceIdle' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(500): Class 'CBTTaskHorseForceIdleDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(508): Class 'CBTTaskHorseTame' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(532): Class 'CBTTaskHorseTameDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(545): Class 'CBTCondHorseIsTamed' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(565): Class 'CBTCondHorseIsTamedDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(573): Class 'CBTCondHorseIsGeralts' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(582): Class 'CBTCondHorseIsGeraltsDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(589): Class 'CBTCondHorseParking' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(601): Class 'CBTCondHorseParkingDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(608): Class 'CBTTaskHorseReassure' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(623): Class 'CBTTaskHorseReassureDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(629): Class 'CBTTaskHorseTurnAwayFromTarget' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(684): Class 'CBTTaskHorseTurnAwayFromTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(691): Class 'CBTTaskHorseUncontrolable' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(708): Class 'CBTTaskHorseUncontrolableDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(716): Class 'CBTCondHorseIsNervous' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(747): Class 'CBTCondHorseIsNervousDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(765): Class 'CBTTaskHorseNervous' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(800): Class 'CBTTaskHorseNervousDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(807): Class 'CBTTaskHorseAxiiCalmDown' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(888): Class 'CBTTaskHorseAxiiCalmDownDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(904): Class 'CBTTaskHorsePlayAnimWithRider' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(969): Class 'CBTTaskHorsePlayAnimWithRiderDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(978): Class 'CBTTaskHorseSummon' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1039): Class 'CBTTaskHorseSummonDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1050): Class 'CBTTaskHorseCharge' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1109): Class 'CBTTaskHorseChargeDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1117): Class 'CBTCondHorseScriptedActionPending' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1140): Class 'CBTCondHorseScriptedActionPendingDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1147): Class 'CBTTaskHorseRequiredItemsForRider' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1290): Class 'CBTTaskHorseRequiredItemsForRiderDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1299): Class 'CBTTaskHorseSheathWeaponsForRider' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1374): Class 'CBTTaskHorseSheathWeaponsForRiderDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1381): Class 'CBTCondRiderCanPerformAttack' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1404): Class 'CBTCondRiderCanPerformAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1411): Class 'CBTTaskHorseManageRiderPosition' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1519): Class 'CBTTaskHorseManageRiderPositionDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1527): Class 'CBTTaskHorsePerformRiderAttack' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1581): Class 'CBTTaskHorsePerformRiderAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1588): Class 'CBTCondIsHorseInAreaWithObstacles' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1616): Class 'CBTCondIsHorseInAreaWithObstaclesDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1627): Class 'CBTTaskHorseUpdateRiderLookat' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1696): Class 'CBTTaskHorseUpdateRiderLookatDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1710): Class 'CBTTaskHorseSetRiderCombatTarget' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1748): Class 'CBTTaskHorseSetRiderCombatTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1761): Class 'CBTTaskHorseHasRiderCombatTarget' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1778): Class 'CBTTaskHorseHasRiderCombatTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1785): Class 'CBTTaskHorseSendInfo' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1810): Class 'CBTTaskHorseSendInfoDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1825): Class 'CBTTaskHorseChangeAttitudeGroup' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1847): Class 'CBTTaskHorseChangeAttitudeGroupDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1854): Class 'CBTTaskHorseSetCurrentPlayerInteriorAsActionTarget' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1871): Class 'CBTTaskHorseSetCurrentPlayerInteriorAsActionTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1878): Class 'CBTCondIsHorseOnNavMesh' already defined.
Error [content0]game\behavior_tree\tasks\horse\bthorse.ws(1890): Class 'CBTCondIsHorseOnNavMeshDef' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskbroadcastevent.ws(9): Class 'CBTTaskBroadcastEvent' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskbroadcastevent.ws(42): Class 'CBTTaskBroadcastEventDef' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskbroadcastevent.ws(63): Class 'CBTTaskRemoveReactionEvent' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskbroadcastevent.ws(83): Class 'CBTTaskRemoveReactionEventDef' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskcollide.ws(21): Class 'CBTTaskCollideWithCharacterDef' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskcollide.ws(32): Class 'CBTTaskCollideWithCharacter' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskflyaround.ws( :cool:: Class 'CBTTaskFlyAround' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskflyaround.ws(230): Class 'CBTTaskFlyAroundDef' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskgetfoodnearby.ws(15): Class 'BTTaskGetFoodNearby' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskgetfoodnearby.ws(246): Class 'BTTaskGetFoodNearbyDef' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskguard.ws(17): Class 'CBTTaskGuard' already defined.
Error [content0]game\behavior_tree\tasks\idle\bttaskguard.ws(143): Class 'CBTTaskGuardDef' already defined.
Error [content0]game\behavior_tree\tasks\idle\lastmealtasks.ws(16): Class 'BTTaskCheckDelaySinceLastMeal' already defined.
Error [content0]game\behavior_tree\tasks\idle\lastmealtasks.ws(46): Class 'BTTaskCheckDelaySinceLastMealDef' already defined.
Error [content0]game\behavior_tree\tasks\idle\lastmealtasks.ws(63): Class 'BTTaskResetLastMealDelay' already defined.
Error [content0]game\behavior_tree\tasks\idle\lastmealtasks.ws(75): Class 'BTTaskResetLastMealDelayDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskhasvoiceset.ws(7): Class 'CBTTaskHasVoiceSet' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskhasvoiceset.ws(24): Class 'CBTTaskHasVoiceSetDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskmanagetorch.ws(6): Class 'CBTTaskDrawItem' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskmanagetorch.ws(40): Class 'CBTTaskDrawItemDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskmanagetorch.ws(50): Class 'CBTTaskHideItem' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskmanagetorch.ws(65): Class 'CBTTaskHideItemDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskopendoors.ws(6): Class 'CBTTaskOpenDoors' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskopendoors.ws(27): Class 'CBTTaskOpenDoorsDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskplayhorsebumpsound.ws(18): Class 'CBTTaskPlayHorseBumpSound' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskplayhorsebumpsound.ws(97): Class 'CBTTaskPlayHorseBumpSoundDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskplayvoiceset.ws(10): Class 'CBTTaskPlayVoiceSet' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskplayvoiceset.ws(84): Class 'CBTTaskPlayVoiceSetDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttasksetattitude.ws( :cool:: Class 'CBTTaskSetAttitude' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttasksetattitude.ws(112): Class 'CBTTaskSetAttitudeDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskuseinteractivespawner.ws(14): Class 'CBTTaskUseInteractiveEntitiesInRange' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskuseinteractivespawner.ws(149): Class 'CBTTaskUseInteractiveEntitiesInRangeDef' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskwaitfor.ws(10): Class 'CBTTaskWaitFor' already defined.
Error [content0]game\behavior_tree\tasks\interaction\bttaskwaitfor.ws(49): Class 'CBTTaskWaitForDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\btirisgotopainting.ws(12): Class 'BTTaskIrisGoToPainting' already defined.
Error [content0]game\behavior_tree\tasks\monsters\btirisgotopainting.ws(49): Class 'BTTaskIrisGoToPaintingDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\btirispaintingisavailable.ws(12): Class 'BTCondIrisPaintingIsAvailable' already defined.
Error [content0]game\behavior_tree\tasks\monsters\btirispaintingisavailable.ws(27): Class 'BTCondIrisPaintingIsAvailableDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\btirisportalisready.ws(12): Class 'BTCondIrisPortalIsReady' already defined.
Error [content0]game\behavior_tree\tasks\monsters\btirisportalisready.ws(37): Class 'BTCondIrisPortalIsReadyDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\btiristeleporttopainting.ws(13): Class 'BTTaskIrisTeleportToPainting' already defined.
Error [content0]game\behavior_tree\tasks\monsters\btiristeleporttopainting.ws(60): Class 'BTTaskIrisTeleportToPaintingDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskarachaspull.ws(6): Class 'CBTTaskArachasPull' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskarachaspull.ws(94): Class 'CBTTaskArachasPullDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskbiescharge.ws(6): Class 'CBTTaskBiesCharge' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskbiescharge.ws(196): Class 'CBTTaskBiesChargeDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskbieshypnotize.ws(7): Class 'CBTTaskBiesHypnotize' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskbieshypnotize.ws(188): Class 'CBTTaskBiesHypnotizeDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskelementaldaostonesmash.ws(10): Class 'CBTTaskElementalDaoStoneSmash' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskelementaldaostonesmash.ws(121): Class 'CBTTaskElementalDaoStoneSmashDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskelementaldaostonesmash.ws(129): Class 'CBTTaskElementalThrowFire' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskelementaldaostonesmash.ws(201): Class 'CBTTaskElementalThrowFireDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskelementalthrow.ws(10): Class 'CBTTaskElementalThrow' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskelementalthrow.ws(102): Class 'CBTTaskElementalThrowDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskexplodeatdeath.ws(16): Class 'BTTaskExplodeAtDeath' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskexplodeatdeath.ws(122): Class 'BTTaskExplodeAtDeathDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskharpydustattack.ws(10): Class 'CBTTaskHarpyDustAttack' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskharpydustattack.ws(75): Class 'CBTTaskHarpyDustAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskicegiantfallingicicles.ws(9): Class 'CBTTaskIceGiantFallingIcicles' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskicegiantfallingicicles.ws(57): Class 'CBTTaskIceGiantFallingIciclesDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirisdeath.ws(12): Class 'BTTaskIrisDeath' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirisdeath.ws(35): Class 'BTTaskIrisDeathDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirisrequestportal.ws(12): Class 'BTTaskIrisRequestPortal' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirisrequestportal.ws(60): Class 'BTTaskIrisRequestPortalDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirissetclosestpaintingastarget.ws(12): Class 'BTTaskIrisSetClosestPaintingAsTarget' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirissetclosestpaintingastarget.ws(29): Class 'BTTaskIrisSetClosestPaintingAsTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirisspawn.ws(15): Class 'BTTaskIrisTask' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirisspawn.ws(17): Class 'BTTaskIrisSpawn' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskirisspawn.ws(50): Class 'BTTaskIrisSpawnDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskleshygrab.ws(10): Class 'CBTTaskLeshyGrabAttack' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskleshygrab.ws(52): Class 'CBTTaskLeshyGrabAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskleshyroot.ws(10): Class 'CBTTaskLeshyRootAttack' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskleshyroot.ws(132): Class 'CBTTaskLeshyRootAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskleshystagemonitor.ws(10): Class 'CBTTaskLeshyStageMonitor' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskleshystagemonitor.ws(57): Class 'CBTTaskLeshyStageMonitorDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskleshystagemonitor.ws(67): Class 'CBTCondLeshyStage' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskleshystagemonitor.ws(91): Class 'CBTCondLeshyStageDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasklessogswarmattack.ws(10): Class 'CBTTaskLeshyBirdAttack' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasklessogswarmattack.ws(133): Class 'CBTTaskLeshyBirdAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskmanageflies.ws(16): Class 'BTTaskManageFlies' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskmanageflies.ws(155): Class 'BTTaskManageFliesDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskmistform.ws(16): Class 'BTTaskManageMistForm' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskmistform.ws(156): Class 'BTTaskManageMistFormDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskpickupandthrow.ws(10): Class 'CBTTaskPickUpAndThrow' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskpickupandthrow.ws(243): Class 'CBTTaskPickUpAndThrowDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(10): Class 'CBTTaskSearchForObject' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(122): Class 'CBTTaskSearchForObjectDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(146): Class 'CBTTaskSearchForOilBarrel' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(162): Class 'CBTTaskSearchForOilBarrelDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(169): Class 'CBTTaskSearchForRift' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasksearchforobject.ws(215): Class 'CBTTaskSearchForRiftDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasksirenattack.ws(10): Class 'CBTTaskSirenAttack' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasksirenattack.ws(43): Class 'CBTTaskSirenAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasktrollattack.ws(10): Class 'CBTTaskTrollAttack' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttasktrollattack.ws(34): Class 'CBTTaskTrollAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithdraindance.ws(10): Class 'CBTTaskWraithDrainDance' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithdraindance.ws(167): Class 'CBTTaskWraithDrainDanceDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithmanagedoppelgangers.ws(10): Class 'CBTTaskWraithManageDoppelgangers' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithmanagedoppelgangers.ws(241): Class 'CBTTaskWraithManageDoppelgangersDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithsummondoppelganger.ws(9): Class 'CBTTaskWraithSummonDoppelganger' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskwraithsummondoppelganger.ws(250): Class 'CBTTaskWraithSummonDoppelgangerDef' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskwyverntakeoffeffect.ws(9): Class 'CBTTaskWyvernTakeOffEffect' already defined.
Error [content0]game\behavior_tree\tasks\monsters\bttaskwyverntakeoffeffect.ws(69): Class 'CBTTaskWyvernTakeOffEffectDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaksflashstep.ws(10): Class 'CBTTaskFlashStep' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaksflashstep.ws(203): Class 'CBTTaskFlashStepDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskadjustvertically.ws(6): Class 'CBTTaskAdjustVertically' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskadjustvertically.ws(53): Class 'CBTTaskAdjustVerticallyDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskchangealtitude.ws(10): Class 'CBTTaskChangeAltitude' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskchangealtitude.ws(155): Class 'CBTTaskChangeAltitudeDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskchangestance.ws(10): Class 'CBTTaskChangeStance' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskchangestance.ws(73): Class 'CBTTaskChangeStanceDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskflee.ws(6): Class 'CMoveTRGActorFlee' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskflee.ws(45): Class 'CBehTreeActorTaskRunFromDanger' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskflee.ws(86): Class 'CBehTreeActorTaskRunFromDangerDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskflyaroundtarget.ws( :cool:: Class 'CBTTaskFlyAroundTarget' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskflyaroundtarget.ws(159): Class 'CBTTaskFlyAroundTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskidle.ws(9): Class 'CBTTaskIdle' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskidle.ws(121): Class 'CBTTaskIdleDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmaintaindistance.ws(16): Class 'BTTaskMaintainDistance' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmaintaindistance.ws(129): Class 'BTTaskMaintainDistanceDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmanageswimming.ws(9): Class 'CBTTaskManageSwimming' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmanageswimming.ws(102): Class 'CBTTaskManageSwimmingDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(9): Class 'CBTTaskMoveToEnemy' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(50): Class 'CBTTaskMoveToEnemyDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(66): Class 'CBTTaskPursueTarget' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(108): Class 'CBTTaskPursueTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(127): Class 'CBTTaskFlyPursueTarget' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(398): Class 'CBTTaskFlyPursueTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(421): Class 'CBTTaskUnderwaterPursueTarget' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(663): Class 'CBTTaskUnderwaterPursueTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(683): Class 'CMoveTRGPursueFlee' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(722): Class 'CBTTaskMoveTRG' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(784): Class 'CBTTaskMoveTRGDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(799): Class 'CMoveTRGFollowLocomotion' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(827): Class 'CBTTaskFollowOwnerTRG' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmove.ws(883): Class 'CBTTaskFollowOwnerTRGDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmovetowaypoint.ws(10): Class 'CBTTaskMoveToWaypoint' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskmovetowaypoint.ws(68): Class 'CBTTaskMoveToWaypointDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskrotate.ws(9): Class 'CBTTaskRotateToEnemy' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskrotate.ws(111): Class 'CBTTaskRotateToEnemyDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskrotatenpcbymovementadjustor.ws(6): Class 'CBTTaskRotateNPCbyMovementAdjustor' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskrotatenpcbymovementadjustor.ws(80): Class 'CBTTaskRotateNPCbyMovementAdjustorDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttasksettargetdircetion.ws(9): Class 'CBTTaskSetTargetDirection' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttasksettargetdircetion.ws(120): Class 'CBTTaskSetTargetDirectionDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(23): Class 'TaskSetIsTeleporting' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(41): Class 'TaskSetIsTeleportingDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(53): Class 'TaskTeleportInWaterAction' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(89): Class 'TaskTeleportInWaterActionDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(103): Class 'TaskTeleportAction' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(616): Class 'TaskTeleportActionDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(678): Class 'CBTTaskTeleport' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(1295): Class 'CBTTaskTeleportDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(1350): Class 'CBTTaskTeleportDecorator' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(1701): Class 'CBTTaskTeleportDecoratorDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(1713): Class 'CBTTaskFlyingSwarmTeleport' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(2149): Class 'CBTTaskFlyingSwarmTeleportDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(2170): Class 'CBTTaskFlyingSwarmTeleportAttack' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskteleport.ws(2499): Class 'CBTTaskFlyingSwarmTeleportAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskunderwaterswimaroundtarget.ws(7): Class 'CBTTaskUnderwaterSwimAroundTarget' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskunderwaterswimaroundtarget.ws(187): Class 'CBTTaskUnderwaterSwimAroundTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskvolumetricpursuetarget.ws(7): Class 'CBTTaskVolumetricPursueTarget' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskvolumetricpursuetarget.ws(97): Class 'CBTTaskVolumetricPursueTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskvolumetricpursuetarget.ws(126): Class 'CBTTaskVolumetricFlyAroundTarget' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskvolumetricpursuetarget.ws(210): Class 'CBTTaskVolumetricFlyAroundTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskwander.ws(10): Class 'CBTTaskWander' already defined.
Error [content0]game\behavior_tree\tasks\movement\bttaskwander.ws(73): Class 'CBTTaskWanderDef' already defined.
Error [content0]game\behavior_tree\tasks\movement\volumetricmove.ws(6): Class 'CBTTaskVolumetricMove' already defined.
Error [content0]game\behavior_tree\tasks\player\btplayer.ws(6): Class 'IBehTreePlayerTaskDefinition' already defined.
Error [content0]game\behavior_tree\tasks\player\btplayer.ws(10): Class 'IBehTreePlayerConditionalTaskDefinition' already defined.
Error [content0]game\behavior_tree\tasks\player\btplayer.ws(14): Class 'CBTTaskPlayerActionDecorator' already defined.
Error [content0]game\behavior_tree\tasks\player\btplayer.ws(111): Class 'CBTTaskPlayerActionDecoratorDef' already defined.
Error [content0]game\behavior_tree\tasks\player\isplayerinidle.ws(6): Class 'CBTIsPlayerInIdle' already defined.
Error [content0]game\behavior_tree\tasks\player\isplayerinidle.ws(14): Class 'CBTIsPlayerInIdleDef' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskcarrymiscreantcrying.ws(7): Class 'CBTTaskMiscreantCrying' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskcarrymiscreantcrying.ws(102): Class 'CBTTaskMiscreantCryingDef' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskcarrymiscreantcrying.ws(114): Class 'CBTTaskCarryMiscreant' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskcarrymiscreantcrying.ws(181): Class 'CBTTaskCarryMiscreantDef' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskchangecaranthirstaff.ws(6): Class 'CBTTaskChangeCaranthirStaff' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskchangecaranthirstaff.ws(62): Class 'CBTTaskChangeCaranthirStaffDef' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskquest.ws(7): Class 'CBTTaskQuestDef' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskraiseeventondeactivate.ws(6): Class 'BTTaskRaiseEventOnDeactivate' already defined.
Error [content0]game\behavior_tree\tasks\quest\bttaskraiseeventondeactivate.ws(16): Class 'BTTaskRaiseEventOnDeactivateDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondcheckjobtype.ws(6): Class 'CBTCondCheckJobType' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondcheckjobtype.ws(21): Class 'CBTCondCheckJobTypeDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondchecknpctype.ws(6): Class 'CBTCondCheckNPCType' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondchecknpctype.ws(21): Class 'CBTCondCheckNPCTypeDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisactiontargetplayer.ws(6): Class 'CBTCondIsActionTargetPlayer' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisactiontargetplayer.ws(26): Class 'CBTCondIsActionTargetPlayerDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisinsettlement.ws(6): Class 'CBTCondIsInSettlement' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisinsettlement.ws(19): Class 'CBTCondIsInSettlementDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisplayerciri.ws(6): Class 'CBTCondIsPlayerCiri' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisplayerciri.ws(26): Class 'CBTCondIsPlayerCiriDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisreactiontargetincombat.ws(6): Class 'CBTCondIsReactionTargetInCombat' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btcondisreactiontargetincombat.ws(26): Class 'CBTCondIsReactionTargetInCombatDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btconplayerhasswordinhand.ws(6): Class 'CBTCondPlayerHasSwordInHand' already defined.
Error [content0]game\behavior_tree\tasks\reactions\btconplayerhasswordinhand.ws(23): Class 'CBTCondPlayerHasSwordInHandDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskchangeinteractionpriority.ws(6): Class 'CBTTaskChangeInteractionPriority' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskchangeinteractionpriority.ws(44): Class 'CBTTaskChangeInteractionPriorityDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskcheckattitudes.ws(9): Class 'CBTTaskCheckAttitudes' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskcheckattitudes.ws(138): Class 'CBTTaskCheckAttitudesDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskcheckattitudes.ws(146): Class 'CBTTaskCheckAttitudeToTarget' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskcheckattitudes.ws(164): Class 'CBTTaskCheckAttitudeToTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskcondreactionevent.ws(13): Class 'CBTTaskCondReactionEvent' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskcondreactionevent.ws(40): Class 'CBTTaskCondReactionEventDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskdisabletalkinteraction.ws(6): Class 'CBTTaskDisableTalkInteraction' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskdisabletalkinteraction.ws(20): Class 'CBTTaskDisableTalkInteractionDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskeventsbroadcaster.ws(21): Class 'CBTTaskEventsBroadcaster' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskeventsbroadcaster.ws(83): Class 'CBTTaskEventsBroadcasterDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisalarmed.ws(6): Class 'CBTTaskIsAlarmed' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisalarmed.ws(27): Class 'CBTTaskIsAlarmedDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisalarmed.ws(32): Class 'CBTTaskIsAngry' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisalarmed.ws(53): Class 'CBTTaskIsAngryDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(6): Class 'CBTTaskIsSpeaking' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(19): Class 'CBTTaskIsSpeakingDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(25): Class 'CBTTaskIsInChatScene' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(38): Class 'CBTTaskIsInChatSceneDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(43): Class 'CBTTaskStopAllScenes' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskisspeaking.ws(62): Class 'CBTTaskStopAllScenesDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskplayscreamsound.ws(11): Class 'CBTTaskPlayScreamSound' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskplayscreamsound.ws(96): Class 'CBTTaskPlayScreamSoundDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskrainreaction.ws(6): Class 'CBTTaskRainReaction' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskrainreaction.ws(33): Class 'CBTTaskRainReactionDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskreactionstorage.ws(6): Class 'CBTTaskReactionStorage' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskreactionstorage.ws(60): Class 'CBTTaskReactionStorageDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskreactionstorage.ws(75): Class 'CBehTreeTaskReactionStorageCleanup' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskreactionstorage.ws(96): Class 'CBehTreeTaskReactionStorageCleanupDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskscaredwhilesitting.ws(7): Class 'CBTTaskShouldBeScaredOnOverlay' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskscaredwhilesitting.ws(46): Class 'CBTTaskScaredWhileSitting' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskscaredwhilesitting.ws(129): Class 'CBTTaskScaredWhileSittingDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskscaredwhilesitting.ws(141): Class 'CBTCondIsSittingInInterior' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskscaredwhilesitting.ws(154): Class 'CBTCondIsSittingInInteriorDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttasksetreactiontarget.ws(6): Class 'CBTTaskSetReactionTarget' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttasksetreactiontarget.ws(19): Class 'CBTTaskSetReactionTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttasksetreactiontarget.ws(26): Class 'CBTTaskSetActionTargetFromGameplayEvent' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttasksetreactiontarget.ws(57): Class 'CBTTaskSetActionTargetFromGameplayEventDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskshouldusereactiononeliners.ws(7): Class 'CBTTaskShouldUseReactionOneLiners' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskshouldusereactiononeliners.ws(26): Class 'CBTTaskShouldUseReactionOneLinersDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttasksignalreactionevent.ws(13): Class 'CBTTaskSignalReactionEvent' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttasksignalreactionevent.ws(88): Class 'CBTTaskSignalReactionEventDef' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskstopbeingscared.ws(6): Class 'CBTTaskStopBeingScared' already defined.
Error [content0]game\behavior_tree\tasks\reactions\bttaskstopbeingscared.ws(14): Class 'CBTTaskStopBeingScaredDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btbaseridingmanager.ws( :cool:: Class 'CBTTaskRidingManagerVehicleMount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btbaseridingmanager.ws(184): Class 'CBTTaskRidingManagerVehicleMountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btbaseridingmanager.ws(195): Class 'CBTTaskRidingManagerVehicleDismount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btbaseridingmanager.ws(530): Class 'CBTTaskRidingManagerVehicleDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws( :cool:: Class 'CBTTaskRidingManagerBoatMount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(101): Class 'CBTTaskRidingManagerBoatMountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(107): Class 'CBTTaskRidingManagerPlayerBoatMount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(131): Class 'CBTTaskRidingManagerPlayerBoatMountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(138): Class 'CBTTaskRidingManagerNPCBoatMount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(153): Class 'CBTTaskRidingManagerNPCBoatMountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(163): Class 'CBTTaskRidingManagerBoatDismount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(194): Class 'CBTTaskRidingManagerBoatDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(200): Class 'CBTTaskRidingManagerPlayerBoatDismount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(222): Class 'CBTTaskRidingManagerPlayerBoatDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(229): Class 'CBTTaskRidingManagerNPCBoatDismount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btboatridingmanager.ws(252): Class 'CBTTaskRidingManagerNPCBoatDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws( :cool:: Class 'CBTTaskRidingManagerHorseMount' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(109): Class 'CBTTaskRidingManagerHorseMountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(117): Class 'CBTTaskRidingManagerNPCHorseMount' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(190): Class 'CBTTaskRidingManagerNPCHorseMountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(197): Class 'CBTTaskRidingManagerPlayerHorseMount' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(247): Class 'CBTTaskRidingManagerPlayerHorseMountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(257): Class 'CBTTaskRidingManagerHorseDismount' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(330): Class 'CBTTaskRidingManagerHorseDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(342): Class 'CBTTaskRidingManagerNPCHorseDismount' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(422): Class 'CBTTaskRidingManagerNPCHorseDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(430): Class 'CBTTaskRidingManagerPlayerHorseDismount' already defined.
Error [content0]game\behavior_tree\tasks\rider\bthorseridingmanager.ws(487): Class 'CBTTaskRidingManagerPlayerHorseDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(7): Class 'IBehTreeRiderTaskDefinition' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(11): Class 'IBehTreeRiderConditionalTaskDefinition' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(17): Class 'CBTCondMyHorseIsMounted' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(82): Class 'CBTCondMyHorseIsMountedDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(105): Class 'CBTCondRiderHasPairedHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(132): Class 'CBTCondRiderHasPairedHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(147): Class 'CBTCondRiderFightOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(168): Class 'CBTCondRiderFightOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(175): Class 'CBTCondIsTargetMounted' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(206): Class 'CBTCondIsTargetMountedDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(215): Class 'CBTCondRiderDistanceToHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(257): Class 'CBTCondRiderDistanceToHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(269): Class 'CBTCondRiderPlayingSyncAnim' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(295): Class 'CBTCondRiderPlayingSyncAnimDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(302): Class 'CBTCondRiderIsMountInProgress' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(329): Class 'CBTCondRiderIsMountInProgressDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(337): Class 'CBTCondRiderIsDismountInProgress' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(361): Class 'CBTCondRiderIsDismountInProgressDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(369): Class 'CBTCondRiderHasFallenFromHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(386): Class 'CBTCondRiderHasFallenFromHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(395): Class 'CBTTaskRiderCombatOnHorseDecorator' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(463): Class 'CBTTaskRiderCombatOnHorseDecoratorDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(469): Class 'CBTTaskRiderMountHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(514): Class 'CBTTaskRiderMountHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(521): Class 'CBTTaskRiderDismountHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(550): Class 'CBTTaskRiderDismountHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(557): Class 'CBTTaskRiderWaitForDismount' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(613): Class 'CBTTaskRiderWaitForDismountDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(626): Class 'CBTTaskRiderSetFollowActionOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(642): Class 'CBTTaskRiderSetFollowActionOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(662): Class 'CBTTaskRiderSetFollowSideBySideActionOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(678): Class 'CBTTaskRiderSetFollowSideBySideActionOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(700): Class 'CBTTaskRiderSetDoNothingActionOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(716): Class 'CBTTaskRiderSetDoNothingActionOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(736): Class 'CBTTaskRiderSetMoveToActionOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(752): Class 'CBTTaskRiderSetMoveToActionOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(772): Class 'CBTTaskRiderSetMoveAlongPathActionOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(788): Class 'CBTTaskRiderSetMoveAlongPathActionOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(808): Class 'CBTTaskRiderSetMoveAlongPathWithCompanionActionOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(824): Class 'CBTTaskRiderSetMoveAlongPathWithCompanionActionOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(844): Class 'CBTTaskRiderSetRaceAlongPathActionOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(860): Class 'CBTTaskRiderSetRaceAlongPathActionOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(878): Class 'CBTTaskRiderAdjustToHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(930): Class 'CBTTaskRiderAdjustToHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(938): Class 'CBTTaskRiderNotifyScriptedActionOnHorse' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(958): Class 'CBTTaskRiderNotifyScriptedActionOnHorseDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(965): Class 'CBTTaskRiderNotifyHorseAboutCombatTarget' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(981): Class 'CBTTaskRiderNotifyHorseAboutCombatTargetDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(988): Class 'CBTTaskRiderNotifyHorseAboutMounting' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(1008): Class 'CBTTaskRiderNotifyHorseAboutMountingDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(1015): Class 'CBTTaskRiderSetCanBeFollowed' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(1050): Class 'CBTTaskRiderSetCanBeFollowedDef' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(1060): Class 'CBTTaskRiderStopAttack' already defined.
Error [content0]game\behavior_tree\tasks\rider\btrider.ws(1086): Class 'CBTTaskRiderStopAttackDef' already defined.
Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws( :cool:: Class 'CBTTaskSailorMountBoat' already defined.
Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(56): Class 'CBTTaskSailorMountBoatDef' already defined.
Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(68): Class 'CBTTaskSailorDismountBoat' already defined.
Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(100): Class 'CBTTaskSailorDismountBoatDef' already defined.
Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(108): Class 'CBTTaskCondIsMountedOnBoat' already defined.
Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(129): Class 'CBTTaskCondIsMountedOnBoatDef' already defined.
Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(137): Class 'CBTTaskTeleportToEntity' already defined.
Error [content0]game\behavior_tree\tasks\sailor\btsailor.ws.ws(154): Class 'CBTTaskTeleportToEntityDef' already defined.
Error [content0]game\behavior_tree\tasks\vehicles\bttasknpcrider.ws(12): Class 'CBTTaskNpcRider' already defined.
Error [content0]game\behavior_tree\tasks\vehicles\bttasknpcrider.ws(57): Class 'CBTTaskNpcRiderDef' already defined.
Error [content0]game\cameras\combat\customcamera.ws(52): Class 'CCustomCamera' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(7): Class 'ICustomCameraBaseController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(12): Class 'ICustomCameraPivotPositionController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(24): Class 'ICustomCameraPivotRotationController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(37): Class 'ICustomCameraPivotDistanceController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(49): Class 'CCustomCameraRopePPC' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(54): Class 'CCustomCameraBoatPPC' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(63): Class 'ICustomCameraScriptedPivotPositionController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(71): Class 'ICustomCameraScriptedCurveSetPivotPositionController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(78): Class 'ICustomCameraScriptedPivotRotationController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(92): Class 'ICustomCameraScriptedCurveSetPivotRotationController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(99): Class 'ICustomCameraScriptedPivotDistanceController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(107): Class 'ICustomCameraScriptedCurveSetPivotDistanceController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(129): Class 'ICustomCameraScriptedPositionController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(145): Class 'ICustomCameraScriptedCurveSetPositionController' was already exported.
Error [content0]game\cameras\combat\customcameracontrollers.ws(160): Class 'CCameraParametersSet' already defined.
Error [content0]game\cameras\exploration\driftcamera.ws(14): Class 'CCameraPivotPositionControllerDrift' already defined.
Error [content0]game\cameras\exploration\driftcamera.ws(136): Class 'CCameraRotationControllerDrift' already defined.
Error [content0]game\cameras\exploration\explorationinteractioncamera.ws(14): Class 'CCameraPivotPositionControllerExplorationInteraction' already defined.
Error [content0]game\cameras\exploration\explorationinteractioncamera.ws(60): Class 'CCameraRotationControllerInteraction' already defined.
Error [content0]game\cameras\exploration\jumpcamera.ws(20): Class 'CCameraPivotPositionControllerJump' already defined.
Error [content0]game\cameras\exploration\jumpcamera.ws(635): Class 'CCameraRotationControllerJump' already defined.
Error [content0]game\cameras\exploration\keeprelativeposition.ws(14): Class 'CCameraPivotPositionControllerKeepRelative' already defined.
Error [content0]game\cameras\exploration\meditation.ws(10): Class 'W3MeditationCameraRotationController' already defined.
Error [content0]game\cameras\exploration\slidecamera.ws(14): Class 'CCameraPivotPositionControllerSlide' already defined.
Error [content0]game\cameras\r4cameradirector.ws(6): Class 'CR4CameraDirector' was already exported.
Error [content0]game\campfire.ws(11): Class 'W3Campfire' already defined.
Error [content0]game\characterstats.ws(424): Class 'CCharacterStats' was already exported.
Error [content0]game\commongame.ws(6): Class 'CCommonGame' was already exported.
Error [content0]game\commonmapmanager.ws(71): Class 'CCommonMapManager' was already exported.
Error [content0]game\components\ai\foodcomponent.ws(15): Class 'W3FoodComponent' already defined.
Error [content0]game\components\ai\scentcomponent.ws(23): Class 'W3ScentComponent' already defined.
Error [content0]game\components\boatbodycomponent.ws(11): Class 'CBoatBodyComponent' was already exported.
Error [content0]game\components\combat\applyeffectphantomcomponent.ws(17): Class 'W3ApplyEffectPhantomComponent' already defined.
Error [content0]game\components\combat\fireauramanagercomponent.ws(16): Class 'W3FireAuraManagerComponent' already defined.
Error [content0]game\components\craftsmancomponent.ws(17): Class 'W3CraftsmanComponent' already defined.
Error [content0]game\components\creaturedatacomponent.ws(17): Class 'CCreatureDataComponent' already defined.
Error [content0]game\components\effectcomponent.ws(6): Class 'CR4EffectComponent' was already exported.
Error [content0]game\components\gameplaylightcomponent.ws(10): Class 'CGameplayLightComponent' was already exported.
Error [content0]game\components\headmanagercomponent.ws(6): Class 'CHeadManagerComponent' was already exported.
Error [content0]game\components\interiorarea.ws(9): Class 'CR4InteriorAreaComponent' was already exported.
Error [content0]game\components\inventorycomponent.ws(12): Class 'IInventoryScriptedListener' already defined.
Error [content0]game\components\inventorycomponent.ws(53): Class 'CInventoryComponent' was already exported.
Error [content0]game\components\merchantcomponent.ws(25): Class 'W3MerchantComponent' already defined.
Error [content0]game\components\movingagentcomponent.ws(28): Class 'CMovingAgentComponent' was already exported.
Error [content0]game\components\movingagentcomponent.ws(202): Class 'CMovingPhysicalAgentComponent' was already exported.
Error [content0]game\components\movingagentcomponent.ws(300): Class 'CActionAreaComponent' was already exported.
Error [content0]game\components\postfxongroundcomponent.ws(15): Class 'W3PostFXOnGroundComponent' already defined.
Error [content0]game\components\r4component.ws( :cool:: Class 'CR4Component' already defined.
Error [content0]game\components\r4humanoidcombatcomponent.ws(15): Class 'CR4HumanoidCombatComponent' was already exported.
Error [content0]game\components\reactionsceneactorcomponent.ws(6): Class 'CReactionSceneActorComponent' was already exported.
Error [content0]game\components\runewordmanager.ws(13): Class 'W3RunewordManager' already defined.
Error [content0]game\components\scriptedanimeventslistenercomponent.ws(9): Class 'CScriptedAnimEventsListenerComponent' already defined.
Error [content0]game\components\scriptedcomponent.ws( :cool:: Class 'CScriptedComponent' was already exported.
Error [content0]game\components\scripteddestroyablecomponent.ws(16): Class 'CScriptedDestroyableComponent' was already exported.
Error [content0]game\components\scripteddestroyablecomponent.ws(70): Class 'CFloePiece' already defined.
Error [content0]game\components\scripteddestroyablecomponent.ws(103): Class 'CBridgePiece' already defined.
Error [content0]game\components\selfupdatingcomponent.ws(17): Class 'CSelfUpdatingComponent' was already exported.
Error [content0]game\components\slidetotargetcomponent.ws(15): Class 'W3SlideToTargetComponent' already defined.
Error [content0]game\components\spawnentityonanimevent.ws(16): Class 'W3SpawnEntityOnAnimEvent' already defined.
Error [content0]game\components\summonedentitycomponent.ws(15): Class 'W3SummonedEntityComponent' already defined.
Error [content0]game\components\summonercomponent.ws(13): Class 'W3SummonerComponent' already defined.
Error [content0]game\components\targetingmanagementcomponent.ws(15): Class 'W3TargetingManagementComponent' already defined.
Error [content0]game\components\targetingmanagementcomponent.ws(99): Class 'W3ForceAttackArea' already defined.
Error [content0]game\components\windeffectongroundcomponent.ws(15): Class 'W3WindEffectOnGroundComponent' already defined.
Error [content0]game\definitionsmanager.ws(23): Class 'CDefinitionsManagerAccessor' was already exported.
Error [content0]game\dlcfinishersmounter.ws(10): Class 'CR4FinisherDLC' was already exported.
Error [content0]game\dlcfinishersmounter.ws(23): Class 'CR4FinishersDLCMounter' was already exported.
Error [content0]game\dlcmanager.ws(10): Class 'CDLCManager' was already exported.
Error [content0]game\dlcquestmounter.ws(10): Class 'CR4QuestDLCMounter' was already exported.
Error [content0]game\dlcworldextender.ws(10): Class 'CR4WorldDLCExtender' was already exported.
Error [content0]game\environmentmanager.ws(75): Class 'W3EnvironmentManager' already defined.
Error [content0]game\explorations\exploration_movement_system\climb\climbprobe.ws(14): Class 'CClimbProbe' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationclimboracle.ws(20): Class 'CExplorationClimbOracle' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationinput.ws(15): Class 'CExplorationInput' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationmover.ws(84): Class 'CExplorationMover' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationshareddata.ws(16): Class 'CExplorationSharedData' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationstateabstract.ws(29): Class 'CExplorationStateAbstract' already defined.
Error [content0]game\explorations\exploration_movement_system\explorationstatemanager.ws(88): Class 'CExplorationStateManager' already defined.
Error [content0]game\explorations\explorationapi.ws(35): Class 'CScriptedExplorationTraverser' was already exported.
Error [content0]game\explorations\explorationapi.ws(41): Class 'W3ExplorationObject' already defined.
Error [content0]game\explorations\ladderinteraction.ws(12): Class 'W3LadderInteraction' already defined.
Error [content0]game\explorations\prediction\collisiontrajectory.ws(54): Class 'CollisionTrajectory' already defined.
Error [content0]game\explorations\prediction\collisiontrajectorypart.ws(10): Class 'CollisionTrajectoryPart' already defined.
Error [content0]game\explorations\prediction\door_marking.ws(20): Class 'CDoorMarking' already defined.
Error [content0]game\explorations\prediction\door_marking.ws(201): Class 'CDoorMarkingTester' already defined.
Error [content0]game\firesource.ws(11): Class 'W3FireSource' already defined.
Error [content0]game\gamelog.ws(10): Class 'W3GameLog' already defined.
Error [content0]game\gameparams.ws(16): Class 'W3GameParams' was already exported.
Error [content0]game\gameplay\ability\abilitymanager.ws(10): Class 'W3AbilityManager' was already exported.
Error [content0]game\gameplay\ability\nonplayerabilitymanager.ws(10): Class 'W3NonPlayerAbilityManager' already defined.
Error [content0]game\gameplay\ability\playerabilitymanager.ws(10): Class 'W3PlayerAbilityManager' already defined.
Error [content0]game\gameplay\actions\attackaction.ws(10): Class 'W3Action_Attack' already defined.
Error [content0]game\gameplay\actions\baseaction.ws(19): Class 'CDamageData' was already exported.
Error [content0]game\gameplay\actions\baseaction.ws(42): Class 'W3DamageAction' already defined.
Error [content0]game\gameplay\alchemy\alchemymanager.ws(10): Class 'W3AlchemyManager' already defined.
Error [content0]game\gameplay\animals\birdsmanager.ws(10): Class 'W3Bird' already defined.
Error [content0]game\gameplay\animals\birdsmanager.ws(86): Class 'W3BirdQuest' already defined.
Error [content0]game\gameplay\animals\birdsmanager.ws(106): Class 'CBirdSpawnpoint' already defined.
Error [content0]game\gameplay\animals\birdsmanager.ws(111): Class 'CBirdsManager' already defined.
Error [content0]game\gameplay\animals\birdsmanager.ws(583): Class 'CBirdsManagerStateDefault' already defined.
Error [content0]game\gameplay\animals\birdsmanager.ws(629): Class 'CBirdsArea' already defined.
Error [content0]game\gameplay\animals\fishmanager.ws(10): Class 'W3CurveFish' already defined.
Error [content0]game\gameplay\animals\fishmanager.ws(120): Class 'W3CurveFishSpawnpoint' already defined.
Error [content0]game\gameplay\animals\fishmanager.ws(125): Class 'W3CurveFishManager' already defined.
Error [content0]game\gameplay\animals\fishmanager.ws(325): Class 'W3CurveFishManagerStateDefault' already defined.
Error [content0]game\gameplay\animals\whale.ws(17): Class 'W3Whale' already defined.
Error [content0]game\gameplay\animals\whale.ws(98): Class 'W3WhaleArea' already defined.
Error [content0]game\gameplay\animals\whale.ws(291): Class 'W3WhaleAreaStateWhaleDefault' already defined.
Error [content0]game\gameplay\board.ws(31): Class 'W3NoticeBoard' already defined.
Error [content0]game\gameplay\community\actionpointmanager.ws(15): Class 'CActionPointManager' was already exported.
Error [content0]game\gameplay\community\citylightmanager.ws(11): Class 'CCityLightManager' was already exported.
Error [content0]game\gameplay\community\communityinitializers.ws(6): Class 'CSpawnTreeInitializerSetImmortality' already defined.
Error [content0]game\gameplay\community\communitysystem.ws(10): Class 'CCommunitySystem' was already exported.
Error [content0]game\gameplay\community\jobtree.ws(14): Class 'CJobTree' was already exported.
Error [content0]game\gameplay\containers\actorremains.ws(9): Class 'W3ActorRemains' already defined.
Error [content0]game\gameplay\containers\animatedcontainer.ws(10): Class 'W3AnimatedContainer' already defined.
Error [content0]game\gameplay\containers\container.ws(10): Class 'W3Container' was already exported.
Error [content0]game\gameplay\containers\cookingplace.ws(14): Class 'W3CookingPlace' already defined.
Error [content0]game\gameplay\containers\cookingplace.ws(396): Class 'W3CampfirePlace' already defined.
Error [content0]game\gameplay\containers\displaymount.ws(11): Class 'W3DisplayMount' already defined.
Error [content0]game\gameplay\containers\herb.ws(11): Class 'W3Herb' already defined.
Error [content0]game\gameplay\containers\playerstash.ws(6): Class 'W3Stash' already defined.
Error [content0]game\gameplay\containers\refillablecontainer.ws(11): Class 'W3RefillableContainer' already defined.
Error [content0]game\gameplay\containers\treasurehuntcontainer.ws(9): Class 'W3treasureHuntContainer' already defined.
Error [content0]game\gameplay\crafting\craftingmanager.ws(10): Class 'W3CraftingManager' already defined.
Error [content0]game\gameplay\crafting\enchantmentmanager.ws(6): Class 'W3EnchantmentManager' already defined.
Error [content0]game\gameplay\crafting\itemupgrademanager.ws(10): Class 'W3ItemUpgradeManager' already defined.
Error [content0]game\gameplay\damage\attackrange.ws(9): Class 'CAIAttackRange' was already exported.
Error [content0]game\gameplay\damage\damagemanager.ws(11): Class 'W3DamageManager' already defined.
Error [content0]game\gameplay\damage\damagemanagerprocessor.ws(11): Class 'W3DamageManagerProcessor' already defined.
Error [content0]game\gameplay\devices\elevator.ws(10): Class 'W3ElevatorMechanism' already defined.
Error [content0]game\gameplay\devices\elevator.ws(63): Class 'W3ElevatorSwitch' already defined.
Error [content0]game\gameplay\devices\elevator.ws(163): Class 'W3ElevatorInteractive' already defined.
Error [content0]game\gameplay\devices\elevator.ws(454): Class 'W3Elevator' already defined.
Error [content0]game\gameplay\devices\elevator.ws(664): Class 'W3ElevatorStateOnStartPos' already defined.
Error [content0]game\gameplay\devices\elevator.ws(687): Class 'W3ElevatorStateOnEndPos' already defined.
Error [content0]game\gameplay\devices\elevator.ws(710): Class 'W3ElevatorStateMoving' already defined.
Error [content0]game\gameplay\devices\traps\base_trap.ws(15): Class 'W3Trap' already defined.
Error [content0]game\gameplay\devices\traps\trapalarm.ws(9): Class 'W3TrapAlarm' already defined.
Error [content0]game\gameplay\devices\traps\trapdestructself.ws(16): Class 'W3TrapDestructSelf' already defined.
Error [content0]game\gameplay\devices\traps\trapprojectilearea.ws(17): Class 'W3TrapProjectileArea_CreateEntityHelper' already defined.
Error [content0]game\gameplay\devices\traps\trapprojectilearea.ws(41): Class 'W3TrapProjectileArea' already defined.
Error [content0]game\gameplay\devices\traps\trapprojectilestatue.ws(9): Class 'W3TrapProjectileStatue' already defined.
Error [content0]game\gameplay\devices\traps\trapspawnentity.ws(16): Class 'W3TrapSpawnEntity' already defined.
Error [content0]game\gameplay\devices\traps\traptripwire.ws(9): Class 'W3TrapTripwire' already defined.
Error [content0]game\gameplay\devices\traps\trapwolfpit.ws(9): Class 'W3TrapWolfPit' already defined.
Error [content0]game\gameplay\durationobstacle.ws(14): Class 'W3DurationObstacle' already defined.
Error [content0]game\gameplay\effects\effectmanager.ws(10): Class 'W3EffectManager' already defined.
Error [content0]game\gameplay\effects\effects\applicator\aura.ws(10): Class 'W3Effect_Aura' already defined.
Error [content0]game\gameplay\effects\effects\applicator\fireaura.ws(12): Class 'W3FireAura' already defined.
Error [content0]game\gameplay\effects\effects\applicator\knockdowntypeapplicator.ws(10): Class 'W3Effect_KnockdownTypeApplicator' already defined.
Error [content0]game\gameplay\effects\effects\applicator\onhit.ws(10): Class 'W3Effect_ApplicatorOnHit' already defined.
Error [content0]game\gameplay\effects\effects\applicator\staggeraura.ws(10): Class 'W3StaggerAura' already defined.
Error [content0]game\gameplay\effects\effects\applicator\weakeningaura.ws(6): Class 'W3WeakeningAura' already defined.
Error [content0]game\gameplay\effects\effects\applicatoreffect.ws(10): Class 'W3ApplicatorEffect' already defined.
Error [content0]game\gameplay\effects\effects\auto\adrenaline.ws(10): Class 'W3Effect_AdrenalineDrain' already defined.
Error [content0]game\gameplay\effects\effects\auto\airregen.ws(9): Class 'W3Effect_AutoAirRegen' already defined.
Error [content0]game\gameplay\effects\effects\auto\boostedstaminaregen.ws(13): Class 'W3Effect_BoostedStaminaRegen' already defined.
Error [content0]game\gameplay\effects\effects\auto\essenceregen.ws(10): Class 'W3Effect_AutoEssenceRegen' already defined.
Error [content0]game\gameplay\effects\effects\auto\moraleregen.ws(10): Class 'W3Effect_AutoMoraleRegen' already defined.
Error [content0]game\gameplay\effects\effects\auto\panicregen.ws(6): Class 'W3Effect_AutoPanicRegen' already defined.
Error [content0]game\gameplay\effects\effects\auto\staminaregen.ws(10): Class 'W3Effect_AutoStaminaRegen' already defined.
Error [content0]game\gameplay\effects\effects\auto\swimmingstaminaregen.ws(9): Class 'W3Effect_AutoSwimmingStaminaRegen' already defined.
Error [content0]game\gameplay\effects\effects\auto\vitalityregen.ws(10): Class 'W3Effect_AutoVitalityRegen' already defined.
Error [content0]game\gameplay\effects\effects\autoregeneffect.ws(10): Class 'W3AutoRegenEffect' already defined.
Error [content0]game\gameplay\effects\effects\baseeffect.ws(12): Class 'CBaseGameplayEffect' already defined.
Error [content0]game\gameplay\effects\effects\boostedessenceregen.ws(13): Class 'W3Effect_BoostedEssenceRegen' already defined.
Error [content0]game\gameplay\effects\effects\changemaxstateffect.ws(10): Class 'W3ChangeMaxStatEffect' already defined.
Error [content0]game\gameplay\effects\effects\critical\blindnesseffect.ws(9): Class 'W3BlindnessEffect' already defined.
Error [content0]game\gameplay\effects\effects\critical\blindnesswraith.ws(6): Class 'W3WraithBlindnessEffect' already defined.
Error [content0]game\gameplay\effects\effects\critical\confusedeffect.ws(9): Class 'W3ConfuseEffectCustomParams' already defined.
Error [content0]game\gameplay\effects\effects\critical\confusedeffect.ws(14): Class 'W3ConfuseEffect' already defined.
Error [content0]game\gameplay\effects\effects\critical\counterstrikehit.ws(9): Class 'W3Effect_CounterStrikeHit' already defined.
Error [content0]game\gameplay\effects\effects\critical\frozeneffect.ws(10): Class 'W3FrozenEffectCustomParams' already defined.
Error [content0]game\gameplay\effects\effects\critical\frozeneffect.ws(16): Class 'W3Effect_Frozen' already defined.
Error [content0]game\gameplay\effects\effects\critical\heavyknockdown.ws(10): Class 'W3Effect_HeavyKnockdown' already defined.
Error [content0]game\gameplay\effects\effects\critical\hypnotizedeffect.ws(9): Class 'W3Effect_Hypnotized' already defined.
Error [content0]game\gameplay\effects\effects\critical\immobilizeeffect.ws(9): Class 'W3ImmobilizeEffect' already defined.
Error [content0]game\gameplay\effects\effects\critical\knockdown.ws(9): Class 'W3Effect_Knockdown' already defined.
Error [content0]game\gameplay\effects\effects\critical\longstagger.ws(9): Class 'W3Effect_LongStagger' already defined.
Error [content0]game\gameplay\effects\effects\critical\paralyzedeffect.ws(9): Class 'W3Effect_Paralyzed' already defined.
Error [content0]game\gameplay\effects\effects\critical\pulleffect.ws(9): Class 'W3Effect_Pull' already defined.
Error [content0]game\gameplay\effects\effects\critical\pulleffect.ws(95): Class 'W3Effect_Tangled' already defined.
Error [content0]game\gameplay\effects\effects\critical\ragdolleffect.ws(9): Class 'W3Effect_Ragdoll' already defined.
Error [content0]game\gameplay\effects\effects\critical\snowstorm.ws(9): Class 'W3Effect_Snowstorm' already defined.
Error [content0]game\gameplay\effects\effects\critical\snowstorm.ws(91): Class 'W3SnowstormCustomParams' already defined.
Error [content0]game\gameplay\effects\effects\critical\snowstormq403.ws(9): Class 'W3Effect_SnowstormQ403' already defined.
Error [content0]game\gameplay\effects\effects\critical\stagger.ws(9): Class 'W3Effect_Stagger' already defined.
Error [content0]game\gameplay\effects\effects\critical\swarm.ws(9): Class 'W3Effect_Swarm' already defined.
Error [content0]game\gameplay\effects\effects\critical\tornadoeffect.ws(9): Class 'W3Effect_Tornado' already defined.
Error [content0]game\gameplay\effects\effects\critical\trapeffect.ws(9): Class 'W3Effect_Trap' already defined.
Error [content0]game\gameplay\effects\effects\critical\witchhypnotizedeffect.ws(9): Class 'W3Effect_WitchHypnotized' already defined.
Error [content0]game\gameplay\effects\effects\criticaldoteffect.ws(12): Class 'W3CriticalDOTEffect' already defined.
Error [content0]game\gameplay\effects\effects\criticaleffect.ws(13): Class 'W3CriticalEffect' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\acideffect.ws(9): Class 'W3Effect_Acid' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\bleedingeffect.ws(9): Class 'W3Effect_Bleeding' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\bleedingtrackingeffect.ws(9): Class 'W3Effect_BleedingTracking' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\burningeffect.ws(9): Class 'W3Effect_Burning' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\choking.ws(9): Class 'W3Effect_Choking' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\dotregenpause.ws(9): Class 'W3Effect_DoTHPRegenReduce' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\drowningeffect.ws(9): Class 'W3Effect_Drowning' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\poisoncriticaleffect.ws(9): Class 'W3Effect_PoisonCritical' already defined.
Error [content0]game\gameplay\effects\effects\damageovertime\poisoneffect.ws(9): Class 'W3Effect_Poison' already defined.
Error [content0]game\gameplay\effects\effects\doteffect.ws(10): Class 'W3DamageOverTimeEffect' already defined.
Error [content0]game\gameplay\effects\effects\doteffect.ws(236): Class 'W3BuffDoTParams' already defined.
Error [content0]game\gameplay\effects\effects\drain\airdrain.ws(10): Class 'W3Effect_AirDrain' already defined.
Error [content0]game\gameplay\effects\effects\drain\airdraindiving.ws(10): Class 'W3Effect_AirDrainDive' already defined.
Error [content0]game\gameplay\effects\effects\drain\staminadrain.ws(10): Class 'W3Effect_StaminaDrain' already defined.
Error [content0]game\gameplay\effects\effects\drain\staminadrainswimming.ws(10): Class 'W3Effect_StaminaDrainSwimming' already defined.
Error [content0]game\gameplay\effects\effects\drain\toxicity.ws(9): Class 'W3Effect_Toxicity' already defined.
Error [content0]game\gameplay\effects\effects\drain\vitalitydrain.ws(9): Class 'W3Effect_VitalityDrain' already defined.
Error [content0]game\gameplay\effects\effects\factpotion.ws(9): Class 'W3Potion_Fact_Params' already defined.
Error [content0]game\gameplay\effects\effects\factpotion.ws(15): Class 'W3Potion_Fact' already defined.
Error [content0]game\gameplay\effects\effects\hitseverity.ws(10): Class 'W3HitSeverityEffect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen01.ws(9): Class 'W3Mutagen01_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen02.ws(9): Class 'W3Mutagen02_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen03.ws(9): Class 'W3Mutagen03_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen04.ws(9): Class 'W3Mutagen04_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen05.ws(9): Class 'W3Mutagen05_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen06.ws(9): Class 'W3Mutagen06_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen07.ws(9): Class 'W3Mutagen07_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen08.ws(9): Class 'W3Mutagen08_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen09.ws(9): Class 'W3Mutagen09_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen10.ws(9): Class 'W3Mutagen10_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen11.ws(9): Class 'W3Mutagen11_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen12.ws(9): Class 'W3Mutagen12_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen13.ws(10): Class 'W3Mutagen13_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen14.ws(9): Class 'W3Mutagen14_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen15.ws(9): Class 'W3Mutagen15_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen16.ws(9): Class 'W3Mutagen16_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen17.ws(9): Class 'W3Mutagen17_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen18.ws(9): Class 'W3Mutagen18_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen19.ws(9): Class 'W3Mutagen19_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen20.ws(9): Class 'W3Mutagen20_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen21.ws(9): Class 'W3Mutagen21_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen22.ws(9): Class 'W3Mutagen22_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen23.ws(10): Class 'W3Mutagen23_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen24.ws(9): Class 'W3Mutagen24_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen25.ws(9): Class 'W3Mutagen25_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen26.ws(9): Class 'W3Mutagen26_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen27.ws(9): Class 'W3Mutagen27_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutagen28.ws(10): Class 'W3Mutagen28_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutageneffect.ws(9): Class 'W3Mutagen_Effect' already defined.
Error [content0]game\gameplay\effects\effects\mutagens\mutageneffect.ws(80): Class 'W3MutagenBuffCustomParams' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation10.ws(6): Class 'W3Effect_Mutation10' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation11buff.ws(10): Class 'W3Effect_Mutation11Buff' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation11debuff.ws(9): Class 'W3Effect_Mutation11Debuff' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation11immortal.ws(6): Class 'W3Effect_Mutation11Immortal' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation12cat.ws(6): Class 'W3Effect_Mutation12Cat' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation3.ws(6): Class 'W3Effect_Mutation3' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation4.ws(6): Class 'W3Effect_Mutation4' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation5.ws(6): Class 'W3Effect_Mutation5' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation7base.ws(6): Class 'W3Mutation7BaseEffect' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation7buff.ws(6): Class 'W3Effect_Mutation7Buff' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation7debuff.ws(6): Class 'W3Effect_Mutation7Debuff' already defined.
Error [content0]game\gameplay\effects\effects\mutations\mutation7debuff.ws(76): Class 'W3Mutation7DebuffParams' already defined.
Error [content0]game\gameplay\effects\effects\other\abilityonlowhp.ws(10): Class 'W3Effect_AbilityOnLowHP' already defined.
Error [content0]game\gameplay\effects\effects\other\aerondight.ws(6): Class 'W3Effect_Aerondight' already defined.
Error [content0]game\gameplay\effects\effects\other\aerondight.ws(262): Class 'W3AerondightFXComponent' already defined.
Error [content0]game\gameplay\effects\effects\other\airboost.ws(10): Class 'W3Effect_AirBoost' already defined.
Error [content0]game\gameplay\effects\effects\other\basicquen.ws(6): Class 'W3Effect_BasicQuen' already defined.
Error [content0]game\gameplay\effects\effects\other\bookshelfbuff.ws(11): Class 'W3Effect_BookshelfBuff' already defined.
Error [content0]game\gameplay\effects\effects\other\doppelgangeressenceregen.ws(10): Class 'W3Effect_DoppelgangerEssenceRegen' already defined.
Error [content0]game\gameplay\effects\effects\other\drunkenness.ws(9): Class 'W3Effect_Drunkenness' already defined.
Error [content0]game\gameplay\effects\effects\other\edible.ws(10): Class 'W3Effect_Edible' already defined.
Error [content0]game\gameplay\effects\effects\other\enhancedarmor.ws(9): Class 'W3Effect_EnhancedArmor' already defined.
Error [content0]game\gameplay\effects\effects\other\enhancedweapon.ws(9): Class 'W3Effect_EnhancedWeapon' already defined.
Error [content0]game\gameplay\effects\effects\other\gryphonsetbonusbuff.ws(6): Class 'W3Effect_GryphonSetBonus' already defined.
Error [content0]game\gameplay\effects\effects\other\gryphonsetbonusyrdenbuff.ws(6): Class 'W3Effect_GryphonSetBonusYrden' already defined.
Error [content0]game\gameplay\effects\effects\other\horsestablebuff.ws(10): Class 'W3Effect_HorseStableBuff' already defined.
Error [content0]game\gameplay\effects\effects\other\lowhealth.ws(10): Class 'W3Effect_LowHealth' already defined.
Error [content0]game\gameplay\effects\effects\other\lynxsetbonusbuff.ws(6): Class 'W3Effect_LynxSetBonus' already defined.
Error [content0]game\gameplay\effects\effects\other\oil.ws(6): Class 'W3Effect_Oil' already defined.
Error [content0]game\gameplay\effects\effects\other\oil.ws(265): Class 'W3OilBuffParams' already defined.
Error [content0]game\gameplay\effects\effects\other\overencumbered.ws(9): Class 'W3Effect_OverEncumbered' already defined.
Error [content0]game\gameplay\effects\effects\other\perk21internalcooldown.ws(6): Class 'W3Effect_Perk21InternalCooldown' already defined.
Error [content0]game\gameplay\effects\effects\other\poigora10.ws(6): Class 'W3Effect_POIGorA10Effect' already defined.
Error [content0]game\gameplay\effects\effects\other\polishedgenitals.ws(7): Class 'W3Effect_PolishedGenitals' already defined.
Error [content0]game\gameplay\effects\effects\other\repairobjectenhancement.ws(9): Class 'W3RepairObjectEnhancement' already defined.
Error [content0]game\gameplay\effects\effects\other\runeword8.ws(6): Class 'W3Effect_Runeword8' already defined.
Error [content0]game\gameplay\effects\effects\other\silverdust.ws(9): Class 'W3Effect_SilverDust' already defined.
Error [content0]game\gameplay\effects\effects\other\slowdown.ws(12): Class 'W3Effect_Slowdown' already defined.
Error [content0]game\gameplay\effects\effects\other\slowdownaxii.ws(6): Class 'W3Effect_SlowdownAxii' already defined.
Error [content0]game\gameplay\effects\effects\other\slowdownfrost.ws(6): Class 'W3Effect_SlowdownFrost' already defined.
Error [content0]game\gameplay\effects\effects\other\toxicityvenom.ws(6): Class 'W3Effect_ToxicityVenom' already defined.
Error [content0]game\gameplay\effects\effects\other\weaken.ws(6): Class 'W3Effect_Weaken' already defined.
Error [content0]game\gameplay\effects\effects\other\weatherbonus.ws(9): Class 'W3Effect_WeatherBonus' already defined.
Error [content0]game\gameplay\effects\effects\other\wellfed.ws(10): Class 'W3Effect_WellFed' already defined.
Error [content0]game\gameplay\effects\effects\other\wellhydrated.ws(10): Class 'W3Effect_WellHydrated' already defined.
Error [content0]game\gameplay\effects\effects\other\wellrested.ws(11): Class 'W3Effect_WellRested' already defined.
Error [content0]game\gameplay\effects\effects\other\wolfhour.ws(6): Class 'W3Effect_WolfHour' already defined.
Error [content0]game\gameplay\effects\effects\potion\blackblood.ws(10): Class 'W3Potion_BlackBlood' already defined.
Error [content0]game\gameplay\effects\effects\potion\blizzard.ws(9): Class 'W3Potion_Blizzard' already defined.
Error [content0]game\gameplay\effects\effects\potion\cat.ws(9): Class 'W3Potion_Cat' already defined.
Error [content0]game\gameplay\effects\effects\potion\fullmoon.ws(10): Class 'W3Potion_FullMoon' already defined.
Error [content0]game\gameplay\effects\effects\potion\goldenoriole.ws(9): Class 'W3Potion_GoldenOriole' already defined.
Error [content0]game\gameplay\effects\effects\potion\killerwhale.ws(10): Class 'W3Potion_KillerWhale' already defined.
Error [content0]game\gameplay\effects\effects\potion\mariborforest.ws(10): Class 'W3Potion_MariborForest' already defined.
Error [content0]game\gameplay\effects\effects\potion\petriphiltre.ws(10): Class 'W3Potion_PetriPhiltre' already defined.
Error [content0]game\gameplay\effects\effects\potion\pheromone.ws(9): Class 'W3Potion_Pheromone' already defined.
Error [content0]game\gameplay\effects\effects\potion\pheromonebear.ws(16): Class 'W3Potion_PheromoneBear' already defined.
Error [content0]game\gameplay\effects\effects\potion\pheromonedrowner.ws(16): Class 'W3Potion_PheromoneDrowner' already defined.
Error [content0]game\gameplay\effects\effects\potion\pheromonenekker.ws(16): Class 'W3Potion_PheromoneNekker' already defined.
Error [content0]game\gameplay\effects\effects\potion\potionvitalityregen.ws(9): Class 'W3Potion_VitalityRegen' already defined.
Error [content0]game\gameplay\effects\effects\potion\swallow.ws(10): Class 'W3Potion_Swallow' already defined.
Error [content0]game\gameplay\effects\effects\potion\tawnyowl.ws(10): Class 'W3Potion_TawnyOwl' already defined.
Error [content0]game\gameplay\effects\effects\potion\thunderbolt.ws(10): Class 'W3Potion_Thunderbolt' already defined.
Error [content0]game\gameplay\effects\effects\potion\whitehoney.ws(10): Class 'W3Potion_WhiteHoney' already defined.
Error [content0]game\gameplay\effects\effects\potion\whiteraffarddecoction.ws(10): Class 'W3Potion_WhiteRaffardDecoction' already defined.
Error [content0]game\gameplay\effects\effects\raisepowerstateffect.ws(10): Class 'W3RaisePowerStatEffect' already defined.
Error [content0]game\gameplay\effects\effects\regen\regeneffect.ws(10): Class 'W3RegenEffect' already defined.
Error [content0]game\gameplay\effects\effects\shrine\shrineaardeffect.ws(9): Class 'W3Effect_ShrineAard' already defined.
Error [content0]game\gameplay\effects\effects\shrine\shrineaxiieffect.ws(9): Class 'W3Effect_ShrineAxii' already defined.
Error [content0]game\gameplay\effects\effects\shrine\shrineeffect.ws(9): Class 'W3Effect_Shrine' already defined.
Error [content0]game\gameplay\effects\effects\shrine\shrineeffect.ws(50): Class 'W3ShrineEffectParams' already defined.
Error [content0]game\gameplay\effects\effects\shrine\shrineignieffect.ws(9): Class 'W3Effect_ShrineIgni' already defined.
Error [content0]game\gameplay\effects\effects\shrine\shrinequeneffect.ws(9): Class 'W3Effect_ShrineQuen' already defined.
Error [content0]game\gameplay\effects\effects\shrine\shrineyrdeneffect.ws(9): Class 'W3Effect_ShrineYrden' already defined.
Error [content0]game\gameplay\effects\effects\skill\axiiguardme.ws(9): Class 'W3Effect_AxiiGuardMe' already defined.
Error [content0]game\gameplay\effects\effects\skill\battletrance.ws(9): Class 'W3Effect_BattleTrance' already defined.
Error [content0]game\gameplay\effects\effects\skill\ignorepain.ws(10): Class 'W3Effect_IgnorePain' already defined.
Error [content0]game\gameplay\effects\effects\skill\yrdenhealthdrain.ws(9): Class 'W3Effect_YrdenHealthDrain' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(10): Class 'W3BuffCustomParams' already defined.
Error [content0]game\gameplay\effects\effecttypes.ws(35): Class 'W3PotionParams' already defined.
Error [content0]game\gameplay\effects\executors\effectexecutor.ws(11): Class 'IGameplayEffectExecutor' was already exported.
Error [content0]game\gameplay\effects\executors\effectexecutor.ws(26): Class 'IInstantEffectExecutor' already defined.
Error [content0]game\gameplay\effects\executors\effectexecutor.ws(157): Class 'CBuffEffectExecutor' already defined.
Error [content0]game\gameplay\effects\executors\executorinstantdeath.ws(10): Class 'W3Executor_InstantDeath' already defined.
Error [content0]game\gameplay\effects\gameeffectmanager.ws(10): Class 'W3GameEffectManager' already defined.
Error [content0]game\gameplay\effects\groupfxmanager.ws(11): Class 'CGroupFXManager' already defined.
Error [content0]game\gameplay\encounter\encounter.ws(15): Class 'CEncounter' was already exported.
Error [content0]game\gameplay\encounter\encounter.ws(404): Class 'CEncounterActivator' already defined.
Error [content0]game\gameplay\encounter\encounter.ws(492): Class 'CEncounterStateRequest' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(10): Class 'ISpawnCondition' was already exported.
Error [content0]game\gameplay\encounter\encounterconditions.ws(15): Class 'ISpawnScriptCondition' was already exported.
Error [content0]game\gameplay\encounter\encounterconditions.ws(27): Class 'W3FactCondition' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(54): Class 'W3KilledCounterCondition' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(89): Class 'W3KilledCounterByEntryCondition' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(125): Class 'W3SpawnedCounterCondition' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(160): Class 'W3SpawnedCounterByEntryCondition' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(196): Class 'W3ConditionSpawnDuringCombat' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(207): Class 'W3CreaturesGroupEnabledCondition' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(239): Class 'W3HasItemCondition' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(268): Class 'W3HasItemByCategoryCondition' already defined.
Error [content0]game\gameplay\encounter\encounterconditions.ws(300): Class 'W3PlayerLevelCondition' already defined.
Error [content0]game\gameplay\encounter\encounterdatamanager.ws(29): Class 'CEncounterDataManager' already defined.
Error [content0]game\gameplay\encounter\encounterinitializerbehaviortoggle.ws(11): Class 'ISpawnTreeInitializerToggleBehavior' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializerbehaviortoggle.ws(16): Class 'CSpawnTreeInitializerToggleMonsterDefaultIdleBehaviors' already defined.
Error [content0]game\gameplay\encounter\encounterinitializerbehaviortoggle.ws(25): Class 'CSpawnTreeInitializerToggleMonsterSmallGuardAreaBehaviors' already defined.
Error [content0]game\gameplay\encounter\encounterinitializerbehaviortoggle.ws(35): Class 'CSpawnTreeInitializerToggleMonsterCanFlyIdle' already defined.
Error [content0]game\gameplay\encounter\encounterinitializerbehaviortoggle.ws(44): Class 'CSpawnTreeInitializerToggleAreaSceneActor' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(7): Class 'ISpawnTreeInitializer' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(11): Class 'CSpawnTreeInitializerSetAppearance' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(17): Class 'CSpawnTreeInitializerAddTag' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(23): Class 'ISpawnTreeScriptedInitializer' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(35): Class 'ISpawnTreeInitializerAI' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(45): Class 'CSpawnTreeInitializerIdleAI' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(56): Class 'ISpawnTreeInitializerGuardAreaBase' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(61): Class 'CSpawnTreeInitializerGuardArea' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(67): Class 'CSpawnTreeInitializerGuardAreaByHandle' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(73): Class 'CSpawnTreeInitializerRiderIdleAI' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(85): Class 'CSpawnTreeInitializerIdleFlightAI' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(97): Class 'CSpawnTreeInitializerBaseStartingBehavior' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(101): Class 'CSpawnTreeInitializerStartingBehavior' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(112): Class 'CSpawnTreeInitializerRiderStartingBehavior' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(123): Class 'ISpawnTreeInitializerIdleSmartAI' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(147): Class 'CAICommunityRedefinitionParameters' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(156): Class 'ISpawnTreeInitializerCommunityAI' was already exported.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(200): Class 'CSpawnTreeInitializerSmartWorkAI' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(280): Class 'CSpawnTreeInitializerSmartWanderAndWorkAI' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(303): Class 'CSpawnTreeInitializerSmartWanderAI' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(326): Class 'CSpawnTreeInitializerSmartDynamicWanderAI' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(349): Class 'ISpawnTreeCreatePortalEntityInitializer' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(379): Class 'ISpawnAnimEntityInitializer' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(404): Class 'ISpawnTreeSpawnAroundNodeInitializer' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(460): Class 'ISpawnTreeSetLootInitializer' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(510): Class 'ISpawnTreeAddItemInitializer' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(584): Class 'ISpawnAddAbilityInitializer' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(618): Class 'ISpawnSetNPCLevelInitializer' already defined.
Error [content0]game\gameplay\encounter\encounterinitializers.ws(642): Class 'ISpawnAddNPCLevelInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(56): Class 'ISpawnTreeSpawnMonitorBaseInitializer' was already exported.
Error [content0]game\gameplay\encounter\encountermonitors.ws(61): Class 'ISpawnTreeSpawnMonitorInitializer' was already exported.
Error [content0]game\gameplay\encounter\encountermonitors.ws(77): Class 'CSpawnTreeMonsterNestMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(166): Class 'CSpawnTreeDeathCountMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(192): Class 'CSpawnTreeKilledCounterByEntryMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(221): Class 'CSpawnTreeSpawnedCounterMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(249): Class 'CSpawnTreeSpawnedCounterByEntryMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(277): Class 'CSpawnTreeCurrentlySpawnedCounterMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(309): Class 'CSpawnTreeCurrentlySpawnedCounterByEntryMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(384): Class 'CSpawnTreeEncunterStateByEntryMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountermonitors.ws(605): Class 'CSpawnTreeRiftSpawnedCounterMonitorInitializer' already defined.
Error [content0]game\gameplay\encounter\encountersets.ws(10): Class 'ISpawnTreeBaseNode' was already exported.
Error [content0]game\gameplay\encounter\encountersets.ws(15): Class 'ISpawnTreeBranch' was already exported.
Error [content0]game\gameplay\encounter\encountersets.ws(19): Class 'ISpawnTreeDecorator' was already exported.
Error [content0]game\gameplay\encounter\encountersets.ws(23): Class 'ISpawnTreeScriptedDecorator' was already exported.
Error [content0]game\gameplay\encounter\encountersets.ws(35): Class 'CRatClue_SpawnTreeDecorator' already defined.
Error [content0]game\gameplay\encounter\encountersets.ws(64): Class 'CCrowClue_SpawnTreeDecorator' already defined.
Error [content0]game\gameplay\encounter\encounterspawners.ws( :cool:: Class 'ISpawnTreeSpawnerInitializer' was already exported.
Error [content0]game\gameplay\encounter\encounterspawners.ws(12): Class 'CSpawnTreeInitializerWaypointSpawner' was already exported.
Error [content0]game\gameplay\encounter\encounterspawners.ws(17): Class 'CSpawnTreeInitializerActionpointSpawner' was already exported.
Error [content0]game\gameplay\encounter\entries.ws(10): Class 'ISpawnTreeLeafNode' was already exported.
Error [content0]game\gameplay\encounter\entries.ws(14): Class 'CBaseCreatureEntry' was already exported.
Error [content0]game\gameplay\encounter\entries.ws(25): Class 'CCreatureEntry' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\baseentrygenerator.ws(68): Class 'CSpawnTreeBaseEntryGenerator' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\idleaientriesgenerator.ws(14): Class 'CIdleAIEntryGenerator' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\wanderandworkentriesgenerator.ws(43): Class 'CWanderAndWorkEntryGenerator' was already exported.
Error [content0]game\gameplay\encounter\entrygenerators\wanderentriesgenerator.ws(16): Class 'CWanderEntryGenerator' already defined.
Error [content0]game\gameplay\encounter\entrygenerators\worksmartaientriesgenerator.ws(13): Class 'CWorkEntryGenerator' was already exported.
Error [content0]game\gameplay\encounter\partyentry.ws(10): Class 'CSpawnTreeEntrySubDefinition' was already exported.
Error [content0]game\gameplay\encounter\partyentry.ws(15): Class 'CPartySpawnOrganizer' was already exported.
Error [content0]game\gameplay\encounter\partyentry.ws(18): Class 'CInstantMountPartySpawnOrganizer' was already exported.
Error [content0]game\gameplay\encounter\partyentry.ws(21): Class 'CCreaturePartyEntry' was already exported.
Error [content0]game\gameplay\entrance.ws(10): Class 'W3EntranceEntity' already defined.
Error [content0]game\gameplay\fast_travel_entities\fasttravelentity.ws(6): Class 'CR4MapPinEntity' was already exported.
Error [content0]game\gameplay\fast_travel_entities\fasttravelentity.ws(13): Class 'CR4FastTravelEntity' was already exported.
Error [content0]game\gameplay\fast_travel_entities\fasttravelentity.ws(21): Class 'W3FastTravelEntity' already defined.
Error [content0]game\gameplay\fast_travel_entities\tresurehuntmappinenity.ws(9): Class 'W3TreasureHuntMappinEntity' already defined.
Error [content0]game\gameplay\focus\focus.ws(12): Class 'CFocusActionComponent' was already exported.
Error [content0]game\gameplay\focus\focus.ws(17): Class 'W3FocusModeEffectIntensity' already defined.
Error [content0]game\gameplay\focus\focus.ws(93): Class 'CFocusSoundParam' was already exported.
Error [content0]game\gameplay\focus\focus.ws(101): Class 'CFocusModeController' was already exported.
Error [content0]game\gameplay\focus\medallion.ws(9): Class 'W3MedallionController' already defined.
Error [content0]game\gameplay\gameplay_triggers\actor_idle_trigger.ws(10): Class 'W3ActorIdleTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\airdrainarea.ws(9): Class 'W3AirDrainArea' already defined.
Error [content0]game\gameplay\gameplay_triggers\area_trigger.ws(10): Class 'W3GameZoneTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\base_trigger.ws(10): Class 'W3GameplayTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\bird_attack_trigger.ws(10): Class 'W3BirdAttackTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\blockgameplayactionstrigger.ws(10): Class 'W3BlockGameplayActionsTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\censertrigger.ws(6): Class 'CCenserTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\conditionaltrigger.ws(6): Class 'W3ConditionalTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\conditionaltrigger.ws(34): Class 'W3Condition' already defined.
Error [content0]game\gameplay\gameplay_triggers\conditionaltrigger.ws(39): Class 'W3ConditionHasEffect' already defined.
Error [content0]game\gameplay\gameplay_triggers\dummy_witcher_house.ws(6): Class 'W3WitcherHouse' already defined.
Error [content0]game\gameplay\gameplay_triggers\effectareatrigger.ws(6): Class 'W3EffectAreaTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\effectareatrigger.ws(81): Class 'W3EffectImmunityAreaTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\fairytalewitchtrigger.ws(6): Class 'CFairytaleWitchTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\fast_travel.ws(10): Class 'W3FastTravel' already defined.
Error [content0]game\gameplay\gameplay_triggers\flammableareatrigger.ws(6): Class 'W3FlammableAreaTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\focusareatrigger.ws(11): Class 'W3FocusAreaTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\forest_trigger.ws(10): Class 'W3ForestTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\generic_scene_area.ws(16): Class 'W3GenericSceneArea' already defined.
Error [content0]game\gameplay\gameplay_triggers\horsecorrectiontrigger.ws(6): Class 'CHorseCorrectionTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\horsejumptrigger.ws(6): Class 'CHorseJumpTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\killtrigger.ws(6): Class 'W3KillTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\locationarea.ws(10): Class 'W3LocationArea' already defined.
Error [content0]game\gameplay\gameplay_triggers\minimapzoomscaletrigger.ws(10): Class 'W3MinimapZoomScaleTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\musicbandarea.ws(10): Class 'W3MusicBandActivatorArea' already defined.
Error [content0]game\gameplay\gameplay_triggers\nobulbarea.ws(6): Class 'CArchesporeNoBulbArea' already defined.
Error [content0]game\gameplay\gameplay_triggers\playermodetrigger.ws(11): Class 'W3SafeModeTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\playermodetrigger.ws(27): Class 'W3PlayerModeTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\replacerwarningarea.ws(6): Class 'W3ReplacerWarningArea' already defined.
Error [content0]game\gameplay\gameplay_triggers\root_dmg_area_trigger.ws(16): Class 'W3DamageAreaTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\settlementtrigger.ws(9): Class 'CR4JournalPlaceEntity' was already exported.
Error [content0]game\gameplay\gameplay_triggers\settlementtrigger.ws(14): Class 'W3SettlementTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\showdisplaynametrigger.ws(10): Class 'W3ShowDisplayNameTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\traptrigger.ws(9): Class 'W3TrapTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\unlimiteddivingarea.ws(6): Class 'W3UnlimitedDivingArea' already defined.
Error [content0]game\gameplay\gameplay_triggers\vfxtrigger.ws(6): Class 'CVFXTrigger' already defined.
Error [content0]game\gameplay\gameplay_triggers\witcherhousearea.ws(11): Class 'W3WitcherHouseArea' already defined.
Error [content0]game\gameplay\ghosts\ghost.ws(10): Class 'CGhost' already defined.
Error [content0]game\gameplay\ghosts\ghost.ws(52): Class 'CGhostComponent' already defined.
Error [content0]game\gameplay\illusions\illusionaryappearance.ws(15): Class 'W3IllusionaryAppearance' already defined.
Error [content0]game\gameplay\illusions\illusionaryobstacle .ws(18): Class 'W3IllusionaryObstacle' already defined.
Error [content0]game\gameplay\illusions\illusionaryobstacle .ws(311): Class 'W3IllusionaryObstacleStateDefault' already defined.
Error [content0]game\gameplay\illusions\illusionaryobstacle .ws(319): Class 'W3IllusionaryObstacleStateInteracting' already defined.
Error [content0]game\gameplay\illusions\illusionaryobstacle .ws(377): Class 'W3IllusionaryObstacleStateDestroying' already defined.
Error [content0]game\gameplay\illusions\illusionspawner.ws(9): Class 'W3IllusionSpawner' already defined.
Error [content0]game\gameplay\interactive\airdrainentity.ws(9): Class 'W3AirDrainEntity' already defined.
Error [content0]game\gameplay\interactive\alchemytable.ws(16): Class 'W3AlchemyTable' already defined.
Error [content0]game\gameplay\interactive\animationinteractionentity.ws(6): Class 'W3AnimationInteractionEntity' already defined.
Error [content0]game\gameplay\interactive\armorstandentity.ws(9): Class 'W3ArmorStand' already defined.
Error [content0]game\gameplay\interactive\beehiveentity.ws(7): Class 'CBeehiveEntity' was already exported.
Error [content0]game\gameplay\interactive\beehiveentity.ws(145): Class 'CBeehiveEntityStateHangingIntact' already defined.
Error [content0]game\gameplay\interactive\beehiveentity.ws(252): Class 'CBeehiveEntityStateFalling' already defined.
Error [content0]game\gameplay\interactive\beehiveentity.ws(283): Class 'CBeehiveEntityStateOnGroundActive' already defined.
Error [content0]game\gameplay\interactive\beehiveentity.ws(357): Class 'CBeehiveEntityStateOnGroundBurned' already defined.
Error [content0]game\gameplay\interactive\beehiveentity.ws(377): Class 'CBeehiveEntityStateHangingBurning' already defined.
Error [content0]game\gameplay\interactive\beehivestandingentity.ws(7): Class 'W3BeehiveStandingEntity' already defined.
Error [content0]game\gameplay\interactive\beehivestandingentity.ws(70): Class 'W3BeehiveStandingEntityStateIdle' already defined.
Error [content0]game\gameplay\interactive\beehivestandingentity.ws(73): Class 'W3BeehiveStandingEntityStateAgitated' already defined.
Error [content0]game\gameplay\interactive\beeswarm.ws(7): Class 'W3BeeSwarm' already defined.
Error [content0]game\gameplay\interactive\beeswarm.ws(329): Class 'W3BeeSwarmStateReturnToOrigin' already defined.
Error [content0]game\gameplay\interactive\beeswarm.ws(366): Class 'W3BeeSwarmStatePursueTarget' already defined.
Error [content0]game\gameplay\interactive\beeswarm.ws(430): Class 'W3BeeSwarmStateBeeSwarm_Idle' already defined.
Error [content0]game\gameplay\interactive\beeswarm.ws(459): Class 'W3BeeSwarmStateFarFromPlayer' already defined.
Error [content0]game\gameplay\interactive\beeswarm.ws(484): Class 'W3BeeSwarmStateDisabled' already defined.
Error [content0]game\gameplay\interactive\beeswarm.ws(497): Class 'W3BeeSwarmStateStationary' already defined.
Error [content0]game\gameplay\interactive\boatracinggate.ws(6): Class 'CBoatRacingGateEntity' already defined.
Error [content0]game\gameplay\interactive\boatracinggate.ws(73): Class 'CBoatRacingGateEntityStateInactive' already defined.
Error [content0]game\gameplay\interactive\boatracinggate.ws(77): Class 'CBoatRacingGateEntityStateActive' already defined.
Error [content0]game\gameplay\interactive\bookshelf.ws(10): Class 'W3Bookshelf' already defined.
Error [content0]game\gameplay\interactive\criticalstatetrap.ws(6): Class 'W3CriticalStateTrap' already defined.
Error [content0]game\gameplay\interactive\door.ws(20): Class 'W3Door' already defined.
Error [content0]game\gameplay\interactive\doorcomponent.ws(14): Class 'CDoorComponent' was already exported.
Error [content0]game\gameplay\interactive\ep1chandelier.ws(7): Class 'EP1Chandelier' already defined.
Error [content0]game\gameplay\interactive\firesourceliferegen.ws(6): Class 'W3FireSourceLifeRegen' already defined.
Error [content0]game\gameplay\interactive\gate.ws(6): Class 'CGateEntity' already defined.
Error [content0]game\gameplay\interactive\gate.ws(124): Class 'CGateEntityStateClosed' already defined.
Error [content0]game\gameplay\interactive\gate.ws(139): Class 'CGateEntityStateOpened' already defined.
Error [content0]game\gameplay\interactive\housedecorationbase.ws(9): Class 'W3HouseDecorationBase' already defined.
Error [content0]game\gameplay\interactive\housegenericdecorationentity.ws(15): Class 'W3HouseGenericDecoration' already defined.
Error [content0]game\gameplay\interactive\icewall.ws(9): Class 'W3IceWall' already defined.
Error [content0]game\gameplay\interactive\interactivequestentity.ws(6): Class 'W3InteractiveQuestEntity' already defined.
Error [content0]game\gameplay\interactive\magicbomb.ws(6): Class 'CMagicBombEntity' already defined.
Error [content0]game\gameplay\interactive\magicbomb.ws(63): Class 'CPhilippaAttractorTrigger' already defined.
Error [content0]game\gameplay\interactive\magiclampentity.ws(6): Class 'W3MagicLampEntity' already defined.
Error [content0]game\gameplay\interactive\magicmine.ws(6): Class 'CMagicMineEntity' already defined.
Error [content0]game\gameplay\interactive\meteoritestorm.ws(6): Class 'CMeteoriteStormEntity' already defined.
Error [content0]game\gameplay\interactive\meteoritestorm.ws(38): Class 'CMeteoriteStormEntityStateIdle' already defined.
Error [content0]game\gameplay\interactive\meteoritestorm.ws(42): Class 'CMeteoriteStormEntityStateStorm' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(25): Class 'CMonsterNestEntity' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(476): Class 'CMonsterNestEntityStateIntact' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(486): Class 'CMonsterNestEntityStateSettingExplosives' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(538): Class 'CMonsterNestEntityStateExplosion' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(693): Class 'CMonsterNestEntityStateNestRebuilding' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(702): Class 'CMonsterNestEntityStateNestRebuild' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(736): Class 'CMonsterNestEntityStateNestDestroyedBoss' already defined.
Error [content0]game\gameplay\interactive\monsternestentity.ws(750): Class 'CMonsterNestEntityStateNestDestroyed' already defined.
Error [content0]game\gameplay\interactive\mutagendismantlingtable.ws(6): Class 'W3MutagenDismantlingTable' already defined.
Error [content0]game\gameplay\interactive\newdoor.ws(17): Class 'W3NewDoor' already defined.
Error [content0]game\gameplay\interactive\oilbarrel\destructionevent.ws(9): Class 'W3OilBarrelDestroyedEvent' already defined.
Error [content0]game\gameplay\interactive\oilbarrel\oilbarrelentity.ws(12): Class 'COilBarrelEntity' already defined.
Error [content0]game\gameplay\interactive\placeofpowerentity.ws(6): Class 'CMajorPlaceOfPowerEntity' already defined.
Error [content0]game\gameplay\interactive\placeofpowerentity.ws(119): Class 'CMajorPlaceOfPowerEntityStatePlaceOfPower_Idle' already defined.
Error [content0]game\gameplay\interactive\placeofpowerentity.ws(144): Class 'CMajorPlaceOfPowerEntityStatePlaceOfPower_Channeling' already defined.
Error [content0]game\gameplay\interactive\placeofpowerentity.ws(196): Class 'CMajorPlaceOfPowerEntityStatePlaceOfPower_Activated' already defined.
Error [content0]game\gameplay\interactive\placeofpowerentity.ws(278): Class 'CMajorPlaceOfPowerEntityStatePlaceOfPower_Recharging' already defined.
Error [content0]game\gameplay\interactive\popsgasentity.ws(6): Class 'CPopsGasEntity' already defined.
Error [content0]game\gameplay\interactive\reacttobeinghitentity.ws(9): Class 'W3ReactToBeingHitEntity' already defined.
Error [content0]game\gameplay\interactive\repairitem.ws(10): Class 'W3ItemRepairObject' already defined.
Error [content0]game\gameplay\interactive\rift_portal.ws(9): Class 'W3OnSpawnPortal' already defined.
Error [content0]game\gameplay\interactive\riftentity.ws(6): Class 'CRiftEntity' already defined.
Error [content0]game\gameplay\interactive\riftentity.ws(249): Class 'CRiftEntityStateIntact' already defined.
Error [content0]game\gameplay\interactive\riftentity.ws(257): Class 'CRiftEntityStateOpened' already defined.
Error [content0]game\gameplay\interactive\riftentity.ws(302): Class 'CRiftEntityStateClosed' already defined.
Error [content0]game\gameplay\interactive\rootsentrance.ws(6): Class 'W3RootsEntrance' already defined.
Error [content0]game\gameplay\interactive\signreactiveentity.ws( :cool:: Class 'CSignReactiveEntity' already defined.
Error [content0]game\gameplay\interactive\skullpile.ws(6): Class 'CSkullPileEntity' already defined.
Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(11): Class 'W3SmartObject' already defined.
Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(195): Class 'W3SmartObjectStateNull' already defined.
Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(203): Class 'W3SmartObjectStateApproach' already defined.
Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(253): Class 'W3SmartObjectStateStartUse' already defined.
Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(292): Class 'W3SmartObjectStateLoopUse' already defined.
Error [content0]game\gameplay\interactive\smartobjects\smartobject.ws(321): Class 'W3SmartObjectStateStopUse' already defined.
Error [content0]game\gameplay\interactive\smellycheese.ws(9): Class 'W3SmellyCheese' already defined.
Error [content0]game\gameplay\interactive\snowmound.ws(6): Class 'W3SnowMound' already defined.
Error [content0]game\gameplay\interactive\stables.ws(6): Class 'W3Stables' already defined.
Error [content0]game\gameplay\interactive\swordstandentity.ws(9): Class 'W3SwordStand' already defined.
Error [content0]game\gameplay\interactive\teleportentity.ws(6): Class 'CTeleportEntity' already defined.
Error [content0]game\gameplay\interactive\toadacidpool.ws(6): Class 'CToadAcidPool' already defined.
Error [content0]game\gameplay\interactive\tournamentleaderboardcustom.ws(15): Class 'W3LeaderboardCustom' already defined.
Error [content0]game\gameplay\interactive\toxiccloudentity.ws(15): Class 'W3ToxicCloud' was already exported.
Error [content0]game\gameplay\interactive\toxiccloudentity.ws(396): Class 'W3ToxicCloudStateDisabled' already defined.
Error [content0]game\gameplay\interactive\toxiccloudentity.ws(415): Class 'W3ToxicCloudStateSettle' already defined.
Error [content0]game\gameplay\interactive\toxiccloudentity.ws(438): Class 'W3ToxicCloudStateArmed' already defined.
Error [content0]game\gameplay\interactive\toxiccloudentity.ws(562): Class 'W3ToxicCloudStateWait' already defined.
Error [content0]game\gameplay\interactive\weathershrine.ws(9): Class 'W3WeatherShrine' already defined.
Error [content0]game\gameplay\interactive\witcherbed.ws(11): Class 'W3WitcherBed' already defined.
Error [content0]game\gameplay\interactive\witcherbed.ws(115): Class 'W3WitcherBedStateSleep' already defined.
Error [content0]game\gameplay\interactive\witcherbed.ws(186): Class 'W3WitcherBedStateWakeUp' already defined.
Error [content0]game\gameplay\items\interactive_objects\aardobstacleentity.ws(6): Class 'W3AardObstacle' already defined.
Error [content0]game\gameplay\items\interactive_objects\aardobstacleentity.ws(25): Class 'W3AardObstacleStateNewWall' already defined.
Error [content0]game\gameplay\items\interactive_objects\aardobstacleentity.ws(39): Class 'W3AardObstacleStateWallStageOne' already defined.
Error [content0]game\gameplay\items\interactive_objects\aardobstacleentity.ws(54): Class 'W3AardObstacleStateWallStageTwo' already defined.
Error [content0]game\gameplay\items\interactive_objects\aardobstacleentity.ws(68): Class 'W3AardObstacleStateWallStageThree' already defined.
Error [content0]game\gameplay\items\interactive_objects\buffimmunityentity.ws(9): Class 'W3BuffImmunityEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\buffimmunityentity.ws(113): Class 'W3MagicBubbleEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\combatdamageentity.ws(6): Class 'W3CombatDamageEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\combatdamageentity.ws(21): Class 'W3FlammableDamageEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\combatdamageentity.ws(63): Class 'W3FlammableDamageEntityStateUntouched' already defined.
Error [content0]game\gameplay\items\interactive_objects\combatdamageentity.ws(84): Class 'W3FlammableDamageEntityStateBurnt' already defined.
Error [content0]game\gameplay\items\interactive_objects\damageareaentity.ws(9): Class 'CDamageAreaEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\destroyablebridgeentity.ws(10): Class 'W3Bridge' already defined.
Error [content0]game\gameplay\items\interactive_objects\destroyablebridgeentity.ws(110): Class 'W3BridgeStateOnIdle' already defined.
Error [content0]game\gameplay\items\interactive_objects\destroyablebridgeentity.ws(153): Class 'W3BridgeStateOnPreDestroy' already defined.
Error [content0]game\gameplay\items\interactive_objects\destroyablebridgeentity.ws(198): Class 'W3BridgeStateOnDestroy' already defined.
Error [content0]game\gameplay\items\interactive_objects\entity_spawner.ws(6): Class 'W3EntitySpawner' already defined.
Error [content0]game\gameplay\items\interactive_objects\floeentity.ws(10): Class 'W3FloeEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\floeentity.ws(133): Class 'W3FloeEntityStateOnIdle' already defined.
Error [content0]game\gameplay\items\interactive_objects\floeentity.ws(176): Class 'W3FloeEntityStateOnPreDestroy' already defined.
Error [content0]game\gameplay\items\interactive_objects\floeentity.ws(230): Class 'W3FloeEntityStateOnDestroy' already defined.
Error [content0]game\gameplay\items\interactive_objects\igniobstacleentity.ws( :cool:: Class 'W3IgniObstacleEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\igniobstacleentity.ws(43): Class 'W3IgniObstacleEntityStateCompleteWall' already defined.
Error [content0]game\gameplay\items\interactive_objects\igniobstacleentity.ws(59): Class 'W3IgniObstacleEntityStateFirstLevelDegradation' already defined.
Error [content0]game\gameplay\items\interactive_objects\igniobstacleentity.ws(76): Class 'W3IgniObstacleEntityStateSecondLevelDegradation' already defined.
Error [content0]game\gameplay\items\interactive_objects\interactiveentity.ws( :cool:: Class 'CInteractiveEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\interactiveentity.ws(42): Class 'CUsableEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\interactiveentity.ws(79): Class 'CScheduledUsableEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\irispainting.ws(6): Class 'W3IrisPainting' already defined.
Error [content0]game\gameplay\items\interactive_objects\lightentity.ws(10): Class 'CLightEntitySimple' already defined.
Error [content0]game\gameplay\items\interactive_objects\lightentity.ws(112): Class 'CLightEntitySimpleWithEffectImmunity' already defined.
Error [content0]game\gameplay\items\interactive_objects\lightentitydamaging.ws(14): Class 'W3LightEntityDamaging' already defined.
Error [content0]game\gameplay\items\interactive_objects\monsterelementalarm.ws(6): Class 'W3MonsterElementalArm' already defined.
Error [content0]game\gameplay\items\interactive_objects\usable_entity.ws(6): Class 'W3UsableEntity' already defined.
Error [content0]game\gameplay\items\interactive_objects\w3destroyableterrain.ws(6): Class 'W3DestroyableTerrain' already defined.
Error [content0]game\gameplay\items\interactive_objects\w3destroyableterrain.ws(246): Class 'W3DestroyableTerrainStateOnIdle' already defined.
Error [content0]game\gameplay\items\interactive_objects\w3destroyableterrain.ws(257): Class 'W3DestroyableTerrainStateOnPreDestroy' already defined.
Error [content0]game\gameplay\items\interactive_objects\w3destroyableterrain.ws(268): Class 'W3DestroyableTerrainStateOnDestroy' already defined.
Error [content0]game\gameplay\items\itementity.ws(10): Class 'CItemEntity' was already exported.
Error [content0]game\gameplay\items\itementity.ws(145): Class 'W3EffectItem' already defined.
Error [content0]game\gameplay\items\itementity.ws(171): Class 'W3UsableItem' already defined.
Error [content0]game\gameplay\items\itementity.ws(235): Class 'W3LightSource' already defined.
Error [content0]game\gameplay\items\itementity.ws(276): Class 'W3ShieldUsableItem' already defined.
Error [content0]game\gameplay\items\itementity.ws(303): Class 'W3QuestUsableItem' already defined.
Error [content0]game\gameplay\items\itementity.ws(326): Class 'W3MeteorItem' already defined.
Error [content0]game\gameplay\items\itementity.ws(381): Class 'W3EyeOfLoki' already defined.
Error [content0]game\gameplay\items\itementity.ws(452): Class 'W3MagicOilLamp' already defined.
Error [content0]game\gameplay\items\itementity.ws(467): Class 'W3Potestaquisitor' already defined.
Error [content0]game\gameplay\items\itementity.ws(653): Class 'W3HornvalHorn' already defined.
Error [content0]game\gameplay\items\itementity.ws(690): Class 'W3FiendLure' already defined.
Error [content0]game\gameplay\items\lootmanager.ws(10): Class 'CR4LootManager' was already exported.
Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(6): Class 'RangedWeapon' was already exported.
Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(668): Class 'Crossbow' already defined.
Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(985): Class 'RangedWeaponStateState_WeaponWait' already defined.
Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(1082): Class 'RangedWeaponStateState_WeaponDraw' already defined.
Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(1189): Class 'RangedWeaponStateState_WeaponReload' already defined.
Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(1249): Class 'RangedWeaponStateState_WeaponAim' already defined.
Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(1441): Class 'RangedWeaponStateState_WeaponShoot' already defined.
Error [content0]game\gameplay\items\rangedweapons\rangedweapon.ws(1594): Class 'RangedWeaponStateState_WeaponHolster' already defined.
Error [content0]game\gameplay\items\rangedweapons\trackingboltblood.ws(9): Class 'W3DynamicBlood' already defined.
Error [content0]game\gameplay\items\rangedweapons\trackingboltblood.ws(27): Class 'W3Blood' already defined.
Error [content0]game\gameplay\items\spells\aardentity.ws(49): Class 'W3AardEntity' already defined.
Error [content0]game\gameplay\items\spells\aardentity.ws(438): Class 'W3AardEntityStateAardConeCast' already defined.
Error [content0]game\gameplay\items\spells\aardentity.ws(463): Class 'W3AardEntityStateAardCircleCast' already defined.
Error [content0]game\gameplay\items\spells\axiientity.ws(12): Class 'W3AxiiEntity' already defined.
Error [content0]game\gameplay\items\spells\axiientity.ws(443): Class 'W3AxiiEntityStateAxiiCast' already defined.
Error [content0]game\gameplay\items\spells\axiientity.ws(491): Class 'W3AxiiEntityStateAxiiChanneled' already defined.
Error [content0]game\gameplay\items\spells\ignientity.ws(30): Class 'W3IgniEntity' already defined.
Error [content0]game\gameplay\items\spells\ignientity.ws(278): Class 'W3IgniEntityStateIgniCast' already defined.
Error [content0]game\gameplay\items\spells\ignientity.ws(373): Class 'W3IgniEntityStateIgniChanneled' already defined.
Error [content0]game\gameplay\items\spells\quenentity.ws(18): Class 'W3QuenEntity' already defined.
Error [content0]game\gameplay\items\spells\quenentity.ws(357): Class 'W3QuenEntityStateExpired' already defined.
Error [content0]game\gameplay\items\spells\quenentity.ws(374): Class 'W3QuenEntityStateShieldActive' already defined.
Error [content0]game\gameplay\items\spells\quenentity.ws(626): Class 'W3QuenEntityStateQuenShield' already defined.
Error [content0]game\gameplay\items\spells\quenentity.ws(653): Class 'W3QuenEntityStateQuenChanneled' already defined.
Error [content0]game\gameplay\items\spells\signentity.ws(6): Class 'W3SignEntity' already defined.
Error [content0]game\gameplay\items\spells\signentity.ws(578): Class 'W3SignEntityStateFinished' already defined.
Error [content0]game\gameplay\items\spells\signentity.ws(611): Class 'W3SignEntityStateActive' already defined.
Error [content0]game\gameplay\items\spells\signentity.ws(631): Class 'W3SignEntityStateBaseCast' already defined.
Error [content0]game\gameplay\items\spells\signentity.ws(694): Class 'W3SignEntityStateNormalCast' already defined.
Error [content0]game\gameplay\items\spells\signentity.ws(719): Class 'W3SignEntityStateChanneling' already defined.
Error [content0]game\gameplay\items\spells\signowner.ws(16): Class 'W3SignOwner' already defined.
Error [content0]game\gameplay\items\spells\signowner.ws(132): Class 'W3SignOwnerBTTaskCastSign' already defined.
Error [content0]game\gameplay\items\spells\signowner.ws(161): Class 'W3SignOwnerPlayer' already defined.
Error [content0]game\gameplay\items\spells\yrdenentity.ws(18): Class 'W3YrdenEntity' already defined.
Error [content0]game\gameplay\items\spells\yrdenentity.ws(351): Class 'W3YrdenEntityStateYrdenCast' already defined.
Error [content0]game\gameplay\items\spells\yrdenentity.ws(364): Class 'W3YrdenEntityStateYrdenChanneled' already defined.
Error [content0]game\gameplay\items\spells\yrdenentity.ws(417): Class 'W3YrdenEntityStateYrdenShock' already defined.
Error [content0]game\gameplay\items\spells\yrdenentity.ws(804): Class 'W3YrdenEntityStateYrdenSlowdown' already defined.
Error [content0]game\gameplay\items\spells\yrdenentity.ws(1079): Class 'W3YrdenEntityStateDischarged' already defined.
Error [content0]game\gameplay\items\swords\witchersword.ws(6): Class 'CWitcherSword' was already exported.
Error [content0]game\gameplay\items\throwables\camera.ws(10): Class 'ThrowingCamera' already defined.
Error [content0]game\gameplay\items\throwables\environmentthrowable.ws(6): Class 'W3EnvironmentThrowable' already defined.
Error [content0]game\gameplay\items\throwables\petards\dimeritium.ws(9): Class 'W3Dimeritium' already defined.
Error [content0]game\gameplay\items\throwables\petards\dragonsdream.ws(9): Class 'W3DragonsDream' already defined.
Error [content0]game\gameplay\items\throwables\petards\petard.ws(10): Class 'W3Petard' already defined.
Error [content0]game\gameplay\items\throwables\petards\samum.ws(9): Class 'W3Samum' already defined.
Error [content0]game\gameplay\items\throwables\petards\whitefrost.ws(9): Class 'W3WhiteFrost' already defined.
Error [content0]game\gameplay\items\throwables\petards\whitefrost.ws(172): Class 'W3WhiteFrostWaveProjectile' already defined.
Error [content0]game\gameplay\items\throwables\test\magicalthing.ws(6): Class 'W3MagicalThing' already defined.
Error [content0]game\gameplay\items\throwables\test\physicalthing.ws(6): Class 'W3PhysicalThing' already defined.
Error [content0]game\gameplay\items\throwables\throwable.ws(9): Class 'CThrowable' already defined.
Error [content0]game\gameplay\items\throwables\throwable.ws(137): Class 'CThrowableStateWaiting' already defined.
Error [content0]game\gameplay\items\throwables\throwable.ws(141): Class 'CThrowableStateAiming' already defined.
Error [content0]game\gameplay\leveling\levelmanager.ws(10): Class 'W3LevelManager' already defined.
Error [content0]game\gameplay\living_world\banditcampentity.ws(6): Class 'W3POI_BanditCampEntity' already defined.
Error [content0]game\gameplay\living_world\banditcampfireentity.ws(6): Class 'W3POI_BanditCampfireEntity' already defined.
Error [content0]game\gameplay\living_world\bossandtreasureentity.ws(14): Class 'W3POI_BossAndTreasureEntity' already defined.
Error [content0]game\gameplay\living_world\contrabandentity.ws(6): Class 'W3POI_ContrabandEntity' already defined.
Error [content0]game\gameplay\living_world\contrabandshipentity.ws(6): Class 'W3POI_ContrabandShipEntity' already defined.
Error [content0]game\gameplay\living_world\dungeoncrawlentity.ws(6): Class 'W3POI_DungeonCrawlEntity' already defined.
Error [content0]game\gameplay\living_world\hideoutentity.ws(6): Class 'W3POI_HideoutEntity' already defined.
Error [content0]game\gameplay\living_world\knighterrantentity.ws(6): Class 'W3POI_KnightErrantEntity' already defined.
Error [content0]game\gameplay\living_world\plegmundentity.ws(6): Class 'W3POI_PlegmundEntity' already defined.
Error [content0]game\gameplay\living_world\rescuingtownentity.ws(6): Class 'W3POI_RescuingTownEntity' already defined.
Error [content0]game\gameplay\living_world\signalingstake.ws(6): Class 'W3POI_SignalingStakeEntity' already defined.
Error [content0]game\gameplay\living_world\spoilsofwarentity.ws(6): Class 'W3POI_SpoilsOfWarEntity' already defined.
Error [content0]game\gameplay\living_world\winecontractentity.ws(6): Class 'W3POI_WineContractEntity' already defined.
Error [content0]game\gameplay\mechanisms\physicaldamagemechanism.ws(14): Class 'W3PhysicalDamageMechanism' already defined.
Error [content0]game\gameplay\mechanisms\riddle\riddlenode.ws(36): Class 'W3RiddleNode' already defined.
Error [content0]game\gameplay\mechanisms\riddle\riddleserver.ws(9): Class 'W3RiddleServer' already defined.
Error [content0]game\gameplay\mechanisms\switch\physical\interactionswitch.ws(10): Class 'W3InteractionSwitch' already defined.
Error [content0]game\gameplay\mechanisms\switch\physical\physicalswitch.ws(17): Class 'W3PhysicalSwitch' already defined.
Error [content0]game\gameplay\mechanisms\switch\physical\pressureswitch.ws(9): Class 'W3PressureSwitch' already defined.
Error [content0]game\gameplay\mechanisms\switch\physical\tripwireswitch.ws(9): Class 'W3TripwireSwitch' already defined.
Error [content0]game\gameplay\mechanisms\switch\switch.ws(27): Class 'W3Switch' already defined.
Error [content0]game\gameplay\mechanisms\switch\virtualswitch\virtualswitch.ws(25): Class 'W3VirtualSwitch' already defined.
Error [content0]game\gameplay\mechanisms\switch\virtualswitch\virtualswitch_sequence.ws(11): Class 'W3VirtualSwitch_Sequence' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent.ws(11): Class 'W3SwitchEvent' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_addbuff.ws(6): Class 'W3SE_AddBuff' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_customscript.ws(10): Class 'W3SE_CustomScript' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_encounter.ws(17): Class 'W3SE_Encounter' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_facts.ws(16): Class 'W3SE_Fact' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_manageclue.ws(10): Class 'W3SE_ManageClue' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managecontainer.ws(6): Class 'W3SE_ManageContainer' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managedoor.ws(6): Class 'W3SE_ManageDoor' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managefocusarea.ws(9): Class 'W3SE_ManageFocusArea' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managegate.ws(6): Class 'W3SE_ManageGate' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managenewdoor.ws(6): Class 'W3SE_ManageNewDoor' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_manageoilbarrel.ws(6): Class 'W3SE_ManageOilBarrel' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_manageswitch.ws( :cool:: Class 'W3SE_ManageSwitch' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managetoxiccloud.ws(6): Class 'W3SE_ManageToxicCloud' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_managetrap.ws(10): Class 'W3SE_ManageTrap' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_performableaction.ws(6): Class 'W3SE_PerformableAction' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_playanimationonentity.ws(6): Class 'W3SE_PlayAnimationOnEntity' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_playeffectonactivator.ws(11): Class 'W3SE_PlayEffectOnActivator' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_playeffectonentity.ws(10): Class 'W3SE_PlayEffectOnEntity' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_playeffectonswitch.ws(10): Class 'W3SE_PlayEffectOnSwitch' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_setappearanceonentity.ws(6): Class 'W3SE_SetAppearanceOnEntity' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_spawnentity.ws(16): Class 'W3SE_SpawnEntity' already defined.
Error [content0]game\gameplay\mechanisms\switchevent\switchevent_useriddlenode.ws(6): Class 'W3SE_UseRiddleNode' already defined.
Error [content0]game\gameplay\medallion\medallion_class.ws(17): Class 'W3MedallionFX' already defined.
Error [content0]game\gameplay\micro_quest\collectiblepowerplace.ws(6): Class 'W3CollectiblePlaces' already defined.
Error [content0]game\gameplay\micro_quest\microquest.ws(31): Class 'W3MicroQuestActivator' already defined.
Error [content0]game\gameplay\micro_quest\microquest.ws(121): Class 'W3MicroQuestActivatorStateProcessing' already defined.
Error [content0]game\gameplay\micro_quest\microquest.ws(173): Class 'W3MicroQuestActivatorStateActivated' already defined.
Error [content0]game\gameplay\micro_quest\microquest.ws(209): Class 'W3MicroQuestActivatorStateInactive' already defined.
Error [content0]game\gameplay\monster_hunting\arachas_egg_custom.ws(9): Class 'W3ArachasEggCustom' already defined.
Error [content0]game\gameplay\monster_hunting\clue_corpse.ws(6): Class 'W3ClueCorpse' already defined.
Error [content0]game\gameplay\monster_hunting\destroyable_clues.ws(9): Class 'W3DestroyableClue' already defined.
Error [content0]game\gameplay\monster_hunting\investigation_area_trigger.ws(9): Class 'W3MonsterHuntInvestigationArea' already defined.
Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(17): Class 'W3ClueWaypoint' already defined.
Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(70): Class 'W3ClueCondition' already defined.
Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(79): Class 'W3ClueConditionDistance' already defined.
Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(98): Class 'W3ClueConditionFact' already defined.
Error [content0]game\gameplay\monster_hunting\leshy_e3_clue.ws(109): Class 'W3LessunClue' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(48): Class 'W3MonsterClue' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(833): Class 'W3MonsterClueScent' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(877): Class 'W3MonsterClueAnimated' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(981): Class 'W3ClueStash' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(1260): Class 'W3DisarmClue' already defined.
Error [content0]game\gameplay\monster_hunting\monster_clues.ws(1281): Class 'W3SavedSoundClue' already defined.
Error [content0]game\gameplay\monsters\changesummonedentitymovement.ws(16): Class 'BTTaskChangeSummonedEntityMovement' already defined.
Error [content0]game\gameplay\monsters\changesummonedentitymovement.ws(91): Class 'BTTaskChangeSummonedEntityMovementDef' already defined.
Error [content0]game\gameplay\monsters\heartminiboss.ws(6): Class 'CHeartMiniboss' already defined.
Error [content0]game\gameplay\monsters\heartminiboss.ws(119): Class 'CHeartMinibossStateIdle' already defined.
Error [content0]game\gameplay\monsters\heartminiboss.ws(141): Class 'CHeartMinibossStateFullyCovered' already defined.
Error [content0]game\gameplay\monsters\heartminiboss.ws(155): Class 'CHeartMinibossStateFourRoots' already defined.
Error [content0]game\gameplay\monsters\heartminiboss.ws(164): Class 'CHeartMinibossStateTwoRoots' already defined.
Error [content0]game\gameplay\monsters\heartminiboss.ws(173): Class 'CHeartMinibossStateNoRoots' already defined.
Error [content0]game\gameplay\monsters\heartminiboss.ws(183): Class 'CHeartMinibossStateHeartHitOnce' already defined.
Error [content0]game\gameplay\monsters\heartminiboss.ws(194): Class 'CHeartMinibossStateDead' already defined.
Error [content0]game\gameplay\monsters\summonedflies.ws(16): Class 'W3SummonedFlies' already defined.
Error [content0]game\gameplay\monsters\witches_cage.ws(6): Class 'W3WitchesCage' already defined.
Error [content0]game\gameplay\monsters\witches_cage.ws(11): Class 'W3WitchesCageStateTurnedOff' already defined.
Error [content0]game\gameplay\monsters\witches_cage.ws(20): Class 'W3WitchesCageStateTurnedOn' already defined.
Error [content0]game\gameplay\pointofinterest.ws(10): Class 'W3PointOfInterestMappinEntity' already defined.
Error [content0]game\gameplay\poster.ws(7): Class 'W3Signboard' already defined.
Error [content0]game\gameplay\poster.ws(11): Class 'W3Poster' already defined.
Error [content0]game\gameplay\poster.ws(152): Class 'W3PosterStatePosterNotObserved' already defined.
Error [content0]game\gameplay\poster.ws(165): Class 'W3PosterStatePosterObserved' already defined.
Error [content0]game\gameplay\poster.ws(181): Class 'W3SavedPoster' already defined.
Error [content0]game\gameplay\projectile\custom\leshyprojectile.ws(6): Class 'W3LeshyRootProjectile' already defined.
Error [content0]game\gameplay\projectile\custom\leshyprojectile.ws(128): Class 'W3LeshyBirdProjectile' already defined.
Error [content0]game\gameplay\projectile\signs\signprojectile.ws(17): Class 'W3SignProjectile' already defined.
Error [content0]game\gameplay\projectile\signs\signprojectiles.ws(7): Class 'W3AardProjectile' already defined.
Error [content0]game\gameplay\projectile\signs\signprojectiles.ws(181): Class 'W3AxiiProjectile' already defined.
Error [content0]game\gameplay\projectile\signs\signprojectiles.ws(197): Class 'W3IgniProjectile' already defined.
Error [content0]game\gameplay\projectile\visual_fx.ws(6): Class 'W3VisualFx' already defined.
Error [content0]game\gameplay\reputation\reputation.ws(10): Class 'W3FactionReputationPoints' already defined.
Error [content0]game\gameplay\reputation\reputation.ws(39): Class 'W3Reputation' already defined.
Error [content0]game\gameplay\savedappearanceentity.ws(10): Class 'W3SavedAppearanceEntity' already defined.
Error [content0]game\gameplay\sonar\sonar.ws(10): Class 'W3SonarEnttity' already defined.
Error [content0]game\gameplay\spawned_obstacles\archesporbulb.ws(6): Class 'W3ArchesporBulb' already defined.
Error [content0]game\gameplay\spawned_obstacles\daopillarobstacle.ws(14): Class 'W3DaoPillarObstacle' already defined.
Error [content0]game\gameplay\spawned_obstacles\eredinicespike.ws(6): Class 'W3EredinIceSpike' already defined.
Error [content0]game\gameplay\spawned_obstacles\fairytalewitchfluid.ws(6): Class 'W3FairytaleWitchFluid' already defined.
Error [content0]game\gameplay\spawned_obstacles\icespike.ws(14): Class 'W3IceSpike' already defined.
Error [content0]game\gameplay\spawned_obstacles\spawnmarker.ws(14): Class 'W3SpawnMarker' already defined.
Error [content0]game\gameplay\spawned_obstacles\witchboilingwaterobstacle.ws(14): Class 'W3WitchBoilingWaterObstacle' already defined.
Error [content0]game\gameplay\stallentity.ws(10): Class 'W3StallEntity' already defined.
Error [content0]game\gameplay\swarms\boidpointofinterestcomponent.ws(6): Class 'CBoidPointOfInterestComponent' was already exported.
Error [content0]game\gameplay\swarms\boidpointofinterestcomponent.ws(12): Class 'CBoidPointOfInterestComponentScript' was already exported.
Error [content0]game\gameplay\swarms\boidpointofinterestcomponent.ws(19): Class 'CFoodBoidPointOfInterest' already defined.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(6): Class 'CSwarmLairEntity' was already exported.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(10): Class 'CFlyingCrittersLairEntity' was already exported.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(43): Class 'W3FlyingSwarmStateChangeRequest' already defined.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(55): Class 'W3FlyingSwarmCreateGroupRequest' already defined.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(66): Class 'CFlyingSwarmScriptInput' was already exported.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(77): Class 'GotoRequest' already defined.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(95): Class 'CFlyingCrittersLairEntityScript' was already exported.
Error [content0]game\gameplay\swarms\flyingcritterslairentity.ws(630): Class 'CFlyingSwarmMasterLair' already defined.
Error [content0]game\gameplay\swarms\poidispenser.ws(9): Class 'W3PointOfInterestEntity' already defined.
Error [content0]game\gameplay\swarms\poidispenser.ws(40): Class 'W3POIDispenser' already defined.
Error [content0]game\gameplay\swarms\poidispenser.ws(237): Class 'W3POIDispenserStateActive' already defined.
Error [content0]game\gameplay\swarms\poidispenser.ws(259): Class 'W3POIDispenserStateInactive' already defined.
Error [content0]game\gameplay\syncmanager.ws(43): Class 'CAnimationManualSlotSyncInstance' was already exported.
Error [content0]game\gameplay\syncmanager.ws(56): Class 'W3SyncAnimationManager' already defined.
Error [content0]game\gameplay\syncmanager.ws(2203): Class 'W3SyncAnimationManagerStateIdle' already defined.
Error [content0]game\gameplay\syncmanager.ws(2207): Class 'W3SyncAnimationManagerStateActive' already defined.
Error [content0]game\gameplay\water\water.ws(7): Class 'W3Water' already defined.
Error [content0]game\gameplayentity.ws(10): Class 'IPerformableAction' was already exported.
Error [content0]game\gameplayentity.ws(39): Class 'CScriptedAction' was already exported.
Error [content0]game\gameplayentity.ws(57): Class 'CGameplayEntityParam' was already exported.
Error [content0]game\gameplayentity.ws(62): Class 'CBloodTrailEffect' was already exported.
Error [content0]game\gameplayentity.ws(67): Class 'CGameplayEntity' was already exported.
Error [content0]game\gameplayentity.ws(649): Class 'IEntityStateChangeRequest' was already exported.
Error [content0]game\gameplayentity.ws(653): Class 'CScriptedEntityStateChangeRequest' was already exported.
Error [content0]game\gameplayentity.ws(658): Class 'CEnableDeniedAreaRequest' was already exported.
Error [content0]game\gameplayentity.ws(665): Class 'CPlaySoundOnActorRequest' was already exported.
Error [content0]game\gamerprofile.ws(13): Class 'W3GamerProfile' already defined.
Error [content0]game\globaleventsscriptsdisptacher.ws(30): Class 'IGlobalEventScriptedListener' already defined.
Error [content0]game\globaleventsscriptsdisptacher.ws(74): Class 'CR4GlobalEventsScriptsDispatcher' was already exported.
Error [content0]game\gui\_old\components\guiaddsocketsinventorycomponent.ws(6): Class 'W3GuiAddSocketsInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guibaseinventorycomponent.ws(10): Class 'W3GuiBaseInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guicontainerinventorycomponent.ws(6): Class 'W3CommonContainerInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guicontainerinventorycomponent.ws(61): Class 'W3GuiTakeOnlyContainerInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guicontainerinventorycomponent.ws(72): Class 'W3GuiContainerInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guidisassembleinventorycomponent.ws(6): Class 'W3GuiDisassembleInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guienchantinginventorycomponent.ws(6): Class 'W3GuiEnchantingInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guihorseinventorycomponent.ws(9): Class 'W3GuiHorseInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guiitemselectcomponent.ws(6): Class 'W3GuiItemSelectComponent' already defined.
Error [content0]game\gui\_old\components\guipaperdollinventorycomponent.ws(6): Class 'W3GuiPaperdollInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guiplayerinventorycomponent.ws(6): Class 'W3GuiPlayerInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guipreparationinventorycomponent.ws(15): Class 'W3GuiPreparationInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guipreparationmutagensinventorycomponent.ws(6): Class 'W3GuiPreparationMutagensInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guipreparationoilsinventorycomponent.ws(6): Class 'W3GuiPreparationOilsInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guirepairinventorycomponent.ws(6): Class 'W3GuiRepairInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guiselectitemcomponent.ws(6): Class 'W3GuiSelectItemComponent' already defined.
Error [content0]game\gui\_old\components\guishopinventorycomponent.ws(6): Class 'W3GuiShopInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guisocketsinventorycomponent.ws(6): Class 'W3GuiSocketsInventoryComponent' already defined.
Error [content0]game\gui\_old\components\guistandalonedismantlecomponent.ws(12): Class 'W3StandaloneDismantleComponent' already defined.
Error [content0]game\gui\_old\components\guitooltipcomponent.ws(13): Class 'W3TooltipComponent' already defined.
Error [content0]game\gui\commonmainmenu.ws(10): Class 'CR4CommonMainMenu' already defined.
Error [content0]game\gui\commonmainmenubase.ws(10): Class 'CR4CommonMainMenuBase' already defined.
Error [content0]game\gui\commonmainmenuep1.ws(10): Class 'CR4CommonMainMenuEp1' already defined.
Error [content0]game\gui\commonmainmenuep2.ws(10): Class 'CR4CommonMainMenuEp2' already defined.
Error [content0]game\gui\contextmanager.ws(6): Class 'W3UIContext' already defined.
Error [content0]game\gui\contextmanager.ws(71): Class 'W3ContextManager' already defined.
Error [content0]game\gui\data\popupdata.ws(20): Class 'W3PopupData' already defined.
Error [content0]game\gui\data\popupdata.ws(173): Class 'W3ContextMenu' already defined.
Error [content0]game\gui\data\popupdata.ws(239): Class 'TextPopupData' already defined.
Error [content0]game\gui\data\popupdata.ws(297): Class 'SliderPopupData' already defined.
Error [content0]game\gui\data\popupdata.ws(319): Class 'QuantityPopupData' already defined.
Error [content0]game\gui\data\popupdata.ws(505): Class 'W3DestroyItemConfPopup' already defined.
Error [content0]game\gui\data\popupdata.ws(525): Class 'BookPopupFeedback' already defined.
Error [content0]game\gui\data\popupdata.ws(647): Class 'TutorialListData' already defined.
Error [content0]game\gui\data\popupdata.ws(770): Class 'TutorialBlockerData' already defined.
Error [content0]game\gui\data\popupdata.ws(827): Class 'ConfirmationPopupData' already defined.
Error [content0]game\gui\data\popupdata.ws(878): Class 'ItemInfoPopupData' already defined.
Error [content0]game\gui\data\popupdata.ws(946): Class 'W3PortalConfirmationPopupData' already defined.
Error [content0]game\gui\data\popupdata.ws(969): Class 'PaintingPopup' already defined.
Error [content0]game\gui\flashscriptimports.ws(10): Class 'CHud' was already exported.
Error [content0]game\gui\flashscriptimports.ws(20): Class 'CHudModule' was already exported.
Error [content0]game\gui\flashscriptimports.ws(27): Class 'CMenu' was already exported.
Error [content0]game\gui\flashscriptimports.ws(37): Class 'CPopup' was already exported.
Error [content0]game\gui\flashscriptimports.ws(49): Class 'CScriptedFlashObject' was already exported.
Error [content0]game\gui\flashscriptimports.ws(73): Class 'CScriptedFlashSprite' was already exported.
Error [content0]game\gui\flashscriptimports.ws(107): Class 'CScriptedFlashArray' was already exported.
Error [content0]game\gui\flashscriptimports.ws(159): Class 'CScriptedFlashTextField' was already exported.
Error [content0]game\gui\flashscriptimports.ws(174): Class 'CScriptedFlashFunction' was already exported.
Error [content0]game\gui\flashscriptimports.ws(188): Class 'CScriptedFlashValueStorage' was already exported.
Error [content0]game\gui\hud\hud.ws(6): Class 'CR4Hud' was already exported.
Error [content0]game\gui\hud\hud.ws(21): Class 'CR4ScriptedHud' already defined.
Error [content0]game\gui\hud\modules\hudmoduleanchors.ws(6): Class 'CR4HudModuleAnchors' already defined.
Error [content0]game\gui\hud\modules\hudmoduleareainfo.ws(6): Class 'CR4HudModuleAreaInfo' already defined.
Error [content0]game\gui\hud\modules\hudmodulebase.ws(6): Class 'CR4HudModuleBase' already defined.
Error [content0]game\gui\hud\modules\hudmoduleboathealth.ws(6): Class 'CR4HudModuleBoatHealth' already defined.
Error [content0]game\gui\hud\modules\hudmodulebossfocus.ws(10): Class 'CR4HudModuleBossFocus' already defined.
Error [content0]game\gui\hud\modules\hudmodulebuffs.ws(6): Class 'CR4HudModuleBuffs' already defined.
Error [content0]game\gui\hud\modules\hudmodulecompanion.ws(6): Class 'CR4HudModuleCompanion' already defined.
Error [content0]game\gui\hud\modules\hudmoduleconsole.ws(6): Class 'CR4HudModuleConsole' already defined.
Error [content0]game\gui\hud\modules\hudmodulecontrolsfeedback.ws(10): Class 'CR4HudModuleControlsFeedback' already defined.
Error [content0]game\gui\hud\modules\hudmodulecrosshair.ws(6): Class 'CR4HudModuleCrosshair' already defined.
Error [content0]game\gui\hud\modules\hudmoduledamageditems.ws(10): Class 'CR4HudModuleDamagedItems' already defined.
Error [content0]game\gui\hud\modules\hudmoduledeathscreen.ws(10): Class 'CR4HudModuleDeathScreen' already defined.
Error [content0]game\gui\hud\modules\hudmoduledebugfastmenu.ws(6): Class 'CR4HudModuleDebugFastMenu' already defined.
Error [content0]game\gui\hud\modules\hudmoduledebugtext.ws(6): Class 'CR4HudModuleDebugText' already defined.
Error [content0]game\gui\hud\modules\hudmoduledialog.ws(16): Class 'CR4HudModuleDialog' already defined.
Error [content0]game\gui\hud\modules\hudmoduledialog.ws(635): Class 'DialogueSliderData' already defined.
Error [content0]game\gui\hud\modules\hudmoduledialog.ws(659): Class 'BettingSliderData' already defined.
Error [content0]game\gui\hud\modules\hudmoduledialog.ws(689): Class 'DialogueMonsterBarganingSliderData' already defined.
Error [content0]game\gui\hud\modules\hudmoduleenemyfocus.ws(17): Class 'CR4HudModuleEnemyFocus' already defined.
Error [content0]game\gui\hud\modules\hudmodulehorsepanicbar.ws(10): Class 'CR4HudModuleHorsePanicBar' already defined.
Error [content0]game\gui\hud\modules\hudmodulehorsestaminabar.ws(10): Class 'CR4HudModuleHorseStaminaBar' already defined.
Error [content0]game\gui\hud\modules\hudmoduleinteractions.ws(18): Class 'CR4HudModuleInteractions' already defined.
Error [content0]game\gui\hud\modules\hudmoduleiteminfo.ws(26): Class 'CR4HudModuleItemInfo' already defined.
Error [content0]game\gui\hud\modules\hudmodulejournalupdate.ws(24): Class 'CR4HudModuleJournalUpdate' already defined.
Error [content0]game\gui\hud\modules\hudmodulelootpopup.ws(6): Class 'CR4HudModuleLootPopup' already defined.
Error [content0]game\gui\hud\modules\hudmodulemedallion.ws(6): Class 'CR4HudModuleMedallion' already defined.
Error [content0]game\gui\hud\modules\hudmodulemessage.ws.ws(6): Class 'CR4HudModuleMessage' already defined.
Error [content0]game\gui\hud\modules\hudmoduleminimap2.ws(6): Class 'CR4HudModuleMinimap2' already defined.
Error [content0]game\gui\hud\modules\hudmoduleoneliners.ws(13): Class 'CR4HudModuleOneliners' already defined.
Error [content0]game\gui\hud\modules\hudmoduleoxygenbar.ws(6): Class 'CR4HudModuleOxygenBar' already defined.
Error [content0]game\gui\hud\modules\hudmodulepickeditemsinfo.ws(6): Class 'CR4HudModulePickedItemsInfo' already defined.
Error [content0]game\gui\hud\modules\hudmodulequests.ws(23): Class 'CR4HudModuleQuests' already defined.
Error [content0]game\gui\hud\modules\hudmoduleradialmenu.ws(6): Class 'CR4HudModuleRadialMenu' already defined.
Error [content0]game\gui\hud\modules\hudmodulesigninfo.ws(6): Class 'CR4HudModuleSignInfo' already defined.
Error [content0]game\gui\hud\modules\hudmodulestatbars.ws(6): Class 'CR4HudModuleStatBars' already defined.
Error [content0]game\gui\hud\modules\hudmodulesubtitles.ws(6): Class 'CR4HudModuleSubtitles' already defined.
Error [content0]game\gui\hud\modules\hudmoduletest.ws(6): Class 'CR4HudModuleTest' already defined.
Error [content0]game\gui\hud\modules\hudmoduletimelapse.ws(6): Class 'CR4HudModuleTimeLapse' already defined.
Error [content0]game\gui\hud\modules\hudmoduletimeleft.ws(6): Class 'CR4HudModuleTimeLeft' already defined.
Error [content0]game\gui\hud\modules\hudmodulewatermark.ws(6): Class 'CR4HudModuleWatermark' already defined.
Error [content0]game\gui\hud\modules\hudmodulewolfhead.ws(14): Class 'CR4HudModuleWolfHead' already defined.
Error [content0]game\gui\inventorycontext.ws(6): Class 'W3InventoryItemContext' already defined.
Error [content0]game\gui\inventorycontext.ws(245): Class 'W3InventoryGridContext' already defined.
Error [content0]game\gui\inventorycontext.ws(479): Class 'W3ExternalGridContext' already defined.
Error [content0]game\gui\inventorycontext.ws(585): Class 'W3InventoryPaperdollContext' already defined.
Error [content0]game\gui\inventorycontext.ws(672): Class 'W3PlayerStatsContext' already defined.
Error [content0]game\gui\main_menu\autosavewarningmenu.ws(10): Class 'CR4AutosaveWarningMenu' already defined.
Error [content0]game\gui\main_menu\commoningamemenu.ws(10): Class 'CR4CommonIngameMenu' already defined.
Error [content0]game\gui\main_menu\ingamemenu.ws(64): Class 'CR4IngameMenu' already defined.
Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(10): Class 'W3ApplyLoadConfirmation' already defined.
Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(39): Class 'W3SaveGameConfirmation' already defined.
Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(72): Class 'W3NewGameConfirmation' already defined.
Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(91): Class 'W3DeleteSaveConf' already defined.
Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(129): Class 'W3ActionConfirmation' already defined.
Error [content0]game\gui\main_menu\ingamemenu\igmpopups.ws(149): Class 'W3DifficultyChangeConfirmation' already defined.
Error [content0]game\gui\main_menu\ingamemenu\igmstructurecreator.ws(11): Class 'IngameMenuStructureCreator' already defined.
Error [content0]game\gui\main_menu\maincreditsmenu.ws(28): Class 'CR4MainCreditsMenu' already defined.
Error [content0]game\gui\main_menu\maindbgstartquestmenu.ws(10): Class 'CR4MainDbgStartQuestMenu' already defined.
Error [content0]game\gui\main_menu\maingammamenu.ws(10): Class 'CR4MainGammaMenu' already defined.
Error [content0]game\gui\main_menu\mainrecapmoviesmenu.ws(12): Class 'CR4RecapMoviesMenu' already defined.
Error [content0]game\gui\main_menu\mainstartupmoviesmenu.ws(19): Class 'CR4StartupMoviesMenu' already defined.
Error [content0]game\gui\menus\alchemymenu.ws(16): Class 'CR4AlchemyMenu' already defined.
Error [content0]game\gui\menus\blacksmithmenu.ws(10): Class 'CR4BlacksmithMenu' already defined.
Error [content0]game\gui\menus\blacksmithmenu.ws(1114): Class 'PriceConfirmationPopupData' already defined.
Error [content0]game\gui\menus\blacksmithmenu.ws(1165): Class 'RepairAllPopupData' already defined.
Error [content0]game\gui\menus\charactermenu.ws(10): Class 'W3BuySkillConfirmation' already defined.
Error [content0]game\gui\menus\charactermenu.ws(54): Class 'CR4CharacterMenu' already defined.
Error [content0]game\gui\menus\characterperksmenu.ws(10): Class 'CR4CharacterPerksMenu' already defined.
Error [content0]game\gui\menus\characterskillsmenu.ws(10): Class 'CR4CharacterSkillsMenu' already defined.
Error [content0]game\gui\menus\commonmenu.ws(17): Class 'CR4CommonMenu' already defined.
Error [content0]game\gui\menus\craftingmenu.ws(9): Class 'CR4CraftingMenu' already defined.
Error [content0]game\gui\menus\deathscreenmenu.ws(10): Class 'CR4DeathScreenMenu' already defined.
Error [content0]game\gui\menus\deckbuildermenu.ws(10): Class 'CR4DeckBuilderMenu' already defined.
Error [content0]game\gui\menus\enchantingmenu.ws(6): Class 'CR4EnchantingMenu' already defined.
Error [content0]game\gui\menus\enchantingmenu.ws(668): Class 'EnchantingConfirmationPopupData' already defined.
Error [content0]game\gui\menus\endscreenmenu.ws(10): Class 'CR4EndScreenMenu' already defined.
Error [content0]game\gui\menus\glossary\glossarybooksmenu.ws(10): Class 'CR4GlossaryBooksMenu' already defined.
Error [content0]game\gui\menus\glossary\glossarycharactermenu.ws(10): Class 'CR4GlossaryCharacterMenu' already defined.
Error [content0]game\gui\menus\glossary\glossaryencyclopediamenu.ws(11): Class 'CR4GlossaryEncyclopediaMenu' already defined.
Error [content0]game\gui\menus\glossary\glossarymenu.ws(10): Class 'CR4GlossaryMenu' already defined.
Error [content0]game\gui\menus\glossary\glossaryplacesmenu.ws(10): Class 'CR4GlossaryPlacesMenu' already defined.
Error [content0]game\gui\menus\glossary\glossarystorybookmenu.ws(10): Class 'CR4GlossaryStorybookMenu' already defined.
Error [content0]game\gui\menus\glossary\glossarytutorialsmenu.ws(10): Class 'CR4GlossaryTutorialsMenu' already defined.
Error [content0]game\gui\menus\glossarybestiarymenu.ws(10): Class 'CR4GlossaryBestiaryMenu' already defined.
Error [content0]game\gui\menus\gwintbasemenu.ws(10): Class 'W3GwintQuitConfPopup' already defined.
Error [content0]game\gui\menus\gwintbasemenu.ws(20): Class 'CR4GwintBaseMenu' already defined.
Error [content0]game\gui\menus\gwintgamemenu.ws(10): Class 'W3ChooseGwintTurnPopup' already defined.
Error [content0]game\gui\menus\gwintgamemenu.ws(35): Class 'CR4GwintGameMenu' already defined.
Error [content0]game\gui\menus\gwintmanager.ws(46): Class 'CR4GwintManager' was already exported.
Error [content0]game\gui\menus\gwintmenu.ws(14): Class 'CGwintMenuInitData' was already exported.
Error [content0]game\gui\menus\gwintmenu.ws(22): Class 'CR4GwintMenu' already defined.
Error [content0]game\gui\menus\informationpopupmenu.ws(10): Class 'CR4InformationPopupMenu' already defined.
Error [content0]game\gui\menus\inventorymenu.ws(42): Class 'CR4InventoryMenu' already defined.
Error [content0]game\gui\menus\itemselectmenu.ws(10): Class 'W3ItemSelectMenuInitData' already defined.
Error [content0]game\gui\menus\itemselectmenu.ws(22): Class 'CR4MenuItemSelect' already defined.
Error [content0]game\gui\menus\journalbasemenu.ws(10): Class 'CR4JournalBaseMenu' already defined.
Error [content0]game\gui\menus\journalmenu.ws(10): Class 'CR4JournalMenu' already defined.
Error [content0]game\gui\menus\journalmonsterhuntingmenu.ws(10): Class 'CR4JournalMonsterHuntingMenu' already defined.
Error [content0]game\gui\menus\journalquestmenu.ws(18): Class 'CR4JournalQuestMenu' already defined.
Error [content0]game\gui\menus\journaltreasurehuntingmenu.ws(10): Class 'CR4JournalTreasureHuntingMenu' already defined.
Error [content0]game\gui\menus\listbasemenu.ws(10): Class 'CR4ListBaseMenu' already defined.
Error [content0]game\gui\menus\loadingmenu.ws(10): Class 'CR4LoadingMenu' already defined.
Error [modfasttravelfromanywhere]game\gui\menus\mapmenu.ws(10): Class 'CR4MapMenu' already defined.
Error [content0]game\gui\menus\meditationclockmenu.ws(10): Class 'CR4MeditationClockMenu' already defined.
Error [content0]game\gui\menus\meditationmenu.ws(10): Class 'CR4MeditationMenu' already defined.
Error [content0]game\gui\menus\menu.ws(6): Class 'CR4Menu' was already exported.
Error [content0]game\gui\menus\menubase.ws(36): Class 'CR4MenuBase' already defined.
Error [content0]game\gui\menus\menuinitdata.ws(6): Class 'W3MenuInitData' already defined.
Error [content0]game\gui\menus\menuinitdata.ws(22): Class 'W3InventoryInitData' already defined.
Error [content0]game\gui\menus\menuinitdata.ws(28): Class 'W3MapInitData' already defined.
Error [content0]game\gui\menus\menuinitdata.ws(65): Class 'W3MainMenuInitData' already defined.
Error [content0]game\gui\menus\menuinitdata.ws(80): Class 'W3SingleMenuInitData' already defined.
Error [content0]game\gui\menus\menuinitdata.ws(100): Class 'W3StandaloneDismantleInitData' already defined.
Error [content0]game\gui\menus\noticeboardmenu.ws(10): Class 'CR4NoticeBoardMenu' already defined.
Error [content0]game\gui\menus\overlaymenu.ws(10): Class 'CR4OverlayMenu' already defined.
Error [content0]game\gui\menus\popupmenu.ws(10): Class 'CR4MenuPopup' already defined.
Error [content0]game\gui\menus\postermenu.ws(6): Class 'CR4PosterMenu' already defined.
Error [content0]game\gui\menus\preparationbombsandpotionsmenu.ws(10): Class 'CR4PreparationPotionsAndBombsMenu' already defined.
Error [content0]game\gui\menus\preparationmainmenu.ws(10): Class 'CR4PreparationMainMenu' already defined.
Error [content0]game\gui\menus\preparationmenu.ws(27): Class 'CR4PreparationMenu' already defined.
Error [content0]game\gui\menus\preparationmutagensmenu.ws(10): Class 'CR4PreparationMutagensMenu' already defined.
Error [content0]game\gui\menus\preparationoilsmenu.ws(10): Class 'CR4PreparationOilsMenu' already defined.
Error [content0]game\gui\menus\questlistmenu.ws(11): Class 'CR4QuestListMenu' already defined.
Error [content0]game\gui\menus\ryanalchemymenu.ws(9): Class 'CR4RyanAlchemyMenu' already defined.
Error [content0]game\gui\menus\startscreenmenu.ws(6): Class 'CR4StartScreenMenu' already defined.
Error [content0]game\gui\menus\startscreenmenubase.ws(6): Class 'CR4StartScreenMenuBase' already defined.
Error [content0]game\gui\menus\startscreenmenuep1.ws(6): Class 'CR4StartScreenMenuEP1' already defined.
Error [content0]game\gui\menus\startscreenmenuep2.ws(6): Class 'CR4StartScreenMenuEP2' already defined.
Error [content0]game\gui\menus\testmenu.ws(6): Class 'CR4TestMenu' already defined.
Error [content0]game\gui\menus\uirescalemenu.ws(6): Class 'CR4UIRescaleMenu' already defined.
Error [content0]game\gui\popups\characterstatspopup.ws(11): Class 'CharacterStatsPopupData' already defined.
Error [content0]game\gui\popups\itemselectionpopup.ws(16): Class 'W3ItemSelectionPopupData' already defined.
Error [content0]game\gui\popups\itemselectionpopup.ws(28): Class 'CR4ItemSelectionPopup' already defined.
Error [content0]game\gui\popups\lootpopup.ws(10): Class 'W3LootPopupData' already defined.
Error [content0]game\gui\popups\lootpopup.ws(15): Class 'CR4LootPopup' already defined.
Error [content0]game\gui\popups\messagepopup.ws(33): Class 'W3MessagePopupData' already defined.
Error [content0]game\gui\popups\messagepopup.ws(85): Class 'CR4MessagePopup' already defined.
Error [content0]game\gui\popups\overlaypopup.ws(10): Class 'W3NotificationData' already defined.
Error [content0]game\gui\popups\overlaypopup.ws(20): Class 'CR4OverlayPopup' already defined.
Error [content0]game\gui\popups\popupbase.ws(10): Class 'CR4PopupBase' already defined.
Error [content0]game\gui\popups\r4popup.ws(6): Class 'CR4Popup' was already exported.
Error [content0]game\gui\popups\test2popup.ws(6): Class 'CR4Test2Popup' already defined.
Error [content0]game\gui\popups\testpopup.ws(6): Class 'CR4TestPopup' already defined.
Error [content0]game\gui\popups\tutorialpopup.ws(21): Class 'CR4TutorialPopup' already defined.
Error [content0]game\gui\popups\tutorialpopup.ws(411): Class 'W3TutorialPopupData' already defined.
Error [content0]game\gui\r4guimanager.ws(110): Class 'CR4GuiManager' was already exported.
Error [content0]game\gui\r4guiscenecontroller.ws(17): Class 'CR4GuiSceneController' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(6): Class 'CHudEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(12): Class 'COnQuestTrackingStartedEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(17): Class 'COnTrackedQuestObjectiveHighlightedEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(23): Class 'CNotifyPlayerEnteredInteriorEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(30): Class 'CNotifyPlayerExitedInteriorEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(35): Class 'CNotifyPlayerMountedBoatEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(39): Class 'CNotifyPlayerDismountedBoatEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(44): Class 'CNotifyInputContextChangedEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(49): Class 'CNotifyBossIndicatorShownEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(55): Class 'COnGasAreaEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(60): Class 'COnSetCoatOfArmsEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(65): Class 'COnManageHudTimeOutEvent' already defined.
Error [content0]game\gui\r4hudeventcontroller.ws(73): Class 'CR4HudEventController' already defined.
Error [content0]game\ingameconfigwrapper.ws(6): Class 'CInGameConfigWrapper' was already exported.
Error [content0]game\ingameconfigwrapper.ws(60): Class 'CInGameConfigBufferedWrapper' already defined.
Error [content0]game\inputmanager.ws(17): Class 'CInputManager' was already exported.
Error [content0]game\interactionsmanager.ws(9): Class 'CInteractionsManager' was already exported.
Error [content0]game\journal.ws(13): Class 'CJournalBase' was already exported.
Error [content0]game\journal.ws(24): Class 'CJournalChildBase' was already exported.
Error [content0]game\journal.ws(29): Class 'CJournalContainerEntry' was already exported.
Error [content0]game\journal.ws(33): Class 'CJournalContainer' was already exported.
Error [content0]game\journal.ws(42): Class 'CJournalQuestObjective' was already exported.
Error [content0]game\journal.ws(56): Class 'CJournalQuestMapPin' was already exported.
Error [content0]game\journal.ws(62): Class 'CJournalQuestPhase' was already exported.
Error [content0]game\journal.ws(66): Class 'CJournalQuest' was already exported.
Error [content0]game\journal.ws(75): Class 'CJournalQuestDescriptionGroup' was already exported.
Error [content0]game\journal.ws(79): Class 'CJournalQuestDescriptionEntry' was already exported.
Error [content0]game\journal.ws(84): Class 'CJournalQuestGroup' was already exported.
Error [content0]game\journal.ws(90): Class 'CJournalCreatureGroup' was already exported.
Error [content0]game\journal.ws(96): Class 'CJournalCreature' was already exported.
Error [content0]game\journal.ws(104): Class 'CJournalCreatureDescriptionGroup' was already exported.
Error [content0]game\journal.ws(108): Class 'CJournalCreatureDescriptionEntry' was already exported.
Error [content0]game\journal.ws(113): Class 'CJournalCreatureHuntingClueGroup' was already exported.
Error [content0]game\journal.ws(117): Class 'CJournalCreatureHuntingClue' was already exported.
Error [content0]game\journal.ws(126): Class 'CJournalCreatureVitalSpotEntry' was already exported.
Error [content0]game\journal.ws(134): Class 'CJournalCharacterGroup' was already exported.
Error [content0]game\journal.ws(138): Class 'CJournalCharacter' was already exported.
Error [content0]game\journal.ws(146): Class 'CJournalCharacterDescription' was already exported.
Error [content0]game\journal.ws(151): Class 'CJournalGlossaryGroup' was already exported.
Error [content0]game\journal.ws(155): Class 'CJournalGlossary' was already exported.
Error [content0]game\journal.ws(161): Class 'CJournalGlossaryDescription' was already exported.
Error [content0]game\journal.ws(166): Class 'CJournalTutorialGroup' was already exported.
Error [content0]game\journal.ws(172): Class 'CJournalTutorial' was already exported.
Error [content0]game\journal.ws(181): Class 'CJournalStoryBookChapter' was already exported.
Error [content0]game\journal.ws(187): Class 'CJournalStoryBookPage' was already exported.
Error [content0]game\journal.ws(192): Class 'CJournalStoryBookPageDescription' was already exported.
Error [content0]game\journal.ws(200): Class 'CJournalPlaceGroup' was already exported.
Error [content0]game\journal.ws(206): Class 'CJournalPlace' was already exported.
Error [content0]game\journal.ws(212): Class 'CJournalPlaceDescription' was already exported.
Error [content0]game\journal.ws(218): Class 'CJournalManager' was already exported.
Error [content0]game\journal.ws(267): Class 'CWitcherJournalManager' was already exported.
Error [content0]game\journal.ws(436): Class 'CJournalResource' was already exported.
Error [content0]game\kinectspeechrecognizer.ws(10): Class 'CR4KinectSpeechRecognizerListenerScriptProxy' was already exported.
Error [content0]game\lockableentity.ws(10): Class 'W3LockableEntity' was already exported.
Error [content0]game\misc\destuctselfentity.ws(16): Class 'W3DestructSelfEntity' already defined.
Error [content0]game\misc\randomfxentity.ws(10): Class 'CRandomFXEntity' already defined.
Error [content0]game\movement\locomotionapi.ws(20): Class 'CMoveTRGScript' was already exported.
Error [content0]game\movement\movementadjustor.ws(33): Class 'CMovementAdjustor' was already exported.
Error [content0]game\movement\navigationreachabilityqueryinterface.ws(33): Class 'CNavigationReachabilityQueryInterface' was already exported.
Error [content0]game\movement\steeringconditions.ws(13): Class 'CMoveSCScriptedCondition' was already exported.
Error [content0]game\movement\steeringconditions.ws(19): Class 'CMoveSCPlayerIsRunning' already defined.
Error [content0]game\movement\steeringconditions.ws(44): Class 'CMoveSCPlayerIsStrafing' already defined.
Error [content0]game\movement\steeringconditions.ws(86): Class 'CMoveSCIsSmallCreature' already defined.
Error [content0]game\npc\actions\base\latentaction.ws(10): Class 'IActorLatentAction' was already exported.
Error [content0]game\npc\actions\base\latentaction.ws(18): Class 'IPresetActorLatentAction' was already exported.
Error [content0]game\npc\backgroundnpc.ws(41): Class 'W3NPCBackground' already defined.
Error [content0]game\npc\backgroundnpcnew.ws(7): Class 'W3NPCBackgroundNew' already defined.
Error [content0]game\npc\backgroundnpcpair.ws(44): Class 'W3NPCBackgroundPair' already defined.
Error [content0]game\npc\backgroundnpcpair.ws(234): Class 'W3NPCBackgroundPairStateDoWork' already defined.
Error [content0]game\npc\backgroundnpcwoman.ws(21): Class 'W3NPCBackgroundWoman' already defined.
Error [content0]game\npc\merchantnpc.ws(22): Class 'W3MerchantNPC' already defined.
Error [content0]game\npc\monsterhuntnpc.ws(10): Class 'W3MonsterHuntNPC' already defined.
Error [content0]game\npc\npc.ws(23): Class 'CNewNPC' was already exported.
Error [content0]game\npc\npc_custom_classes\animal.ws(6): Class 'CAnimal' already defined.
Error [content0]game\npc\npc_custom_classes\dettlaff_column.ws(6): Class 'CDettlaffColumn' already defined.
Error [content0]game\npc\npc_custom_classes\dettlaff_column.ws(128): Class 'CDettlaffConstruct' already defined.
Error [content0]game\npc\npc_custom_classes\flying_whale.ws(6): Class 'W3FlyingWhale' already defined.
Error [content0]game\npc\npc_custom_classes\hit_based_npc.ws(6): Class 'CHitBasedNPC' already defined.
Error [content0]game\npc\npc_custom_classes\nightwraith_iris.ws(15): Class 'W3NightWraithIris' already defined.
Error [content0]game\npc\npc_custom_classes\rat.ws(6): Class 'W3Rat' already defined.
Error [content0]game\npc\npctypes.ws(425): Class 'CMonsterParam' was already exported.
Error [content0]game\npc\states\base\basestate.ws(7): Class 'CNewNPCStateBase' was already exported.
Error [content0]game\npc\states\base\basestate.ws(16): Class 'CNewNPCStateReactingBase' was already exported.
Error [content0]game\npc\states\idle.ws(14): Class 'CNewNPCStateNewIdle' already defined.
Error [content0]game\npc\states\minigames\drinkingbartenderstate.ws(10): Class 'CNewNPCStateDrinkingBartender' already defined.
Error [content0]game\npc\states\minigames\drinkingnpccontestantstate.ws(10): Class 'CNewNPCStateDrinkingNPCContestant' already defined.
Error [content0]game\player\combos\combodefinition.ws(9): Class 'CComboString' was already exported.
Error [content0]game\player\combos\combodefinition.ws(17): Class 'CComboAspect' was already exported.
Error [content0]game\player\combos\combodefinition.ws(27): Class 'CComboDefinition' was already exported.
Error [content0]game\player\combos\comboplayer.ws(34): Class 'CComboPlayer' was already exported.
Error [content0]game\player\movement\locomotiondirectcontroller.ws(7): Class 'CR4LocomotionDirectController' was already exported.
Error [content0]game\player\movement\locomotiondirectcontroller.ws(14): Class 'CR4LocomotionDirectControllerScript' was already exported.
Error [content0]game\player\movement\locomotiondirectcontroller.ws(30): Class 'CR4LocomotionPlayerControllerScript' already defined.
Error [content0]game\player\movement\locomotionswimtostop.ws(7): Class 'CR4LocomotionSwimToStop' already defined.
Error [content0]game\player\phantomweaponmanager.ws(6): Class 'CPhantomWeaponManager' already defined.
Error [content0]game\player\player.ws(16): Class 'CPlayer' was already exported.
Error [content0]game\player\playeraiming.ws(12): Class 'PlayerAiming' already defined.
Error [content0]game\player\playeraiming.ws(118): Class 'PlayerAimingStateWaiting' already defined.
Error [content0]game\player\playeraiming.ws(133): Class 'PlayerAimingStateAiming' already defined.
Error [content0]game\player\playerinput.ws(9): Class 'CPlayerInput' already defined.
Error [content0]game\player\playerinteriortracker.ws(15): Class 'CActionLockerByCounter' already defined.
Error [content0]game\player\playerinteriortracker.ws(61): Class 'CPlayerInteriorTracker' already defined.
Error [content0]game\player\playermode.ws(24): Class 'W3PlayerMode' already defined.
Error [content0]game\player\playertargeting.ws(114): Class 'CR4PlayerTargeting' was already exported.
Error [content0]game\player\playertutorialinput.ws(9): Class 'W3PlayerTutorialInput' already defined.
Error [content0]game\player\playerweaponholster.ws(6): Class 'WeaponHolster' already defined.
Error [content0]game\player\playerweaponholster.ws(479): Class 'WeaponHolsterStateSelectingWeapon' already defined.
Error [content0]game\player\playerwitcher.ws(10): Class 'W3PlayerWitcher' already defined.
Error [content0]game\player\r4player.ws(6): Class 'CR4Player' was already exported.
Error [content0]game\player\states\aimthrow.ws(10): Class 'CR4PlayerStateAimThrow' already defined.
Error [content0]game\player\states\attached.ws(10): Class 'CPlayerStateAttached' already defined.
Error [content0]game\player\states\base.ws(7): Class 'CPlayerStateBase' was already exported.
Error [content0]game\player\states\boardobserving.ws(11): Class 'CPlayerStateBoardObserving' already defined.
Error [content0]game\player\states\combat.ws(38): Class 'CR4PlayerStateCombat' already defined.
Error [content0]game\player\states\combatfists.ws(21): Class 'W3PlayerWitcherStateCombatFists' already defined.
Error [content0]game\player\states\combatsilver.ws(10): Class 'W3PlayerWitcherStateCombatSilver' already defined.
Error [content0]game\player\states\combatsteel.ws(10): Class 'W3PlayerWitcherStateCombatSteel' already defined.
Error [content0]game\player\states\combatsteel.ws(78): Class 'W3ReplacerCiriStateCombatSteel' already defined.
Error [content0]game\player\states\combatsword.ws(9): Class 'W3PlayerWitcherStateCombatSword' already defined.
Error [content0]game\player\states\exploration.ws(14): Class 'CR4PlayerStateExploration' already defined.
Error [content0]game\player\states\extendedmovable.ws(6): Class 'CR4PlayerStateExtendedMovable' already defined.
Error [content0]game\player\states\focusmode\behtreefocusmodeanimationtask.ws(7): Class 'CBehTreeFocusModeAnimationTask' already defined.
Error [content0]game\player\states\focusmode\behtreefocusmodeanimationtask.ws(92): Class 'CBehTreeFocusModeAnimationTaskDef' already defined.
Error [content0]game\player\states\focusmode\behtreefocusmodeanimationtask.ws(105): Class 'CBehTreeTaskFocusModeHandler' already defined.
Error [content0]game\player\states\focusmode\behtreefocusmodeanimationtask.ws(153): Class 'CBehTreeTaskFocusModeHandlerDef' already defined.
Error [content0]game\player\states\focusmode\cameras\combatfocusmode_camera_curves.ws(7): Class 'CFocusModeCombatCamera_CurveDamp_MC' already defined.
Error [content0]game\player\states\focusmode\cameras\combatfocusmode_camera_curves.ws(250): Class 'CFocusModeCombatCamera_CurveDamp_Rot_MC' already defined.
Error [content0]game\player\states\focusmode\cameras\combatfocusmode_camera_curves.ws(320): Class 'CFocusModeCombatCamera_CurveDamp_PC' already defined.
Error [content0]game\player\states\focusmode\cameras\combatfocusmode_camera_helper.ws(7): Class 'FocusModeCameraShotHelper' already defined.
Error [content0]game\player\states\interactionobject\approachinteraction.ws(10): Class 'W3PlayerWitcherStateApproachInteractionState' already defined.
Error [content0]game\player\states\meditation\meditation.ws(10): Class 'W3PlayerWitcherStateMeditation' already defined.
Error [content0]game\player\states\meditation\meditationbase.ws(10): Class 'W3PlayerWitcherStateMeditationBase' already defined.
Error [content0]game\player\states\meditation\meditationwaiting.ws(10): Class 'W3PlayerWitcherStateMeditationWaiting' already defined.
Error [content0]game\player\states\minigames\drinkingplayercontestantstate.ws(10): Class 'CPlayerStateDrinkingPlayerContestant' already defined.
Error [content0]game\player\states\movable.ws(35): Class 'CPlayerStateMovable' was already exported.
Error [content0]game\player\states\movable.ws(140): Class 'CMoveTRGPlayerManualMovement' already defined.
Error [content0]game\player\states\playerdialogstate.ws(10): Class 'CPlayerStatePlayerDialogScene' already defined.
Error [content0]game\player\states\skating.ws(19): Class 'CR4PlayerStateSkating' already defined.
Error [content0]game\player\states\swimming.ws(7): Class 'CR4PlayerStateSwimming' already defined.
Error [content0]game\player\states\traverseexploration.ws(10): Class 'CPlayerStateTraverseExploration' already defined.
Error [content0]game\player\states\unconscious.ws(6): Class 'CR4PlayerStateUnconscious' already defined.
Error [content0]game\player\states\vehicles\approachthevehicle.ws(6): Class 'CPlayerStateApproachTheVehicle' already defined.
Error [content0]game\player\states\vehicles\dismountboat.ws( :cool:: Class 'CPlayerStateDismountBoat' already defined.
Error [content0]game\player\states\vehicles\dismounthorse.ws(10): Class 'CR4PlayerStateDismountHorse' already defined.
Error [content0]game\player\states\vehicles\dismountthevehicle.ws( :cool:: Class 'CPlayerStateDismountTheVehicle' already defined.
Error [content0]game\player\states\vehicles\horseriding.ws(6): Class 'CR4PlayerStateHorseRiding' already defined.
Error [content0]game\player\states\vehicles\horseriding.ws(569): Class 'W3HorseCombatManager' already defined.
Error [content0]game\player\states\vehicles\horseriding.ws(574): Class 'W3HorseCombatManagerStateHorseNull' already defined.
Error [content0]game\player\states\vehicles\mountboat.ws( :cool:: Class 'CR4PlayerStateMountBoat' already defined.
Error [content0]game\player\states\vehicles\mounthorse.ws( :cool:: Class 'CR4PlayerStateMountHorse' already defined.
Error [content0]game\player\states\vehicles\mountthevehicle.ws( :cool:: Class 'CR4PlayerStateMountTheVehicle' already defined.
Error [content0]game\player\states\vehicles\sailing.ws(10): Class 'CR4PlayerStateSailing' already defined.
Error [content0]game\player\states\vehicles\sailing.ws(361): Class 'CR4PlayerStateSailingPassive' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(10): Class 'CPlayerStateUseVehicle' was already exported.
Error [content0]game\player\states\vehicles\usevehicle.ws(29): Class 'CPlayerStatePostUseVehicle' was already exported.
Error [content0]game\player\states\vehicles\usevehicle.ws(53): Class 'CR4PlayerStateUseGenericVehicle' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(484): Class 'W3VehicleCombatManager' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(553): Class 'W3VehicleCombatManagerStateNull' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(824): Class 'W3VehicleCombatManagerStateMountingInProgress' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(842): Class 'W3VehicleCombatManagerStateHorseAction' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(855): Class 'W3VehicleCombatManagerStateChangeSwordState' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(874): Class 'W3VehicleCombatManagerStateBeingHit' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(891): Class 'W3VehicleCombatManagerStateInAir' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(914): Class 'W3VehicleCombatManagerStateSwordAttack' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(1488): Class 'W3VehicleCombatManagerStateCastSign' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(1618): Class 'W3VehicleCombatManagerStateRangedAttack' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(1810): Class 'W3VehicleCombatManagerStateThrowProjectile' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(2008): Class 'W3VehicleCombatManagerStateThrowBomb' already defined.
Error [content0]game\player\states\vehicles\usevehicle.ws(2032): Class 'W3VehicleCombatManagerStateShootCrossbow' already defined.
Error [content0]game\projectile\advancedprojectile.ws(6): Class 'W3AdvancedProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(109): Class 'W3BoulderProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(223): Class 'W3TraceGroundProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(311): Class 'W3SpawnEntityProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(335): Class 'W3ElementalIfrytProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(375): Class 'W3EredinFrostProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(415): Class 'W3ElementalDaoProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(453): Class 'W3StoneProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(541): Class 'W3EnvironmentProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(666): Class 'BeamProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(744): Class 'WebLineProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(795): Class 'FakeProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(813): Class 'PoisonProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(953): Class 'SpawnMultipleEntitiesPoisonProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(999): Class 'DebuffProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1160): Class 'W3FireballProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1296): Class 'W3DracolizardFireball' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1388): Class 'W3MeteorProjectile_CreateMarkerEntityHelper' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1408): Class 'W3MeteorProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1501): Class 'W3IceMeteorProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1520): Class 'W3LightningStrikeProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1539): Class 'W3LightningBoltProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1650): Class 'W3IceSpearProjectile' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1773): Class 'W3SpawnMeteor' already defined.
Error [content0]game\projectile\advancedprojectile.ws(1913): Class 'W3AirDrainProjectile' already defined.
Error [content0]game\projectile\arrowprojectile.ws( :cool:: Class 'W3ArrowProjectile' already defined.
Error [content0]game\projectile\baitprojectile.ws(15): Class 'W3BaitProjectile' already defined.
Error [content0]game\projectile\explosivebolt.ws(9): Class 'W3ExplosiveBolt' already defined.
Error [content0]game\projectile\objectproj.ws(6): Class 'W3ObjectProjectile' already defined.
Error [content0]game\projectile\playerboltprojectile.ws(9): Class 'W3BoltProjectile' already defined.
Error [content0]game\projectile\projectiletrajectory.ws(6): Class 'CProjectileTrajectory' was already exported.
Error [content0]game\projectile\snowballprojectile.ws(6): Class 'W3SnowballProjectile' already defined.
Error [content0]game\quests\blocks\questblock.ws(6): Class 'CGraphBlock' was already exported.
Error [content0]game\quests\blocks\questblock.ws(10): Class 'CQuestGraphBlock' was already exported.
Error [content0]game\quests\blocks\questblockcombatmanager.ws(7): Class 'IQuestCombatManagerBaseBlock' was already exported.
Error [content0]game\quests\blocks\questblockcombatmanager.ws(19): Class 'CQuestCombatManagerBlock' already defined.
Error [content0]game\quests\blocks\questblockcombatmanager.ws(129): Class 'CQuestMonsterCombatManagerBlock' already defined.
Error [content0]game\quests\components\questcomponent.ws(51): Class 'W3QuestCond_EntityComponentEnabled_Listener' already defined.
Error [content0]game\quests\components\questcomponent.ws(64): Class 'W3QuestCond_EntityComponentEnabled' already defined.
Error [content0]game\quests\components\questcomponent.ws(151): Class 'W3QuestCond_EntityComponentExists_Listener' already defined.
Error [content0]game\quests\components\questcomponent.ws(164): Class 'W3QuestCond_EntityComponentExists' already defined.
Error [content0]game\quests\conditions\aclosertotargetthanb.ws(9): Class 'W3QuestCond_A_closerToTargetThan_B_Listener' already defined.
Error [content0]game\quests\conditions\aclosertotargetthanb.ws(22): Class 'W3QuestCond_A_closerToTargetThan_B' already defined.
Error [content0]game\quests\conditions\actor\actorbasestat.ws(9): Class 'W3QuestCond_BaseStat' already defined.
Error [content0]game\quests\conditions\actor\actorhasmodifier.ws(11): Class 'W3QuestCond_HasModifier' already defined.
Error [content0]game\quests\conditions\actor\actorhasweapondrawn.ws(9): Class 'W3QuestCond_HasWeaponDrawn' already defined.
Error [content0]game\quests\conditions\actor\actorhealth.ws(11): Class 'W3QuestCond_Health' already defined.
Error [content0]game\quests\conditions\actor\actorisfalling.ws(6): Class 'W3QuestCond_IsFalling' already defined.
Error [content0]game\quests\conditions\actor\actorisinstate.ws(10): Class 'W3QuestCond_IsInState' already defined.
Error [content0]game\quests\conditions\actor\actorisinvehicle.ws(10): Class 'W3QuestCond_IsInVehicle' already defined.
Error [content0]game\quests\conditions\actor\actorisinwater.ws(9): Class 'W3QuestCond_IsInWater' already defined.
Error [content0]game\quests\conditions\actor\actorisonground.ws(6): Class 'W3QuestCond_IsOnGround' already defined.
Error [content0]game\quests\conditions\actor\actoristargetof.ws(10): Class 'W3QuestCond_IsTargetOf_Listener' already defined.
Error [content0]game\quests\conditions\actor\actoristargetof.ws(23): Class 'W3QuestCond_IsTargetOf' already defined.
Error [content0]game\quests\conditions\actor\actorrotationtonode.ws(17): Class 'W3QuestCond_ActorRotationToNode_Listener' already defined.
Error [content0]game\quests\conditions\actor\actorrotationtonode.ws(30): Class 'W3QuestCond_ActorRotationToNode' already defined.
Error [content0]game\quests\conditions\actor\actorspeed.ws(16): Class 'W3QuestCond_ActorSpeed' already defined.
Error [content0]game\quests\conditions\actor\gamedifficulty.ws(10): Class 'W3QuestCond_gameDifficulty' already defined.
Error [content0]game\quests\conditions\actor\horsepanic.ws(9): Class 'W3QuestCond_HorsePanic' already defined.
Error [content0]game\quests\conditions\actor\npcstance.ws(16): Class 'W3QuestCond_NpcStance' already defined.
Error [content0]game\quests\conditions\actor\questactorcondition.ws(10): Class 'CQCActorScriptedCondition' was already exported.
Error [content0]game\quests\conditions\actor\questglobalattitudecondition.ws(10): Class 'W3QuestCond_GlobalAttitude' already defined.
Error [content0]game\quests\conditions\chosenlanguagecondition.ws(62): Class 'W3QuestCond_chosenLanguage' already defined.
Error [content0]game\quests\conditions\dialogorcutscenefinished.ws(9): Class 'W3QuestCond_DialogOrCutsceneFinished' already defined.
Error [content0]game\quests\conditions\effectstate.ws(9): Class 'W3QuestCond_IsEffectActive_Listener' already defined.
Error [content0]game\quests\conditions\effectstate.ws(22): Class 'W3QuestCond_IsEffectActive' already defined.
Error [content0]game\quests\conditions\gameplayfact.ws(9): Class 'W3QuestCond_GameplayFact_Listener' already defined.
Error [content0]game\quests\conditions\gameplayfact.ws(22): Class 'W3QuestCond_GameplayFact' already defined.
Error [content0]game\quests\conditions\isdlcenabled.ws(14): Class 'W3QuestCond_IsDLCEnabled' already defined.
Error [content0]game\quests\conditions\isonboat.ws(6): Class 'W3QuestCond_PlayerIsOnBoat' already defined.
Error [content0]game\quests\conditions\isradialmenuopened.ws(6): Class 'W3QuestCond_IsRadialMenuOpened' already defined.
Error [content0]game\quests\conditions\playerhasquenactive.ws(9): Class 'W3QuestCond_PlayerHasQuenActive' already defined.
Error [content0]game\quests\conditions\playerinrunanimation.ws(16): Class 'W3QuestCond_PlayerInRunAnimation' already defined.
Error [content0]game\quests\conditions\playerknowsrecipe.ws(9): Class 'W3QuestCond_playerKnowsRecipe_Listener' already defined.
Error [content0]game\quests\conditions\playerknowsrecipe.ws(22): Class 'W3QuestCond_playerKnowsRecipe' already defined.
Error [content0]game\quests\conditions\playerknowsschematics.ws(9): Class 'W3QuestCond_playerKnowsSchematics_Listener' already defined.
Error [content0]game\quests\conditions\playerknowsschematics.ws(22): Class 'W3QuestCond_playerKnowsSchematics' already defined.
Error [content0]game\quests\conditions\playerlevel.ws(9): Class 'W3QuestCond_PlayerLevel' already defined.
Error [content0]game\quests\conditions\playerskillpoints.ws(9): Class 'W3QuestCond_PlayerSkillPoints' already defined.
Error [content0]game\quests\conditions\questactorisdespawned.ws(12): Class 'W3QuestCond_ActorIsDespawned_Listener' already defined.
Error [content0]game\quests\conditions\questactorisdespawned.ws(25): Class 'W3QuestCond_ActorIsDespawned' already defined.
Error [content0]game\quests\conditions\questbookhasbeenread.ws(10): Class 'W3QuestCond_BookHasBeenRead_Listener' already defined.
Error [content0]game\quests\conditions\questbookhasbeenread.ws(23): Class 'W3QuestCond_BookHasBeenRead_Listener_Ext' already defined.
Error [content0]game\quests\conditions\questbookhasbeenread.ws(36): Class 'W3QuestCond_BookHasBeenRead' already defined.
Error [content0]game\quests\conditions\questbookhasbeenread.ws(112): Class 'W3QuestCond_BookHasBeenReadExt' already defined.
Error [content0]game\quests\conditions\questcanseeplayer.ws(6): Class 'W3QuestCond_CanSeePlayer_Listener' already defined.
Error [content0]game\quests\conditions\questcanseeplayer.ws(19): Class 'W3QuestCond_CanSeePlayer' already defined.
Error [content0]game\quests\conditions\questcheckbrazierpuzzlestate.ws(9): Class 'W3QuestCond_CheckBrazierPuzzleState' already defined.
Error [content0]game\quests\conditions\questchecklightstate.ws(9): Class 'W3QuestCond_CheckLightState_Listener' already defined.
Error [content0]game\quests\conditions\questchecklightstate.ws(22): Class 'W3QuestCond_CheckLightState' already defined.
Error [content0]game\quests\conditions\questcontainer.ws(10): Class 'W3QuestCond_Container_GlobalListener' already defined.
Error [content0]game\quests\conditions\questcontainer.ws(23): Class 'W3QuestCond_Container_InventoryListener' already defined.
Error [content0]game\quests\conditions\questcontainer.ws(42): Class 'W3QuestCond_Container' already defined.
Error [content0]game\quests\conditions\questdialogchoicecondition.ws(9): Class 'W3QuestCond_DialogChoiceCondition' already defined.
Error [content0]game\quests\conditions\questgeraltheadcondition.ws(7): Class 'W3QuestCond_PlayerHead' already defined.
Error [content0]game\quests\conditions\questgeraltheadcondition.ws(47): Class 'W3QuestCond_IsGeraltShaved' already defined.
Error [content0]game\quests\conditions\questhudtimeout.ws(6): Class 'W3QuestCond_HudTimeOut_Listener' already defined.
Error [content0]game\quests\conditions\questhudtimeout.ws(19): Class 'W3QuestCond_HudTimeOut' already defined.
Error [content0]game\quests\conditions\questisstandardcampaign.ws(6): Class 'W3QuestCond_IsStandardCampaign' already defined.
Error [content0]game\quests\conditions\questitemammo.ws(10): Class 'W3QuestCond_ItemAmmo_AmmoListener' already defined.
Error [content0]game\quests\conditions\questitemammo.ws(23): Class 'W3QuestCond_ItemAmmo_InventoryListener' already defined.
Error [content0]game\quests\conditions\questitemammo.ws(36): Class 'W3QuestCond_ItemAmmo' already defined.
Error [content0]game\quests\conditions\questitemequipped.ws(9): Class 'W3QuestCond_IsItemEquipped_Listener' already defined.
Error [content0]game\quests\conditions\questitemequipped.ws(22): Class 'W3QuestCond_IsItemEquipped' already defined.
Error [content0]game\quests\conditions\questitemquantity.ws(9): Class 'W3QuestCond_IsItemQuantityMet_GlobalListener' already defined.
Error [content0]game\quests\conditions\questitemquantity.ws(22): Class 'W3QuestCond_IsItemQuantityMet_InventoryListener' already defined.
Error [content0]game\quests\conditions\questitemquantity.ws(35): Class 'W3QuestCond_IsItemQuantityMet' already defined.
Error [content0]game\quests\conditions\questitemselected.ws(10): Class 'W3QuestCond_ItemSelected' already defined.
Error [content0]game\quests\conditions\questitemused.ws(9): Class 'W3QuestCond_IsItemUsed_Listener' already defined.
Error [content0]game\quests\conditions\questitemused.ws(22): Class 'W3QuestCond_IsItemUsed' already defined.
Error [content0]game\quests\conditions\questmutationscanresearchany.ws(6): Class 'W3QuestCond_MutationsCanStartResearch' already defined.
Error [content0]game\quests\conditions\questmutationsystemisenabled.ws(6): Class 'W3QuestCond_MutationSystemIsEnabled' already defined.
Error [content0]game\quests\conditions\questnewgameplusenabled.ws(9): Class 'W3QuestCond_NewGamePlusEnabled' already defined.
Error [content0]game\quests\conditions\questoilapplied.ws(9): Class 'W3QuestCond_OilApplied_Listener' already defined.
Error [content0]game\quests\conditions\questoilapplied.ws(23): Class 'W3QuestCond_OilApplied' already defined.
Error [content0]game\quests\conditions\questplayerskilllevel.ws(29): Class 'W3QuestCond_PlayerSkillLevel' already defined.
Error [content0]game\quests\conditions\questplayerstate.ws(23): Class 'W3QuestCond_PlayerState' already defined.
Error [content0]game\quests\conditions\questreusableclueused.ws(9): Class 'W3QuestCond_ReusableClueUsed_Listener' already defined.
Error [content0]game\quests\conditions\questreusableclueused.ws(22): Class 'W3QuestCond_ReusableClueUsed' already defined.
Error [content0]game\quests\conditions\questswitch.ws(17): Class 'W3QuestCond_SwitchState_Listener' already defined.
Error [content0]game\quests\conditions\questswitch.ws(30): Class 'W3QuestCond_SwitchState' already defined.
Error [content0]game\quests\conditions\questtutorialaremessagesenabled.ws(9): Class 'W3QuestCond_TutorialMessagesEnabled' already defined.
Error [content0]game\quests\conditions\questtutorialisinitialized.ws(9): Class 'W3QuestCond_TutorialIsInitialized' already defined.
Error [content0]game\quests\conditions\questtutorialsystemisavailable.ws(6): Class 'W3QuestCond_TutorialSystemIsAvailable' already defined.
Error [content0]game\quests\conditions\questtutorialwasseen.ws(9): Class 'W3QuestCond_TutorialWasSeen' already defined.
Error [content0]game\quests\conditions\questwasnoticeboardvisited.ws(6): Class 'W3QuestCond_WasNoticeboardVisited' already defined.
Error [content0]game\quests\conditions\questworld.ws(10): Class 'W3QuestCond_World' already defined.
Error [content0]game\quests\conditions\replacer.ws(17): Class 'W3QuestCond_ReplacerCondition' already defined.
Error [content0]game\quests\conditions\selectedsign.ws(10): Class 'W3QuestCond_SelectedSign_Listener' already defined.
Error [content0]game\quests\conditions\selectedsign.ws(23): Class 'W3QuestCond_SelectedSign' already defined.
Error [content0]game\quests\conditions\uianymenuopened.ws(9): Class 'W3QuestCond_UIAnyMenuOpened' already defined.
Error [content0]game\quests\conditions\uncoveredboatftpoint.ws(9): Class 'W3QuestCond_UncoveredBoatFTPoint_Listener' already defined.
Error [content0]game\quests\conditions\uncoveredboatftpoint.ws(22): Class 'W3QuestCond_UncoveredBoatFTPoint' already defined.
Error [content0]game\quests\conditions\usedfocus.ws(10): Class 'W3QuestCond_UsedFocus' already defined.
Error [content0]game\quests\conditions\usedmedallion.ws(10): Class 'W3QuestCond_UsedMedallion' already defined.
Error [content0]game\quests\conditions\wasmeditating.ws(10): Class 'W3QuestCond_WasMeditating_Listener' already defined.
Error [content0]game\quests\conditions\wasmeditating.ws(23): Class 'W3QuestCond_WasMeditating' already defined.
Error [content0]game\quests\quest_condition.ws(11): Class 'CQuestScriptedCondition' was already exported.
Error [content0]game\quests\questcustomscripts.ws(41): Class 'CBooksMinigameManager' already defined.
Error [content0]game\quests\questcustomscripts.ws(154): Class 'CBookMinigameSlot' already defined.
Error [content0]game\quests\questcustomscripts.ws(186): Class 'CBookMinigameBook' already defined.
Error [content0]game\quests\questcustomscripts.ws(191): Class 'CFactAdderOnCollisionWithTag' already defined.
Error [content0]game\quests\tutorialmanager\tutorialmanager.ws(12): Class 'CR4TutorialSystem' was already exported.
Error [content0]game\quests\tutorialmanager\tutorialmanageruihandler.ws(10): Class 'W3TutorialManagerUIHandlerStateTutorial_Idle' already defined.
Error [content0]game\quests\tutorialmanager\tutorialmanageruihandler.ws(13): Class 'W3TutorialManagerUIHandler' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\alchemy.ws(9): Class 'W3TutorialManagerUIHandlerStateAlchemy' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\alchemybuy.ws(6): Class 'W3TutorialManagerUIHandlerStateAlchemyBuy' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\alchemyforced.ws(9): Class 'W3TutorialManagerUIHandlerStateForcedAlchemy' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\alchemymutagens.ws(9): Class 'W3TutorialManagerUIHandlerStateAlchemyMutagens' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\armorupgrades.ws(9): Class 'W3TutorialManagerUIHandlerStateArmorUpgrades' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\basestate.ws(9): Class 'W3TutorialManagerUIHandlerStateTutHandlerBaseState' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\bestiary.ws(9): Class 'W3TutorialManagerUIHandlerStateBestiary' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\bestiaryglossarysubmenu.ws(6): Class 'W3TutorialManagerUIHandlerStateBestiaryGlossarySubmenu' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\betting.ws(9): Class 'W3TutorialManagerUIHandlerStateBetting' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\books.ws(9): Class 'W3TutorialManagerUIHandlerStateBooks' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\bookscommonmenu.ws(6): Class 'W3TutorialManagerUIHandlerStateBooksCommonMenu' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\bookscommonmenusubmenu.ws(6): Class 'W3TutorialManagerUIHandlerStateBooksCommonMenuSubmenu' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\booksnew.ws(6): Class 'W3TutorialManagerUIHandlerStateBooksNew' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\characterdev.ws(9): Class 'W3TutorialManagerUIHandlerStateCharacterDevelopment' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\chardevfastmenu.ws(9): Class 'W3TutorialManagerUIHandlerStateCharacterDevelopmentFastMenu' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\chardevmutagens.ws(9): Class 'W3TutorialManagerUIHandlerStateCharDevMutagens' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\continentmap.ws(6): Class 'W3TutorialManagerUIHandlerStateContinentMap' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\crafting.ws(9): Class 'W3TutorialManagerUIHandlerStateCrafting' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\craftingbuy.ws(6): Class 'W3TutorialManagerUIHandlerStateCraftingBuy' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\craftingset.ws(9): Class 'W3TutorialManagerUIHandlerStateCraftingSet' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\dismantling.ws(9): Class 'W3TutorialManagerUIHandlerStateDismantling' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\dye.ws(6): Class 'W3TutorialManagerUIHandlerStateDye' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\fasttravel.ws(9): Class 'W3TutorialManagerUIHandlerStateFastTravel' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\food.ws(9): Class 'W3TutorialManagerUIHandlerStateFood' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\haggling.ws(9): Class 'W3TutorialManagerUIHandlerStateHaggling' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\highlevelquests.ws(9): Class 'W3TutorialManagerUIHandlerStateHighLevelQuests' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\ingamemenubestiary.ws(9): Class 'W3TutorialManagerUIHandlerStateIngameMenuBestiary' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\inventory.ws(9): Class 'W3TutorialManagerUIHandlerStateInventory' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\journal.ws(11): Class 'W3TutorialManagerUIHandlerStateJournalQuest' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\map.ws(9): Class 'W3TutorialManagerUIHandlerStateMap' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mapep2newquests.ws(6): Class 'W3TutorialManagerUIHandlerStateMapEP2NewQuests' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mapfilters.ws(6): Class 'W3TutorialManagerUIHandlerStateMapFilters' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mappins.ws(6): Class 'W3TutorialManagerUIHandlerStateMapPins' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\meditationwait.ws(9): Class 'W3TutorialManagerUIHandlerStateMeditationWait' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mutagendismantlingtable.ws(6): Class 'W3TutorialManagerUIHandlerStateMutagenDismantlingTable' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mutations\canresearch.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsCanResearch' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mutations\equippedafter.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsEquippedAfter' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mutations\equippedcharpanel.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsEquippedCharPanel' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mutations\equipping.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsEquipping' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mutations\firstopen.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsFirstOpen' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mutations\openmutations.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsOpenMutations' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\mutations\unlockedskillslot.ws(6): Class 'W3TutorialManagerUIHandlerStateMutationsUnlockedSkillSlot' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\newgeekpage.ws(6): Class 'W3TutorialManagerUIHandlerStateNewGeekpage' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\newinventory.ws(6): Class 'W3TutorialManagerUIHandlerStateNewInventory' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\openinventory.ws(9): Class 'W3TutorialManagerUIHandlerStateOpenInventory' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\openworldmap.ws(9): Class 'W3TutorialManagerUIHandlerStateOpenWorldMap' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\preparationoils.ws(9): Class 'W3TutorialManagerUIHandlerStateOils' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\preparationpotions.ws(9): Class 'W3TutorialManagerUIHandlerStatePotions' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\radial.ws(6): Class 'W3TutorialManagerUIHandlerStateRadial' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\recipepinning.ws(6): Class 'W3TutorialManagerUIHandlerStateRecipePinning' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\recipereading.ws(9): Class 'W3TutorialManagerUIHandlerStateRecipeReading' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\runes.ws(9): Class 'W3TutorialManagerUIHandlerStateRunes' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\runewords.ws(6): Class 'W3TutorialManagerUIHandlerStateRunewords' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\secondpotionequip.ws(9): Class 'W3TutorialManagerUIHandlerStateSecondPotionEquip' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\setitemsinfo.ws(6): Class 'W3TutorialManagerUIHandlerStateSetItemsInfo' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\setitemsunlocked.ws(6): Class 'W3TutorialManagerUIHandlerStateSetItemsUnlocked' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\shop.ws(9): Class 'W3TutorialManagerUIHandlerStateShop' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\specialattacks.ws(9): Class 'W3TutorialManagerUIHandlerStateSpecialAttacks' already defined.
Error [content0]game\quests\tutorialmanager\uitutorials\upgradesremoval.ws(9): Class 'W3TutorialManagerUIHandlerStateUpgradesRemoval' already defined.
Error [content0]game\r4game.ws(36): Class 'CR4Game' was already exported.
Error [content0]game\reactions.ws(13): Class 'CReactionsManager' was already exported.
Error [content0]game\reactions.ws(29): Class 'CInterestPoint' was already exported.
Error [content0]game\reactions.ws(34): Class 'CScriptedInterestPoint' was already exported.
Error [content0]game\reactions.ws(46): Class 'CInterestPointInstance' was already exported.
Error [content0]game\reactions.ws(74): Class 'CReactionScriptedCondition' was already exported.
Error [content0]game\reactions.ws(83): Class 'CReactionRandomCondition' already defined.
Error [content0]game\reactions.ws(100): Class 'CReactionScript' was already exported.
Error [content0]game\replacers\ciri.ws(10): Class 'W3ReplacerCiri' already defined.
Error [content0]game\replacers\ciriphantom.ws(6): Class 'W3CiriPhantom' already defined.
Error [content0]game\replacers\commoner.ws(10): Class 'W3ReplacerCommoner' already defined.
Error [content0]game\replacers\replacer.ws(10): Class 'W3Replacer' already defined.
Error [content0]game\replacers\replacer_change.ws(6): Class 'W3ReplacerChanger' already defined.
Error [content0]game\replacers\states\ciri_combat.ws(10): Class 'W3ReplacerCiriStateCombatSword' already defined.
Error [content0]game\scenes\choiceactions.ws(50): Class 'CPayFactBasedStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(85): Class 'CPayStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(134): Class 'CAxiiStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(173): Class 'CArmWrestlingStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(178): Class 'CDiceStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(183): Class 'CDrinkingStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(188): Class 'CDaggerThrowingStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(193): Class 'CShopStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(198): Class 'CBlacksmithStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(203): Class 'CArmorerStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(208): Class 'CRunesmithStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(213): Class 'CTeacherStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(218): Class 'CExitStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(223): Class 'CFastTravelStorySceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(228): Class 'CHairCutSceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(261): Class 'CShavingSceneChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(294): Class 'CGameCardsChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(312): Class 'CMonsterContractChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(317): Class 'CBetChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(333): Class 'CGetBackChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(338): Class 'CHouseChoiceAction' already defined.
Error [content0]game\scenes\choiceactions.ws(343): Class 'CAuctionSceneChoiceAction' already defined.
Error [content0]game\scenes\sceneplayer.ws(17): Class 'CStorySceneOutput' was already exported.
Error [content0]game\scenes\sceneplayer.ws(22): Class 'CStoryScenePlayer' was already exported.
Error [content0]game\scenes\sceneplayer.ws(161): Class 'CStoryScenePlayerStateGameplay' already defined.
Error [content0]game\scenes\sceneplayer.ws(187): Class 'CStoryScenePlayerStateBlocking' already defined.
Error [content0]game\scenes\sceneplayer.ws(235): Class 'CStoryScenePlayerStateCutscene' already defined.
Error [content0]game\scenes\sceneplayer.ws(249): Class 'CStoryScenePlayerStateMovie' already defined.
Error [content0]game\scenes\sceneplayer.ws(265): Class 'CStoryScene' was already exported.
Error [content0]game\scenes\sceneplayer.ws(270): Class 'CStorySceneSystem' was already exported.
Error [content0]game\scenes\sceneplayer.ws(277): Class 'CStorySceneSpawner' was already exported.
Error [content0]game\secondscreenmanager.ws(10): Class 'CR4SecondScreenManagerScriptProxy' was already exported.
Error [content0]game\spawner.ws(7): Class 'CSpawner' already defined.
Error [content0]game\systems\gamefastforward.ws(9): Class 'CGameFastForwardSystem' was already exported.
Error [content0]game\temp.ws(712): Class 'CTestTrigger' already defined.
Error [content0]game\temp.ws(787): Class 'W3KillTestTrigger' already defined.
Error [content0]game\temp.ws(1070): Class 'W2BalanceCalc' already defined.
Error [content0]game\temp.ws(1472): Class 'W3ProjectileShooterTest' already defined.
Error [content0]game\temp.ws(7091): Class 'ARDebugCameraRot' already defined.
Error [content0]game\temp.ws(7106): Class 'ARDebugCameraDist' already defined.
Error [content0]game\temp\temp_entities.ws(14): Class 'W3BackgroundAnimatedEntity' already defined.
Error [content0]game\temp\temp_entities.ws(313): Class 'W3BackgroundAnimatedEntityTrigger' already defined.
Error [content0]game\temp\temp_entities.ws(338): Class 'W3ChangeCombatStageTrigger' already defined.
Error [content0]game\temp\temp_entities.ws(371): Class 'W3ShepherdGreetingTrigger' already defined.
Error [content0]game\temp\temp_entities.ws(392): Class 'W3DestructionTrigger' already defined.
Error [content0]game\temp\temp_entities.ws(443): Class 'W3FoodDispenser' already defined.
Error [content0]game\temp\temp_entities.ws(532): Class 'W3FoodDispenserStateActive' already defined.
Error [content0]game\temp\temp_entities.ws(545): Class 'W3FoodDispenserStateInactive' already defined.
Error [content0]game\types.ws(1141): Class 'CGameplayFXSurfacePost' was already exported.
Error [content0]game\utils\damper.ws(7): Class 'Damper' already defined.
Error [content0]game\utils\dampers\angleconstdamper.ws(7): Class 'AngleConstDamper' already defined.
Error [content0]game\utils\dampers\angledeltadamper.ws(7): Class 'AngleDeltaDamper' already defined.
Error [content0]game\utils\dampers\anglespringdamp.ws(7): Class 'AngleSpringDamper' already defined.
Error [content0]game\utils\dampers\constdamper.ws(7): Class 'ConstDamper' already defined.
Error [content0]game\utils\dampers\constdamper.ws(84): Class 'ConstVectorDamper' already defined.
Error [content0]game\utils\dampers\curvedamper.ws(7): Class 'CurveDamper' already defined.
Error [content0]game\utils\dampers\curvedamper.ws(137): Class 'AngleCurveDamper' already defined.
Error [content0]game\utils\dampers\curvedamper.ws(147): Class 'CurveDamper3d' already defined.
Error [content0]game\utils\dampers\customdampers\saildamper.ws(7): Class 'SailDamper' already defined.
Error [content0]game\utils\dampers\deltadamper.ws(7): Class 'DeltaDamper' already defined.
Error [content0]game\utils\dampers\deltadamper.ws(57): Class 'DeltaAngularDamper' already defined.
Error [content0]game\utils\dampers\springdamp.ws(7): Class 'SpringDamper' already defined.
Error [content0]game\utils\dampers\springdamp.ws(123): Class 'VectorSpringDamper' already defined.
Error [content0]game\utils\dampers\springdamp.ws(250): Class 'EulerAnglesSpringDamper' already defined.
Error [content0]game\utils\inputaxisdoubletap.ws(14): Class 'CInputAxisDoubleTap' already defined.
Error [content0]game\vehicles\boat\boat.ws(10): Class 'W3Boat' was already exported.
Error [content0]game\vehicles\boat\boatcomponent.ws(17): Class 'CBoatComponent' was already exported.
Error [content0]game\vehicles\boat\boatcomponent.ws(911): Class 'CBoatPassengerInteractionComponent' already defined.
Error [content0]game\vehicles\boat\boatdestructioncomponent.ws(10): Class 'CBoatDestructionComponent' was already exported.
Error [content0]game\vehicles\boat\boatspawner.ws(7): Class 'W3BoatSpawner' was already exported.
Error [content0]game\vehicles\boat\boatspawner.ws(74): Class 'W3BoatSpawnerStateIdle' already defined.
Error [content0]game\vehicles\boat\boatspawner.ws(76): Class 'W3BoatSpawnerStateSpawnBoatLatentHack' already defined.
Error [content0]game\vehicles\boat\boatstates.ws(13): Class 'CBoatBodyComponentStateIdle' already defined.
Error [content0]game\vehicles\boat\boatstates.ws(21): Class 'CBoatBodyComponentStateCutscene' already defined.
Error [content0]game\vehicles\boat\boatstates.ws(38): Class 'CBoatComponentStateIdle' already defined.
Error [content0]game\vehicles\boat\boatstates.ws(46): Class 'CBoatComponentStateCutscene' already defined.
Error [content0]game\vehicles\horse\horsecomponent.ws(6): Class 'W3HorseComponent' was already exported.
Error [content0]game\vehicles\horse\horsemanager.ws(13): Class 'W3HorseManager' already defined.
Error [content0]game\vehicles\horse\prediction.ws(18): Class 'CHorsePrediction' was already exported.
Error [content0]game\vehicles\horse\states\exploration.ws(13): Class 'W3HorseComponentStateExploration' already defined.
Error [content0]game\vehicles\horse\states\idle.ws(6): Class 'W3HorseComponentStateIdle' already defined.
Error [content0]game\vehicles\vehiclecomponent.ws(47): Class 'CVehicleComponent' was already exported.

 

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