TotallyExoticHD Posted April 27, 2017 Share Posted April 27, 2017 How do I get a trigger to start dialogue? I have my scene and dialogue set up and my trigger in place but I don't understand how I trigger the scene and dialogue. This is the script I wrote for it: Scriptname InvestigationSpeechTrig extends ObjectReference ReferenceAlias Property Christopher Auto Scene Property InvestigationScene Auto Auto State waitingforPlayer Event OnTriggerEnter(ObjectReference akActionRef) If akActionRef == Game.GetPlayer() gotoState("hasbeenTriggered") (InvestigationScene) Self.Disable() EndIf EndEvent EndState State hasbeenTriggered Event OnTriggerEnter(ObjectReference akActionRef) EndEvent EndState Link to comment Share on other sites More sharing options...
vkz89q Posted April 27, 2017 Share Posted April 27, 2017 Have you tried InvestigationScene.Start() ? Link to comment Share on other sites More sharing options...
TotallyExoticHD Posted April 27, 2017 Author Share Posted April 27, 2017 Have you tried InvestigationScene.Start() ?How I didn't think of that I do not know.Thanks my friend. Link to comment Share on other sites More sharing options...
vkz89q Posted April 27, 2017 Share Posted April 27, 2017 It happens :D Link to comment Share on other sites More sharing options...
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