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Trying to change speed and jumping heights of Races...


EvilDeadAsh34

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First off, i am trying to make a mod that changes the speed and jumping heights of every race individually. For instance i'd like Khajiit to jump higher and be able to withstand longer falls. Is there a way or does anyone know the values that need to be changed in the Creation Kit to achieve this? I have been searching and tinkering for an hour now and i've literally gotten nowhere. :sweat: Any help would be very much appreciated.

 

P.S. I've even looked on the Creation Kit site for the info and still no answers.

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Couldn't you edit the active effects and add a ratial ability which would give a duplicate of the perk from the Heavy Armour tree that reduces damage from falls? Shouldn't be hard at all.

But that wouldn't change the jump height,not even the speed :(

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Well what you could do is add a perk that does the fall damage, copy the cushioned perk, and set the value to 100 instead of 50, and the speed can be achieved with scripts, IE, Game.GetPlayer().setgs(fJumpHeightMin,150), (100 being the norm), and speed could be Game.GetPlayer.Setav(speedmult,150) (100 being the norm, it actually is...)

 

EDIT

 

Game.GetPlayer().SetActorValue("speedmult", 150)

 

Game.GetPlayer().SetGameSetting("fJumpHeightMin", 150)

Edited by nyxeka
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Well what you could do is add a perk that does the fall damage, copy the cushioned perk, and set the value to 100 instead of 50, and the speed can be achieved with scripts, IE, Game.GetPlayer().setgs(fJumpHeightMin,150), (100 being the norm), and speed could be Game.GetPlayer.Setav(speedmult,150) (100 being the norm, it actually is...)

Mmm so in a script I can use also console commands? I'll take a try. Thanks for the tip :)

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Well what you could do is add a perk that does the fall damage, copy the cushioned perk, and set the value to 100 instead of 50, and the speed can be achieved with scripts, IE, Game.GetPlayer().setgs(fJumpHeightMin,150), (100 being the norm), and speed could be Game.GetPlayer.Setav(speedmult,150) (100 being the norm, it actually is...)

 

EDIT

 

Game.GetPlayer().SetActorValue("speedmult", 150)

 

Game.GetPlayer().SetGameSetting("fJumpHeightMin", 150)

It tells me that : " SetGameSetting is not a function or does not exist" :S

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