SGTBOB Posted May 1, 2008 Author Share Posted May 1, 2008 yeah lol i know i was just kidding ;) Link to comment Share on other sites More sharing options...
SGTBOB Posted May 4, 2008 Author Share Posted May 4, 2008 anyone ready to post thier progress if your not at that stage thats fine.just thought i'd check in :happy: Link to comment Share on other sites More sharing options...
chris 07 Posted May 5, 2008 Share Posted May 5, 2008 I got nothing right now. Next time he logs in i'll ask him though. ;) Link to comment Share on other sites More sharing options...
SGTBOB Posted May 10, 2008 Author Share Posted May 10, 2008 All right chris sounds goodluckily (for now) i dont have as much work piled up as usual so im back in business I also got an awsome 22" samsung monitor1680x1050 2ms response 10,000:1 contrast! :banana: :banana: :banana: Link to comment Share on other sites More sharing options...
Kythrius Posted May 10, 2008 Share Posted May 10, 2008 I could definitely script this. It's actually quite easy. Here's how. Create 4 magic effects with the bonuses you want on touch(applied with activator). Create 4 additional scripted magic effects. The script effects last 1 second. Make a script that first dispels all the 4 effects, then moves an activator to you and applies the effects. Link to comment Share on other sites More sharing options...
chris 07 Posted May 10, 2008 Share Posted May 10, 2008 cool we'll love your help. ;) @SB: haha thats good, but does it beat my 30 inch monitor? I dont think so! :D Link to comment Share on other sites More sharing options...
Kythrius Posted May 10, 2008 Share Posted May 10, 2008 cool we'll love your help. ;) Ok then. Make 4 effects: aaaInvisibility(invisible for 60 secnds or whatever)aaaStrengthBuff(Fortify Strength 100 points, again this is just an example)and so on. The effects must be applied on Touch range. You need 4 scripts: scn <insert name here> begin ScriptEffectStart player.Dispel aaaInvisibility player.Dispel aaaStrengthBuff ;....and so on. Dispel all of them because you can only have one active at a time. ;Now move an activator. YourActivator.moveto player YourActivator.cast <name of effect> player end Link to comment Share on other sites More sharing options...
SGTBOB Posted May 12, 2008 Author Share Posted May 12, 2008 @SB: haha thats good, but does it beat my 30 inch monitor? I dont think so! well whats needed is balance, too big and youll be turning your head just to try and find your mouse, too small and your straining to see detailsi think mine is in that point of balance. . . .although if i could afford your monitor i would buy it in a heartbeat lol Ok then. Make 4 effects: aaaInvisibility(invisible for 60 secnds or whatever)aaaStrengthBuff(Fortify Strength 100 points, again this is just an example)and so on. The effects must be applied on Touch range. well thanks for the help, :) im wondering how you can make these spells associated with the armor so that you need to wear the armor to use themcant wait to see some working scripts -SGTBOB Link to comment Share on other sites More sharing options...
Kythrius Posted May 12, 2008 Share Posted May 12, 2008 @SB: haha thats good, but does it beat my 30 inch monitor? I dont think so! well whats needed is balance, too big and youll be turning your head just to try and find your mouse, too small and your straining to see detailsi think mine is in that point of balance. . . .although if i could afford your monitor i would buy it in a heartbeat lol Ok then. Make 4 effects: aaaInvisibility(invisible for 60 secnds or whatever)aaaStrengthBuff(Fortify Strength 100 points, again this is just an example)and so on. The effects must be applied on Touch range. well thanks for the help, :) im wondering how you can make these spells associated with the armor so that you need to wear the armor to use themcant wait to see some working scripts -SGTBOB In the scripts, add a return statement in a conditional at the top of the script that checks your armor. Link to comment Share on other sites More sharing options...
SGTBOB Posted May 15, 2008 Author Share Posted May 15, 2008 Well Kythrius,you seem much more knowledgable at scripting than me could you work on getting the script to work? the sneaking armor is what where using where just retexturing it so it should work fine on the transition. also anyone wanna report on thier progress yet screenshots would be awsome :fakenopic: Thanks everyone, -SGTBOB Link to comment Share on other sites More sharing options...
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