IronDusk33 Posted April 23, 2017 Share Posted April 23, 2017 I've been trying to figure out how to make a new open world area. I've figured out how to create the world, landscape editing, etc, but I'm experiencing some graphical issues in game. Basically, it seems that I have a restricted view radius in this world, so that after a short walk away, terrain, objects, and buildings start disappearing. I want to be clear that this is NOT a Lod problem, the objects don't 'pop' in and out, but rather parts of it start blending in with the sky, so that half of the building is visible, and half isn't, with a very clear border where the building starts appearing/disappearing. Link to comment Share on other sites More sharing options...
TurelimVampire Posted April 23, 2017 Share Posted April 23, 2017 That does sound like LOD, though. If you haven't generated LOD then that's the way it is. Link to comment Share on other sites More sharing options...
Aragorn58 Posted April 24, 2017 Share Posted April 24, 2017 I've been trying to figure out how to make a new open world area. I've figured out how to create the world, landscape editing, etc, but I'm experiencing some graphical issues in game. Basically, it seems that I have a restricted view radius in this world, so that after a short walk away, terrain, objects, and buildings start disappearing. I want to be clear that this is NOT a Lod problem, the objects don't 'pop' in and out, but rather parts of it start blending in with the sky, so that half of the building is visible, and half isn't, with a very clear border where the building starts appearing/disappearing.Can you post a screen shot or better yet a video clip. From your description that is exactly what happens until LOD has been generated. Link to comment Share on other sites More sharing options...
IronDusk33 Posted April 24, 2017 Author Share Posted April 24, 2017 (edited) http://i.imgur.com/3NuAPlX.jpg Here is a screenshot. It would make sense that it's ground Lod if it was just the terrain, but since it's also the building I didn't think it was a Lod issue. Edited April 24, 2017 by IronDusk33 Link to comment Share on other sites More sharing options...
Shurugar Posted April 24, 2017 Share Posted April 24, 2017 Looks like your worldspace has no LOD at all. If you already created it perhabs something went wrong. Link to comment Share on other sites More sharing options...
agerweb Posted April 24, 2017 Share Posted April 24, 2017 From the picture you certainly don't have a working object lod. If you used the ck generator try again using teslodgen its far more reliable. Link to comment Share on other sites More sharing options...
Aragorn58 Posted April 25, 2017 Share Posted April 25, 2017 http://i.imgur.com/3NuAPlX.jpg Here is a screenshot. It would make sense that it's ground Lod if it was just the terrain, but since it's also the building I didn't think it was a Lod issue.That is definitely an LOD problem. I personally do not use the CK to generate LOD, as a matter of fact I do not even open it. I use Oscape and TES5LODGen for all LOD generation. If you have generated LOD files, make sure you delete the old ones before creating the new ones. Link to comment Share on other sites More sharing options...
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