BlahBlahDEEBlahBlah Posted May 7, 2017 Share Posted May 7, 2017 Hello, Doing a worldmap for custom worldspace.LOD created with no hitches, but having a rough time getting the actual map ready with Oscape. Errors out on "saving UV tile (24; -8)" or "Placing hi-res points (current mesh error 0.000000)" I believe (I'll have to run that again to double check the message). Only real thing I see that could be a cause is the world defaults are (intentionally) sealevel: -15500 and landlevel: -15000. (much lower than my normal maps)Maybe just too low? Any other ideas?Is there another way to do maps these days? Thank you. =) P.S. Took a look at https://www.darkcreations.org/hoddminir/generating-lods-for-your-worldspace to double check my settings. Edit: Worked all fine the last few times I've done it, but I must admit that was 5-6 months ago (and before that a few years, heh). Must be forgetting a step or 2 like usual. Link to comment Share on other sites More sharing options...
zilav Posted May 7, 2017 Share Posted May 7, 2017 It in uncler where the error happens: when creating meshes or textures. Try to create meshes first without textures, then textures only. Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted May 7, 2017 Author Share Posted May 7, 2017 Well, I'm kinda confused myself now.I already have all the textures and meshes for the LOD ready (and they're working well)....so am I just completely mis-remembering the steps to just get the pip-boy map? Do I even need Oscape at this point? Link to comment Share on other sites More sharing options...
zilav Posted May 7, 2017 Share Posted May 7, 2017 Wait, a pipboy map? It is a fixed texture defined in worldspace properties, it has nothing to do with LOD and OScape. Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted May 7, 2017 Author Share Posted May 7, 2017 I don't know why I kept thinking Oscape.Well, maybe I do know why, I think I was confusing myself with Oscape's output of the RAW file. Point is, I'm totally mis-remembering how to do this....be glad if you never have these issues. Anywho, I've got to get the map first.*Now* I have this thought about xEdit (FO4Edit) and alt-F3. I'll go fool with that. =/ Link to comment Share on other sites More sharing options...
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