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Gauss Rifle adjustments


Aurum10000

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I somewhat agree. But then again, why are guns and energy weapons separate skills at all? There are clearly many kinds of weapons of both categories, there isn't all that much that all guns have in common that doesn't apply to energy weapons and vice versa. In fact, I kind of think it'd be cool if both guns and energy weapons used the same skill, but that they still had plenty of perks (some of which would be simple buffs) that allowed you to specialize. Also, energy weapons could also be partially based on the science skill, as well as the ranged weapon skill. Well, Im just ranting.

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I somewhat agree. But then again, why are guns and energy weapons separate skills at all? There are clearly many kinds of weapons of both categories, there isn't all that much that all guns have in common that doesn't apply to energy weapons and vice versa. In fact, I kind of think it'd be cool if both guns and energy weapons used the same skill, but that they still had plenty of perks (some of which would be simple buffs) that allowed you to specialize. Also, energy weapons could also be partially based on the science skill, as well as the ranged weapon skill. Well, Im just ranting.

I disagree with the merging of skills, that just dumbs down Fallout more than it already has. If anything bring back a few skills from previous installments such as throwing, steal and traps.

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