brandon43512 Posted February 8, 2012 Share Posted February 8, 2012 I've read posts on modding for a good while and now decided to give it a go by rebuying FO3 GOTY. I played wow and added addons there, pretty much the same thing with some minor quirks. Heres the problem: I downloaded the follinwg: FOSE.FOMM, Archiveinvalidated, along with mods like fellout, MMM, FOOKv2, and others. I have added all the folders after extracting them to the data folder. I.E FO3 Wanderders Edition - Alternate Travel.esp is in the data folder along with all the other mods I downloaded. I start up FOMM and none of my mods are on there, just FO3 and the DLC. Is there a step I am missing? I have the Archive Activated and to my knowledge all the right folders in the right locations. Any ideas or suggestions on what steps I need to take/missed? Link to comment Share on other sites More sharing options...
M48A5 Posted February 9, 2012 Share Posted February 9, 2012 If FOMM and your mods were installed correctly, they would show up in FOMM. Did you use FOMM to extract and install the compressed files? When you go to your data file, do you see the .esp files for the mods you installed. Did you manually install the textures and meshes to the proper sub-folders in the Data folder? Link to comment Share on other sites More sharing options...
brandon43512 Posted February 9, 2012 Author Share Posted February 9, 2012 All I did so far was download them off the nexus, extract using hamster free extracter to my desktop. Then took the folders and put it in my data file. I have the .esp, .esm files in the data file directly where as the other ones, shader texture files are just in their natural folders they came in, but in the data file. I haven't used FOMM for anything yet but to see the FO3 and all expansions in it and nothing else. under package manager it's empty and to Add FOmod, there's nothing to select in my data file. I'm probably missing some steps. could you maybe give me a walk through on something easy say fellout since it's a less-big download. Link to comment Share on other sites More sharing options...
brandon43512 Posted February 9, 2012 Author Share Posted February 9, 2012 also, i have moved my FO3+expansions to my external drive, and not in the program files, I have yet to play the game itself. Link to comment Share on other sites More sharing options...
M48A5 Posted February 9, 2012 Share Posted February 9, 2012 Your best bet is to go here: http://zumbs.wordpress.com/2009/11/08/fomm-and-fomods-for-dummies-1/ and print the whole tutorial. This way you can have it in front of you while you work with FOMM.I would not recommend that you try using FOOK2. It is very particular and hard to get working right. I tried it for about 2 weeks and gave up because of all the freezing and CTD. I went back to Fallout Wanderers Edition. Link to comment Share on other sites More sharing options...
brandon43512 Posted February 9, 2012 Author Share Posted February 9, 2012 It's not so much using FOMOD files since i've never ran across one yet, its more the .esp .esm files. For fellout, I extracted it, the only file that was in it was Fellout-Full.esm along with 2 readme texts. I put them all in the data folder so its E:/BethesdaSoftworks/Fallout3/Data/Fellout-Full.esm. From what I take, all I had to do was add it to the data file and then it should of showed up when you started Fallout 3 under the data button. I guess I'm just baffled. Link to comment Share on other sites More sharing options...
M48A5 Posted February 9, 2012 Share Posted February 9, 2012 Everything you have downloaded for Fallout 3 is considered a FOMOD(FallOutMOD). When you use FOMM (FallOutModManager), it will extract the compressed file, show it in the program manager window, allow you to install and activate the FOMOD. That was the reason I suggested you download and print a copy of FOMODS for Dummies. That is how I learned to un-compress, install and activate the mods I am using in Fallout.When I saw the title I thought it would fit me to a "T". Give it a try, I think it will make your modding life easier. Link to comment Share on other sites More sharing options...
redeyesandlonghair Posted February 11, 2012 Share Posted February 11, 2012 He says he has not played the game at all yet, I might assume that means he has not run the game at all yet, meaning it has not created the .ini file yet. Shot in the dark here, does FOMM require that .ini to exist? Link to comment Share on other sites More sharing options...
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