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Scriptmerger funky merge


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So I'm trying to make a small mod for Ghostmode where a few of the perks don't need to be activated after putting skill points in them. I made made it with no problems and tested it ingame and it works fine. All there is left to do is make the mod folder structure and merge the script I modified with the Ghostmode script. This is where things gets weird. There is one unresolved conflict which is easy to fix with script merger and the other conflicts autoresolve. When trying to start the game however script compiling fails with an odd error about it failing to compile early on in the script(line 11). Comparing the merged script with one of the originals there is a duplicate area starting with

public function GetStaminaActionCost 

which can't be good. I don't understand what went wrong here. Can someone please try to merge my two scripts and see what they get and if they understand the results?

 

Edited by DenVildeHest
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