falout4memes Posted April 26, 2017 Share Posted April 26, 2017 (edited) I was thinking someone could make a neat workshop mod that would add those high-tech assets you see in mass fusion and other skyscrapers. There's already a mod that adds a small portion of these assets but they don't have any snapping points. Here's the link: http://www.nexusmods.com/fallout4/mods/11347/? I've looked up and watched tutorials on how to add snapping points to objects to see if i can do it myself but it's way too complicated for me to do. I cant even figure out how to use CK. Anyways, If someone could PLEASE make something like this, it would be the happiest day of my life. I am willing to pay someone to make the mod. For those who don't know what high-tech walls, ceilings, and floors i'm talking about, here's some pictures of some rooms from mass fusion to give you an idea. http://cdn.gamer-network.net/2015/usgamer/Fallout-4-Mass-Fusion-1.jpg http://cdn.gamer-network.net/2015/usgamer/Fallout-4-Mass-Fusion-3.jpg I mean it shouldn't be that hard to make a mod that adds these assets. All you're really doing is adding snapping points and allowing them to be used in the workshop. P.S I am aware my username is horrible and i'm currently trying to figure out how to change it. P.S.S This is my first time posting something on the forums. P.S.S.S You don't have to add all the assets lol Edited April 28, 2017 by falout4memes Link to comment Share on other sites More sharing options...
ReaperTai Posted April 26, 2017 Share Posted April 26, 2017 To start with check out homemaker and settlement objects expansion pack and settlement supplies expanded. They have a lot of stuff to build. There was another one I saw called skyscraper building pack that showed some of that stuff but I never checked it out. Link to comment Share on other sites More sharing options...
falout4memes Posted April 27, 2017 Author Share Posted April 27, 2017 (edited) To start with check out homemaker and settlement objects expansion pack and settlement supplies expanded. They have a lot of stuff to build. There was another one I saw called skyscraper building pack that showed some of that stuff but I never checked it out.There isn't a mod that adds these high-tech assets except for the one i included in the forum post. Trust me i spent an entire day searching for a mod that added these assets. Also i have all 3 of these mods. Edited April 27, 2017 by falout4memes Link to comment Share on other sites More sharing options...
ReaperTai Posted April 27, 2017 Share Posted April 27, 2017 Sorry I couldn't help. Know I have the lights and doors and desk in my build list, thought they were in 1 of those 3. The window vent is probably in the 1 you said only. Link to comment Share on other sites More sharing options...
falout4memes Posted April 27, 2017 Author Share Posted April 27, 2017 (edited) Sorry I couldn't help. Know I have the lights and doors and desk in my build list, thought they were in 1 of those 3. The window vent is probably in the 1 you said only.Well thank you for trying to help. I'll just wait until someone see's this and makes a mod for the assets. Edited April 27, 2017 by falout4memes Link to comment Share on other sites More sharing options...
Cycllink Posted April 28, 2017 Share Posted April 28, 2017 Hello,I'd say it's not about the difficulty of the mod, it's about the amount of work. The High Tech kit is huge. There's one very good reason for which you should try creating this mod on your own: you would add only the pieces that you yourself want in the workshop menu. You don't need the CK for it. That's way too complicated for beginners. You can totally do this in NifSkope and FO4Edit. If you feel you would give it another try, you could use the Warehouse kit or the Barn kit as template. Those are more straight forward and their snapping is simple. You might try copying their connection points (both BSConnectPoint:Parents - CPA and NiNode - WorkshopConnectPoints blocks to make sure they work) onto the High Tech models and then fiddling around with their coordinates, until they're in the right position. Perhaps delete the points you don't need.I can explain in more detail if you decide you'll give it a try. Link to comment Share on other sites More sharing options...
falout4memes Posted April 28, 2017 Author Share Posted April 28, 2017 (edited) Hello,I'd say it's not about the difficulty of the mod, it's about the amount of work. The High Tech kit is huge. There's one very good reason for which you should try creating this mod on your own: you would add only the pieces that you yourself want in the workshop menu. You don't need the CK for it. That's way too complicated for beginners. You can totally do this in NifSkope and FO4Edit. If you feel you would give it another try, you could use the Warehouse kit or the Barn kit as template. Those are more straight forward and their snapping is simple. You might try copying their connection points (both BSConnectPoint:Parents - CPA and NiNode - WorkshopConnectPoints blocks to make sure they work) onto the High Tech models and then fiddling around with their coordinates, until they're in the right position. Perhaps delete the points you don't need.I can explain in more detail if you decide you'll give it a try. Alright i'll try. But please do explain in more detail. Edited April 28, 2017 by falout4memes Link to comment Share on other sites More sharing options...
robboten Posted April 28, 2017 Share Posted April 28, 2017 Am on my way to finish that actually. Look at Snappy Housekit. Next version will feature the Hightech kit. Tell me if u want to beta test it! :) Link to comment Share on other sites More sharing options...
falout4memes Posted April 28, 2017 Author Share Posted April 28, 2017 (edited) Am on my way to finish that actually. Look at Snappy Housekit. Next version will feature the Hightech kit. Tell me if u want to beta test it! :smile:Wait, So what your saying is the walls, ceilings, windows, railings, etc that you see in these images i provided, will be added to the mod? If so then YES I WOULD LOVE TO BETA TEST IT! Edited April 29, 2017 by falout4memes Link to comment Share on other sites More sharing options...
Cycllink Posted May 2, 2017 Share Posted May 2, 2017 I suppose there's no reason for you to start working on the High Tech kit then. :) Robboten is pretty thorough with his work, so I doubt you'll miss stuff from his mod. But I promised you I'll help, so if you'll plan trying out modding, let me know. Link to comment Share on other sites More sharing options...
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