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Creation Kit - Navmesh Errors Question


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So I just fully finished making my Taffington House cell edit which makes it a better looking place, but after the navmesh editing I get errors everytime I open the ESP.

 

First I get the usual warning on startup (seen below), but that error I get on a lot of mods so I usually just ignore it. But since I never did navmeshing before, should I be worried about these ?

 

http://i.imgur.com/2mQoHxa.png

 

Because I added a fence around the place, I deleted several vanilla navmeshes and then reconnected them afterwards and I tested the navmesh ingame and it works 100% perfectly, but I just don't know if I should be worried about these errors. I talked to a friend of mine who does navmesh and she says that some people suggest you push the navmesh below and then add a new one on top. The problem is I need to delete navmesh in order to make NPCs not walk into the fence.

 

Here's what the navmesh looks like :

 

http://i.imgur.com/6xSklHR.gif

 

So my question is, can I just ignore these errors or do I need to do some special fiddling ?

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Your going to want to fix this.

 

Go to the cell and open the navmesh tool

 

Under the navemesh menu "Find Triangle by Index" (I think not on my game computer at the moment)

 

You can the check for errors and delete issues.

 

After that go back and fix what was deleted.

 

Refinalize the navmesh.

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Your going to want to fix this.

 

Go to the cell and open the navmesh tool

 

Under the navemesh menu "Find Triangle by Index" (I think not on my game computer at the moment)

 

You can the check for errors and delete issues.

 

After that go back and fix what was deleted.

 

Refinalize the navmesh.

 

Aha, will check it out. Thanks Mr Chuck ^^

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