lecricdecoeurs Posted February 9, 2012 Share Posted February 9, 2012 I am encountering problems when it comes to creating heightmaps using the CK. Creating the worldspace is no problem. However, whenever I attempt to create geography using the built-in heightmaps tool in the CK, it crashes to the desktop one hundred percent of the time. I tried to circumvent this problem by creating my own heightmaps outside of the CK, then using the import tool having place the heightmap file in the appropriate data folder, however I was met with the same result (crash to desktop). Has anyone successfully created heightmaps using the CK or imported them? What methods are being used to create geography within new worldspaces? Thanks in advance. Link to comment Share on other sites More sharing options...
UnknownX12 Posted February 12, 2012 Share Posted February 12, 2012 *bump* same Problem here. Anyone knows some help? Link to comment Share on other sites More sharing options...
GomuGomu64 Posted February 12, 2012 Share Posted February 12, 2012 Jeez. I've answered this question atleast five times already. Ever heard of the search function? The heightmap editor is broken. Only way to get a heightmap in, is to import one made with photoshop. Must be in .raw format, 18bits, 0header, IBM PC byte order. Link to comment Share on other sites More sharing options...
lecricdecoeurs Posted February 13, 2012 Author Share Posted February 13, 2012 Thanks for the reply. That was the route I've been trying (importing a Photoshop heightmap) using those specifications. These are the steps I take when trying to import the heightmap: 1) Navigate to the "World Heightmap Editing Tool" (Globe). 2) Select the Worldspace I had created from the list. 3) In the cell window, click File > Import. 4) The message pops up, "Import raw images from Data/HeightField Directory? (images must be 1024x1024 and in 16-bit RAW format). 4) The second I click "Yes" the Construction Kit stops working immediately. If you don't want to answer, just link the thread that addresses this issue. Link to comment Share on other sites More sharing options...
iroquoispliskin Posted February 23, 2012 Share Posted February 23, 2012 Well?? Has anybody gotten this to work? Link to comment Share on other sites More sharing options...
lecricdecoeurs Posted February 23, 2012 Author Share Posted February 23, 2012 I've looked into this a lot more since I first posted. I'm able to import heightmaps, but they usually come out extremely distorted. Here's a good reference in case you want to try yourself. Let me know if anyone happens to make it work: http://hoddminir.blogspot.com/2012/02/from-heightmap-to-worldspace-in-skyrim.html Link to comment Share on other sites More sharing options...
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