bananakillerBRO Posted May 4, 2017 Share Posted May 4, 2017 Ok, I was working on a mod, building a world space and all and it was coming along nicely, I save every five minutes and all that sweet jazz. But, I come back the next day to find all my work had been erased. I understand it's gone and all but can I do some magic with Fallout NV Edit to get it back? I had been working on the mod for many days, I was able to reopen the worldspace after starting up the GECK time and time again but it just went missing. I was editing an already made plugin file but I had to uninstall and than re-install it for bug purposes, could this have anything to do with it? Link to comment Share on other sites More sharing options...
Mktavish Posted May 4, 2017 Share Posted May 4, 2017 If I understand you correctly ... you were using an .esp file of a mod you downloaded , making it the active file ?Hence your changes were being stored in it. Then you uninstalled it ... and re-installed it's state from when you first installed it ? Which that of course would erase your changes ... However you should still have it's altered state existing as a .bak file. Look in Data>Backup ... and they are listed by name / date ... with the most recent at the top. Pick one and copy it ... then paste it on your desktop. Now change it's name by getting rid of the extension only leaving ".esp" on the end. It will give you a warning about it may become unstable ... just click yes ... and it's icon will change into the familiar one for .esp files.And either change this ones name , or remove the original one from your Data folder. Then just drop this one back in there ... and select it when loading up. Hope that works for ya . Link to comment Share on other sites More sharing options...
Mktavish Posted May 4, 2017 Share Posted May 4, 2017 Oh ya ... I guess I better add since this happened due to trying to fix something.Yes of course your most recent backup is simply going to restore it as was , therefore back to you having the buggyness. But as you mention with FNVEdit ... you could now take the original file , and your renamed altered state of it.Load them both in FNVEdit ... and copy your changes you want to keep over to the original which wasn't buggy. Not being sure what you did to break something , I can't really help towards specifics. Link to comment Share on other sites More sharing options...
bananakillerBRO Posted May 4, 2017 Author Share Posted May 4, 2017 Oh ya ... I guess I better add since this happened due to trying to fix something.Yes of course your most recent backup is simply going to restore it as was , therefore back to you having the buggyness. But as you mention with FNVEdit ... you could now take the original file , and your renamed altered state of it.Load them both in FNVEdit ... and copy your changes you want to keep over to the original which wasn't buggy. Not being sure what you did to break something , I can't really help towards specifics. Oh ya ... I guess I better add since this happened due to trying to fix something.Yes of course your most recent backup is simply going to restore it as was , therefore back to you having the buggyness. But as you mention with FNVEdit ... you could now take the original file , and your renamed altered state of it.Load them both in FNVEdit ... and copy your changes you want to keep over to the original which wasn't buggy. Not being sure what you did to break something , I can't really help towards specifics.The thing is I already started a new version of the world space that was lost in the very same ESP. So is it just gone forever now or... Link to comment Share on other sites More sharing options...
Mktavish Posted May 5, 2017 Share Posted May 5, 2017 (edited) Well starting over is the most common fix to modder problems. But no your file should be in the backup ... unless you deleted it. And you can take each one ... copy it to desk top ... change it ... put it in Data Then load it in geck to see if it's the one you want. If not ...throw it away ... try another one. Edited May 5, 2017 by Mktavish Link to comment Share on other sites More sharing options...
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