Roane Posted February 10, 2012 Share Posted February 10, 2012 Playing the steam GOTY. I tried disabling the mods, verifying the cache, and finally uninstalling then reinstalling the game. Still, blue void instead of a door in, so far, Anchorage Memorial and National Guard Depot. Anyone else run into that? I did a search, several, in fact, on different forums and google in general. A blue void is mentioned a few times, but nothing about resolving it. Any ideas? Help is appreciated. Thanks. Link to comment Share on other sites More sharing options...
RadRich Posted April 9, 2012 Share Posted April 9, 2012 (edited) Playing the steam GOTY. I tried disabling the mods, verifying the cache, and finally uninstalling then reinstalling the game. Still, blue void instead of a door in, so far, Anchorage Memorial and National Guard Depot. Anyone else run into that? I did a search, several, in fact, on different forums and google in general. A blue void is mentioned a few times, but nothing about resolving it. Any ideas? Help is appreciated. Thanks. I haven't ran into those at those locations but I have ran into them at the Jefferson Memorial, where the door leads to the sub-basement (after completing the mission). It walked through it once and ended up porting somewhere else in the game. I've played through FO:3 at least 20 times and encountered this about 3 times at the same location. Edited April 9, 2012 by RadRich Link to comment Share on other sites More sharing options...
Roane Posted April 10, 2012 Author Share Posted April 10, 2012 (edited) I gave up on that game and have started a new one. Haven't visited any of the problem areas. Maybe the blue void was limited to that first game. Sounds like it could be, if you've played a lot of games and found only a few voids. sigh. Ran into a *beige* void. It prevents me from getting to vault 112. I just got Fallout 3, have never finished it. Maybe I should just play Skyrim. Third game, finally figured out what to do about the interiors that don't load. I use coc and the editor id to transport into the stricken area. Fallout wiki has a page titled Fallout 3 cell ID that lists the editor ids. Yay. So, I have a workaround, but those holes in the world sure do mess with immersion. Edited September 3, 2012 by Roane Link to comment Share on other sites More sharing options...
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