TheDoctor7560 Posted February 10, 2012 Share Posted February 10, 2012 Hey everyone, I am a newbie when it comes to modding and even with searching I cannot find the answers to my questions. 1.). I want to edit a vanilla mesh mainly by just adding pants to the Penitus Occulatus armor, which I believe uses the general tulilius mesh, but I could be wrong. 2.) I want to add a cloak of some kind to the mesh also Those are my goals and what I cannot find is tutorials that will help me, I have access to a computer with 3dmax with all plugins to import the NIF files and understand how to get the mesh from the BSA files. If someone can point me in the right direction or even offer me a tutorial that would be amazing, and on a side note should I just get Blender? Would it be easier to use than 3dmax? Thank you ahead of time for any input given here! Link to comment Share on other sites More sharing options...
ResolveThatChord Posted February 10, 2012 Share Posted February 10, 2012 Well, there are a few approaches you could take. I'd start by merging bits and pieces of vanilla armour using Nifskope. The methods covered in this tutorial should be enough for you to get going with. If you're looking to learn how to use Max to get you own raw ideas into Skyrim, I'd start by learning how to model, UV map, texture, and export to .obj. I'm a Blenderhead myself so I don't know any Max tutorials, but of course Google knows all. Good luck! Link to comment Share on other sites More sharing options...
JSHT21 Posted February 10, 2012 Share Posted February 10, 2012 ^^ do you know of any good blender tutorials? I'm currently just wanting to make an arrow. Seems like it should be simple once I learn the basics. Link to comment Share on other sites More sharing options...
ResolveThatChord Posted February 12, 2012 Share Posted February 12, 2012 Basics? Right here. For an arrow, which is to say an unweighted mesh, you'll need to learn:Box modellingUV unwrappingTexturingImport/Export between Skyrim and BlenderAnd finally, all the CK stuff to put it in the game and set its properties. Hope this helps. Link to comment Share on other sites More sharing options...
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