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Issues with Oscape while creating world map for custom worldspace


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Hello,

 

Doing a worldmap for custom worldspace.

LOD created with no hitches, but having a rough time getting the actual map ready with Oscape.

 

Errors out on "saving UV tile (24; -8)" or "Placing hi-res points (current mesh error 0.000000)" I believe (I'll have to run that again to double check the message).

 

Only real thing I see that could be a cause is the world defaults are (intentionally) sealevel: -15500 and landlevel: -15000. (much lower than my normal maps)

Maybe just too low?

 

Any other ideas?

Is there another way to do maps these days?

 

Thank you. =)

 

 

P.S. Took a look at https://www.darkcreations.org/hoddminir/generating-lods-for-your-worldspace to double check my settings.

 

Edit: Worked all fine the last few times I've done it, but I must admit that was 5-6 months ago (and before that a few years, heh). Must be forgetting a step or 2 like usual.

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I don't know why I kept thinking Oscape.

Well, maybe I do know why, I think I was confusing myself with Oscape's output of the RAW file.

 

Point is, I'm totally mis-remembering how to do this.

...be glad if you never have these issues.

 

Anywho, I've got to get the map first.

*Now* I have this thought about xEdit (FO4Edit) and alt-F3. I'll go fool with that. =/

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