Slason Posted February 12, 2012 Share Posted February 12, 2012 Hello, I am 100% new to modelling and 3DS max, and how those things work. However, I have been doing a lot of research, and managed to make a simple box. I exported it to .nif, but when I try to load it in skyrim, the model is empty, and "there is nothing there". Just a blank space. How do I make my model appear in skyrim after exporting it in 3DS max? I am using 3ds max 2010, and skyrim .nif exported. My model file is as following: .nif exported : C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\meshes\armor\working.max file : http://www.mediafire.com/?58tb1x7bnxi6msh I have tried to use NifSkope, but I have not really figgured out how it works. Any help would be really appriciated! Link to comment Share on other sites More sharing options...
CareTaker22 Posted February 13, 2012 Share Posted February 13, 2012 Hi. I am also new to modding, but I might be able to help you with your problem. :thumbsup: You need a program called "nifscope" and other plugins aswell after you have finished your armor/objects in 3Ds Max. Here are a few links to help you get your items and armor and stuff into the game: http://forums.nexusmods.com/index.php?/topic/498173-importing-armour-models-into-skyrim-tutorial-1-0/ I hope they can help you a bit, it's not object tutorials but rather armor tuts...but it might help a bit. :dance: Link to comment Share on other sites More sharing options...
Slason Posted February 15, 2012 Author Share Posted February 15, 2012 Played around with NifScope a bit, and managed to port some old TES models to skyrim, but I had to copy the model settings from an exisiting model in Skyrim, and change the Shape Data. Got several problems with missing properties after export etc, but I guess someone with knowledge will make a better exporter in a not so distant future : ) Link to comment Share on other sites More sharing options...
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