ghosu Posted February 11, 2012 Share Posted February 11, 2012 (edited) Hi I made a new enchantment that includes 3 different spells but how do i change the look of the displayed weapon effect? Atm there is none, even with the active enchantement...i would like to add a simple effect to the weapon like lightening/fire/frost when you enchant it the normal way ingame. Tried out different options and spells in the enchantment container but i see no changes. Oh and btw, is there really no other preview option in the CK?You can only stare at objects, no way to preview effects/spells? greetings Edited February 11, 2012 by ghosu Link to comment Share on other sites More sharing options...
6TemplaR9 Posted February 11, 2012 Share Posted February 11, 2012 Magic Effect -> select your enchantment -> Enchantment Shader Link to comment Share on other sites More sharing options...
ghosu Posted February 11, 2012 Author Share Posted February 11, 2012 (edited) Jeah i already tried that but no effect yet...i will try different ones and check the other spells. I've got 3 spells in this ench, guess i have to turn off 2 shaders haha :D Damn it, doesn't work...it worked once but i guess i hit one wrong option and now its messed up... Edited February 11, 2012 by ghosu Link to comment Share on other sites More sharing options...
ghosu Posted February 11, 2012 Author Share Posted February 11, 2012 Well this is a bit weird...the enchanting effect is visible in inventory but not while using it. Link to comment Share on other sites More sharing options...
6TemplaR9 Posted February 11, 2012 Share Posted February 11, 2012 I think it should be seen while you are in 1st OR 3rd person if it is visible in the inventory. Link to comment Share on other sites More sharing options...
ghosu Posted February 11, 2012 Author Share Posted February 11, 2012 That's why i called it "weird" :biggrin: Link to comment Share on other sites More sharing options...
6TemplaR9 Posted February 11, 2012 Share Posted February 11, 2012 I think weapons have seperate 3rd and 1st person models/textures. Link to comment Share on other sites More sharing options...
ghosu Posted February 11, 2012 Author Share Posted February 11, 2012 (edited) Afaik 1stperson is used when active and the normal nif is used when dropped / inventory...but both work and placed correctly ^^ Edited February 11, 2012 by ghosu Link to comment Share on other sites More sharing options...
ghosu Posted February 11, 2012 Author Share Posted February 11, 2012 Well fixed it now...i had to buy the weapon once again, the item i had in my inventory when i loaded the savegame was not affected by the creation kit changes. Link to comment Share on other sites More sharing options...
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