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Spell with Creation Kit Scripting


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Having played around with the creation kit for a few hours, I was able to create several desired effects, like casting projectile spells when a melee weapon connects. However I wasn't able to make the wielder cast a projectile spell (like fireball) by simply swinging the weapon. Is this doable using the papyrus scripting language?

 

The effect I want to achieve is to script different spells to cast when a weapon executes normal attack and different power attacks. I was trying to write something like spell casting in OnAnimationEvent but it never succeeded in catching the event. Is there any way around or did I simply misuse the event function?

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