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[LE] New World Space Issues


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I've been trying to figure out how to make a new open world area. I've figured out how to create the world, landscape editing, etc, but I'm experiencing some graphical issues in game.

 

Basically, it seems that I have a restricted view radius in this world, so that after a short walk away, terrain, objects, and buildings start disappearing.

 

I want to be clear that this is NOT a Lod problem, the objects don't 'pop' in and out, but rather parts of it start blending in with the sky, so that half of the building is visible, and half isn't, with a very clear border where the building starts appearing/disappearing.

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I've been trying to figure out how to make a new open world area. I've figured out how to create the world, landscape editing, etc, but I'm experiencing some graphical issues in game.

 

Basically, it seems that I have a restricted view radius in this world, so that after a short walk away, terrain, objects, and buildings start disappearing.

 

I want to be clear that this is NOT a Lod problem, the objects don't 'pop' in and out, but rather parts of it start blending in with the sky, so that half of the building is visible, and half isn't, with a very clear border where the building starts appearing/disappearing.

Can you post a screen shot or better yet a video clip. From your description that is exactly what happens until LOD has been generated.

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http://i.imgur.com/3NuAPlX.jpg

 

Here is a screenshot. It would make sense that it's ground Lod if it was just the terrain, but since it's also the building I didn't think it was a Lod issue.

Edited by IronDusk33
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http://i.imgur.com/3NuAPlX.jpg

 

Here is a screenshot. It would make sense that it's ground Lod if it was just the terrain, but since it's also the building I didn't think it was a Lod issue.

That is definitely an LOD problem. I personally do not use the CK to generate LOD, as a matter of fact I do not even open it. I use Oscape and TES5LODGen for all LOD generation. If you have generated LOD files, make sure you delete the old ones before creating the new ones.

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