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Bashed Patch caused CTD on Fast Travel


BlueGunk

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Please can someone offer some help on my game structure?

 

Problem: I have a load order and a Bashed Patch used on a successful game that I gave up on (due to having way too many followers, that's all - it was like a zoo...).

 

The mods and their installation (using Mod Org 2 and LOOT) have been tested during install. The Bashed Patch was assembled along the way and all seems grand. The game loads and I'm ready to go.

 

Only, if I fast travel (I use Console command TMM to test the map out before starting) I get CTD. The game appears to go through the process of loading the new cell only to flicker and then CTD.

 

If I delete the Bashed Patch and enable all the mods, I can travel. If I test each Bashed Patch suggestion for merge and assemble the patch one by one, the fast travel works all the way until I assemble the final patch, go into the game and get CTD on fast travel.

I cannot for the life of me track which merged mod is causing my issue, because testing each one, and clusters of them, does not show a fault. It's only on the final build and go I get CTD.

I have deleted and cleared out Patch after Patch and tried again with no luck. I cannot identify the culprit. I can try various selections but still get CTD, but on a one-by one test they all work.

I suppose I could do without a Bashed Patch, but I have always used one. I can't work out why THIS patch is different from the last and why it is causing a CTD issue! :sad:

 

Here's the detail. First up the mods Wrye Bash recommend I merge (screen grab)

 

Bashed Patch mergeable mods:

 

https://postimg.org/image/983051lxb/738f9917/

 

Second up my full unmerged load order which has been Looted and refined by specific placements as needed:

 

 

  Reveal hidden contents

 

 

NB - I have used all these mods in three or four SE games with no problems so I am experienced with their behaviour and use.

 

If anyone could throw some light on what might be happening, I'd be most grateful.

 

Thank you!

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I have resolved this problem and you may now ignore the request.

 

I turns out that in my Mod Org left pane I had accidentally put an Even Better Question Objectives patch before it's master file. I'd merged the mod and patches and therefore Wyre Bash had the correct order, but the install order was out. That was enough to blow it all up.

 

Serves me right for modding when rather tired!

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