JiggleWiggleSmiggle Posted May 5, 2017 Share Posted May 5, 2017 (edited) Lately I've been learning how the GECK works, and I don't know what the hell I did, but the NPCs', (with a few exceptions) goes straight to the goodbye dialogue. So if I try to talk with someone, they don't say anything, It just goes straight to one dialogue option. Like "Time for me to go." I've checked all the dialogue lines I've made, and I didn't forget to assign the dialogue to certain NPCs, or anything like that. Any help will be appreciated. Edited May 5, 2017 by JiggleWiggleSmiggle Link to comment Share on other sites More sharing options...
Red7Rain Posted July 12, 2017 Share Posted July 12, 2017 (edited) Same for me. Have you managed to fix it somehow? Edited July 12, 2017 by Red7Rain Link to comment Share on other sites More sharing options...
Mktavish Posted July 12, 2017 Share Posted July 12, 2017 (edited) So if I try to talk with someone, they don't say anything, It just goes straight to one dialogue option. Like "Time for me to go." Kinda sounds like you deleted the special "GREETING" Topic ... or disabled it some how ? Have a look at your file in FNV-edit ... see if "GREETING" is within it under Topics ... then delete it from your file , and test in game to see if the vanilla npc's are back to working normal.But make a back up before you do , so you can possibly track down what you did to make it not work for the rest of the game without losing work you did under the "GREETING" topic. But may have to start over ? Edited July 12, 2017 by Mktavish Link to comment Share on other sites More sharing options...
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