NazoX9 Posted April 26, 2017 Share Posted April 26, 2017 (edited) This is a first release of an upcoming creature, leveled list, spawn, etc.. overhaul I've been working on.Current version is wildlife only, and doesn't cover the expansions, (why it's called fauna of Vvardenfell.) It would be great if people were willing to try this out and give feedback. All regional leveled lists have been rebuilt. New creatures added, AI changed, etc.. Most hostile creatures will not spawn near civilization now, and Kwama creatures should only spawn near egg mines. -Changes--Daedra removed from regional leveled lists.-Each regions leveled list redone.-New leveled lists created.-Fixed several incorrectly placed spawns.-Added Spiders and Trolls.-New variations of existing creatures.-Creature AI changes. Several have been madenon-hostile to match in game descriptions. Updated!Removed molecrabs and scorpions, at least temporarily.Fixed AI issues with nix hounds and mudcrabs. http://www.nexusmods.com/morrowind/mods/44905/? Edited April 27, 2017 by NazoX9 Link to comment Share on other sites More sharing options...
dancar Posted May 19, 2017 Share Posted May 19, 2017 Hi,I like your idea and I'm sorry you have no feedback. I wrote this in the forum some months ago: https://forums.nexusmods.com/index.php?/topic/5249750-better-places-for-beasts/ It sounds more or less like your stuff, something I always hated in vanilla Morrowind is that the wilderness are a sort of illogical mess of aggressive enemies, it feels more like a videogame than a some sort of fantasy real world simulation. I will try your mod, one day or another. Thank you and if you can, keep working on it. Link to comment Share on other sites More sharing options...
NazoX9 Posted May 20, 2017 Author Share Posted May 20, 2017 (edited) Hi,I like your idea and I'm sorry you have no feedback. I wrote this in the forum some months ago: https://forums.nexusmods.com/index.php?/topic/5249750-better-places-for-beasts/ It sounds more or less like your stuff, something I always hated in vanilla Morrowind is that the wilderness are a sort of illogical mess of aggressive enemies, it feels more like a videogame than a some sort of fantasy real world simulation. I will try your mod, one day or another. Thank you and if you can, keep working on it. Your ideas are pretty similar to what I'm hoping to expand this in to. I've actually started a few games recently and have made some changes to this mod that will likely be coming soon as I figure things out a bit more with this. Update is now live. Edited May 23, 2017 by NazoX9 Link to comment Share on other sites More sharing options...
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