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Terminator Mod Help


alexs189

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Title kinda explains it really :P I am looking for anyone who is good with models and textures to help me with my Terminator mod for New Vegas. It is called Judgement Day and currently has 4 quests, a new worldspace and uses "MoMod.esm" for the T-800s and some files from "Cybernetic Dawn" for the resistance troops and infiltrators for now (still waiting for a reply from the mod author).

 

I am looking for help with getting a working Aeial Hk into New Vegas. It would function similar to that of the Vertibirds (animated static). And i am also looking for help with a skynet turret which would be a creature and possibly a Skynet complex . If anyone is interested please contact me and i will send you the links to the model resources. Also if anyone can port a T-600 or Fk (small flying terminator) that would be awesome! XD Any help is much appreciated and proper credits will be given to anyone who helps :)

 

If anyone who specialises in other areas of fallout modding (scripts, quests, npc, mapping etc) wishes to lend a hand you may also help if you want. Just post below if interested :)

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momod has a terminator in it

 

 

you could look into where they got their model

 

 

Thanks for the reply. I know where the models are (or most likely) from, here : http://www.terminatorfiles.com/goodies/3d/. Its just im looking for help with getting them into the game (specifcally the Aerial HK) . I always seem to get the Red ! when i import it. Any ideas why?

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